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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 08:26:00 -
[1] - Quote
I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner just to see the 6 spinning barrels 6 ft away pointed at your nose. Extremely limited grid, so by the time you get ur shield modules, you cant even carry a damn needle to pick ppl up. Anyone differs in their opinion? Please, don't say that Scout is awesome for hacking or sniping - any suit with an LAV or a sniping rifle is awesome at those things. Please, limit responses to discussion of combat worthiness of the scout suit. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.21 08:34:00 -
[2] - Quote
I get killed by shotgun scouts all the time. They're working fine imo |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.21 08:52:00 -
[3] - Quote
Ludvig Enraga wrote:I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner just to see the 6 spinning barrels 6 ft away pointed at your nose. Extremely limited grid, so by the time you get ur shield modules, you cant even carry a damn needle to pick ppl up. Anyone differs in their opinion? Please, don't say that Scout is awesome for hacking or sniping - any suit with an LAV or a sniping rifle is awesome at those things. Please, limit responses to discussion of combat worthiness of the scout suit.
Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.21 09:24:00 -
[4] - Quote
Scouts are fine. I've got a speedfreak/hacker build that I only use a SMG with and I do okay with it. You just need to be selective about what and how you engage. |
ChromeBreaker
SVER True Blood Unclaimed.
197
|
Posted - 2012.12.21 09:41:00 -
[5] - Quote
Confirming i like it when a scout comes round a corner into the sights of my 6 spinning barrels... |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2012.12.21 09:55:00 -
[6] - Quote
I average a 2/1 kdr with a scout smg combo, and it's half the price of my hmg fits which give me 3/1 after 2months of skills invested into them..
You gave an example of turning a corner to find a heavy there. Why don't you turn and run before he can even cast his ring of death crosshair over you? With this faster paced gameplay, scouts are no more powerful, but far more useful. They are the most fun way to play this game to me. |
Guinevere Bravo
SVER True Blood Unclaimed.
140
|
Posted - 2012.12.21 10:19:00 -
[7] - Quote
Profile dampeners are now a low slot module instead of a high. Work it out. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 13:13:00 -
[8] - Quote
I'm running a few Scout suits on 2/3 of my characters.
Better than they were in Codex, imo. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.21 14:16:00 -
[9] - Quote
I agree scouts needs more PG/CPU but other than that, you'll see them become more useful when the maps open up.
Scan related stats are only useless when the red zone keeps everyone close enough to see easily. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 20:40:00 -
[10] - Quote
Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. [/quote]
Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way. |
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DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.12.21 20:45:00 -
[11] - Quote
Khal V'Rani wrote:Scouts are fine. I've got a speedfreak/hacker build that I only use a SMG with and I do okay with it. You just need to be selective about what and how you engage.
Hacker Training, you press in random spots on your arm hud.. the mroe you skill into it the faster you press randomly. LOL |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 20:46:00 -
[12] - Quote
Guinevere Bravo wrote:Profile dampeners are now a low slot module instead of a high. Work it out.
But what advantage does it give you in a battle? You are gonna say you can 'sneak' up on ppl? In the majority of maps there are massive open spaces that you need to cross to get to your target. And unless you enjoy killing unsuspecting snipers - which is a pretty pathetic task imo, you are talking about blindsiding not one but a bunch of squad mates on the oposing team that will most likely see you as you approach (i.e. some ppl are always watching the 6 o'clock of the squad), so you will be seen regardless of a lack of an HUD signature.
Look - bottom line: yes scouts are supposed to be a fast but vulnerable target with good stealth and scanning capabilities. As it stands though - the vulnerability (as compared in HP to other suits) far outweighs the marginal advantages of the scout such as a slightly better scan profile and a touch better sprint. |
DUST Fiend
Immobile Infantry
1899
|
Posted - 2012.12.21 20:49:00 -
[13] - Quote
I don't know if I want to see them buffed or anything...though I really think all the suits are missing flare. Each class of suit needs unique modules or abilities, to really help define their roles and expand upon their specialization. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 20:49:00 -
[14] - Quote
Garrett Blacknova wrote:I'm running a few Scout suits on 2/3 of my characters.
Better than they were in Codex, imo.
