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Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 12:54:00 -
[1] - Quote
Sniper Rifles fired from the hip must have bullet spread, and it should be huge. I don't want this gun turning into a second rate scrublet shot gun. This needs to be fixed before it becomes a problem. |
Kamiya Musume
Suffer Inc.
63
|
Posted - 2013.02.20 13:07:00 -
[2] - Quote
NO. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:08:00 -
[3] - Quote
stfu or post something useful |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 13:09:00 -
[4] - Quote
Don't see why not, I aim and still headshot through the sway |
Kamiya Musume
Suffer Inc.
63
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Posted - 2013.02.20 13:14:00 -
[5] - Quote
Sextus Hardcock wrote:stfu or post something useful
Like you, you mean...
Yet another stupid troll thread about how "I WANT...." or "I THINK"......
gave up posting anything useful on these forums a long time ago as everyone is so self absorbed and obsessed with their own e-peen.
Use your brain, A sniper rifle is inherently precise in it's aim, you think it should get worse just because you aren't looking down the scope, this makes no sense what-so-ever. Does the barrel change shape when you hip fire? NO!
also, shotguns fire cartridges full of shot, sniper rifles fire a single slug. Your stupid analogy is stupid. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.20 13:15:00 -
[6] - Quote
it actually takes skill to quick scope an **** in dust so i say no to this thread **** if my sniper can run around and help support at medium-close range cuz hes good enough to pull off quick scopes and no scopes then i support that
much more useful than a ******* mountain sniper miles away on a hill which is like 99% of the blue dot snipers |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:18:00 -
[7] - Quote
@ Mavado : read the OP. I said no-scope not quick scope.
@Kamiya : Use your brain, why is the AR less accurate when firing form the hip? Does the barrel change shape?
EDIT: A shot gun can fire a solid slug or a spread of shot. I was not refering specifically to a Dust shotgun. |
Don Von Hulio
UnReaL.
90
|
Posted - 2013.02.20 13:23:00 -
[8] - Quote
This thread is stupid. If you get OHKd by a recon hip firing his rifle, go cry in a hole. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:29:00 -
[9] - Quote
Good one Don, now go somewhere else.
Anybody out there with an actual valid point? |
Kamiya Musume
Suffer Inc.
63
|
Posted - 2013.02.20 13:31:00 -
[10] - Quote
Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point?
you mean like you?
let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. |
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Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
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Posted - 2013.02.20 13:33:00 -
[11] - Quote
Actually I did present a valid point, which countered your argument specifically. Thanks for coming out.
EDIT: If I was killed by a hip fired sniper rifle, how could I even know? |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 13:33:00 -
[12] - Quote
Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. |
Kamiya Musume
Suffer Inc.
63
|
Posted - 2013.02.20 13:40:00 -
[13] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy.
Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:41:00 -
[14] - Quote
Kamiya Musume wrote:Sextus Hardcock wrote:stfu or post something useful Like you, you mean... Yet another stupid troll thread about how "I WANT...." or "I THINK"...... gave up posting anything useful on these forums a long time ago as everyone is so self absorbed and obsessed with their own e-peen. Use your brain, A sniper rifle is inherently precise in it's aim, you think it should get worse just because you aren't looking down the scope, this makes no sense what-so-ever. Does the barrel change shape when you hip fire? NO! also, shotguns fire cartridges full of shot, sniper rifles fire a single slug. Your stupid analogy is stupid.
You're completely correct. Take a bow.
Sextus Hardcock wrote:@ Mavado : read the OP. I said no-scope not quick scope.
@Kamiya : Use your brain, why is the AR less accurate when firing form the hip? Does the barrel change shape?
EDIT: A shot gun can fire a solid slug or a spread of shot. I was not refering specifically to a Dust shotgun. a) Mavado mentioned both.
b) AR's are less accurate when hipfired because you have an automatic weapon repeatedly going off in your hand bouncing around, when you ADS you have a firmer grip on it. A SR is not a fully auto weapon that bounces around in your hand.
