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WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.20 03:22:00 -
[1] - Quote
Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
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Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2013.02.20 03:23:00 -
[2] - Quote
Simply not happening |
Zekain Kade
BetaMax.
931
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Posted - 2013.02.20 03:24:00 -
[3] - Quote
STB member asking for a tank limit...?
What is this I don't even.
If the other team had any brains, they would pull out some swarms and blow those tanks up. Sadly... blueberries lack any sort of matter between their ears. |
KryptixX
Imperfects Negative-Feedback
321
|
Posted - 2013.02.20 03:24:00 -
[4] - Quote
player in STB complaining about tanks...thats rich. |
General Hornet
Internal Error. Negative-Feedback
21
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Posted - 2013.02.20 03:25:00 -
[5] - Quote
Who just owned you with there tanks on ambush? |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.20 03:25:00 -
[6] - Quote
KryptixX wrote:player in STB complaining about tanks...thats rich. I'm at a loss for a proper response myself.
Get good doesn't seem to work in this situation... anyone got another good one liner to help out the OP? |
GeneralButtNaked
Burnwall Industries
54
|
Posted - 2013.02.20 03:25:00 -
[7] - Quote
ambush maybe, but you got to let people still LAV it up. Skirmish limit is a no go though. If you can afford it, you can bring it in |
Syther Shadows
CowTek
7
|
Posted - 2013.02.20 03:27:00 -
[8] - Quote
so i brought this here tank ~
but i can't use it since some guy decided to ask ccp to ban / limit tanks on a map in a game where players are only going to get more rich and HAV's are only going to become more common forcing me to get into the game and spawn a tank instantly or be disallowed due to the limit and forced to support our tank
and forget trying to kill the other one eventually there will be a best fit and best ect ect and it will be so strong you will need another hav to take it down if it has other players supporting it
"im sure they will make a no vehicle support map or something some where"
i will hate that day >.> but if they do i hope they make it a indoors map that would be cool |
Val'herik Dorn
CrimeWave Syndicate
264
|
Posted - 2013.02.20 03:28:00 -
[9] - Quote
Have you tried killing them? Yes tanks are good but can be countered.
The uber death armor tanks cry like little girls and run away from a decent swarm launcher or higher tier av grenades.
Shield tanks get the bejuesus scared out of them by flux/forge guns.
The tanks that powerful cost boat loads of isk so killing one will generally justify however many suits you used to kill them.
So no none of your ideas are good. Andnonce we get more vehicles mav fighters mtacs gunships you will have even more counters to tanks.
Also using them on infantry ... what else are we going to use them on?
The mcc? |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.20 03:32:00 -
[10] - Quote
I have some decent Av skills but there is nothing you can do when the tanks keep pulling to the red lines to heal up. Regardless of who in any corp uses them they are cheap when used on infantry maps. Personally i think infantry should be able to solo tanks better. Even in the real world there are weapons that can disable tanks by an individual. I'm just tired of seeing tanks rolling over infantry. |
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WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.20 03:37:00 -
[11] - Quote
I expect all the tanks to come and cry because they dont know what to do if they have to step out and actually fight. They want all the infantry which is 90% of the players to be forced to fight them on unequal terms. |
Rachoi
HavoK Core
17
|
Posted - 2013.02.20 03:38:00 -
[12] - Quote
STB complaning about tanks... i'm a-*******-mazed here folks.
the removal of tanks on the AMBUSH maps makes sense.... but limits on others? as if.
i'm not losing out to deploy my dropship because some newberry ***** pull their cars out before i get a chance. ESPECIALLY if one of those newberries wants a ride when they get blown up...
there will eventually be some limits... like.. 20 a map or something. i dunno, but its not likely to happen any time soon, not untill we get the full team sizes and full sized maps |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
96
|
Posted - 2013.02.20 03:43:00 -
[13] - Quote
My favorite part was the "no tank servers". Servers with no vehicles. On a game known for being single shard. |
Professormohawk
Stasis Military Support
22
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Posted - 2013.02.20 03:55:00 -
[14] - Quote
yeah. no. that aint happening |
Lanky Chew
Subdreddit Test Alliance Please Ignore
65
|
Posted - 2013.02.20 04:57:00 -
[15] - Quote
No, no, no, no...