Yeah ok, but is it good enough? Are they still on par with other suits? Please, rank in terms of desirability/usefulness suits that you would want to be on your squad. Would scout even make the list? |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 20:52:00 -
[15] - Quote
DUST Fiend wrote:I don't know if I want to see them buffed or anything...though I really think all the suits are missing flare. Each class of suit needs unique modules or abilities, to really help define their roles and expand upon their specialization.
I would agree with that. But independence/ free customization with no specific exclusive abilities to each suit/class is one of the high trees in the Dust garden that CCP planted a long ago (you can see this repeated in their interviews that they don't force you to play a certain way/certain class and you are free to choose and customize as you wish), and now it's just too big to hack it down. |
DTOracle
Universal Allies Inc.
95
|
Posted - 2012.12.21 20:58:00 -
[16] - Quote
Ludvig Enraga wrote:I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner just to see the 6 spinning barrels 6 ft away pointed at your nose. Extremely limited grid, so by the time you get ur shield modules, you cant even carry a damn needle to pick ppl up. Anyone differs in their opinion? Please, don't say that Scout is awesome for hacking or sniping - any suit with an LAV or a sniping rifle is awesome at those things. Please, limit responses to discussion of combat worthiness of the scout suit. Considering I went 40+/3 earlier. & %95 of the match I was in a scout suit. I would have to disagree. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 20:58:00 -
[17] - Quote
Chunky Munkey wrote:I average a 2/1 kdr with a scout smg combo, and it's half the price of my hmg fits which give me 3/1 after 2months of skills invested into them..
You gave an example of turning a corner to find a heavy there. Why don't you turn and run before he can even cast his ring of death crosshair over you? With this faster paced gameplay, scouts are no more powerful, but far more useful. They are the most fun way to play this game to me.
#1: how many kills do you average in a game? High KDR does not count for much is you kill only five and die 0. What 'choosing your targets right' means to me is that you can't engage most targets and should go for the weak ones - is that a satisfying way to play a game?
#2: Yes scouts are fun to play that's why I play scout but as far as objective performance goes, not limited to but exemplified by KDR, scouts fall behind compared to other suits. And my point is that in a balanced game there should be balanced objective performance between different suits/classes. I don't know if ccp sees it this way though. |
Mischa Egan
Royal Uhlans Amarr Empire
13
|
Posted - 2012.12.21 21:01:00 -
[18] - Quote
Ludvig, I've been known to go 20+ kills with around 5-7 deaths in a militia scout shoutgun fit, no if you just run around randomly you die alot, they do require a bit of thought and planning. (where's my next bluedot bait) |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 21:02:00 -
[19] - Quote
Ludvig Enraga wrote:Guinevere Bravo wrote:Profile dampeners are now a low slot module instead of a high. Work it out. But what advantage does it give you in a battle? You are gonna say you can 'sneak' up on ppl? In the majority of maps there are massive open spaces that you need to cross to get to your target. And unless you enjoy killing unsuspecting snipers - which is a pretty pathetic task imo, you are talking about blindsiding not one but a bunch of squad mates on the oposing team that will most likely see you as you approach (i.e. some ppl are always watching the 6 o'clock of the squad), so you will be seen regardless of a lack of an HUD signature. Look - bottom line: yes scouts are supposed to be a fast but vulnerable target with good stealth and scanning capabilities. As it stands though - the vulnerability (as compared in HP to other suits) far outweighs the marginal advantages of the scout such as a slightly better scan profile and a touch better sprint. A figure is seen in the distance, moving from cover to cover. No HUD marker on them. Can't get a bead because they're dashing quickly between positions. Don't panic, there's a whole group of us, and it's only one maybe-enemy-maybe-friend. They vanish, and don't show up for several seconds. Guess it was nothing.
Suddenly, SHOTGUN BLAST! Someone on your team died. Wasn't in your squad though, nothing to worry about. Although that Shotgun sounded kind of close...
Suddenly, SHOTGUN IN THE BACK!
Squad panics, SHOTGUN TO THE FACE!
Remaining guy or two fire wildly in the general direction of the red dot they finally found, SHOTGUN TO THE... oh kitten, this one's a Heavy...
