Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 14:40:00 -
[1] - Quote
Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.02.19 14:44:00 -
[2] - Quote
I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 14:46:00 -
[3] - Quote
Knarf Black wrote:I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams.
I wouldn't put that option off the table but would be interesting if it did and kept it squads vs squads and lone wolfs vs lone wolfs. Or an even match of the two. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.02.19 15:00:00 -
[4] - Quote
How do you sort pub teams quickly in <1 min?
Normally not all are on comms, it takes >30 seconds for everyone to load in, then adding people to contacts to invite them to your squad, then load contacts, means that you might have a few seconds to talk on comms and sort it out...? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 15:12:00 -
[5] - Quote
Beren Hurin wrote:How do you sort pub teams quickly in <1 min?
Normally not all are on comms, it takes >30 seconds for everyone to load in, then adding people to contacts to invite them to your squad, then load contacts, means that you might have a few seconds to talk on comms and sort it out...?
Squads are not required to have comms, team chat is available from the get go without a uvt in war room or battle. This is basically rolling it back to the days where they first brought in squads and before forcing the public to be in squads. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2013.02.19 15:20:00 -
[6] - Quote
i support the change and am curious of the results. It it seems thins a re worse than before, they can always switch back. I think default team chat will be benificial as well. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.02.19 15:21:00 -
[7] - Quote
Iron Wolf Saber wrote:Beren Hurin wrote:How do you sort pub teams quickly in <1 min?
Normally not all are on comms, it takes >30 seconds for everyone to load in, then adding people to contacts to invite them to your squad, then load contacts, means that you might have a few seconds to talk on comms and sort it out...? Squads are not required to have comms, team chat is available from the get go without a uvt in war room or battle. This is basically rolling it back to the days where they first brought in squads and before forcing the public to be in squads.
I guess I see people's points made in other threads too. This is basically a way to force everyone to be on team chat together initially. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 15:27:00 -
[8] - Quote
Beren Hurin wrote:Iron Wolf Saber wrote:Beren Hurin wrote:How do you sort pub teams quickly in <1 min?
Normally not all are on comms, it takes >30 seconds for everyone to load in, then adding people to contacts to invite them to your squad, then load contacts, means that you might have a few seconds to talk on comms and sort it out...? Squads are not required to have comms, team chat is available from the get go without a uvt in war room or battle. This is basically rolling it back to the days where they first brought in squads and before forcing the public to be in squads. I guess I see people's points made in other threads too. This is basically a way to force everyone to be on team chat together initially.
Well back in the old days I used a mic all the time. Before today I sorta stopped because of pub squads and generally everyone in my squad never had a mic.
Hopefully it will be 1 or 2 people but that's 1-2 people more per match and when people start to realize people talk in this game they too will probably hop on the mics.
I mean I used to remember the cross comms bug, those where halariously good. |
Kelshaw Xu
ZionTCD Legacy Rising
65
|
Posted - 2013.02.19 15:39:00 -
[9] - Quote
I think it maybe, because the random squad bug. You know the one... Everyone in the team is assigned to their own personal one man squad? A possible thirty-two squads in one match with multiple battles going on with the same problem can lead to server problems and lag.
And it can't be good for the Squad voice channel servers. Even if you don't use a mic, the game still assigns the squad a voice channel. even if you are by yourself.
If anything this is a smart move by CCP, it saves them cash from additional maintenance. Now they can pay the Devs to finish the game we are hooked on.
Edit: "Hmm... I wonder if this means the Tram will soon be open? It has been under maintenance for a very long time..." |
Seed Dren
L.O.T.I.S. Legacy Rising
10
|
Posted - 2013.02.19 15:54:00 -
[10] - Quote
Since one fo jis patch note predictions came true I convince Iron wolf knows more than what hes telling us. |
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 15:59:00 -
[11] - Quote
Seed Dren wrote:Since one fo jis patch note predictions came true I convince Iron wolf knows more than what hes telling us.
I am not a dev and I am not related to CCP Wolfman. |
DPyro WSG
Wraith Shadow Guards
12
|
Posted - 2013.02.19 16:09:00 -
[12] - Quote
Seems pointless. If you wanted team chat as default, set team chat as default. Otherwise leave my squad alone. |
Mortal Maximus
KNIGHTZ OF THE ROUND
8
|
Posted - 2013.02.19 16:10:00 -
[13] - Quote
i agree with you on that wolf :) |
Pombe Geek
Red Star.
44
|
Posted - 2013.02.19 16:28:00 -
[14] - Quote
Knarf Black wrote:I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams.