@ your edit: RL shotguns have no bearing on this game except for what the devs decide to borrow from them, so it is pointless to use them as an example when referring to a mechanic of RL shotguns that doesn't exist in game. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 13:45:00 -
[15] - Quote
Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.20 13:46:00 -
[16] - Quote
wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
Sniper Rifles are currently imbalanced IMO.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistent scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. |
Kamiya Musume
Suffer Inc.
63
|
Posted - 2013.02.20 13:48:00 -
[17] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler
I still think you missed my point, the properties and attributes of the weapon do not change, what changes is the player's accuracy, this is based on several factors like movement speed, wether in ADS or not, recoil, etc etc.
Hip Fire mechanics are supposed to simulate the effect of firing a real gun from a moving platform whilst not having a proper grip on it. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:48:00 -
[18] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler i.e. non automatic weapons. Just sayin'. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2013.02.20 13:49:00 -
[19] - Quote
Mavado V Noriega wrote:it actually takes skill to quick scope an **** in dust so i say no to this thread **** if my sniper can run around and help support at medium-close range cuz hes good enough to pull off quick scopes and no scopes then i support that
much more useful than a ******* mountain sniper miles away on a hill which is like 99% of the blue dot snipers Corp Match v Subdreddit. Manus Peak. Lunamarie Hawkeye in the mountains. Care to retract the above quoted statement? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.20 13:50:00 -
[20] - Quote
Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod.
try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not
should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking
PS: agree with 100% accuracy recovery after each shot is bs |
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Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 13:54:00 -
[21] - Quote
t]Vermaak Doe wrote:Kamiya Musume wrote:Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy. Does it? Or does the player's accuracy change when hip firing, clarification on this would be necessary before this debate can go any further. Yes it does, stand still and aim with an smg then try the same while ads, only exceptions are the laser rifle, sniper rifle (I usually snipe so I know this), and possibly the scrambler i.e. non automatic weapons. Just sayin'. [/qoute] Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:55:00 -
[22] - Quote
Mavado V Noriega wrote:Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking PS: agree with 100% accuracy recovery after each shot is bs With the way you have to line up shots in this game, it would pretty much fully gimp long range sniping by removing the 0 sway when crouched. That said, I fully agree with the recovery, that needs some serious work. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 13:58:00 -
[23] - Quote
Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.20 14:00:00 -
[24] - Quote
Mavado V Noriega wrote:Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking PS: agree with 100% accuracy recovery after each shot is bs
Well, I admittedly haven't no-scoped much, as I don't snipe often, but I take Sextus' word for it. outside of that, 100% accuracy is an issue as well. especially when you factor in the teleporting rail projectile, lol. so, I say fix balistics (even though they are irrelevant for that gun on these 'small' maps) and toss in persistent sway, with less accuracy recovery. fixed. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 14:00:00 -
[25] - Quote
Baal Omniscient wrote:Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. Try hipfiring at a wall after shooting a wall then compare your spread |
axis alpha
Red Star.
30
|
Posted - 2013.02.20 14:01:00 -
[26] - Quote
I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way. |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
|
Posted - 2013.02.20 14:04:00 -
[27] - Quote
axis alpha wrote:I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way.
how could you possibly know that. How could you possibly know that he was or was not looking down his scope?
I can tell you that with practice I'm getting better at hammering 3 rounds into somebody with my Tactical SR at short ranges. I think its lame as F#$k and at the very least it should suffer from recoil after the first shot. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 14:06:00 -
[28] - Quote
Vermaak Doe wrote:Baal Omniscient wrote:Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. Try hipfiring at a wall after shooting a wall then compare your spread I will investigate this today for certain. I will report the spread difference if any here |
Finn Kempers
BetaMax.
222
|
Posted - 2013.02.20 14:16:00 -
[29] - Quote
I think I pissed myself laughing. Any valid person would done have the same as me and tested this. I know for certain that the hipfire is spread id beyond silly, I once fired a whole clip into a box 5m away from me and each shot was far enough to miss an elephant. We're not using borked mechanics, you're just bad.