3/1 is still not bad. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 21:23:00 -
[20] - Quote
Mischa Egan wrote:Ludvig, I've been known to go 20+ kills with around 5-7 deaths in a militia scout shoutgun fit, no if you just run around randomly you die alot, they do require a bit of thought and planning. (where's my next bluedot bait)
But sure it happens. And I have had games where I do really well but they are not the rule. As a scout going against an experienced corp is a big challenge (more so than other suits). And sure a good player is gonna do ok. This is not my point. I am not saying scout is impossible to play. All I am saying is that scout is noticeably inferior to other suits. I think this is plain to see and yet I am not finding any support for this point of view. Maybe I am deluded, but I am sure there is a bunch of ppl that share my opinion. |
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Iron Wolf Saber
BetaMax.
2866
|
Posted - 2012.12.21 21:27:00 -
[21] - Quote
Repeat after me.
Scouts are not front line troops.
They're behind the lines sort of troops. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 21:27:00 -
[22] - Quote
Garrett Blacknova wrote:
A figure is seen in the distance, moving from cover to cover. No HUD marker on them. Can't get a bead because they're dashing quickly between positions. Don't panic, there's a whole group of us, and it's only one maybe-enemy-maybe-friend. They vanish, and don't show up for several seconds. Guess it was nothing.
Suddenly, SHOTGUN BLAST! Someone on your team died. Wasn't in your squad though, nothing to worry about. Although that Shotgun sounded kind of close...
Suddenly, SHOTGUN IN THE BACK!
Squad panics, SHOTGUN TO THE FACE!
Remaining guy or two fire wildly in the general direction of the red dot they finally found, SHOTGUN TO THE... oh kitten, this one's a Heavy...
3/1 is still not bad.
Yep, sure low profile helps and yes this is exactly how scout is supposed to be played ideally. But in reality with all the current scout weaknesses a situation that you are describing will take place maybe 20% of the time with 80% being failure when going against ppl with experience. When this does happen - sure it's satisfying to be that Zorro guy who pulled it off. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 21:31:00 -
[23] - Quote
Iron Wolf Saber wrote:Repeat after me.
Scouts are not front line troops.
They're behind the lines sort of troops.
That's a really deep thought, man. please elaborate what exactly should the scout be doing behind the lines? Hacking? Hiding? Sniping? Picking off an odd poor bastid enemy sniper? Do you want to play a scout like that? Do you want to have this job designation of doing all these menial tasks of questionable importance? Most ppl don't and that's why no one really wants to play scout because it's just not that attractive of an option to be a second tier asset to you corp/squad. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2012.12.21 21:35:00 -
[24] - Quote
let me put it this way.
If you're getting shot at as a scout, you're doing it wrong. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.21 21:37:00 -
[25] - Quote
As someone who prefers to run a Dragonfly scout over my Assault vk1, not for cost issues, the mobility far makes up for its lack of tank. You can't brawl as easily as you can in an assault suit, since you'll melt if you stay still for a second, but you can use the ridiculous shield regen and speed to pick people off easy. Scout gameplay is so much faster paced and fun than Assault suit, I would take back the 2.5m SP I put into Assault suit in a heartbeat. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 21:48:00 -
[26] - Quote
Ludvig Enraga wrote:Garrett Blacknova wrote:
A figure is seen in the distance, moving from cover to cover. No HUD marker on them. Can't get a bead because they're dashing quickly between positions. Don't panic, there's a whole group of us, and it's only one maybe-enemy-maybe-friend. They vanish, and don't show up for several seconds. Guess it was nothing.
Suddenly, SHOTGUN BLAST! Someone on your team died. Wasn't in your squad though, nothing to worry about. Although that Shotgun sounded kind of close...
Suddenly, SHOTGUN IN THE BACK!
Squad panics, SHOTGUN TO THE FACE!
Remaining guy or two fire wildly in the general direction of the red dot they finally found, SHOTGUN TO THE... oh kitten, this one's a Heavy...
3/1 is still not bad.