I put all my SP into anti vehicle. Every last drop. Some days I wait 5 , 6, or more matches just waiting for a tank to show up. I could not stand to play any more instant battles just scraping by with a junk assault fitting...
And I refuse to skill into assault rifles. Vehicles are the only thing that give this game a little flavor.
Unless there is a melee only server. I would fight on a melee only server... |
Paran Tadec
Imperfects Negative-Feedback
904
|
Posted - 2013.02.20 05:33:00 -
[16] - Quote
No. If you allow the tank to land in an ambush map you deserve to get stomped. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
414
|
Posted - 2013.02.20 06:39:00 -
[17] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Man up and grab a Forge Gun. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2013.02.20 07:26:00 -
[18] - Quote
There is a limit, I think it's 4 hav now going to 12 total vehicle per side next build. |
Rachoi
HavoK Core
17
|
Posted - 2013.02.20 07:32:00 -
[19] - Quote
Lanky Chew wrote:No, no, no, no...
I put all my SP into anti vehicle. Every last drop. Some days I wait 5 , 6, or more matches just waiting for a tank to show up. I could not stand to play any more instant battles just scraping by with a junk assault fitting...
And I refuse to skill into assault rifles. Vehicles are the only thing that give this game a little flavor.
Unless there is a melee only server. I would fight on a melee only server...
might happen eventually, never know if there is going to be a blood arena somewhere... everyone loves to see some brutality
|
XXfootnoteXX
ZionTCD Legacy Rising
76
|
Posted - 2013.02.20 08:31:00 -
[20] - Quote
:(
I expected better from STB... |
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Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2013.02.20 08:37:00 -
[21] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Ridiculous thread. You want to ban someones playstyle because he dominates yours Ok, if we do that I want a ban on AV characters, only 3 can be used on the map, that's fair right? I also want only 4 logis per team, 6 assaults 1 sniper and a max of two heavies at any time on the map.
1) There are no "server lists", do you not understand this is a war that will change **** across New Eden? Stop be such a ******* carebear. 2) Instant death for anyone that enters the redzone or none at all. 3) No. |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.20 09:09:00 -
[22] - Quote
I agree with the removal of vehicles in ambush. Only a scrub takes vehicles into ambush.
Limit to 3 vehicles per match is ridiculus though |
Django Quik
R.I.f.t
220
|
Posted - 2013.02.20 09:09:00 -
[23] - Quote
WR3CK HAVOC wrote:I have some decent Av skills but there is nothing you can do when the tanks keep pulling to the red lines to heal up. Regardless of who in any corp uses them they are cheap when used on infantry maps. Personally i think infantry should be able to solo tanks better. Even in the real world there are weapons that can disable tanks by an individual. I'm just tired of seeing tanks rolling over infantry.
If you're keeping a tank way back in its base, you're doing your job and keeping the tank out of the game. You may not kill it but that's at least one player and a significant killing machine not out on the battlefield. |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
|
Posted - 2013.02.20 11:17:00 -
[24] - Quote
Hang on, hang on, hang on...
CCP has said on many occasions that they want to offer a full FPS experience for incoming players. And part of that is infantry only maps.
It's been going on since BF2 for the PC.
Now, so I personally consider it as only playing PART of the game? Yes. But at the same time, it would be a good way for new players to learn about the maps, tactics, and how to shoot without running into a Gunnlogi.
Back on MAG I was a proponent of actually locking lower level players out of the advanced game modes because they caused more problems than they solved.
I'm not proposing the same here...but the fact is, Infantry only servers are all over BF3, BF2, etc. Some guys just like to shoot and think that 1v1 is all that matters. Fine. Let em Live.
