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Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.26 09:31:00 -
[1] - Quote
Can experienced logi's tell me some of the pros and cons of the logi suits?
currently I run assualt and Mass Driver/ Shotgun... but I find that I need more PG/CPU to have a better Nanohive, and I wouldnt mind helping out with Repping and picking people up (former MAG player)
you thoughts? |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.26 09:39:00 -
[2] - Quote
Enji Elric wrote:Can experienced logi's tell me some of the pros and cons of the logi suits?
currently I run assualt and Mass Driver/ Shotgun... but I find that I need more PG/CPU to have a better Nanohive, and I wouldnt mind helping out with Repping and picking people up (former MAG player)
you thoughts?
Pros: more slots for things like repair guns, nanoinjectors, droplinks, etc. And decent cpu/pg for fitting.
Cons: double up your tank because you are squishy as hell. not as squishy as scouts, but still pretty bad. no real role bonus for doing logi things. assaults can repair just as much as a logibro. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.26 09:44:00 -
[3] - Quote
Breakin Stuff wrote:Enji Elric wrote:Can experienced logi's tell me some of the pros and cons of the logi suits?
currently I run assualt and Mass Driver/ Shotgun... but I find that I need more PG/CPU to have a better Nanohive, and I wouldnt mind helping out with Repping and picking people up (former MAG player)
you thoughts? Pros: more slots for things like repair guns, nanoinjectors, droplinks, etc. And decent cpu/pg for fitting. Cons: double up your tank because you are squishy as hell. not as squishy as scouts, but still pretty bad. no real role bonus for doing logi things. assaults can repair just as much as a logibro.
So really if I just want a better nanohive I should just invest in the PG/CPU reducing sp's for the nanohive? basically?
Logibros are slower/faster? |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.26 09:49:00 -
[4] - Quote
You will want to max out pg/cpu skills. some of the better nanohives do reps too ive heard.
And were about as fast as assault, give or take. still can move at normal speed and keep up with a sprinting heavy |
Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2012.12.26 09:50:00 -
[5] - Quote
Breakin Stuff wrote:Enji Elric wrote:Can experienced logi's tell me some of the pros and cons of the logi suits?
currently I run assualt and Mass Driver/ Shotgun... but I find that I need more PG/CPU to have a better Nanohive, and I wouldnt mind helping out with Repping and picking people up (former MAG player)
you thoughts? Pros: more slots for things like repair guns, nanoinjectors, droplinks, etc. And decent cpu/pg for fitting. Cons: double up your tank because you are squishy as hell. not as squishy as scouts, but still pretty bad. no real role bonus for doing logi things. assaults can repair just as much as a logibro.
Don't forget the speed. faster then a heavy, slower then an assault. i do have a few fits close to 600hp and an armor rep, with all 3 equipment slots filled only costing only 24,360 isk. so its easy to make money...for me anyhow. Everyone has their own style. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.26 09:52:00 -
[6] - Quote
600 hp armor or shield or 600 accumulative? |
I-Shayz-I
ZionTCD Legacy Rising
172
|
Posted - 2012.12.26 09:54:00 -
[7] - Quote
Type 1 logi suit
Pros: -3 equipment slots -2 high powered and low powered slots
Cons: -Lower armor rating (logi has 150, assault has 175) -No sidearm -Slower
Type 2 logi suit
Pros: -2 equipment slots -2 high powered and low powered slots -Faster
Cons: -Lower armor rating -No sidearm ____________________
The logistics suit is geared to support, not fight. The problem is, in order to be an effective fighter, you need to back off on the support, and in order to be an effective support you need to back off on the fighting.
Basically, you can use the logistic's extra cpu/pg to use a better nanohive, but that doesn't give you a whole lot of room to also equip a repair tool and a nanite injector. Also, if you decide to equip armor modules, you end up becoming slower.
I am a medic who uses the mass driver and can tell you that the exo-5 is the most you can equip while still having enough to fit three equipment; however, this is still very effective and rakes in the skill points.