Yep, sure low profile helps and yes this is exactly how scout is supposed to be played ideally. But in reality with all the current scout weaknesses a situation that you are describing will take place maybe 20% of the time with 80% being failure when going against ppl with experience. When this does happen - sure it's satisfying to be that Zorro guy who pulled it off. I was running a Shotgun Scout on my alt with level 4 Dropsuit Command, but no other scan profile reduction, and did fairly similar to this scenario a couple of times in one of my battles earlier today. I wasn't an ultimate stealth fitting, and I wasn't on my main, so I didn't have my full stealth skill complement either. I was up against good players, but I can't deny that luck played a major factor. I spawned in good positions several times with teammates watching the enemy from a distance - this resulted in both a distraction to let me sneak up behind said enemy force, AND a better awareness of enemy locations without any need for me to actually move into their line of sight. Friendly snipers (even bad ones) are a Shotgun Scout's best friends.
I've used a more sneaky Shotgun Scout for hit-and-run attacks when I'm backed up by good Logi support.
Don't worry so much about killing everything, just run in, get one fast kill, then fire a couple of blasts while backing up. after a couple of shots, or as soon as anything hurts, turn and run for cover. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 21:53:00 -
[27] - Quote
Ludvig Enraga wrote:Iron Wolf Saber wrote:Repeat after me.
Scouts are not front line troops.
They're behind the lines sort of troops. That's a really deep thought, man. please elaborate what exactly should the scout be doing behind the lines? Hacking? Hiding? Sniping? Picking off an odd poor bastid enemy sniper? Do you want to play a scout like that? Do you want to have this job designation of doing all these menial tasks of questionable importance? Most ppl don't and that's why no one really wants to play scout because it's just not that attractive of an option to be a second tier asset to you corp/squad. I actually enjoy the disruptive role more than being a directly lethal killing machine (although when it all comes together, that can feel pretty awesome too). I quite like running a Medic Scout too, actually - Shotgun/SMG/Repair Tool is usually unexpected, and usually pretty effective. I can usually get to the wounded (but still fighting) faster than a Logi will, patch them up, then move into a combat role, then break off to go hack something, then come back if the squad needs more healing.
EDIT: I think my best moment ever was when I got behind the enemy team while they were redlining my team on Line Harvest (late in Codex build) with an Uplink/SMG Scout. I set an Uplink in a nicely-sheltered corner, then captured a CRU nearby, and proceeded to get myself to the single furthest objective from both the CRU and my team's redline. After that, I swtiched into Shotgun/SMG/Repair Tool Scout at a nearby (freshly hacked) Supply Depot. I then rushed through enemy lines, back to the few idiots who still spawned at the starting spawn in spite of having a new position to aim for, while spraying Toxin bullets everywhere.
Somehow, I dealt just enough damage for the terribly unskilled friendly redline snipers to actually start getting kills, and that miraculously allowed me to not die. Then I pulled out my repair tool, patched up the holes in the snipers, and we all moved forward.
It was a great turning point for a battle that went from looking like certain defeat and turned into a (very tight) victory. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 22:02:00 -
[28] - Quote
Iron Wolf Saber wrote:let me put it this way.
If you're getting shot at as a scout, you're doing it wrong.
Let me put it this way. This is the most pointless post I've seen in this thread. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 22:08:00 -
[29] - Quote
Garrett Blacknova wrote:Ludvig Enraga wrote:Garrett Blacknova wrote:
A figure is seen in the distance, moving from cover to cover. No HUD marker on them. Can't get a bead because they're dashing quickly between positions. Don't panic, there's a whole group of us, and it's only one maybe-enemy-maybe-friend. They vanish, and don't show up for several seconds. Guess it was nothing.
Suddenly, SHOTGUN BLAST! Someone on your team died. Wasn't in your squad though, nothing to worry about. Although that Shotgun sounded kind of close...
Suddenly, SHOTGUN IN THE BACK!
Squad panics, SHOTGUN TO THE FACE!
Remaining guy or two fire wildly in the general direction of the red dot they finally found, SHOTGUN TO THE... oh kitten, this one's a Heavy...
3/1 is still not bad.