Also I agree mechanics need changing. Maybe reduce recovery or add perma sway/hold breath, but make it easier to use on the move. That way more snipers will be in the action and not in a constant disadvantage. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.20 14:20:00 -
[30] - Quote
Sextus Hardcock wrote:axis alpha wrote:I've never been hit with a sr when someone no scopes. Maybe you should use some common sense and gtfo of the way. how could you possibly know that. How could you possibly know that he was or was not looking down his scope? I can tell you that with practice I'm getting better at hammering 3 rounds into somebody with my Tactical SR at short ranges. I think its lame as F#$k and at the very least it should suffer from recoil after the first shot. More recoil for no scoping for sure, but no scoping someone at 10 meters or less shouldn't be that hard with any weapon. If you take a rifle out and shoot at a target the size of a human from 10 meters from the hip, 999/1000 you won't get a kill shot, but 90% of the time you will at least hit the target if you are at least semi apt with a weapon and know how to shoot a gun. It makes sense for a rifle, any rifle, to hit a target at very close range without scoping.
As for telling if someone is ADS, look at them. You can see them holding up their rifle when they are scoped in. |
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Nod Keras
CrimeWave Syndicate
58
|
Posted - 2013.02.20 14:21:00 -
[31] - Quote
Yeah... I agree that no scope shot is suck. I practice that hard but it just for fun. Not a serious. It's completely gamble. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2013.02.20 14:28:00 -
[32] - Quote
Nod Keras wrote:Yeah... I agree that no scope shot is suck. I practice that hard but it just for fun. Not a serious. It's completely gamble. You're right, it's a roll of the dice. |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.20 14:33:00 -
[33] - Quote
Sextus Hardcock wrote: Sniper Rifles fired from the hip must have bullet spread, and it should be huge. I don't want this gun turning into a second rate scrublet shot gun. This needs to be fixed before it becomes a problem.
Only with the charge sniper rifle do you have any accuracy with hip firing. That little charge circle that comes up helps in hip firing.
Quick scoping however takes skill. There are very few snipers who can actually pull off a quick scope. Sleepy Zan is the only other sniper I know other than me than can pull it off. But the success rate is 1 in 3 for me. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2013.02.20 14:41:00 -
[34] - Quote
Sentient Archon wrote:Sextus Hardcock wrote: Sniper Rifles fired from the hip must have bullet spread, and it should be huge. I don't want this gun turning into a second rate scrublet shot gun. This needs to be fixed before it becomes a problem. Only with the charge sniper rifle do you have any accuracy with hip firing. That little charge circle that comes up helps in hip firing. Quick scoping however takes skill. There are very few snipers who can actually pull off a quick scope. Sleepy Zan is the only other sniper I know other than me than can pull it off. But the success rate is 1 in 3 for me. And it sucks when he does it. Might need to try it... |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.20 14:41:00 -
[35] - Quote
Sextus Hardcock wrote:I can tell you that with practice I'm getting better at hammering 3 rounds into somebody with my Tactical SR at short ranges.
Why equate skill with a weapon to nerfing it? If you look at it this way Nova Knifes should be nerfed because Maken Tosch uses them like a ninja. Practise always makes perfect. Just because you or someone else gets good with a weapon and figures out different ways to use them, it doesnt mean you bring down the nerf hammer on them.
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.02.20 14:50:00 -
[36] - Quote
Sentient Archon wrote:Why equate skill with a weapon to nerfing it? If you look at it this way Nova Knifes should be nerfed because Maken Tosch uses them like a ninja. Practise always makes perfect. Just because you or someone else gets good with a weapon and figures out different ways to use them, it doesnt mean you bring down the nerf hammer on them.
Sniper rifles are the most dangerous weapon in the game for infantry at long range. There should be no amount of skill that enables them to be powerful at close range. I believe that's what the "balance" concept is all about -- taking strengths at the cost of weaknesses. Sniper rifles have a very small demand for skill relative to their power. Vesting even further power in the hands of the relatively few snipers out there who are somewhat capable FPS players, such that they're a serious danger at close or at range, seems to contravene the idea behind these weapons being balanced around their extremely long range killing potential. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2013.02.20 15:04:00 -
[37] - Quote
Baal Omniscient wrote:Vermaak Doe wrote:Baal Omniscient wrote:Vermaak Doe wrote:Then why is the tac rifle not on the exception list? I have to test the scrambler to be sure and the laser has no recoil period Not on YOUR list. I've not noticed even a slight drop in accuracy when hipfiring the tac rifle in single shots. The recoil after the shot makes your second shot off, but the first has always been just as accurate. Try hipfiring at a wall after shooting a wall then compare your spread I will investigate this today for certain. I will report the spread difference if any here I can't really explain this but, despite me agreeing with this guy o don't see it as much of a problem |
Sentient Archon
Red Star.