Most likely this.
Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going.
If this was the case, they could have made team chat the default rather than squad. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2013.02.19 16:39:00 -
[15] - Quote
I am not sure, but if each solo pubbie is not put into a squad from the get-go, the game will have to sort out less voice comm channels, since there will be fewer one or two man squads. Its mostly an efficiency thing I think. Should ease up stress on the hardware and who knows....this might give more stability to our comms since the backend is not as cluttered.
If blueberries aren't automatically in a squad, they will not only be forced to learn the mechanisms to get in one, but this might finally give meaning back to team chat. Hopefully. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 16:40:00 -
[16] - Quote
DPyro WSG wrote:Seems pointless. If you wanted team chat as default, set team chat as default. Otherwise leave my squad alone.
Your squad is left alone, private squads will be in their own chats still. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 16:41:00 -
[17] - Quote
Pombe Geek wrote:Knarf Black wrote:I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams. Most likely this. Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going. If this was the case, they could have made team chat the default rather than squad.
Well thats the way it was back in e3 builds, people worked as teams mostly with the voice comms that where available. even those who couldnt talk got with the program. |
Alcare Xavier Golden
DUST University Ivy League
30
|
Posted - 2013.02.19 16:43:00 -
[18] - Quote
Iron Wolf Saber wrote: I am not a dev and I am not related to CCP Wolfman.
Laughed to hard...strange looks from cubicle mates... |
Pombe Geek
Red Star.
44
|
Posted - 2013.02.19 16:45:00 -
[19] - Quote
Iron Wolf Saber wrote:Pombe Geek wrote:Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going. If this was the case, they could have made team chat the default rather than squad. Well thats the way it was back in e3 builds, people worked as teams mostly with the voice comms that where available. even those who couldnt talk got with the program.
I agree - I really enjoyed playing around the E3 build - teamwork with randoms was actually feasible.
|
Vance Alken
Subdreddit Test Alliance Please Ignore
94
|
Posted - 2013.02.19 16:52:00 -
[20] - Quote
A+ change, the few randoms with mics will actually be able to talk with each other now. |
|
DUST Fiend
Immobile Infantry
1904
|
Posted - 2013.02.19 17:31:00 -
[21] - Quote
I think I'm confused as to what this change actually did. Can you still squad up? O.o
Nvm saw the announcement |
Naturi Riclenore
BetaMax.
120
|
Posted - 2013.02.19 19:06:00 -
[22] - Quote
I'm still on the fence about this one. I remember talking to CCP devs when they were messing with the squads for US servers a few weeks ago and mentioned this. Was still on the fence then as I am now.
The people who don't have / use mics will still not have / use mics. It's not like it will magically change. And if you form a squad, drop right back down to squad chat and isolate self. The teamchat option has always been there, and if you found yourself in a micless squad, you still had the option to go to teamchat. even if your entire squad had mics, the option to goto teamchat was still there.
we'll see how it plays out, but i'm not expecting any major changes. And if we have to add them to our contacts to create the squad... ... yeah, that will be fun esp. during battle. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 19:37:00 -
[23] - Quote
Well according to the IRC crew there are far more folks on comms today than previously and team work is becomming more cordinated between all the blueberries of those who can talk. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 20:10:00 -
[24] - Quote
Hopefully with the newer squad changes comming soon we will be able to utilize the feature much better. In my honest opinion team voice chat needs to be default though for all modes. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
25
|
Posted - 2013.02.19 20:18:00 -
[25] - Quote
My experience of today was that three out of three games were solid redlines. So no observation of improved teamplay so far...
However I did notice that the 3 people per team that actually want to squad up will now more easily find each other and actually play in a squad with an active squad leader. So that's a plus. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 20:59:00 -
[26] - Quote
Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going.
Downside is no more free intel from random squad members spotting enemies
Not sure what to think of the change. I solo pretty much exclusively, so while the potential of having all the players of a team in team chat is interesting, having to manually join a squad (and get stuck in that squad after match is over) doesn't sound very convenient.
Most likely 99% of every match nobody will squad up unless they are pre-formed as corp members/buddies. Which now that I think about it, gives a massive advantage to those who do squad up (as if multiple corp members in a squad didn't give enough of an advantage )
I think this widens the gap even further between solo players and squads of corp members.
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 21:54:00 -
[27] - Quote
Intel is shared between the whole team if you spot a guy everyone can see it.
As for squadding up those with mics are more likely to find each other. Those who like working together are more likely to invite each other as well. So more likely to find a good squad than a bad squad. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 22:05:00 -
[28] - Quote
Iron Wolf Saber wrote:Intel is shared between the whole team if you spot a guy everyone can see it.