I really don't have a big problem with this just so long as there isn't a ton of developing time spent on it and that the server space should be limited for it.
I'll also tell you this...it'll probably be the most played mode on the game.
I don't like it, but why fight reality? |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.02.20 12:11:00 -
[25] - Quote
OP needs to HTFU tbh
His corp drops tanks all the damn time so really what goes around comes around |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2013.02.20 12:36:00 -
[26] - Quote
I couldn't care less if tanks are removed from ambush tbh. The whole game mode sucks and is full of tryhards with AR's + Damage mods thinking they have "gun game" because they're OP.
That and the fact it's a mind knumbing clusterf*$k with zero direction. |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.20 17:25:00 -
[27] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Your an idiot. Fair play is for losers who hate to get owned. If you dont like it dont play. Until then we will continue to own your stupid fair play butt with our tanks! |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.20 17:28:00 -
[28] - Quote
Sir Meode wrote:I agree with the removal of vehicles in ambush. Only a scrub takes vehicles into ambush.
Limit to 3 vehicles per match is ridiculus though Lol another idiot. What do you want a bf3 clone? Your playing the wrong game. You want to know what a real scrub is? Some one who does not shut up and play the game. That makes YOU a scrub. |
LeCuch
SVER True Blood Unclaimed.
2
|
Posted - 2013.02.20 20:44:00 -
[29] - Quote
I am a good tank driver and i have been reading around the forums and am here to voice my opinions
Firstly, tanks are not overpowered. You know how slow the armor tank is? Someone with about 200k skill points in forge gun and 30k in AV grenades can drive up, forge gun, 3 av grenade you. You have 7000 armor? Woah. Still, thats about 2 guys with swarm launchers trapping you in the open for maybe 10 seconds, and you are dead. Hey look its a railgun turret *boom* 1500 armor gone *boom* 1500 armor gone. While you're worrying about your tank, 3 seconds and it takes you out and you lose all that money.
The right tank although seeming overpowered, isn't. I can tell you from personal experience you can die pretty dang quick. Other players can spawn with militia swarm launchers, say 3 of them decide to run up to a hill. Each of those hits for 800-1500 depending on your buffs. Every maybe 5-7 seconds. So that gives you a maximum of 14 seconds to get out of the huge range of the swarm launcher before you die.
Ok, some tanks have like 8000 armor 2000 shield and can heal fast. That tank costs over 300k ISK, heck mine cost 474k and 647k depending. If i get an unlucky turn or get stuck for maybe 5 seconds a precision strike can instantly kill me and make me lose 647k like that. Or, free swarm launchers or a few thousand dollar AV grenades.
I admit, tanks can be very strong, but if you have even 2 players on the other team that know what they are doing they can easily take you out. You have the option of a free swarm launcher, and a free forge gun (if you picked that starter class.) Are the tanks free? No. The cheap ones die to fast anyways, so if your complaining about a tank, the dude has most likely over 1,000,000 skill points into tanks in the first place, and has a lot of money into them. Im sure if you put 1,000,000 skill points into swarm launchers, you wouldn't have the same problems taking them out now would you? Don't hate on tanks because people put time and money into them, just learn to adapt, or avoid them
Thank you :P |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2013.02.20 20:54:00 -
[30] - Quote
i use standard soma. i have maxed 17 kills . you know why because everyone is AR-ing in a firefight after i make enough of a foot print . i get 3 swarms from any high ground . this is the same with heavies , quit trying to remove anything that gets in your way with a ban and blow it up .
LIKE CHUCK NORRIS -__________- a man so powerful he once split a abrams tank in half with his bare hands |
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Alex Bradshaw
Carbon 7
3
|
Posted - 2013.02.21 02:50:00 -
[31] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
I do not agree
Both sides have the chance to spawn tanks, so it is fair. Both sides can also send in AV troops, which is again fair. I once requested my tank, just as the other sides tank came up the hill and blew mine to bits as it was being dropped. Nothing wrong with tanks on ambush, it keeps things exciting.
