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2100 Angels
The Southern Legion
9
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Posted - 2013.02.11 07:05:00 -
[31] - Quote
Purely because of this thread; if i ever see you, I'm going to try to kill whoever you're killing. I do not normally do this purposefully, however i am a strong believer that in a team based game (such as this one), team efficiency (more kills, less deaths for the team) is maximised when players work together, and in numbers. To this end, I actively seek to help teammates in their engagements to further increase their likelihood of success in determining victory. Regardless of how players work together (in concert or otherwise) in a pub match, the goal for everyone (I would assume) is to win. Stop being so egocentric and concerned with how many kills you get and be more concerned with how you're affecting the match outcome. |
Orlando Rez
UnReaL.
21
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Posted - 2013.02.11 07:06:00 -
[32] - Quote
MrShooter01 wrote:I'd like it if the game awarded the kill to whoever dealt the majority of damage to the victim tracked over 30 seconds. Second place gets a kill assist, even if they dealt the "killing blow".
And that's exactly what the OP said |
Orlando Rez
UnReaL.
21
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Posted - 2013.02.11 07:09:00 -
[33] - Quote
2100 Angels wrote:Purely because of this thread; if i ever see you, I'm going to try to kill whoever you're killing. I do not normally do this purposefully, however i am a strong believer that in a team based game (such as this one), team efficiency (more kills, less deaths for the team) is maximised when players work together, and in numbers. To this end, I actively seek to help teammates in their engagements to further increase their likelihood of success in determining victory. Regardless of how players work together (in concert or otherwise) in a pub match, the goal for everyone (I would assume) is to win. Stop being so egocentric and concerned with how many kills you get and be more concerned with how you're affecting the match outcome.
This game isn't even comeplete...ATM all we CAN do is farm sp and have fun by KSing.....Haha |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 07:16:00 -
[34] - Quote
MrShooter01 wrote:I'd like it if the game awarded the kill to whoever dealt the majority of damage to the victim tracked over 30 seconds. Second place gets a kill assist, even if they dealt the "killing blow".
I almost kill a guy... and then I die. You're telling me that I deserve to get the kill just because some random teammate finished him off for me? Then the people who are only out to get kills will just let people recover so they can get the kill themselves, even if it ends up screwing their own team over. At least the current system somewhat encourages teamwork.
Edit: Maybe kill assists should just be counted as half kills? You'd need 2 kill assists for it to register as a kill, but any remainders wouldn't roll over into your score. So you can't end a match at .5 and then get the other .5 in another match. |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
74
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Posted - 2013.02.11 07:19:00 -
[35] - Quote
OK, since it seem you don't get my point at all. I will try to make it frank and simple. No offense mean (really )
What I try to say is no different than many posts before me. It doesn't matter who kill the reds. The reds die. The blue live. The team win. That is all that matter. The reds won't hesitate at competing to KS you as well. Sure, blobing and focusing fire on weakest enemy is the most primitive form of teamwork. We can do way better than that. Still, that in itself is also a teamwork.
There is no KS in team based game. There is only team work. It is silly to cry over it.
If you are really concerned about it. Take a above poster suggestion, get better at KS yourself so nobody can KS you. It is cheap of course. But cheap can be good. you pay less and you get more.
Welcome to New Eden. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.11 07:21:00 -
[36] - Quote
Final blows matter not, just that there was death and destruction and your side won. |
Himiko Kuronaga
Sardaukar Merc Guild General Tso's Alliance
6
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Posted - 2013.02.11 07:29:00 -
[37] - Quote
Uhhhh.... if you failed to get a headshot on a stationary target, im not going to wait for you to miss your next shot on a moving one. |
GetShotUp
UnReaL.
85
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Posted - 2013.02.11 07:29:00 -
[38] - Quote
2100 Angels wrote:Purely because of this thread; if i ever see you, I'm going to try to kill whoever you're killing. I do not normally do this purposefully, however i am a strong believer that in a team based game (such as this one), team efficiency (more kills, less deaths for the team) is maximised when players work together, and in numbers. To this end, I actively seek to help teammates in their engagements to further increase their likelihood of success in determining victory. Regardless of how players work together (in concert or otherwise) in a pub match, the goal for everyone (I would assume) is to win. Stop being so egocentric and concerned with how many kills you get and be more concerned with how you're affecting the match outcome.
If you follow me in game, the only thing you'll be doing is learning. In my squad, we're all team players. My mic is always on, making sure we have that communication. I probably won't even notice you when I'm playing because I'm too busy focusing on that win. Oh, and you should of asked what game mode I usually play which is ambush. Skirmish has been really laggy for me lately. |
Colonel 'Bama
ROGUE SPADES
2
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Posted - 2013.02.11 07:32:00 -
[39] - Quote
It happens quite a bit in my heavy fit, I'll be mowing down some poor red with my HMG and some blueberry will jump right into my line of fire, block my bullets and still my kill.
