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Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 12:54:00 -
[1] - Quote
Sniper Rifles fired from the hip must have bullet spread, and it should be huge. I don't want this gun turning into a second rate scrublet shot gun. This needs to be fixed before it becomes a problem. |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:07:00 -
[2] - Quote
NO. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:08:00 -
[3] - Quote
stfu or post something useful |
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2013.02.20 13:09:00 -
[4] - Quote
Don't see why not, I aim and still headshot through the sway |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:14:00 -
[5] - Quote
Sextus Hardcock wrote:stfu or post something useful
Like you, you mean...
Yet another stupid troll thread about how "I WANT...." or "I THINK"......
gave up posting anything useful on these forums a long time ago as everyone is so self absorbed and obsessed with their own e-peen.
Use your brain, A sniper rifle is inherently precise in it's aim, you think it should get worse just because you aren't looking down the scope, this makes no sense what-so-ever. Does the barrel change shape when you hip fire? NO!
also, shotguns fire cartridges full of shot, sniper rifles fire a single slug. Your stupid analogy is stupid. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.02.20 13:15:00 -
[6] - Quote
it actually takes skill to quick scope an **** in dust so i say no to this thread **** if my sniper can run around and help support at medium-close range cuz hes good enough to pull off quick scopes and no scopes then i support that
much more useful than a ******* mountain sniper miles away on a hill which is like 99% of the blue dot snipers |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:18:00 -
[7] - Quote
@ Mavado : read the OP. I said no-scope not quick scope.
@Kamiya : Use your brain, why is the AR less accurate when firing form the hip? Does the barrel change shape?
EDIT: A shot gun can fire a solid slug or a spread of shot. I was not refering specifically to a Dust shotgun. |
Don Von Hulio
UnReaL.
90
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Posted - 2013.02.20 13:23:00 -
[8] - Quote
This thread is stupid. If you get OHKd by a recon hip firing his rifle, go cry in a hole. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:29:00 -
[9] - Quote
Good one Don, now go somewhere else.
Anybody out there with an actual valid point? |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:31:00 -
[10] - Quote
Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point?
you mean like you?
let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. |
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Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:33:00 -
[11] - Quote
Actually I did present a valid point, which countered your argument specifically. Thanks for coming out.
EDIT: If I was killed by a hip fired sniper rifle, how could I even know? |
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2013.02.20 13:33:00 -
[12] - Quote
Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:40:00 -
[13] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy.
Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
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Posted - 2013.02.20 13:41:00 -
[14] - Quote
Kamiya Musume wrote:Sextus Hardcock wrote:stfu or post something useful Like you, you mean... Yet another stupid troll thread about how "I WANT...." or "I THINK"...... gave up posting anything useful on these forums a long time ago as everyone is so self absorbed and obsessed with their own e-peen. Use your brain, A sniper rifle is inherently precise in it's aim, you think it should get worse just because you aren't looking down the scope, this makes no sense what-so-ever. Does the barrel change shape when you hip fire? NO! also, shotguns fire cartridges full of shot, sniper rifles fire a single slug. Your stupid analogy is stupid.
You're completely correct. Take a bow.
Sextus Hardcock wrote:@ Mavado : read the OP. I said no-scope not quick scope.
@Kamiya : Use your brain, why is the AR less accurate when firing form the hip? Does the barrel change shape?
EDIT: A shot gun can fire a solid slug or a spread of shot. I was not refering specifically to a Dust shotgun. a) Mavado mentioned both.
b) AR's are less accurate when hipfired because you have an automatic weapon repeatedly going off in your hand bouncing around, when you ADS you have a firmer grip on it. A SR is not a fully auto weapon that bounces around in your hand.
@ your edit: RL shotguns have no bearing on this game except for what the devs decide to borrow from them, so it is pointless to use them as an example when referring to a mechanic of RL shotguns that doesn't exist in game. |
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2013.02.20 13:45:00 -
[15] - Quote
Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.20 13:46:00 -
[16] - Quote
wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
Sniper Rifles are currently imbalanced IMO.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistent scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:48:00 -
[17] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler
I still think you missed my point, the properties and attributes of the weapon do not change, what changes is the player's accuracy, this is based on several factors like movement speed, wether in ADS or not, recoil, etc etc.