The threat of vehicles being dropped keeps things exciting, otherwise two large teams taking shots at each other across buildings and hills can be quite dull. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
|
Posted - 2013.02.21 03:13:00 -
[32] - Quote
I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time. |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2013.02.21 03:49:00 -
[33] - Quote
Doshneil Antaro wrote:I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time.
Matchmaking is not based on skills one has trained, fittings, ISK, or personal assets. It's based on total SP. Someone who's put 2mil SP into AR and assault suit is going to roll over someone who's put the same SP into AR, Assault suit, droplinks, nanohives, SMGs, grenades when it comes to a toe to toe 1v1 battle. The difference is that the second person has more versatility which can be an advantag in it's own right. So don't expect matchmaking to go "Oh look. He can deploy HAVs as most of his 2mil SP are in the necessary skills. Better keep him out of this match where, though the opposing team has a lot of AV options, they don't have the skills to field an equivalent HAV." |
SSBBW Amber
Church of the Unforgiven
26
|
Posted - 2013.02.21 03:49:00 -
[34] - Quote
Well hell CCP while you're busy changing this game for the moron OP, why not go ahead and limit EvE battles as well. I think that it's complete crap that Corps can bring Capitals to a fight and blow up Frigates. Oh and while you are at it, might as well make capsules indestructable and for DUST remove all weapons and only give everyone 50000 shield HP and make everyone fight with 1 DPS spitballs.
Sounds dumb huh? |
Rachoi
HavoK Core
17
|
Posted - 2013.02.21 04:14:00 -
[35] - Quote
Soldiersaint wrote:WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Your an idiot. Fair play is for losers who hate to get owned. If you dont like it dont play. Until then we will continue to own your stupid fair play butt with our tanks!
no fair play...? what kind of child are you?
if there is no 'fair play' then you get no new people in, meaning the game slowly stagnates, and dies.
balances are important, but there will always be something that will kick your ass.
i don't like tanks, i do my damnedest to blow tanks sky ******* high, i only think they need removed from standard ambush, because most of the time that is where the no AV skill players like to sit, and when i play ambush, i'm looking for team on team carnage, not one side steamrolling the other.
if they do make Infantry only maps, i pray to God that they limit those kinds of spots.
and... if this is gonna be a real war in New Eden.... think about it, vehicles might not always be accessible. at RANDOM TIMES it is possible you end up on a battlefield where you have no armor support, or air support. there will be times when you do and the enemy doesn't. there will be times you dont have the armor access, but they do.
when that happens, you adapt and move the **** on. no one is going to coddle your candy ass through every shooter you play.
it even says in the intro movie and i quote: "YOU WILL DIE".
so kindly get the **** over yourself about vehicle limits. and tankers... take the big plaything in the middle of the feild and not hide on some mountain pass, i mean seriously, if you have the big toy, then use it in the midst of everything, because then someone will learn, and try to fight you off.
Grow. Adapt. Kill. Die. Repeat.
that is the cycle of DUST 514, get used to it tank kiddies, you too QQ ground troops, Welcome to New Eden. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
|
Posted - 2013.02.21 04:20:00 -
[36] - Quote
Shijima Kuraimaru wrote:Doshneil Antaro wrote:I do think the size of the map plus the game mode should dictate the amount of havs a map should allow. More than two on the smallest map in ambush turn into tanks killing you before your done spawning. but that would require alot of programming because to make it fair, if your speced into havs the matchmaking would need to allow you to get into a match were you could call in your tank, possibly making your search for battle take alot more time. Matchmaking is not based on skills one has trained, fittings, ISK, or personal assets. It's based on total SP. Someone who's put 2mil SP into AR and assault suit is going to roll over someone who's put the same SP into AR, Assault suit, droplinks, nanohives, SMGs, grenades when it comes to a toe to toe 1v1 battle. The difference is that the second person has more versatility which can be an advantag in it's own right. So don't expect matchmaking to go "Oh look. He can deploy HAVs as most of his 2mil SP are in the necessary skills. Better keep him out of this match where, though the opposing team has a lot of AV options, they don't have the skills to field an equivalent HAV." I perhaps wasn't clear enough, but am now to lazy to explain. You do bring up good points valid points. +1 to you sir.
|
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.02.21 04:27:00 -
[37] - Quote
XXfootnoteXX wrote::(
I expected better from STB...