690
|
Posted - 2013.02.20 15:22:00 -
[38] - Quote
Fivetimes Infinity wrote: Sniper rifles are the most dangerous weapon in the game for infantry at long range. There should be no amount of skill that enables them to be powerful at close range. I believe that's what the "balance" concept is all about -- taking strengths at the cost of weaknesses. Sniper rifles have a very small demand for skill relative to their power. Vesting even further power in the hands of the relatively few snipers out there who are somewhat capable FPS players, such that they're a serious danger at close or at range, seems to contravene the idea behind these weapons being balanced around their extremely long range killing potential.
While I do agree that there needs to be a balance to every weapon, the sniper rifles lies in its low ammo count and low ROF. I have taken out enough of these scrub snipers to tell you that there is no location on a map that a sniper is safe. They key lies in map awareness.
If you look at things the forge gun is actually the most dangerous weapon in skilled hands. The assault forge with a 2 second charge up can take down a proto heavy in a single shot. A sniper rifle cant do that. If thats the case forge guns should be nerfed at close range.
As far as sniper skills are concerned there are very few people in here that are actually good snipers. And when it comes to quick scoping they are even lesser numbers. Barring Gem Cutter, Sleepy Zan, Hawkeye and Me I have yet to see any effective snipers who can not only support thier infanty in CQC and from the back taking out AV.
Now dont get me wrong there are good red line snipers who do their thing by counter sniping and raking in kills. But I have yet to see them in real battles and actually supporting troops rather than just raking in kills. |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
|
Posted - 2013.02.20 15:39:00 -
[39] - Quote
Some real life info here: Sniper rifles are more accurate and machined to give consistency, yes. However, hip firing the things is not how they were designed to be used, nor any weapon other than a SAW or fully auto suppression fire. Shoulder firing and ADS increases the accuracy and precision of any weapon by stabilizing the platform and presenting a solid picture from which you can consistently execute.
To me hip firing a sniper rifle will give a straightline shot as designed but one hell of a kickback and eleminate the I know exactly where it will land setup. No one fires a .50 cal from the hip, the recoil would destroy your shoulders, but brace behind it like you should and it is about the same or less than an M16, more on par with a true shotgun. Take an M110 or M1 and the cartridge size increases over standard AR15/M16/M4. While an M110 has a recoil buffer spring, the M40/M24 does not, it is bolt action. Can it be fired from the hip, yes. Would it be as dead on, no. Not unless you're a trick shooter and have trained as such (think Annie Oakley and her type with the Wincester, etc.).
Translate to the game: Rail gun, big and heavy, though theoretically no kick back/minimal based upon electromagnets accelerating a projectile. Not a bolt action as no cartridge exists, just the projectile loading in, unless there is some casing to prevent scratches (who knows). Design is semi automatic, similar to a .50 cal. Can you hip fire, yes... should the accuracy be as good, yes. Should the precision, no. You've removed the stable platform and thus the reticle should reflect this. Every shot will not have the exact same conditions as a it would with a crouched, stable firing position. The trigger pull, line of sight, barrell sway and a bunch of other things will kick it all over the place.
If anything increase the reticle size and randomize where within that area it hits each time, this would be a more accurate representation of what would happen. I know it will be within this circle but not exactly where. No crouch, hold still and stabilize the platform and I know it will go exactly where I put the tiny dot (I can shot the fly off a corpse's eyelash at 1000m, etc.)