If anything, don't worry about having a repair tool if you just want to focus on killing things. Use just the nanohive and a basic nanite injector to save cpu/pg for better modules that will help you stay alive. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.26 09:55:00 -
[8] - Quote
Combined based on the way he said it. |
Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2012.12.26 09:57:00 -
[9] - Quote
Enji Elric wrote:600 hp armor or shield or 600 accumulative? i'll look in the morning, going to bed but it think it's close to 219 shield 365 armor give or take a few. with repair gun, nanohive, and nanite injector. or uplink, nanohive, nanite injector |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.26 10:01:00 -
[10] - Quote
I-Shayz-I wrote:Type 1 logi suit
..... The logistics suit is geared to support, not fight. The problem is, in order to be an effective fighter, you need to back off on the support, and in order to be an effective support you need to back off on the fighting.
Basically, you can use the logistic's extra cpu/pg to use a better nanohive, but that doesn't give you a whole lot of room to also equip a repair tool and a nanite injector. Also, if you decide to equip armor modules, you end up becoming slower.
I am a medic who uses the mass driver and can tell you that the exo-5 is the most you can equip while still having enough to fit three equipment; however, this is still very effective and rakes in the skill points.
If anything, don't worry about having a repair tool if you just want to focus on killing things. Use just the nanohive and a basic nanite injector to save cpu/pg for better modules that will help you stay alive.
Sounds like the last part is what I may be going for and I'm used to the EXO-5 close to getting the freedom but wont have enough sp in my suits I can run a A series with a decent nanohive but if i get a bad game I have to go back to the raven because the A series dropsuit gets expensive
I have a compact nanohive on my Raven suit but the bad part of that is you only carry one and unless your repping your armor. it doesnt stay around long |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.12.26 12:31:00 -
[11] - Quote
The logistics suit has its main advantage coming from the relatively higher number of equipment slots. Even though the assault's versatility can match it, the amount of equipment an assault can carry is easily out matched by the logi. With good skills and enough ISK you can have a logi suit that carries no less than 3 (E) slots. One for a nano hive, one for a nanite injector, and one for a repair tool. You can alternatively swap one of the modules for a drop uplink as well if you wish. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 15:18:00 -
[12] - Quote
Tyler Hall wrote:Enji Elric wrote:600 hp armor or shield or 600 accumulative? i'll look in the morning, going to bed but it think it's close to 219 shield 365 armor give or take a few. with repair gun, nanohive, and nanite injector. or uplink, nanohive, nanite injector
Dont listen to him. Armor just slows you down. A logi is always constantly moving. You dont want to be slowed down. I have 345 shields and 174 armor on my A series.
Just put an armor repair or a cardiac stimulant or a speed enhancer or a hacking mod. Forget the nanohives. Nanite injectors, repairs tools and remote explosives are the way to go. Proximity mines if you have the proto suit. Carry a support weapon such as a laser or MD or sub mach for CQC. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.12.26 15:33:00 -
[13] - Quote
Enji Elric wrote:Can experienced logi's tell me some of the pros and cons of the logi suits?
currently I run assualt and Mass Driver/ Shotgun... but I find that I need more PG/CPU to have a better Nanohive, and I wouldnt mind helping out with Repping and picking people up (former MAG player)
you thoughts?
it's a very fun challenge and makes me feel better about my crappy 5/1 scores- i have an excuse now.
you should consider them for this build also- you might as well play an alt when your SP is capped
yea an assault guy can rep but thats all he can do when a logi can rep, revive, and drop link all in the same spawn. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.26 17:27:00 -
[14] - Quote
Pros: Tons of PG/CPU to modify the suit to your heart's content (easily enough that I can add shield extenders, armor plating, and an armor repair system at the same time), ability to carry nanohives along with useful things like remote explosives or proxy mines (if you don't want to be a support player), highest scan radius/lowest scan profile of all non-scout dropsuits.