Pretty sure STB just wants to pad kdr in pub matches. So I question what, if any expectations one should really have regarding STB. They have a few good players but beyond that they really are just a zerg-****-tank corp |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
14
|
Posted - 2013.02.21 09:15:00 -
[38] - Quote
Ty 'SweetCheeks' Borg wrote:full of tryhards with AR's + Damage mods thinking they have "gun game" because they're OP.
if CCP listened to everyone theyd come to the conclusion the only thing not op is the pistol.
bad players complaining about good players through game mechanics |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
|
Posted - 2013.02.21 09:29:00 -
[39] - Quote
Some maps and modes would be better if they are infantry only like Manus Peak Ambush .
I wouldn't mind changing Ambush mode into no vehicles mode and leaving Ambush OMS like it is now so there would be some difference.
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 09:34:00 -
[40] - Quote
WR3CK HAVOC wrote:I have some decent Av skills but there is nothing you can do when the tanks keep pulling to the red lines to heal up. Regardless of who in any corp uses them they are cheap when used on infantry maps. Personally i think infantry should be able to solo tanks better. Even in the real world there are weapons that can disable tanks by an individual. I'm just tired of seeing tanks rolling over infantry.
Tanks are not OP. Who do you play with in STB? A coordinated squad attack should be able to own vehicles. It happens all the time. Get your squad to form up push up to tank with a couple forges and all av nades and bam... 4 av nades is a lot of dps 12 av nades destroy a tank |
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Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 09:36:00 -
[41] - Quote
For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really |
Django Quik
R.I.f.t
220
|
Posted - 2013.02.21 09:49:00 -
[42] - Quote
I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. |
J4yne C0bb
DUST University Ivy League
13
|
Posted - 2013.02.21 12:20:00 -
[43] - Quote
I don't care if there are tanks in Ambush... I'd just like to see a separate Ambush map that is infantry only. I play Logi, and I'm more interested in squad vs. squad games. I view Ambush as practice for Skirmish matches, and it becomes difficult to practice my Logi skills when I'm getting steamrolled every other match. I'm sure it's great fun for the tanks, but it grows tiresome for me.
Skirmish is a different story; there should be few limits there. If Red decides to spawn 4 tanks, then it's time to HTFU and figure out how to counter that. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 12:50:00 -
[44] - Quote
SoTa PoP wrote:KryptixX wrote:player in STB complaining about tanks...thats rich. I'm at a loss for a proper response myself. Get good doesn't seem to work in this situation... anyone got another good one liner to help out the OP?
srsly.......im at a loss of words myself cuz just yesterday in general discussion Zekain was talkin about STB droppin 5 tanks in ambush............ |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 12:54:00 -
[45] - Quote
Ted Nugget wrote:For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really
define "right way"? cuz i tank, we got tankers but yea we dont drop 4+ in 1 match most u will see us drop is 2
Ad tbqh it wasnt u and lurch that made STB known as a tank corp it was ur actions of droppin 3+ tanks regularly sometimes ppl u would class as assault players (youngcuz) would drop a tank as well to accompany u lurch and rage
so ya thats where ppl started callin u a "tank corp" |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.21 13:03:00 -
[46] - Quote
Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are.
You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2013.02.21 13:47:00 -
[47] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
tanks are fine get better at taking them out
shield tanks are fine atm
5pt maps on DUST arent small tbh |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.21 14:00:00 -
[48] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
Why remove shield tanks and not armor? Armor tanks are superior to shield tanks. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.02.21 14:13:00 -
[49] - Quote
Sir Meode wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Why remove shield tanks and not armor? Armor tanks are superior to shield tanks.
