|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.01.19 05:17:00 -
[1] - Quote
lolz at OP HMG's........ in the current build I've been specking into tanks so I've been stuck with militia suits to make cash with. I can remember multiple times where as a militia AR player I have out maneuvered a heavy n their HMG or gotten them down to 3-4 bullets worth of hp left and then die... they are so incredibly OP...... I call for an HP buff on the heavy suits. the HMG range is fine both as an AR player and as someone who had tons of fun with an HMG last build. while your using the HMG and dieing you quickly learn how far it's optimal range is it's not all that far. I've been the **** heavy on top of the pipes shooting down at C and A a few times with low sharpshooter levels they have to be pretty much right under you in order to kill them. HMG may have a max range of 75m but it's optimal is a lot closer to 30m. also you can still out strafe a heavy 5m away from him should not be able to do that in an assault suit........
oh wait your that guy who I've seen crying for a heavy nerf for weeks....... guess someone needs to adjust tactics...... |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.01.19 06:13:00 -
[2] - Quote
James-5955 wrote:I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver*
An organised team of Mass drivers and Logistics? not sure where mass drivers fall on the OP list but they are for me the most annoying weapon in the game.....(note to people.... annoying =/= OP) |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.01.19 06:36:00 -
[3] - Quote
yes there are a fair number of HMG guys out there, yes it is easy to point and kill, same can be said for scout shotguns, I'll repeat what I've said in this post before heavies not OP. it is easy to get a kill or two with the gun as it is with the shotgun, but it's hard to get successive kills in a row with it. most heavies will only be able to win 1 vs 1 before dieing. meanwhile you can get 2-3 kills in an assault without getting shot at. either your on the wrong end of howdidthattaste and Red at Math's HMG's far too often or.... wait can't say anything that might violate the forum rules
hmmm I just had a flashback of someone whining about how utterly OP tanks were and how this game was tanks514 ect..... seems like you've got your wish tank have been ruined now you wanna move onto something else that you can't kill.... |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2013.01.19 06:37:00 -
[4] - Quote
James-5955 wrote:Tmills6 wrote:James-5955 wrote:I play both assault and heavy and yeah the HMGs have quite the range that they can reach out too but they're not very ACCURATE at long range. When I say that, I mean the grouping that I can pull off with bullets isn't very impressive. Sure, it has an accuracy rating slightly higher than the ARs but the zooming mechanics are completely different for the two weapons, when you zoom in with the AR and shoot your grouping is going to be a lot better than if you did with the HMG. For that reason I disagree, the HMG is not more accurate than the ARs.
Often I spawn on the outskirts of an area without much cover and get stuck against an assault at medium to long range that's behind cover where I can only see their head. Now yeah, the HMGs bullets CAN reach that far, but it's too small of a target at that range with that huge circle for it to be effective. With an AR I could nail his head at a constant rate and kill him.
I do think that the HMGs reach out a bit far though and I feel like a few of these maps are almost too heavy suit based. Basically making it so easy to walk around from objective to objective without having much concern about being out of range. Nothing more irritating IMO than playing a heavily CQC based map against an organized team that has 6+ heavies and a few logistics. *shiver* I think an organised team of Mass drivers and Logistics on the Plateaus map is more irritating. not sure where mass drivers fall on the OP list but they are for me the most annoying weapon in the game.....(note to people.... annoying =/= OP) Huh? I said an organized team of heavies and logistics. Heavies usually having HMGs.
sorry about the miscommunication I made my statement a little more clear
sorry off topic... back to the silly heavy is I win button arguement..... |
|
|
|