Cons: No sidearm, so you better kill fast and skill up melee; low default armor
And FYI, logis are actually as fast as assaults- you'll only be slower if you try adding armor plating to compensate for lack of armor. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.26 18:33:00 -
[15] - Quote
Sentient Archon wrote:Tyler Hall wrote:Enji Elric wrote:600 hp armor or shield or 600 accumulative? i'll look in the morning, going to bed but it think it's close to 219 shield 365 armor give or take a few. with repair gun, nanohive, and nanite injector. or uplink, nanohive, nanite injector Dont listen to him. Armor just slows you down. A logi is always constantly moving. You dont want to be slowed down. I have 345 shields and 174 armor on my A series. Just put an armor repair or a cardiac stimulant or a speed enhancer or a hacking mod. Forget the nanohives. Nanite injectors, repairs tools and remote explosives are the way to go. Proximity mines if you have the proto suit. Carry a support weapon such as a laser or MD or sub mach for CQC.
I have to disagree with this. A single armor plate will slow you down A LITTLE but you aren't going to be outrunning anyone but heavies anyways, so it won't make a difference. Don't forget nanohives, they are a great tool, both for yourself and your team-mates. Completely forgo any proximity mines and/or remote explosives, they haven't been useful since the nerf. You can play with an AR, just because people label you as support doesn't mean you have to listen to them. I run this:
Logistics type 1 High slots -Militia shield extender -Militia shield extender Low slots -Basic armor plates -Militia armor repper Weapons -Assault Rifle -Militia Locus grenade Equipment Slots -Gauged Nanohive -Triage Repair Tool -Militia Nanite Injector
And I usually end up as one of the top three killers on my team, but with more WP than the other best killers, since I was also repping/reviving/resupplying. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 18:45:00 -
[16] - Quote
Logi Bro wrote: I have to disagree with this. A single armor plate will slow you down A LITTLE but you aren't going to be outrunning anyone but heavies anyways, so it won't make a difference. Don't forget nanohives, they are a great tool, both for yourself and your team-mates. Completely forgo any proximity mines and/or remote explosives, they haven't been useful since the nerf. You can play with an AR, just because people label you as support doesn't mean you have to listen to them. I run this:
Dont listen to him either. He is one of the worst logi bros I have seeb. He is telling you to run militia mods.You will be weapon fodder even before you know it. Almost every assault guy carries a nanohive. It doesnt make sense in carry more nanohives unless they are armor repair. But thats why you have rep tools. More WP. Your slots with me more usefull carrying rep tools , nanite injectors and remote explosives or proximity mines.
Remote explosives are very useful. My own alliance watches out for my remote explosives when I play against them.
You also need to have survivability. Remember you are useful only if you are are to kill the guy that killed your squadmate and revive them. The more agile you are the better your chances are. Most basic modules cost betwee 1000 - 4000 ISK. That is not much ISK with the kind of rewards you would get end game. Also militia mods cost more PG and/or CPU than basic mods.
Aim high. Dont be mediocre like Mr Logi Bro out here.
|
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.12.26 19:00:00 -
[17] - Quote
Logi's only real drawback is its lack of a sidearm.
Compared to assault, logi can be tankier at every tier except standard, so you won't be missing out on hp (base hp is lower on logi, but slot difference makes it higher in the end). I think they're a little slower than assault (either in terms of speed or stamina), unless you use the type-2 logi, then it's faster while sacrificing an equipment slot (you might not need 3/4 at advanced/proto anyway). |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 19:06:00 -
[18] - Quote
Tiel Syysch wrote:Logi's only real drawback is its lack of a sidearm.
This sums it up and +1 |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.26 20:21:00 -
[19] - Quote
Sentient Archon wrote:Logi Bro wrote: I have to disagree with this. A single armor plate will slow you down A LITTLE but you aren't going to be outrunning anyone but heavies anyways, so it won't make a difference. Don't forget nanohives, they are a great tool, both for yourself and your team-mates. Completely forgo any proximity mines and/or remote explosives, they haven't been useful since the nerf. You can play with an AR, just because people label you as support doesn't mean you have to listen to them. I run this:
Dont listen to him either. He is one of the worst logi bros I have seeb. He is telling you to run militia mods.You will be weapon fodder even before you know it. Almost every assault guy carries a nanohive. It doesnt make sense in carry more nanohives unless they are armor repair. But thats why you have rep tools. More WP. Your slots with me more usefull carrying rep tools , nanite injectors and remote explosives or proximity mines. Remote explosives are very useful. My own alliance watches out for my remote explosives when I play against them. You also need to have survivability. Remember you are useful only if you are are to kill the guy that killed your squadmate and revive them. The more agile you are the better your chances are. Most basic modules cost betwee 1000 - 4000 ISK. That is not much ISK with the kind of rewards you would get end game. Also militia mods cost more PG and/or CPU than basic mods. Aim high. Dont be mediocre like Mr Logi Bro out here.