It didnt used to be
But atm the more i play with tanks the more im finding the armor tanks can do it all while the shield tanks are very iffy and situational at best |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:13:00 -
[50] - Quote
Rachoi wrote:Soldiersaint wrote:WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
Your an idiot. Fair play is for losers who hate to get owned. If you dont like it dont play. Until then we will continue to own your stupid fair play butt with our tanks! no fair play...? what kind of child are you? if there is no 'fair play' then you get no new people in, meaning the game slowly stagnates, and dies. balances are important, but there will always be something that will kick your ass. i don't like tanks, i do my damnedest to blow tanks sky ******* high, i only think they need removed from standard ambush, because most of the time that is where the no AV skill players like to sit, and when i play ambush, i'm looking for team on team carnage, not one side steamrolling the other. if they do make Infantry only maps, i pray to God that they limit those kinds of spots. and... if this is gonna be a real war in New Eden.... think about it, vehicles might not always be accessible. at RANDOM TIMES it is possible you end up on a battlefield where you have no armor support, or air support. there will be times when you do and the enemy doesn't. there will be times you dont have the armor access, but they do. when that happens, you adapt and move the **** on. no one is going to coddle your candy ass through every shooter you play. it even says in the intro movie and i quote: "YOU WILL DIE". so kindly get the **** over yourself about vehicle limits. and tankers... take the big plaything in the middle of the feild and not hide on some mountain pass, i mean seriously, if you have the big toy, then use it in the midst of everything, because then someone will learn, and try to fight you off. Grow. Adapt. Kill. Die. Repeat. that is the cycle of DUST 514, get used to it tank kiddies, you too QQ ground troops, Welcome to New Eden. ambush is out in the open. And on skirmish some letters dont let me roll in my tank. You think i dont know this? If you dont train av your just gonna get owned and no one is going to care. You say welcome to new eden but the point of new eden is that the word fair does not exist. So yea once again fair play is for cry babies who hate getting owned. I get owned by good teams and tanks all the time. Instead of cry like a baby like you i decided to spend my sp on tanks and av. I still get owned but it makes a difference. Your crying instead of skilling. If you dont want to spend some of your points on Av then your just going to get owned more Crying for tanks to get removed from ambush is a kids move. |
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Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:17:00 -
[51] - Quote
And another thing ILL DIE WHEN IM READY TO DIE......You think i care what some game tells me? We tank drivers spit on that line we dont care whats against us we will survive and help our team come out on top. Real war? lol go back to bf3 this game takes place in the future no real war here just super tanks and laser rifles. Also this is New Eden Fair play does not exist. |
Soldiersaint
Reaper Galactic
6
|
Posted - 2013.02.21 14:20:00 -
[52] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Once again this isnt bf3 or planetside this is DUST Any form of fair play is non existent on this game. If you want fairplay and balance this game is not for you. |
lsu
Potheadz
1
|
Posted - 2013.02.21 15:02:00 -
[53] - Quote
WR3CK HAVOC wrote:Only cowards hide in tanks to fight infantry. The people on leader boards have to hide in 20,000 plus armour tanks and spam blaster fire and people to get kills. I mean really how is this fair to put tanks against infantry.
Some solutions 1 make no tank server lists 2 instant death to vehicles entering red zone 3 limit vehicles on the map
dude they did for cars,dropships, and tanks the limt is 4 for team quota |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.21 15:27:00 -
[54] - Quote
Too many tears over "fair play"
is it fair on a new player joining games where half the enemy team is in Proto suits with Duvolles?
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Django Quik
R.I.f.t
220
|
Posted - 2013.02.21 16:41:00 -
[55] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
You shouldn't assume you know anything about me - I am a dedicated AV player and see all kinds of tanks in all kind of battles. I am beginning to see tanks that I can't take out solo, even today a sica that I couldn't beat, but if other players help me out all the tanks go down eventually.