Yep, sure low profile helps and yes this is exactly how scout is supposed to be played ideally. But in reality with all the current scout weaknesses a situation that you are describing will take place maybe 20% of the time with 80% being failure when going against ppl with experience. When this does happen - sure it's satisfying to be that Zorro guy who pulled it off. I was running a Shotgun Scout on my alt with level 4 Dropsuit Command, but no other scan profile reduction, and did fairly similar to this scenario a couple of times in one of my battles earlier today. I wasn't an ultimate stealth fitting, and I wasn't on my main, so I didn't have my full stealth skill complement either. I was up against good players, but I can't deny that luck played a major factor. I spawned in good positions several times with teammates watching the enemy from a distance - this resulted in both a distraction to let me sneak up behind said enemy force, AND a better awareness of enemy locations without any need for me to actually move into their line of sight. Friendly snipers (even bad ones) are a Shotgun Scout's best friends. I've used a more sneaky Shotgun Scout for hit-and-run attacks when I'm backed up by good Logi support. Don't worry so much about killing everything, just run in, get one fast kill, then fire a couple of blasts while backing up. after a couple of shots, or as soon as anything hurts, turn and run for cover.
I completely agree with you and I think I play very similarly to you and I do enjoy doing it. But what would be nice is that if scouts were on par with other suits as far as their usefulness goes. So far they are only ok and that's in the hands of an experienced player, but they don't shine the same way a heavy suit would in the hands of a skilled player. You rarely see scouts leading post-match WP tables.
|
Goat of Dover
Shadow Company HQ
161
|
Posted - 2012.12.21 22:09:00 -
[30] - Quote
Scouts can be gods with some cover to dance with. Ask HowDidThatTaste in his heavy and two of his team mates how a scout can dance around three people get a couple of shots off and stay alive till his peeps get there.
Scouts are great just learn to dance and not run straight into the open. Shields rep so fast its rediculous |
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 22:13:00 -
[31] - Quote
Ludvig Enraga wrote:Iron Wolf Saber wrote:let me put it this way.
If you're getting shot at as a scout, you're doing it wrong. Let me put it this way. This is the most pointless post I've seen in this thread. I'm the +1 on his post.
It's not true for EVERY Scout, but it's a viable way to play the class.
Of course, it's ignoring one of the key advantages Scout suits have over the rest - shield regen. Get shot a couple of times, duck into cover, and by the time you've cleared your head and decided what you're going to do about the guy, you're probably ready to do it with full shields again. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.21 22:15:00 -
[32] - Quote
Ludvig Enraga wrote:I completely agree with you and I think I play very similarly to you and I do enjoy doing it. But what would be nice is that if scouts were on par with other suits as far as their usefulness goes. So far they are only ok and that's in the hands of an experienced player, but they don't shine the same way a heavy suit would in the hands of a skilled player. You rarely see scouts leading post-match WP tables. I've had a few games lately where I've been leading the scoreboard as a Scout.
Scouts make for some of the best Squad Leaders. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 22:33:00 -
[33] - Quote
right, that's you. A lot of ppl know you. Like I know that you drive a tank a lot and play a SG scout a lot. Then there is Gizmo, Jackal zero, DTO. And..... that's it. I struggle to think of any other ppl who can outmatch the odds and do well as a scout. And even half the ppl that I named have given up being a scout because you just go against the flow when you are trying to do the right thing (imo) and play as a scout (instead of doing some cookiecutter OP flavor of the month). It's just so much easier to be a heavy or assault and top charts. Don't you see that this is unbalanced? for ever one of you who can top charts after a match there are five assaults and five heavies who can do the same. Look - I am not saying scout is pathetic, I am not saying it's worthless. All I am saying is that, as is - scout is a weaker suit. Not weak but weaker. Sure you can try to go against the odds but they are just not in your favor.
---Ehm - this is in reply to Garrett's post right above |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.21 22:35:00 -
[34] - Quote
Ludvig Enraga wrote:Iron Wolf Saber wrote:Repeat after me.
Scouts are not front line troops.
They're behind the lines sort of troops. That's a really deep thought, man. please elaborate what exactly should the scout be doing behind the lines? Hacking? Hiding? Sniping? Picking off an odd poor bastid enemy sniper? Do you want to play a scout like that? Do you want to have this job designation of doing all these menial tasks of questionable importance? Most ppl don't and that's why no one really wants to play scout because it's just not that attractive of an option to be a second tier asset to you corp/squad. I've had some pretty cool games doing just that, when I've not been playing my Logi. I'll either stick close to a friendly squad and give em support by flanking their targets, take out annoying redline snipers or hack things while everyone else is fighting. I've got reasonable rankings on the leader boards doing this too (admittedly, generally not as good as when I straight Logi).