lol. It's funny because I've never even heard of you, so you obviously aren't a foremost authority on logistics anymore than I am, and since your symbol on the forums is that of a heavy, I can safely assume you don't play 100% as logistics, either.
This guy is telling you to not use armor plates, THAT is going to make you weapon fodder, not using militia mods. You can even substitute in the standard version of my militia mods if it really bugs you that much. I run militia to save money, and it works considering that fit I posted costs less than 20k ISK (but keep in mind I am using the BPO standard dropsuit, so I am not charged for that) Remote explosives are the biggest waste of an equipment slot, unless you are planning to camp next to one of the skirmish objectives to detonate when someone comes near. Nanohives are THE most useful piece of equipment, I don't care if you can revive a team-mate and then repair them to full, if they don't have ammo, you just brought that guy back to die again. The logistics suit has the most PG and CPU of any suit, and the fit I gave you didn't even use up half of my CPU or my PG, so the "militia modules use up more PG/CPU so they are bad" argument is irrelevant. Basically I am saying don't take advice from a heavy on how to play as a logi, even if you don't like my advice, avoid his at all costs. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 20:39:00 -
[20] - Quote
Logi Bro wrote:lol. It's funny because I've never even heard of you, so you obviously aren't a foremost authority on logistics anymore than I am, and since your symbol on the forums is that of a heavy, I can safely assume you don't play 100% as logistics, either.
This guy is telling you to not use armor plates, THAT is going to make you weapon fodder, not using militia mods. You can even substitute in the standard version of my militia mods if it really bugs you that much. I run militia to save money, and it works considering that fit I posted costs less than 20k ISK (but keep in mind I am using the BPO standard dropsuit, so I am not charged for that) Remote explosives are the biggest waste of an equipment slot, unless you are planning to camp next to one of the skirmish objectives to detonate when someone comes near. Nanohives are THE most useful piece of equipment, I don't care if you can revive a team-mate and then repair them to full, if they don't have ammo, you just brought that guy back to die again. The logistics suit has the most PG and CPU of any suit, and the fit I gave you didn't even use up half of my CPU or my PG, so the "militia modules use up more PG/CPU so they are bad" argument is irrelevant. Basically I am saying don't take advice from a heavy on how to play as a logi, even if you don't like my advice, avoid his at all costs.
For starters, this is a beta and you are supposed to test everything. Secondly I chose the Amarrs because the alliance I roll with are primarily Caldari and will be supporting the Amarr. Thirdly chosing the Amarr class instantly gives you weaponry level 3 which I like when I start rolling.
Next;- mixed mode is the way to go. If you are saying you are 100% Logi, you are essentially restricting yourself. I like being mixed mode because you never know what weapon I can pull out to kill your dumba$$.
If you are using the best armor plates, which gives you a HP bonus of 117 but has a movement penalty of 10%, it reduces your top sprintiing from 6.61 to 5.98. Thats almost as close as a heavy type 2. You may as well go heavy then. I guess you knew that too. Why would you want to do that when for the same CPU and PG you can put a proto hacking mod that gives you a hacking bonus of 30%. 30% hacking bonus + 15% Logi bonus + 25% increase in hacking time = 70% hacking time. Which makes more sense, being a slow fat ass heavy or being a fast hacker.
My Type A with 3 complex shield extenders, A basic armor repair, a cardiac stimulator, hacking mod, remote explosive, nanite injector and a repair too with a M209 sub mach costs me 40000 Isk. Most games I go 20 + kills and 2-3 deaths and I get 250K ISK to 360K ISK per game. Which makes more sense?