There is nothing wrong with tanks - even shield tanks are vulnerable to flux grenades.
And in ambush there is no difference in redline between the teams, so there is nowhere for tanks to hide. Especially on the manus peak ambush, it's so small, there's barely a place to get behind cover to avoid swarms.
I think everyone needs to just admit that AV and tanks are balanced these days - we have several threads claiming each is overpowered against the other, so that sounds balanced to me. |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 18:10:00 -
[56] - Quote
Mavado V Noriega wrote:Ted Nugget wrote:For the ones that are amazed that someone from STB complaining about tanks. You do realize that every corporation has tank drivers. STB isn't full of tankers but we do have some. We are just recognized as tankers cause we do it the right way. Lurchasaurus and I made STB known for a "tank corporation" 2 builds ago when it was just me and him tanking... come on guys really define "right way"? cuz i tank, we got tankers but yea we dont drop 4+ in 1 match most u will see us drop is 2 Ad tbqh it wasnt u and lurch that made STB known as a tank corp it was ur actions of droppin 3+ tanks regularly sometimes ppl u would class as assault players (youngcuz) would drop a tank as well to accompany u lurch and rage so ya thats where ppl started callin u a "tank corp"
I can't help what others do. Regardless what you say about who did what in stb. It's your opinion you are not affiliated with stb at all. It was lurch and myself. Not long after that people in our corp realized how effective they were, it was then they decided hey lets go tanks too. I can't help it was a dominating factor at the time. We had members come to us and ask for help with fitting tanks. I personally do not like calling in 3 tanks in one squad. Then you depend on blue dots to take letters which is an epic fail. I prefer 2 tanks all day long. So take your assumptions else where. Let's take this forum post back to topic, cause I honestly don't care what you think about STB or what our corp is made of. Thanks for the publicity though. I'm done here |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.21 18:14:00 -
[57] - Quote
WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small.
Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet.
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
176
|
Posted - 2013.02.21 18:47:00 -
[58] - Quote
Ted Nugget wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet. Dropship's weakness is explosive paint. |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
|
Posted - 2013.02.21 19:35:00 -
[59] - Quote
I kind of want to do a game now where everyone calls in an LAV, then takes off like a Daytona race... just for sheets and gaggles |
WR3CK HAVOC
SVER True Blood Unclaimed.
11
|
Posted - 2013.02.21 20:35:00 -
[60] - Quote
Ted Nugget wrote:WR3CK HAVOC wrote:Django Quik wrote:I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush rolling whole teams, I've destroyed several tanks on that map with my AV fit because the map's too small to hide a big ass tank on. I don't know what your problems are. You obviously have not played against a high level tank. Yeah its easy to kill militia tanks. The problem is a good tank is not going to die from one or two AV guys. They have about 8 times the shields and mods that greatly reduce and recover damage. The Greatest problem is they just drive away and hide when ever they start taking damage. I think Shield tanks should be removed. There is too much of an imbalance in game play. Most games prevent this Imbalance by making tanks require a separate gunner and a lot longer repair time. I like mixed unit fights in games like planetside and battlefield series games the Maps on dust are too small. Shield tanks removed? LOL. Armor is far superior this build. The modules work better. Hell you can blow a shield tank up by crashing an LAV into it. Did you know that everything in the game has a soft spot. Tank's being in between the tracks on the ass end. LAV'S being where the motor would be. Infantry, of course the face. I haven't tried to find the one on the drop ship yet.
You cant really tell your swarm launcher or magnetic AV nades where to hit on a vehicle. I dont run heavy either so i can use forge gun. Im currently spec in nades, proximity mines and swam launchers. Thanks for the tip.
The point about shield tanks is they recharge faster than the armor ones and move faster. If tanks where more team based i wouldnt have a problem with them, but you can pretty much solo control them and you will be fine. You dont even have to get out to repair them |
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