While on one hand it is silly to complain about it because at the end of the day, your team got the kill and that is what matters. But it does cause problems when you are almost able to get an orbital but you are just short because someone repeatedly stole my kills.
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GetShotUp
UnReaL.
85
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Posted - 2013.02.11 07:36:00 -
[40] - Quote
Sloth9230 wrote:MrShooter01 wrote:I'd like it if the game awarded the kill to whoever dealt the majority of damage to the victim tracked over 30 seconds. Second place gets a kill assist, even if they dealt the "killing blow". I almost kill a guy... and then I die. You're telling me that I deserve to get the kill just because some random teammate finished him off for me? Then the people who are only out to get kills will just let people recover so they can get the kill themselves, even if it ends up screwing their own team over. At least the current system somewhat encourages teamwork. Edit: Maybe kill assists should just be counted as half kills? You'd need 2 kill assists for it to register as a kill, but any remainders wouldn't roll over into your score. So you can't end a match at .5 and then get the other .5 in another match. No, that's not how it should be. If two people are shooting at one target, the person who dealt more damage deserves the kill fair and square and the other person gets the assist. If two people are shooting at one target and the person that dealt the most damage on the target dies BEFORE the target is dead, he should get the assist because the way you're explaining would be idiotic. That's just what makes sense IMO |
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GetShotUp
UnReaL.
85
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Posted - 2013.02.11 07:40:00 -
[41] - Quote
Colonel 'Bama wrote:It happens quite a bit in my heavy fit, I'll be mowing down some poor red with my HMG and some blueberry will jump right into my line of fire, block my bullets and still my kill.
While on one hand it is silly to complain about it because at the end of the day, your team got the kill and that is what matters. But it does cause problems when you are almost able to get an orbital but you are just short because someone repeatedly stole my kills.
Yeah. Think about it, this happens to a lot of people. Don't get me wrong, I love the win, but when a-holes like that do such things, it's just annoying because I put in my own work into that target and like you said, I want those pts for that orbital for my team.
Idk, hopefully they do add that kill assist. Who on earth would say anything negative about it? Maybe the kill stealers, lol. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 08:11:00 -
[42] - Quote
GetShotUp wrote:
No, that's not how it should be. If two people are shooting at one target, the person who dealt more damage deserves the kill fair and square and the other person gets the assist. If two people are shooting at one target and the person that dealt the most damage on the target dies BEFORE the target is dead, he should get the assist because the way you're explaining would be idiotic. That's just what makes sense IMO
You realize that you just made the "kill" system unnecessarily complicated right? Now the system has to check if your still alive every time you get a kill, just so people wont "steal" your kills. Which system is more idiotic now?
If people picking off your kills is such a problem, then maybe you should kill your targets so they have nothing to pick off?
WPs, not kills, should just be awarded based on damage dealt. |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.11 09:08:00 -
[43] - Quote
Sloth9230 wrote:GetShotUp wrote:
No, that's not how it should be. If two people are shooting at one target, the person who dealt more damage deserves the kill fair and square and the other person gets the assist. If two people are shooting at one target and the person that dealt the most damage on the target dies BEFORE the target is dead, he should get the assist because the way you're explaining would be idiotic. That's just what makes sense IMO
You realize that you just made the "kill" system unnecessarily complicated right? Now the system has to check if your still alive every time you get a kill, just so people wont "steal" your kills. Which system is more idiotic now? If people picking off your kills is such a problem, then maybe you should kill your targets so they have nothing to pick off? WPs, not kills, should just be awarded based on damage dealt. Lmao @ you getting defensive because you thought I was saying your way was idiotic. I was talking about the whole waiting for 30 seconds idea and I wasn't trying to offend the person that said it either. You just picked what he said apart and made it seem that way.
And I'm pretty sure that if they were to make it the way I said it, they'll do their best to tweak it up the best way they can. My way seems pretty simple to me unless you can break down the exact difficulties that the devs will have with this. Talking about the system as if you know how it works. You're saying that the system will find it difficult to confirm a death? If other games can make their system like this, you're saying the devs here aren't capable of doing it, too?
We just have our own opinions on it and I was sharing mine on the whole 30 second wait idea since I agree that people who are looking for kills might actually wait the whole 30 or even look for a new fresh target. I'll just mention this in the feedback forum or somewhere where someone actually knows how the kill system can work because you're obviously saying its complicated because you find it complicated and have us both here talking about the kill system as if we know what the **** is possible or impossible. I'm not going to pretend that I do when I have no idea and neither do you. So end of discussions and all we can do is wait to see if they end up changing it or not.