RE = Easy kills Nanohives is a waste as almost everyone but heavies have them.
You can try this clowns loadout and be mediocre or try mine and run with the big boys. Your choice. In the end DILLIGAF! |
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Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2012.12.26 20:51:00 -
[21] - Quote
Sentient Archon wrote:Tyler Hall wrote:Enji Elric wrote:600 hp armor or shield or 600 accumulative? i'll look in the morning, going to bed but it think it's close to 219 shield 365 armor give or take a few. with repair gun, nanohive, and nanite injector. or uplink, nanohive, nanite injector Dont listen to him. Armor just slows you down. A logi is always constantly moving. You dont want to be slowed down. I have 345 shields and 174 armor on my A series. Just put an armor repair or a cardiac stimulant or a speed enhancer or a hacking mod. Forget the nanohives. Nanite injectors, repairs tools and remote explosives are the way to go. Proximity mines if you have the proto suit. Carry a support weapon such as a laser or MD or sub mach for CQC.
That is why i said in previous posts that everyone has their own style. my fits work great for me, maybe not fo everyone. Logi is all i use and have found what works best for me. being slower just gives me one more reason to keep moving, it's not too hard to keep from dying as long as i don't stop. i rarely run solo, so normally there is at least a couple of assault guys to compinsate for my lack of speed. i hope we get chance to play togather and i'm sure you'll see speed isn't eveything. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 20:59:00 -
[22] - Quote
Tyler Hall wrote:That is why i said in previous posts that everyone has their own style. my fits work great for me, maybe not fo everyone. Logi is all i use and have found what works best for me. being slower just gives me one more reason to keep moving, it's not too hard to keep from dying as long as i don't stop. i rarely run solo, so normally there is at least a couple of assault guys to compinsate for my lack of speed. i hope we get chance to play togather and i'm sure you'll see speed isn't eveything.
Yes Sir! You are very correct. I did miss that post where you said everyones style is different. I like to run solo a lot. Helps improve my gun game. What you say about running with assaults does make a lot of sense. You do want to be behind them.In my case speed and agility is my saving grace.
+1 for your grace in sensibly responding to arrogant comments on your post. And yes we should roll together or be at opposite ends to see how we can learn from each other. I will find you in game or if you have a public channel please do let me know and we can roll sometime.
Peace! |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.26 21:02:00 -
[23] - Quote
RE are equipment slot not nade slot?
NVM figured it out. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.26 21:04:00 -
[24] - Quote
Gunner Visari wrote:RE are equipment slot not nade slot?
Yes. Thats why you can be on the other side of the field and not have to worry about people sneaking behind you and taking objects.
I also prefer Flux or AV nades more to militia locus grenades. But thats a preference. You can fit what you want on it. |
Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2012.12.26 21:06:00 -
[25] - Quote
Gunner Visari wrote:RE are equipment slot not nade slot? i carry AV nades with all 3 equipment slots filled.
And Sentient, when i'm on i'm always in STBChat, and recently the LFSquad channel. Hope to see you there. i'll be on i an hour or so. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.26 21:07:00 -
[26] - Quote
Flux plus MD or FLux plus smg/AR with dual dmg mod(miltia) since they're glitched FTW!!
But you're right about the nanohives, though i started swaping out my injector since everyone and their mother has them, the hive is almost a must with my MD since i more often than not need them to resupply myself if not near a supply depot |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.26 21:10:00 -
[27] - Quote
Sentient Archon wrote:For starters, this is a beta and you are supposed to test everything. Secondly I chose the Amarrs because the alliance I roll with are primarily Caldari and will be supporting the Amarr. Thirdly chosing the Amarr class instantly gives you weaponry level 3 which I like when I start rolling. Next;- mixed mode is the way to go. If you are saying you are 100% Logi, you are essentially restricting yourself. I like being mixed mode because you never know what weapon I can pull out to kill your dumba$$. If you are using the best armor plates, which gives you a HP bonus of 117 but has a movement penalty of 10%, it reduces your top sprintiing from 6.61 to 5.98. Thats almost as close as a heavy type 2. You may as well go heavy then. I guess you knew that too. Why would you want to do that when for the same CPU and PG you can put a proto hacking mod that gives you a hacking bonus of 30%. 30% hacking bonus + 15% Logi bonus + 25% increase in hacking time = 70% hacking time. Which makes more sense, being a slow fat ass heavy or being a fast hacker. My Type A with 3 complex shield extenders, A basic armor repair, a cardiac stimulator, hacking mod, remote explosive, nanite injector and a repair too with a M209 sub mach costs me 40000 Isk. Most games I go 20 + kills and 2-3 deaths and I get 250K ISK to 360K ISK per game. Which makes more sense? RE = Easy kills Nanohives is a waste as almost everyone but heavies have them. You can try this clowns loadout and be mediocre or try mine and run with the big boys. Your choice. In the end DILLIAF!