If you're curious on sniper rifles and what makes a rifle such, this wikki is pretty good too: Sniper Rifle Wikki |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 15:47:00 -
[40] - Quote
Fivetimes Infinity wrote:Sentient Archon wrote:Why equate skill with a weapon to nerfing it? If you look at it this way Nova Knifes should be nerfed because Maken Tosch uses them like a ninja. Practise always makes perfect. Just because you or someone else gets good with a weapon and figures out different ways to use them, it doesnt mean you bring down the nerf hammer on them.
Sniper rifles are the most dangerous weapon in the game for infantry at long range. There should be no amount of skill that enables them to be powerful at close range. I believe that's what the "balance" concept is all about -- taking strengths at the cost of weaknesses. Sniper rifles have a very small demand for skill relative to their power. Vesting even further power in the hands of the relatively few snipers out there who are somewhat capable FPS players, such that they're a serious danger at close or at range, seems to contravene the idea behind these weapons being balanced around their extremely long range killing potential. I'm going to disagree with you, sniping at close range has it's own set of disadvantages. For one, the ar, hmg, or smg can easily out dips it. No matter how skilled someone gets with it at close range there are still limitations such as that put in place to keep it under control. The only reasons to use a sniper at close range is to defend yourself from those hunting you, you really don't like the range limitations of the ar, just for fun, or to take advantage of the situations where it is actually a viable tactic.
Why are you against my way of life |
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SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 15:49:00 -
[41] - Quote
Oh, and there is bullet spread when firing from the hip
/thread |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
|
Posted - 2013.02.20 15:50:00 -
[42] - Quote
where were you 3 pages ago
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M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
|
Posted - 2013.02.20 16:14:00 -
[43] - Quote
lolz |
Finn Kempers
BetaMax.
222
|
Posted - 2013.02.20 16:29:00 -
[44] - Quote
SIeepy Zan wrote:Oh, and there is bullet spread when firing from the hip
/thread I said this before -_- but NOOOO no one would listen earlier to me in the thread. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 16:44:00 -
[45] - Quote
Finn Kempers wrote:SIeepy Zan wrote:Oh, and there is bullet spread when firing from the hip
/thread I said this before -_- but NOOOO no one would listen earlier to me in the thread.
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trollsroyce
Seraphim Initiative. CRONOS.
165
|
Posted - 2013.02.20 16:49:00 -
[46] - Quote
I missed my first militia sniper clip from point blank and thought it just doesn't deal damage unless scoped. Learnt something in this thread :) |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:04:00 -
[47] - Quote
Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point?
Like you? Your whining about a sniper hip firing, first of all its totally unrealistic, the barrel doesn't change shape from hip fire. Second of all you have to be REALLY bad at this game to get killed by sniper hip fire a lot. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:06:00 -
[48] - Quote
Vermaak Doe wrote:Kamiya Musume wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? you mean like you? let's face it, the only reason you're here, whining about hip fire mechanics on sniper rifles, is because someone killed you while hip firing a sniper rifle, not because you have any VALID POINTS. Here's a valid point, literally every other weapon has highly reduced hip fire accuracy.
Not entirely true when I prefer to use hip fire on my assault rifle and most the time it can be more accurate. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 17:06:00 -
[49] - Quote
Cosorvin wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? Like you? Your whining about a sniper hip firing, first of all its totally unrealistic, the barrel doesn't change shape from hip fire. Second of all you have to be REALLY bad at this game to get killed by sniper hip fire a lot. Woah, chill out there brodude |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:11:00 -
[50] - Quote
I also think that any sniper closing on infantry with HMGs and assault rifles is a complete fool. |
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Scalesdini
Universal Allies Inc.
58
|
Posted - 2013.02.20 17:11:00 -
[51] - Quote
I'm not going to bother reading this entire thread, but two things here
A: A bunch of you people (most of the 1st page) have clearly never fired anything that even remotely resembles a highly accurized rifle in real life, and have nothing that even sort of looks like an idea of what you're talking about.
2: Yes, sniper rifles should be much less accurate when hip fired. I say this as someone who gets killed by snipers roughly never, especially not by the idiots trying to duel me at 15m with no scope, so it has nothing to do with something that pisses me off. It has to do with logic.