Currently, I don't think I'm good enough at shooting people to play to kill people and hope to end up wi any sort of rank on the leader board, so I don't. I do other things that benefit my team, and kill people when I can. Sometimes that's playing a scout and flanking, hunting down snipers, placing droplinks or hacking things, playing a Logi and repairing, reviving or re-supplying, or even switching in to assault and occasionally counter-sniping.
I think that currently, scouts are a very viable class, that just takes a little thought. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.21 22:43:00 -
[35] - Quote
Anyanka Shadowmane wrote:Ludvig Enraga wrote:Iron Wolf Saber wrote:Repeat after me.
Scouts are not front line troops.
They're behind the lines sort of troops. That's a really deep thought, man. please elaborate what exactly should the scout be doing behind the lines? Hacking? Hiding? Sniping? Picking off an odd poor bastid enemy sniper? Do you want to play a scout like that? Do you want to have this job designation of doing all these menial tasks of questionable importance? Most ppl don't and that's why no one really wants to play scout because it's just not that attractive of an option to be a second tier asset to you corp/squad. I've had some pretty cool games doing just that, when I've not been playing my Logi. I'll either stick close to a friendly squad and give em support by flanking their targets, take out annoying redline snipers or hack things while everyone else is fighting. I've got reasonable rankings on the leader boards doing this too (admittedly, generally not as good as when I straight Logi). Currently, I don't think I'm good enough at shooting people to play to kill people and hope to end up wi any sort of rank on the leader board, so I don't. I do other things that benefit my team, and kill people when I can. Sometimes that's playing a scout and flanking, hunting down snipers, placing droplinks or hacking things, playing a Logi and repairing, reviving or re-supplying, or even switching in to assault and occasionally counter-sniping. I think that currently, scouts are a very viable class, that just takes a little thought.
Sure this is good and I am sure you are useful to your team. But all of those tasks can be done pretty much with any suit. the converse is not true - you cannot fill the direct killer role as a scout that other suits possess.
This is not by any means a way to discredit what you said. Scouts are viable but still are lacking - other suits can do at least a little more at least a little better.
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Blunt Smkr
Doomheim
62
|
Posted - 2012.12.21 23:45:00 -
[36] - Quote
lol scouts have so many advantages in a match as long as u know wat ur doing. Havnt played one since befor the strafe nerf but i'm working on my scout suit n smg now so well see how it goes. But from wat i've seen from other scouts this build it should be fun |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.12.21 23:47:00 -
[37] - Quote
profile skill is still broken and doesn't work properly. this is why the scout suit is still a pathetic piece of work. vehicles still have a zero profile and will pop up only when they are in direct line of sight just like everything else on the battlefield. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.23 06:16:00 -
[38] - Quote
Necrodermis wrote:profile skill is still broken and doesn't work properly. this is why the scout suit is still a pathetic piece of work. vehicles still have a zero profile and will pop up only when they are in direct line of sight just like everything else on the battlefield.
I agree it's things like that that end cutting scout short. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.23 06:18:00 -
[39] - Quote
I've recently stopped running with a breach SG because I think it's too broken this build and have switched to the regular SG. I have to say that did improve my performance some. I will do more experimentation and post here if I think that my experience is worth sharing. I am really interested how well I can perform against better organized corporations as a scout vs playing with randoms. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.12.23 06:31:00 -
[40] - Quote
running a laser scout fit now, and it is really fun. pew pew melting faces |
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Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.23 08:13:00 -
[41] - Quote
I have to disagree with the scout not being able to fill the direct killer role. Shotgun scouts do this very well. So does a scout running SMG's, if you sneak up or flank people. Now you may say this isn't direct. And if it's face to face you're looking for than you would be correct and I'd say a scout suit isn't for your play style. But, SG's and SMG's require getting well within range of an AR. And usually within range of a grenade. And the fact you are doing it with a paper thin suit, in comparison, and posing a threat, which is evident by the fact the enemy tries to shoot back at you, I would say they fill the role nicely. It's just not toe to toe. Again you have to pick your battles and attack from the sides or behind. Speed, accuracy and suprise are your friend when your running a scout suit. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2012.12.23 08:38:00 -
[42] - Quote
Ludvig Enraga wrote:Iron Wolf Saber wrote:let me put it this way.