Wow... seriously?
Who the heck wants to squad up when we could have the eyes of an entire team of players spotting!
Definitely looking forward to soling tonight! Going to be hard to go back to 4 man squads when we could potentially have a 16 man squad with eyes on all parts of the battlefield and all that wonderful intel pouring in. |
Pombe Geek
Red Star.
44
|
Posted - 2013.02.19 22:40:00 -
[29] - Quote
DJINN leukoplast wrote:Iron Wolf Saber wrote:Intel is shared between the whole team if you spot a guy everyone can see it.
Wow... seriously? Who the heck wants to squad up when we could have the eyes of an entire team of players spotting! Definitely looking forward to soling tonight! Going to be hard to go back to 4 man squads when we could potentially have a 16 man squad with eyes on all parts of the battlefield and all that wonderful intel pouring in.
It's always been shared between the whole team - whether you are in a squad or not, if a teammate sees someone, you can see the blip on your radar and/or screen. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 23:11:00 -
[30] - Quote
See learn something new about dust 514 every day even though its a limited game so far. |
|
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 23:26:00 -
[31] - Quote
Pombe Geek wrote:
It's always been shared between the whole team - whether you are in a squad or not, if a teammate sees someone, you can see the blip on your radar and/or screen.
Honestly I don't think so. I was always under the impression (and was told) that only those in your squad can spot enemies to show up on the radar.
I have witnessed this in experience too, a whole group of blues could be hammering down on a group of reds, yet the only time they show up is when a squad member gets eyes on them. Isn't this orbital 101 kind of stuff? Get squad members to get eyes on red dots so they show up on the map, and therefore the one with an orbital can get a better idea where to put it? Many times i have had a surprise red dot, or multiple red dots, show up behind or in front of me despite a blue dot, or multiple blue dots, looking right at them.
Also I have been in squads of 1 before and never saw red dots unless I got eyes on them myself (or my scanners picked them up in close proximity).
I dunno, unless something isn't working correctly for me, blue dots getting eyes on a red dot never made them show up on my radar or map. I find blue dots shooting at red dots all the time and I only see the red dot on radar/HUD/map when I, or a squad member, look at them. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.19 23:29:00 -
[32] - Quote
DJINN leukoplast wrote:Pombe Geek wrote:
It's always been shared between the whole team - whether you are in a squad or not, if a teammate sees someone, you can see the blip on your radar and/or screen.
Honestly I don't think so. I was always under the impression (and was told) that only those in your squad can spot enemies to show up on the radar. I have witnessed this in experience too, a whole group of blues could be hammering down on a group of reds, yet the only time they show up is when a squad member gets eyes on them. Isn't this orbital 101 kind of stuff? Get squad members to get eyes on red dots so they show up on the map, and therefore the one with an orbital can get a better idea where to put it? Many times i have had a surprise red dot, or multiple red dots, show up behind or in front of me despite a blue dot, or multiple blue dots, looking right at them. Also I have been in squads of 1 before and never saw red dots unless I got eyes on them myself (or my scanners picked them up in close proximity). I dunno, unless something isn't working correctly for me, blue dots getting eyes on a red dot never made them show up on my radar or map. I find blue dots shooting at red dots all the time and I only see the red dot on radar/HUD/map when I, or a squad member, look at them.
Most likely the latter, there was an attempt to declutter the battlefield view to most relevant. Which may produce some odd results. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.19 23:40:00 -
[33] - Quote
So, today I get into a pub match. I see a squad going, say "alright lets check this out", join it, and GUESS WHAT!? People have comms! It was a good game, well coordinated and fun. But team chat needs to be set on as default. Unless it already is, I switched from Corp to squad directly, so wouldn't know. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 23:54:00 -
[34] - Quote
Iron Wolf Saber wrote:
Most likely the latter, there was an attempt to declutter the battlefield view to most relevant. Which may produce some odd results.
So is there any difference between a squad member spotting a red dot and a bluedot spotting one? Maybe a red dot spotted by a squad member always shows up on my HUD/radar/map, but the bluedot spotting a red only shows up under the circumstances you are saying (most relevant battlefield intel).
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.20 00:20:00 -
[35] - Quote
DJINN leukoplast wrote:Iron Wolf Saber wrote:
Most likely the latter, there was an attempt to declutter the battlefield view to most relevant. Which may produce some odd results.
So is there any difference between a squad member spotting a red dot and a bluedot spotting one? Maybe a red dot spotted by a squad member always shows up on my HUD/radar/map, but the bluedot spotting a red only shows up under the circumstances you are saying (most relevant battlefield intel).