LOL |
2100 Angels
The Southern Legion
9
|
Posted - 2013.02.11 10:05:00 -
[44] - Quote
GetShotUp wrote:2100 Angels wrote:Purely because of this thread; if i ever see you, I'm going to try to kill whoever you're killing. I do not normally do this purposefully, however i am a strong believer that in a team based game (such as this one), team efficiency (more kills, less deaths for the team) is maximised when players work together, and in numbers. To this end, I actively seek to help teammates in their engagements to further increase their likelihood of success in determining victory. Regardless of how players work together (in concert or otherwise) in a pub match, the goal for everyone (I would assume) is to win. Stop being so egocentric and concerned with how many kills you get and be more concerned with how you're affecting the match outcome. If you follow me in game, the only thing you'll be doing is learning. In my squad, we're all team players. My mic is always on, making sure we have that communication. I probably won't even notice you when I'm playing because I'm too busy focusing on that win. Oh, and you should of asked what game mode I usually play which is ambush. Skirmish has been really laggy for me lately.
Well;
1. I'm a sniper so I won't be following you anywhere
2. I'm not sure how game type is relevant to what I posted, however if you're so team focused why do you care about "kill stealing"? let it go mate, it's all to the benefit of the team and securing a win. |
Olaf the Gutless
DUST University Ivy League
10
|
Posted - 2013.02.11 10:10:00 -
[45] - Quote
I hate snipers.
*logs in |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.11 10:12:00 -
[46] - Quote
I never killsteal with a sniper rifle.
I do it with mass drivers and forge guns. |
low genius
The Sound Of Freedom Renegade Alliance
1
|
Posted - 2013.02.11 10:15:00 -
[47] - Quote
get your kills faster. nobody is trying to steal your kills. that's crazy talk. |
IM-JUST TO-PRO
The Southern Legion
7
|
Posted - 2013.02.11 11:41:00 -
[48] - Quote
i know plenty of people that do that.
i think the kill should go to the player that deals the most damage |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.02.11 11:47:00 -
[49] - Quote
IM-JUST TO-PRO wrote:i know plenty of people that do that.
i think the kill should go to the player that deals the most damage
Tbh I want a system similar to the one in BF3- you get points based on how much damage you did. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 19:15:00 -
[50] - Quote
Say I throw a grenade as I die? If it kills someone then I won't get the kill because I'm also dead. Your system is completely unnecessary, that's what makes it complicated. Simple is better. Whoever killed someone, got the kill. You wish to create a completely new system of checks just because you're getting a few kills stolen? I get like 20 kill assists per match, I don't mind. If you do care, then you should work on getting kills faster. Improve your aim, do more damage, idk, but complaining about kill stealing in a shooter? Who cares if the guy was right next to you or 100 feet away with a sniper rifle? Just do your job and quit worrying about how others are playing.
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XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
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Posted - 2013.02.11 19:25:00 -
[51] - Quote
I shoot anybody, rather they almost dead or not. If I see somebody in 1v1 gunfight I will come in and take kill. I expect the same in return. I will never whine YOU STOLE MY KILL! Unless I am joking. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.02.11 19:31:00 -
[52] - Quote
XeroTheBigBoss wrote:I shoot anybody, rather they almost dead or not. If I see somebody in 1v1 gunfight I will come in and take kill. I expect the same in return. I will never whine YOU STOLE MY KILL! Unless I am joking.
Exactly.
It can be annoying at times, and usually I'm the one annoying other people by doing it. After playing FPS games for so long I've gotten ridiculous sick, and tired, of holding back from shooting enemies just so that I can observe and wait to see if my teammate wins a gunfight. It's a bad habit IMO and it doesn't cut it when playing against good players, if it's red and you have the chance to make it dead, make it so. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.02.11 19:35:00 -
[53] - Quote
what amazes me is there's actually ppl who scream on the mic for help and then they get pissed when you steal their kills |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.11 19:37:00 -
[54] - Quote
Sobriety Denied wrote:what amazes me is there's actually ppl who scream on the mic for help and then they get pissed when you steal their kills
It's best to just laugh at those guys, I always tell them they should of aimed better. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 19:40:00 -
[55] - Quote
Sobriety Denied wrote:what amazes me is there's actually ppl who scream on the mic for help and then they get pissed when you steal their kills
Oh sh*t, oh sh*, OH SH*T!!!... HEY, WAT DA FUK??? YOU STOLE MY KILL!!! F*CKING B*TCH.