If you're getting shot at as a scout, you're doing it wrong. Let me put it this way. This is the most pointless post I've seen in this thread.
Why waste text space addressing something you are going to be snide about and your superior sense of how things are isn't going to be defeated by a post long explanation?
Ergo. If one must make a manual for all items dust containing one sentence a piece. Scout suit's would be still "Don't get shot."
If you cannot further extrapolate how to turn that one line into an extensive full 'how-to manual' in the current environment and you are still trying to play the scout suit as it was 2 or 3 environments ago, it is not my fault you refuse to adapt techniques, approaches, game style, module choices, skill accessories, and growth path. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.12.23 15:28:00 -
[43] - Quote
Scout suits are borderline overpowered. If you're seen these new P.F.B guys running around in Scout suits, it's ridiculous. Impossible to hit, and extremely fast. Satori went 40-6 or something in one of them. |
CK Tergerson
Hellstorm Inc League of Infamy
15
|
Posted - 2012.12.23 20:15:00 -
[44] - Quote
Scout's great. I have a shotgun uplink scout suit on all of my char's. Off the top of my head, i'd rate Assault/Logi tie for #1, followed by Scout, followed by Heavy. And I still like my heavy char.
If people can get top kills in a match with not one but two fits (shotgun, sniper) and still serve an important logi role in another (uplink, countersnipe, behind lines hack ect.) I'd say you have a unique, balanced suit.
Skilled shotgun scout players are soo fun to play against. Not to mention those scary Nova knife demon muthaf**kas D=
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Roy Ventus
Foxhound Corporation
172
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Posted - 2012.12.23 20:26:00 -
[45] - Quote
Sorry lol. I read the first sentence and had to just comment.
I kitten you not. I beast with my scout suits when the time calls for them. They're the cheaper of the suits about 37k or lower. I barely die when I'm in my Sprinting suit (fitted with dampeners, I believe Type II for lower profile, stamina recovery modules, and speed modules. The main weapon is a smg.) and when I do it's because of obvious failings that could've been avoided.
I mean. I feel the best when I'm out in my scout suits. Running around spraying and praying on enemies. It's surprising how easily shielding and armor drops when I swoop down and spray for about five seconds. Oh and believe me when I say that I can get in and out so easily. I can also lead my enemies into a trap with superior athletics and dare I say acrobatic skills? Hoping off of steps onto containers and then spraying them from above?
*Wipes his forehead*
Man. I'm sorry but Scouts are not weak they're pretty cool. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
|
Posted - 2012.12.23 22:27:00 -
[46] - Quote
Icy Tiger wrote:Scout suits are borderline overpowered. If you're seen these new P.F.B guys running around in Scout suits, it's ridiculous. Impossible to hit, and extremely fast. Satori went 40-6 or something in one of them. Not again, don't start this **** again. |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2012.12.23 22:54:00 -
[47] - Quote
Ludvig Enraga wrote:I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner just to see the 6 spinning barrels 6 ft away pointed at your nose. Extremely limited grid, so by the time you get ur shield modules, you cant even carry a damn needle to pick ppl up. Anyone differs in their opinion? Please, don't say that Scout is awesome for hacking or sniping - any suit with an LAV or a sniping rifle is awesome at those things. Please, limit responses to discussion of combat worthiness of the scout suit. Parked LAVs are usually Swarm pickings. I think that with enough skill in Field Mechanics, Shield Control, Scanning, and Biotics, that they can be fairly advantageous. I personally haven't used them in a while, so I'm not a Reliant Robin (even though scouts sometimes are: Top Gear!) to be taken all too much. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.12.23 23:08:00 -
[48] - Quote
Scouts are quite weak. They have nothing that really balances how few HP they have. They need a little less wait for shield regen. I know there is a module for that, but they don't have the room to fit it, and anything else useful. Maybe they just need more CPU and PG to make fitting them with useful equipment easier.
They are limited to only being effective in very few situations. Scout Shotgun is okay sometimes, but it is no longer very useful in other situations. |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2012.12.23 23:17:00 -
[49] - Quote
I've seen Scout Mass Drivers do alright.
