Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
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Posted - 2013.02.20 13:46:00 -
[1] - Quote
wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
Sniper Rifles are currently imbalanced IMO.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistent scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
|
Posted - 2013.02.20 14:00:00 -
[2] - Quote
Mavado V Noriega wrote:Orin the Freak wrote:wow Sextus, looks like the Gayar Snipicus are out in droves this morning! How dare you attack their very livelyhood!
I wish they would just remove that imbalanced POS and start over, but they won't.
I agree with sextus, from a pure FPS standpoint, it is actually rather difficult to no-scope in most other games. furthermore, it's not like he's asking CCP to make it so it won't fire unless scoped, just less accurate. The sniper rifle is by definition a long-range weapon, if you can run and gun with it in the middle of the battlefield, wheres the drawback? what is the disadvantage to having all that killing power at range?
that said, my biggest qualm with the current sniper rifle is it's 100% accuracy when crouched. as well as 100% accuracy recovery after each shot. not even my burst rifle has that.
add in some pesistant scope sway (less as you skill more into sniping, but still always there) and less than 100% accuracy recovery, then I have no further complaints. I would support perhaps a module that could reduce, even eliminate sway, but it would take up a valuable slot on your suit, IE one less dmg mod. try no scoping and consistently killing someone before they kill u and then comment on whether its that easy or not should be promoting snipers that actually ******* move than hill snipers at least u hav a chance to kill those snipers that fail at no scoping rather than a hill sniper just sitting there on a nanohive pointing and clicking PS: agree with 100% accuracy recovery after each shot is bs
Well, I admittedly haven't no-scoped much, as I don't snipe often, but I take Sextus' word for it. outside of that, 100% accuracy is an issue as well. especially when you factor in the teleporting rail projectile, lol. so, I say fix balistics (even though they are irrelevant for that gun on these 'small' maps) and toss in persistent sway, with less accuracy recovery. fixed. |