There shouldn't both should appear on the mini-map, however the clutter they're cutting back on is the outer ring sensing. |
Eisen Sonnet
Prototype Technology Corp.
2
|
Posted - 2013.02.20 00:27:00 -
[36] - Quote
As a logi, I don't like the current setup. Most of the abilities we use only award us points in groups. Many of the games I played today people were reluctant to join a group or create a group.
With the old setup I could at least invite myself in to a group that had another player in it, and hope that others take notice of a group forming to add themselves. I would much prefer a system in which those without pre-made squads are automatically combined in to squads.
Many players completely ignore the Team and Squad windows. |
Vanda-Kon
Feast On Skulls
66
|
Posted - 2013.02.20 23:44:00 -
[37] - Quote
How hard it is to put people in to full squads automatically?
I'm seeing some squads get three orbitals a game and yet I rarely have anyone in my squad to get one.
It's asking too much of new players to join squads manually. Yes, I know how that sounds. Sad truth. |
Alex Bradshaw
Carbon 7
3
|
Posted - 2013.02.21 02:12:00 -
[38] - Quote
PS removal is awful. If you add yourself in to a squad, and the game ends. the system does not let you join other games, as you are not the leader.
Also, as most people dont squad up, there are fewer orbital strikes and no objectives set. On many games, I just follow the herd, or run where there are lots of blues, as there is no organisation. |
STYLIE77
KILL-EM-QUICK RISE of LEGION
60
|
Posted - 2013.02.21 09:09:00 -
[39] - Quote
Knarf Black wrote:I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams.
I think you are correct. |
Invading Oren
Mannar Focused Warfare Gallente Federation
7
|
Posted - 2013.02.21 11:16:00 -
[40] - Quote
STYLIE77 wrote:Knarf Black wrote:I get the feeling that this is intended to make sorting pub teams easier, which will hopefully result in fewer multi-corp teams stomping all blueberry teams. I think you are correct.
Pretty much every single match yesterday was full of multi-corp teams so I doubt it made a significant change. |
|
Calroon DeVil
Internal Error. Negative-Feedback
12
|
Posted - 2013.02.21 11:59:00 -
[41] - Quote
So they couldn't get this to work properly and took the easy way out /clap for having the balls to do that. Considering how many people can't even get their mics to work on their own... doubt they'll manage to join/ form their own squad. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.02.21 13:58:00 -
[42] - Quote
Lurchasaurus wrote:I am not sure, but if each solo pubbie is not put into a squad from the get-go, the game will have to sort out less voice comm channels, since there will be fewer one or two man squads. Its mostly an efficiency thing I think. Should ease up stress on the hardware and who knows....this might give more stability to our comms since the backend is not as cluttered.
If blueberries aren't automatically in a squad, they will not only be forced to learn the mechanisms to get in one, but this might finally give meaning back to team chat. Hopefully. I will see your conspiracy-theory, Lurch, and up the ante by saying that I've come to believe that CCP is worried about the load placed on Vivox's voice servers, and the fact that maintaining(very high quality, we all have to admit) voice comms for 30,000+ players might be expensive.
There must be some kind of calculation going on inn CCP's head like: 'What's it gonna cost when we have a million players? How do we intelligently set up our voice comms model now so we don't run into trouble later?'
There - my forum tinfoil contribution for the day.
P.S: Having more peeps in Team Channel is nice though, like the old days.
|
Kram Ennett
R.I.f.t
7
|
Posted - 2013.02.21 14:18:00 -
[43] - Quote
Love this change. As someone who has low FPS skills, I tend to focus on support. With 90% of the team all being in the "no squad" squad, that means they can all use my CRUs
Awesome to make it behind enemy lines, place a well hidden CRU and then watch 8+ people jump in to help out. |
Repe Susi
Subdreddit Test Alliance Please Ignore
249
|
Posted - 2013.02.21 14:20:00 -
[44] - Quote
Kram Ennett wrote:Love this change. As someone who has low FPS skills, I tend to focus on support. With 90% of the team all being in the "no squad" squad, that means they can all use my CRUs
Awesome to make it behind enemy lines, place a well hidden CRU and then watch 8+ people jump in to help out.
This is a huge bonus / side effect of this. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.21 15:26:00 -
[45] - Quote
Alex Bradshaw wrote:PS removal is awful. If you add yourself in to a squad, and the game ends. the system does not let you join other games, as you are not the leader.