These forum trolls, always making things difficult.
"For starters, this is a beta and you are supposed to test everything." This is correct, except the correct pronoun would be "WE are supposed to test everything." So basically, I will run as logistics and find all problems related to this suit, and you can go over there and use the heavy suit find find all of it's problems. Trying to test everything at once will result in poor reports, whereas since I have done nothing since play logistics, my report will be 100x more specific and detailed. Also, I am specializing, so if you come at me with your logistics suit while I am using mine, I will win since I have done nothing but improve on my suit, and you have attempted to do everything at once.
"Next, mixed mode is the way to go, if you are saying you are 100% logi, you are essentially restricting yourself." I believe if you look up, you will see I already answered this. I am specializing, not restricting.
Speaking of your armor plates, if you had bothered to read my posts instead of blindly trolling, you would see my loadout used basic armor plates, a 3% penalty to movement, which IS barely noticeable. If you want to use hacking mods instead, go ahead, I never said anything about them being bad, you just seemed to think I did.
Remote explosives= I have never been killed with an RE since the nerf to them, and I previously got killed at least once per match by them, do the math, they aren't that great anymore.
I took a look at the marketplace, and here's what I found.(Keep in mind I am rounding out the hundreds place) -Logistics Type A Series= 17,000 -Complex Shield Extender= 7,000(x3)=21,000 -Basic Armor Repair Module= 3,000 (You didn't specify what type of hacking mod or cardiac stimulator you used, so I assumed they were standard, I also assumed your equipment was standard) -Basic Codebreaker= 2,000 -Cardiac Stimulator=2,000 -Remote Explosive=4,000 -Nanite Injector=3,000 -Repair Tool=3,000 -M209 SMG=17,000
Added together that's....72,000 ISK, just a little more than you said, and my fit that costs exactly (and I recently changed my militia shield extenders to enhanced extenders) 28,000 ISK and I get about 15+ kills per game, and about 2 deaths, 250,000+ ISK per game, so you have argued your point against me for really no reason at all.
Good day, sirrah.
