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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.02.19 20:59:00 -
[1] - Quote
Iron Wolf Saber wrote:Well after today's downtime public squads have been removed. As a lone wolfer I would enjoy this change as it will allow me to talk to the entire team again.
I think this is a positive change for all the randoms, to increase voice use awareness and get some level of organization going.
Downside is no more free intel from random squad members spotting enemies
Not sure what to think of the change. I solo pretty much exclusively, so while the potential of having all the players of a team in team chat is interesting, having to manually join a squad (and get stuck in that squad after match is over) doesn't sound very convenient.
Most likely 99% of every match nobody will squad up unless they are pre-formed as corp members/buddies. Which now that I think about it, gives a massive advantage to those who do squad up (as if multiple corp members in a squad didn't give enough of an advantage )
I think this widens the gap even further between solo players and squads of corp members.
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DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 22:05:00 -
[2] - Quote
Iron Wolf Saber wrote:Intel is shared between the whole team if you spot a guy everyone can see it.
Wow... seriously?
Who the heck wants to squad up when we could have the eyes of an entire team of players spotting!
Definitely looking forward to soling tonight! Going to be hard to go back to 4 man squads when we could potentially have a 16 man squad with eyes on all parts of the battlefield and all that wonderful intel pouring in. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 23:26:00 -
[3] - Quote
Pombe Geek wrote:
It's always been shared between the whole team - whether you are in a squad or not, if a teammate sees someone, you can see the blip on your radar and/or screen.
Honestly I don't think so. I was always under the impression (and was told) that only those in your squad can spot enemies to show up on the radar.
I have witnessed this in experience too, a whole group of blues could be hammering down on a group of reds, yet the only time they show up is when a squad member gets eyes on them. Isn't this orbital 101 kind of stuff? Get squad members to get eyes on red dots so they show up on the map, and therefore the one with an orbital can get a better idea where to put it? Many times i have had a surprise red dot, or multiple red dots, show up behind or in front of me despite a blue dot, or multiple blue dots, looking right at them.
Also I have been in squads of 1 before and never saw red dots unless I got eyes on them myself (or my scanners picked them up in close proximity).
I dunno, unless something isn't working correctly for me, blue dots getting eyes on a red dot never made them show up on my radar or map. I find blue dots shooting at red dots all the time and I only see the red dot on radar/HUD/map when I, or a squad member, look at them. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.19 23:54:00 -
[4] - Quote
Iron Wolf Saber wrote:
Most likely the latter, there was an attempt to declutter the battlefield view to most relevant. Which may produce some odd results.
So is there any difference between a squad member spotting a red dot and a bluedot spotting one? Maybe a red dot spotted by a squad member always shows up on my HUD/radar/map, but the bluedot spotting a red only shows up under the circumstances you are saying (most relevant battlefield intel).
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