If you're running around circle strafing, not using the sights, at short ranges a "sniper rifle", in reality, is not going to be much different than ANY OTHER GUN, except for the fact that it holds less bullets, weighs more (most times), and is ridiculously unwieldy because of the length. You can accurize the rifle as much as you want, but if the shooter sucks, the gun is not going to be accurate either. Even the best shooters aren't going to score a head shot with their rifle while running as fast as possible, shuffling left and right and firing from the hip at 20m consistently, no matter how accurate the weapon is.
tl;dr - get an attention span |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:12:00 -
[52] - Quote
SIeepy Zan wrote:Cosorvin wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? Like you? Your whining about a sniper hip firing, first of all its totally unrealistic, the barrel doesn't change shape from hip fire. Second of all you have to be REALLY bad at this game to get killed by sniper hip fire a lot. Woah, chill out there brodude
If you say so im just SOOO annoyed with these "OMG IT KILLED ME FROM COMPLETE LUCK.... NOTHING CAN KILL ME HOW DARE YOU KILL ME" rage threads that are so absurd its not even funny. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 17:18:00 -
[53] - Quote
Cosorvin wrote:SIeepy Zan wrote:Cosorvin wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? Like you? Your whining about a sniper hip firing, first of all its totally unrealistic, the barrel doesn't change shape from hip fire. Second of all you have to be REALLY bad at this game to get killed by sniper hip fire a lot. Woah, chill out there brodude If you say so im just SOOO annoyed with these "OMG IT KILLED ME FROM COMPLETE LUCK.... NOTHING CAN KILL ME HOW DARE YOU KILL ME" rage threads that are so absurd its not even funny. Are you posting in the right thread, or are you really basing this all off speculation?
He never said it killed him a lot and he was angry about it. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:19:00 -
[54] - Quote
Sextus Hardcock wrote:stfu or post something useful
Wow dude it seems to me your bashing anyone who doesn't agree with your nerf thread.
Perhaps you should practice what you preach (hint hint) |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.20 17:20:00 -
[55] - Quote
SIeepy Zan wrote:Cosorvin wrote:SIeepy Zan wrote:Cosorvin wrote:Sextus Hardcock wrote:Good one Don, now go somewhere else.
Anybody out there with an actual valid point? Like you? Your whining about a sniper hip firing, first of all its totally unrealistic, the barrel doesn't change shape from hip fire. Second of all you have to be REALLY bad at this game to get killed by sniper hip fire a lot. Woah, chill out there brodude If you say so im just SOOO annoyed with these "OMG IT KILLED ME FROM COMPLETE LUCK.... NOTHING CAN KILL ME HOW DARE YOU KILL ME" rage threads that are so absurd its not even funny. Are you posting in the right thread, or are you really basing this all off speculation?
Why else would you whine about a sniper hip fire kill? It makes more sense to figure out how to avoid getting killed and saving time instead of whining on the forums which is futile for the most part. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 17:31:00 -
[56] - Quote
Cosorvin wrote:
Why else would you whine about a sniper hip fire kill? It makes more sense to figure out how to avoid getting killed and saving time instead of whining on the forums which is futile for the most part.
Face palm
Well, do what you gotta do I guess |
Sextus Hardcock
Pink Fluffy Bounty Hunterz RISE of LEGION
63
|
Posted - 2013.02.20 17:32:00 -
[57] - Quote
Maybe you should read the entire thread Cosorvin. Oh and take your medication. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.20 17:43:00 -
[58] - Quote
ppl keep confusing quickscope and a quick hardscope.
you can't qs in this game. QS is when you use the game's aimbot to get hits. You fire just as the game registers that the crosshairs are up, which is before you can actually see through the scope. If you're quickscoping, you can't see through the scope to take a shot.
If you can see through the scope and need to aim, it's a hardscope. You can do different things like dragscope and whatever, but they are all variants of a hardscope.
Quickscoping is an exploit. Since it became more common (especially in the CoD series) they've tried to get rid of it.
idk why people in this game keep confusing the two -.- it's the only game i've seen that ppl do this in. |
EKH0 0ne
RestlessSpirits
0
|
Posted - 2013.02.20 17:55:00 -
[59] - Quote
Sextus Hardcock wrote:@ Mavado : read the OP. I said no-scope not quick scope.