Really now? I stole "your" kill? looked to me like I was saving your ass. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.11 19:44:00 -
[56] - Quote
Sloth9230 wrote:Sobriety Denied wrote:what amazes me is there's actually ppl who scream on the mic for help and then they get pissed when you steal their kills Oh sh*t, oh sh*, OH SH*T!!!... HEY, WAT DA FUK??? YOU STOLE MY KILL!!! F*CKING B*TCH. Really now? I stole "your" kill? looked to me like I was saving your ass.
Haha, I say that ALL the time! Even if they are clearly winning the gunfight I'd be like WTF I saved your ass he was gonna come back and own you anyway. Lol!
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Fox Gaden
DUST University Ivy League
165
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Posted - 2013.02.11 19:45:00 -
[57] - Quote
GetShotUp wrote:Not the ones with sniper rifles. I'm talking about the people that purposely wait for you to weaken an enemy to snipe that last little bit of health away. I hope they fix this as to where in these situations, the person who has done the most damage, takes the kill and the other, the assist.
Do you run into these type of people?
EDIT: Also, **** YOU if you do this on purpose.
When I am Sniping (as in with a sniper riffle) and my target makes it to cover with low armour, I prey that someone finishes him off so I at least get an assist out of it.
A dead Red is a good thing. I will accept all the help I can get. |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.11 20:27:00 -
[58] - Quote
Sloth9230 wrote:Say I throw a grenade as I die? If it kills someone then I won't get the kill because I'm also dead. Your system is completely unnecessary, that's what makes it complicated. Simple is better. Whoever killed someone, got the kill. You wish to create a completely new system of checks just because you're getting a few kills stolen? I get like 20 kill assists per match, I don't mind. If you do care, then you should work on getting kills faster. Improve your aim, do more damage, idk, but complaining about kill stealing in a shooter? Who cares if the guy was right next to you or 100 feet away with a sniper rifle? Just do your job and quit worrying about how others are playing. If you throw a grenade as you die and you get the kill, what does that have to do with what i am talking about? You're not saying that anyone else is shooting your target. You threw a grenade, died after the throw and you got the kill. What does that have to do with how the kill assist works? What are you talking about? You're swerving into a whole other topic. I'm not even talking about sniper rifles, either. And again, you're talking about the system as if you know how it works and what devs have to do to make it work. You really don't know so stop feeding me opinions, trying to make them sound like facts and come at me with real facts which you obviously can't unless you ask a dev yourself.
And to everyone else that is still posting and not understanding who the topic is targeting, relax. If you aren't the type of person to intentionally attack weaker enemies with your mind set to KS purposely, than okay, this isn't to you and this isn't about snipers and i clearly said that. That was actually the first thing i said in the OP.
So to everyone who is completely misunderstanding, stop posting about things that the main topic isn't about. I expected people to say" yeah, if people do that purposely because they find it easier to get the kill, that's low or a-holish" or something like that. I don't see why everyone taking this the wrong way lol
But sloth, i guess our discussion is over because you're not trying to understand what I'm trying to say and you clearly just want your opinions to be shoved down my throat. You shared yours and that it, its over. i guess you win? idk, I'm not sure how to get you to stop posting so I'm telling you, you win. Your opinion sounds the best. you should tell the devs your idea or something.
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GetShotUp
UnReaL.
85
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Posted - 2013.02.11 20:30:00 -
[59] - Quote
Sobriety Denied wrote:what amazes me is there's actually ppl who scream on the mic for help and then they get pissed when you steal their kills Lol. I'm curious to hear what everyone in the room is saying, but I never play with randoms like that. People like that obviously are dumb if they asked for the help themselves
Is there a way to hear everyone in the room or no? |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 20:41:00 -
[60] - Quote
GetShotUp wrote: You really don't know so stop feeding me opinions, trying to make them sound like facts and come at me with real facts which you obviously can't unless you ask a dev yourself.
But sloth, i guess our discussion is over because you're not trying to understand what I'm trying to say and you clearly just want your opinions to be shoved down my throat. You shared yours and that it, its over. i guess you win? idk, I'm not sure how to get you to stop posting so I'm telling you, you win. Your opinion sounds the best. you should tell the devs your idea or something.
The problem with your entire thread is that you have no way of knowing what another person is trying do, they're all your assumptions. They could be trying to help you, they could be trying to steal your kill, you have no way of knowing what it is they're doing. Are you psychic, can you read their minds through a TV screen? If you can't then you should stop talking, because unless you ask them yourself, you have no idea what it is your talking about, so stop trying to present you assumptions as facts.
I'm not saying "complicated" as in hard, I'm saying "complicated" as in unnecessary. The current system works, I'm not sure why you insist on changing it.
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