Also, as most people dont squad up, there are fewer orbital strikes and no objectives set. On many games, I just follow the herd, or run where there are lots of blues, as there is no organisation.
Oh like Objective setting had any effect before the change. |
Jack Sharkey42
Sardaukar Merc Guild General Tso's Alliance
18
|
Posted - 2013.02.21 15:57:00 -
[46] - Quote
What I have thus seen is 1 boon and 1 bane
Boon: People in team chat can talk to each other and form private teams
Bane: People in team chat that reeeally need to learn mic etiquette broadcast their nastiness to everyone. By this I mean I had to listen to someone mouth breathe and make horrid gargled snorting noises every minute or so while people tried to talk over him. It was horrifying. |
Kram Ennett
R.I.f.t
7
|
Posted - 2013.02.21 15:59:00 -
[47] - Quote
Jack Sharkey42 wrote:What I have thus seen is 1 boon and 1 bane
Boon: People in team chat can talk to each other and form private teams
Bane: People in team chat that reeeally need to learn mic etiquette broadcast their nastiness to everyone. By this I mean I had to listen to someone mouth breathe and make horrid gargled snorting noises every minute or so while people tried to talk over him. It was horrifying.
You can (and should) mute people who do that. If it's bad enough to be annoying, it should be easy to spot who it is. Just look for who's mic icon goes green while the offending sounds are happening |
Jack Sharkey42
Sardaukar Merc Guild General Tso's Alliance
18
|
Posted - 2013.02.21 16:10:00 -
[48] - Quote
Kram Ennett wrote:Jack Sharkey42 wrote:What I have thus seen is 1 boon and 1 bane
Boon: People in team chat can talk to each other and form private teams
Bane: People in team chat that reeeally need to learn mic etiquette broadcast their nastiness to everyone. By this I mean I had to listen to someone mouth breathe and make horrid gargled snorting noises every minute or so while people tried to talk over him. It was horrifying. You can (and should) mute people who do that. If it's bad enough to be annoying, it should be easy to spot who it is. Just look for who's mic icon goes green while the offending sounds are happening
Can you mute individual people? I've only seem total mute that turns off everything. Also a lot of those green things go off constantly just cause you can hear them playing the same game lol |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.21 16:12:00 -
[49] - Quote
Jack Sharkey42 wrote:Kram Ennett wrote:Jack Sharkey42 wrote:What I have thus seen is 1 boon and 1 bane
Boon: People in team chat can talk to each other and form private teams
Bane: People in team chat that reeeally need to learn mic etiquette broadcast their nastiness to everyone. By this I mean I had to listen to someone mouth breathe and make horrid gargled snorting noises every minute or so while people tried to talk over him. It was horrifying. You can (and should) mute people who do that. If it's bad enough to be annoying, it should be easy to spot who it is. Just look for who's mic icon goes green while the offending sounds are happening Can you mute individual people? I've only seem total mute that turns off everything. Also a lot of those green things go off constantly just cause you can hear them playing the same game lol
You can mute individuals. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.02.21 16:53:00 -
[50] - Quote
Darn, posted on the other thread. My comments: https://forums.dust514.com/default.aspx?g=posts&m=569444#post569444 |
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.21 17:20:00 -
[51] - Quote
Oh thats okay to bad there is no merge thread function... |
Spkr4theDead
Namtar Elite Gallente Federation
22
|
Posted - 2013.02.23 12:25:00 -
[52] - Quote
Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going. Doesn't matter anyway, randoms are terrible. |
Alex Bradshaw
Carbon 7
3
|
Posted - 2013.02.23 15:46:00 -
[53] - Quote
my observations
-new players do not squad up, missing the chance to have orbital strikes. -More experienced players squad up, and get to use orbital strikes, giving them an advantage -People still do not generally communicate or set objectives. There is no strategy, except for following larger groups of players, to stay alive.
I have a headset and set objectives, but most people do not.
I would suggest automatic squad creation, that way you introduce new players to squads, and squad objectives. That encourages teamwork.
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.23 16:36:00 -
[54] - Quote
Alex Bradshaw wrote:my observations
-new players do not squad up, missing the chance to have orbital strikes. -More experienced players squad up, and get to use orbital strikes, giving them an advantage -People still do not generally communicate or set objectives. There is no strategy, except for following larger groups of players, to stay alive.
I have a headset and set objectives, but most people do not.
I would suggest automatic squad creation, that way you introduce new players to squads, and squad objectives. That encourages teamwork.
Been noticing my mic has been broken the last few days and my voice settings keep defaulting to off >< |
|
|
|
Pages: 1 2 :: [one page] |