@Kamiya : Use your brain, why is the AR less accurate when firing form the hip? Does the barrel change shape?
EDIT: A shot gun can fire a solid slug or a spread of shot. I was not refering specifically to a Dust shotgun.
Point 1, he mentioned both
Point 2, The first bullet of an ar hipfired will hit exactly where the crosshair is aimed. Its the subsequent rounds that have less accuracy
Point 3, You were refering specifically to a Dust shotgun
Wrong Wrong Wrong
|
EKH0 0ne
RestlessSpirits
0
|
Posted - 2013.02.20 18:01:00 -
[60] - Quote
0 Try Harder wrote:ppl keep confusing quickscope and a quick hardscope.
you can't qs in this game. QS is when you use the game's aimbot to get hits. You fire just as the game registers that the crosshairs are up, which is before you can actually see through the scope. If you're quickscoping, you can't see through the scope to take a shot.
If you can see through the scope and need to aim, it's a hardscope. You can do different things like dragscope and whatever, but they are all variants of a hardscope.
Quickscoping is an exploit. Since it became more common (especially in the CoD series) they've tried to get rid of it.
idk why people in this game keep confusing the two -.- it's the only game i've seen that ppl do this in.
Congratulations on making up the word "quick-hardscoping" and even coming up with a definition is more amazing?
Did you just make that up off the top of your head?
Its obvious to anyone with experience quick scoping in COD that you are the quick-scopee and NOT the quick-scoper. Just because you don't see the cross-hair when you watch the kill cam after youve been killed, doesn't mean the person who killed you didnt,. There is no "game's aimbot"
Your definition of quick-hardscoping is actually quick-scoping And your definition of quick-scoping is technicaly no -scoping
You are the only one who is confused |
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SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.20 18:07:00 -
[61] - Quote
0 Try Harder wrote:ppl keep confusing quickscope and a quick hardscope.
you can't qs in this game. QS is when you use the game's aimbot to get hits. You fire just as the game registers that the crosshairs are up, which is before you can actually see through the scope. If you're quickscoping, you can't see through the scope to take a shot.
If you can see through the scope and need to aim, it's a hardscope. You can do different things like dragscope and whatever, but they are all variants of a hardscope.
Quickscoping is an exploit. Since it became more common (especially in the CoD series) they've tried to get rid of it.
idk why people in this game keep confusing the two -.- it's the only game i've seen that ppl do this in. Yeah it's pretty much just hard scoping in this game. But they are both quick so I usually don't get butthurt over the difference |
Illuminaughty-696
Omega Risk Control Services
203
|
Posted - 2013.02.20 18:44:00 -
[62] - Quote
Not to say you suck or anything, but I've had a dozen plus peeps try to quick scope me and never been hit yet. You standing there letting it happen or something? I see a guy quick scoping I count it an easy kill, and to date, I've been correct. Seems fine. |
0 Try Harder
Pink Fluffy Bounty Hunterz RISE of LEGION
114
|
Posted - 2013.02.20 20:03:00 -
[63] - Quote
EKH0 0ne wrote:Congratulations on making up the word "quick-hardscoping"
Thanks ^_^
People seem to want to call it something, so I just made it up. They keep mixing up terms. The Devs are trying to make a good game, so it's helpful if the correct terms are used. For instance, when you shoot at a sniper and seem to hit an invisible wall, you wouldn't want to go on forums and say that the guy is hacking. If the Devs See that, they might do something like checking the security of their server. Upon discovering that their server has not been hacked, they might pass over your post claiming that the guy was hacking because you couldn't hit him instead of the root cause of the problem.
It's the same way for quick scoping, which does not exist in this game. It's helpful to others if we can all be as accurate as possible ^.^
What people call quick scoping is simply "hard scoping". They just don't sight down their sights for 10min behind the red line.
QS was definitely an issue in older games. I was making a statement about "aim assist", but it's true that if I am asking for others to use the correct terminology, I should do so myself.