Hip Fire mechanics are supposed to simulate the effect of firing a real gun from a moving platform whilst not having a proper grip on it. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:48:00 -
[18] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler i.e. non automatic weapons. Just sayin'. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
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Posted - 2013.02.20 13:49:00 -
[19] - Quote
Mavado V Noriega wrote:it actually takes skill to quick scope an **** in dust so i say no to this thread **** if my sniper can run around and help support at medium-close range cuz hes good enough to pull off quick scopes and no scopes then i support that
much more useful than a ******* mountain sniper miles away on a hill which is like 99% of the blue dot snipers Corp Match v Subdreddit. Manus Peak. Lunamarie Hawkeye in the mountains. Care to retract the above quoted statement? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.20 13:50:00 -
[20] - Quote
Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod.
try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not
should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking
PS: agree with 100% accuracy recovery after each shot is bs |
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Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 13:54:00 -
[21] - Quote
t]Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler i.e. non automatic weapons. Just sayin'. [/qoute] Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:55:00 -
[22] - Quote
Mavado V Noriega wrote:Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking PS: agree with 100% accuracy recovery after each shot is bs With the way you have to line up shots in this game, it would pretty much fully gimp long range sniping by removing the 0 sway when crouched. That said, I fully agree with the recovery, that needs some serious work. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:58:00 -
[23] - Quote
Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.20 14:00:00 -
[24] - Quote
Mavado V Noriega wrote:Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking PS: agree with 100% accuracy recovery after each shot is bs
Well, I admittedly haven't no-scoped much, as I don't snipe often, but I take Sextus' word for it. outside of that, 100% accuracy is an issue as well. especially when you factor in the teleporting rail projectile, lol. so, I say fix balistics (even though they are irrelevant for that gun on these 'small' maps) and toss in persistent sway, with less accuracy recovery. fixed. |
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2013.02.20 14:00:00 -
[25] - Quote
Baal Omniscient wrote:Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. Try hipfiring at a wall after shooting a wall then compare your spread |
axis alpha
Red Star.
30
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Posted - 2013.02.20 14:01:00 -
[26] - Quote
I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 14:04:00 -
[27] - Quote
axis alpha wrote:I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way.
how could you possibly know that. How could you possibly know that he was or was not looking down his scope?
I can tell you that with practice I'm getting better at hammering 3 rounds into somebody with my Tactical SR at short ranges. I think its lame as F#$k and at the very least it should suffer from recoil after the first shot. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 14:06:00 -
[28] - Quote
Vermaak Doe wrote:Baal Omniscient wrote:Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. Try hipfiring at a wall after shooting a wall then compare your spread I will investigate this today for certain. I will report the spread difference if any here |
Finn Kempers
BetaMax.
222
|
Posted - 2013.02.20 14:16:00 -
[29] - Quote
I think I pissed myself laughing. Any valid person would done have the same as me and tested this. I know for certain that the hipfire is spread id beyond silly, I once fired a whole clip into a box 5m away from me and each shot was far enough to miss an elephant. We're not using borked mechanics, you're just bad.
Also I agree mechanics need changing. Maybe reduce recovery or add perma sway/hold breath, but make it easier to use on the move. That way more snipers will be in the action and not in a constant disadvantage. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 14:20:00 -
[30] - Quote
Sextus Hardcock wrote:axis alpha wrote:I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way. how could you possibly know that. How could you possibly know that he was or was not looking down his scope? I can tell you that with practice I'm getting better at hammering 3 rounds into somebody with my Tactical SR at short ranges. I think its lame as F#$k and at the very least it should suffer from recoil after the first shot. More recoil for no scoping for sure, but no scoping someone at 10 meters or less shouldn't be that hard with any weapon. If you take a rifle out and shoot at a target the size of a human from 10 meters from the hip, 999/1000 you won't get a kill shot, but 90% of the time you will at least hit the target if you are at least semi apt with a weapon and know how to shoot a gun. It makes sense for a rifle, any rifle, to hit a target at very close range without scoping.
As for telling if someone is ADS, look at them. You can see them holding up their rifle when they are scoped in. |
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