J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
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Posted - 2013.03.15 02:39:00 -
[91] - Quote
This thread summarizes my feelings towards DUST since E3 Build.
Promise the sky, but deliver only air...
Everyone has said it before me. The core FPS mechanics are clunky and drunken. It doesn't feel natural in a gunfight, as it does in CoD or BF or Counterstrike... The gunfights feel forced and like I have to compensate for the game itself.
I could overlook that if we had any real visible metagame, but corps are gimped, fac war is still a SoonTM, player market hasn't even been mentioned, new game modes are no where in sight, we have been playin the same 4 maps basically for months, the new weapons promised are missing, new vehicles... What new vehicles? Racial suit lines are still just a promise, new modules and equipment haven't even been promised in months, which to me means they don't exist...
Gameplay, is a boring grind fest, its not explosive or hogh tension, its just a slow grind to kill all enemy clones or wear down the HP of the enemy MCC. There is no command system, which in a team based objective FPS is mind boggling, the suit lines are so flattened that they might as well just get rid of everything and make the assault able to carry Heavy weapons, I still can't play with a full team of corpmates, which is what drew me to this game in the first place from MAG...
The UI is still unpolished and slow, its clunky, and bugs still lurk from several builds ago.
The game has in many ways degenerated. Replication was more interesting to play even though it had huge stability issues and worse graphics and unbalanced weapons.
What happened? Why? The sentiment is coming to a head among many of your beta veterans, CCP. I have avoided playing DUST since the E3 build more and more... Because it just feels like it is a mirage. Always promising pretty things, but in the end disappointing and not delivering.
Essentially, everything in DUST is either
- half implemented - half finished or - half working
Yet you honestly barely talk and interact with the community? CCP FoxFour has done an excellent job of communicating lately, but that is the exception to the rule. No solid plans, all speculation. And the people like me and the others in this thread are getting sick of defending you and pushing you and trying to get answers, tired of hoping for that mirage.
We want results. Not crazy results, but the average results you would expect from any other game development studio.
Not that anyone cares, but I am done playing DUST until next build. If that fails to deliver, it will be even longer before I pick it up again, if at all. I say this because I suspect I am not the only one.
No more promises. Tell us what you are going to do, and back it up. Give us real, tangible progress. Don't dangle a carrot in front of our heads to distract us from the bad things.
I will support CCP wholeheartedly if they deliver, but until then I join the prosecution. o7 |