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Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.26 21:16:00 -
[28] - Quote
Logi Bro wrote:Sentient Archon wrote:For starters, this is a beta and you are supposed to test everything. Secondly I chose the Amarrs because the alliance I roll with are primarily Caldari and will be supporting the Amarr. Thirdly chosing the Amarr class instantly gives you weaponry level 3 which I like when I start rolling. Next;- mixed mode is the way to go. If you are saying you are 100% Logi, you are essentially restricting yourself. I like being mixed mode because you never know what weapon I can pull out to kill your dumba$$. If you are using the best armor plates, which gives you a HP bonus of 117 but has a movement penalty of 10%, it reduces your top sprintiing from 6.61 to 5.98. Thats almost as close as a heavy type 2. You may as well go heavy then. I guess you knew that too. Why would you want to do that when for the same CPU and PG you can put a proto hacking mod that gives you a hacking bonus of 30%. 30% hacking bonus + 15% Logi bonus + 25% increase in hacking time = 70% hacking time. Which makes more sense, being a slow fat ass heavy or being a fast hacker. My Type A with 3 complex shield extenders, A basic armor repair, a cardiac stimulator, hacking mod, remote explosive, nanite injector and a repair too with a M209 sub mach costs me 40000 Isk. Most games I go 20 + kills and 2-3 deaths and I get 250K ISK to 360K ISK per game. Which makes more sense? RE = Easy kills Nanohives is a waste as almost everyone but heavies have them. You can try this clowns loadout and be mediocre or try mine and run with the big boys. Your choice. In the end DILLIAF! These forum trolls, always making things difficult. "For starters, this is a beta and you are supposed to test everything." This is correct, except the correct pronoun would be "WE are supposed to test everything." So basically, I will run as logistics and find all problems related to this suit, and you can go over there and use the heavy suit find find all of it's problems. Trying to test everything at once will result in poor reports, whereas since I have done nothing since play logistics, my report will be 100x more specific and detailed. Also, I am specializing, so if you come at me with your logistics suit while I am using mine, I will win since I have done nothing but improve on my suit, and you have attempted to do everything at once. "Next, mixed mode is the way to go, if you are saying you are 100% logi, you are essentially restricting yourself." I believe if you look up, you will see I already answered this. I am specializing, not restricting. Speaking of your armor plates, if you had bothered to read my posts instead of blindly trolling, you would see my loadout used basic armor plates, a 3% penalty to movement, which IS barely noticeable. If you want to use hacking mods instead, go ahead, I never said anything about them being bad, you just seemed to think I did. Remote explosives= I have never been killed with an RE since the nerf to them, and I previously got killed at least once per match by them, do the math, they aren't that great anymore. I took a look at the marketplace, and here's what I found.(Keep in mind I am rounding out the hundreds place) -Logistics Type A Series= 17,000 -Complex Shield Extender= 7,000(x3)=21,000 -Basic Armor Repair Module= 3,000 (You didn't specify what type of hacking mod or cardiac stimulator you used, so I assumed they were standard, I also assumed your equipment was standard) -Basic Codebreaker= 2,000 -Cardiac Stimulator=2,000 -Remote Explosive=4,000 -Nanite Injector=3,000 -Repair Tool=3,000 -M209 SMG=17,000 Added together that's....72,000 ISK, just a little more than you said, and my fit that costs exactly (and I recently changed my militia shield extenders to enhanced extenders) 28,000 ISK and I get about 15+ kills per game, and about 2 deaths, 250,000+ ISK per game, so you have argued your point against me for really no reason at all. Good day, sirrah.
Not if im running two separate characters cause im hitting the cap int 2-3days. I run logi and assault testing both. Next im gonna test vehicles.
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Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2012.12.26 23:39:00 -
[29] - Quote
I've been having quite a bit of success with pure BPO logi fit, using the SVER suit. Load out is:
2 militia shield extenders 2 militia basic armour repairers Daemon Shotgun Militia grenade Militia repair tool Militia nanite injector Militia drop link or militia nanohive
Total cost 0 isk. There are some easy tweaks here such as exile assault rifle for weapon, switching one armour repairer for a plate. I chose two armour repairers just because I don't want to be slowed down with the shotgun. I've heard of logi using mass driver, but I just don't think it fits the role I am carving out with it. I would rather concentrate on armour repairing and rezzing.
To deny an area or assist my team's push, which mass drivers do superbly, it just takes too much time. I'd rather run a dedicated scout or assault suit for that. For me shotgun is the perfect self defense weapon for the role I play.
I've run this a lot on the Hong Kong assault games and rack up insane war points and once a 'beach head' is created its just so helpful for the whole team, not just squad.
To upgrade from this I'd use the same suit and go 2 complex shield extenders, basic armour repairer, guaged nanohive or guaged drop link and keep everything else militia BPO. More survivability for me and equipment. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
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Posted - 2012.12.27 02:01:00 -
[30] - Quote
Still just not sure.... I'll have to just try it and post my results...
personally I'll be going more for a killer that can pick people up. I do have remote explosives and they are useful... I currently run 315 armor (enhanced armor plate) on my assault and average a game of 15-5
the reason for the armor (for me anyways) is because just in cause that blue dot runs in front of my flux grenade and i get all of my shields taken off at least i have something to run with till they kick back in. |
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