I'm totally fine with people making skill shots with the sniper rifle. I <3 Unreal Tournament, but that game never has (and hopefully never will have) aim assist. Quick Scope is just exploiting aim assist.
ps QS is only an issue in older games. Like I said, the newer ones have made sure it's been fixed :P |
EKH0 0ne
RestlessSpirits
0
|
Posted - 2013.02.21 11:08:00 -
[64] - Quote
Are you talking about quick-aim-scopering? |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
|
Posted - 2013.02.21 13:44:00 -
[65] - Quote
EKH0 0ne wrote:
Your definition of quick-hardscoping is actually quick-scoping And your definition of quick-scoping is technicaly no -scoping
You are the only one who is confused
No, he's right. Without commenting on his use of "quick hardscoping," which admittedly I've never heard of, his use of "quick scope" is accurate. A quick scope is usually a shot pulled off by clicking to bring up the scope, thereby steadying the weapon, and firing immediately. In most cases the scope and reticle are barely on screen for any amount of time. The aiming is done beforehand. A "no scope" is literally that. You don't scope at all.
In CS the AWP/Scout were legendary for QS and NS. |
Illuminaughty-696
Omega Risk Control Services
203
|
Posted - 2013.02.23 16:46:00 -
[66] - Quote
I was quick scoped last night for the first time. I was impressed with the fact he pulled it off . . . two shots in a row in less than two seconds. I am, cautiously, assuming it was skill and not auto aim making it easy to do. As such, let it be. It has not happened often enough to be something anybody can pull off or they would be doing it already. I wouldn't mind seeing the auto aim removed altogether but that's a whole different debate. |
Tidaen
Nova Corps Marines
21
|
Posted - 2013.02.23 16:49:00 -
[67] - Quote
Sextus Hardcock wrote: Sniper Rifles fired from the hip must have bullet spread, and it should be huge. I don't want this gun turning into a second rate scrublet shot gun. This needs to be fixed before it becomes a problem.
If its not yet a problem, why are you trying to fix it?
|
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.23 17:16:00 -
[68] - Quote
I can see your reasoning for this, But not like the sniper is accurate when hip fired, does it even have a reticle when your not scoped? |
Veritas Vitae
Pink Fluffy Bounty Hunterz RISE of LEGION
34
|
Posted - 2013.02.23 18:28:00 -
[69] - Quote
2 random little factoids, since I CBA to read every post to see if anyone noticed the first one.
1) Sextus is the one doing the no scoping, not getting no scoped.
2) snipers are miniature ******* railguns. I want to see you hold a railgun at your waist and fire it with 100% accuracy. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.23 18:52:00 -
[70] - Quote
Veritas Vitae wrote:2 random little factoids, since I CBA to read every post to see if anyone noticed the first one.
1) Sextus is the one doing the no scoping, not getting no scoped.
2) snipers are miniature ******* railguns. I want to see you hold a railgun at your waist and fire it with 100% accuracy. There is spread when firing from the hip, even though it is less then games like CoD so you won't miss at point blank range it is still there. btw I'm looking to set up a quick hard scoping squad, any volunteers to join me? |
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Chad Rash
Villore Sec Ops Gallente Federation
19
|
Posted - 2013.02.23 19:07:00 -
[71] - Quote
I think its funny how "gamers" think QSing is skillful. Don't matter with the announcement of the PS4 & this still being a "beta" it'll be dead before the actuall launch. |
SIeepy Zan
Edimmu Warfighters Gallente Federation
34
|
Posted - 2013.02.23 19:27:00 -
[72] - Quote
Chad Rash wrote:I think its funny how "gamers" think QSing is skillful. Don't matter with the announcement of the PS4 & this still being a "beta" it'll be dead before the actuall launch. Why you gotta be such a buzzkill bro |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.23 19:47:00 -
[73] - Quote
Kamiya Musume wrote: Use your brain, A sniper rifle is inherently precise in it's aim, you think it should get worse just because you aren't looking down the scope, this makes no sense what-so-ever. Does the barrel change shape when you hip fire? NO!
How stupid are you? The weight of the barrel would make the accuracy terrible when fired from the hip. Even when we have it up to our shoulder, we need to be crouching to keep it steady. |
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