Same with:
Scout Snipers (duh) Scout Shottys (duh) Scout Lasers (mostly Annie Oakley but she uses militia) Scout Submachine Gunners (damn Toxins)
But those are only in terms of weapons. They have potential and try upgrading Skills in Circuitry and Engineering to increase CPU/PG. Also put SP into Upgrades to reduce the CPU/PG they use. Same with Weapons.
Of course a Scout with no modules/SP will blow up like a toilet paper vs. super sneeze. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.23 23:24:00 -
[50] - Quote
I just went 7-1 as a militia scout with a standard assault mass driver (the death was because I spawned badly at the start) This is really good considering the rest of my team was getting obliterated.
I didn't use it like an explosive shotgun scout, but rather sneaking into a good position before raining flux grenades and shells into the cluster of reds (who actually never fired a shot at me, since they never figured out where I was) |
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.24 20:48:00 -
[51] - Quote
Iron Wolf Saber wrote:Ludvig Enraga wrote:Iron Wolf Saber wrote:let me put it this way.
If you're getting shot at as a scout, you're doing it wrong. Let me put it this way. This is the most pointless post I've seen in this thread. Why waste text space addressing something you are going to be snide about and your superior sense of how things are isn't going to be defeated by a post long explanation? Ergo. If one must make a manual for all items dust containing one sentence a piece. Scout suit's would be still "Don't get shot." If you cannot further extrapolate how to turn that one line into an extensive full 'how-to manual' in the current environment and you are still trying to play the scout suit as it was 2 or 3 environments ago, it is not my fault you refuse to adapt techniques, approaches, game style, module choices, skill accessories, and growth path.
1. No, you r right you should not waste space and you shoulda kept you deep thought to yourself because it doesnot help any. So why waste thread space at all?
2. Oh, I dont think any of it is your fault or any nof this exists for that matter. I just don't see any point in garbage one-liners from self-assured teenagers in a place of public discussion. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.24 20:57:00 -
[52] - Quote
Icy Tiger wrote:Scout suits are borderline overpowered. If you're seen these new P.F.B guys running around in Scout suits, it's ridiculous. Impossible to hit, and extremely fast. Satori went 40-6 or something in one of them.
Never ran into one of those kids but it would be interesting to see. I am backing away some from my initial impression that scout is a useless POS. Recently I swiched to a regular SG and have been doing OK. Now I tend to think that the problem is with Breach SG that I used to favor the previous build and that does not work anymore and not in the scout suit itself.
I will say this though: against higher tier corps it's very difficult to ambush their players as a scout to place yourself in the CQC environment where SMG adn SG shine. My prediciton is that when this game advances and more ppl gain experience and band together in corps dictating CQC battle conditions as a scout will be progressively more difficult, limiting your performance as a battle scout. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2012.12.24 20:59:00 -
[53] - Quote
Ludvig Enraga wrote:Iron Wolf Saber wrote:Ludvig Enraga wrote:Iron Wolf Saber wrote:let me put it this way.
If you're getting shot at as a scout, you're doing it wrong. Let me put it this way. This is the most pointless post I've seen in this thread. Why waste text space addressing something you are going to be snide about and your superior sense of how things are isn't going to be defeated by a post long explanation? Ergo. If one must make a manual for all items dust containing one sentence a piece. Scout suit's would be still "Don't get shot." If you cannot further extrapolate how to turn that one line into an extensive full 'how-to manual' in the current environment and you are still trying to play the scout suit as it was 2 or 3 environments ago, it is not my fault you refuse to adapt techniques, approaches, game style, module choices, skill accessories, and growth path. 1. No, you r right you should not waste space and you shoulda kept you deep thought to yourself because it doesnot help any. So why waste thread space at all? 2. Oh, I dont think any of it is your fault or any of this exists for that matter. I just don't see any point in garbage one-liners from self-assured teenagers in a place of public discussion.
Actually the information I put forward is extremely helpful if you had any sensibilities on what it means to eat, breath, and kill as a scout. I take it you're not the sort of person that would take in-game defeats as a serious lesson in learning.
This 'instant' gratification/reward cannot be given, success can only be earned and closing all doors to that route is not helping you the slightest bit.
Sit down, re-evaluate where you are screwing up and fix it. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.12.24 21:15:00 -
[54] - Quote
I seriously don't get you guys.
._. You're saying the scout is weak but I swear I get most of my WP using the scout as a support. And when I'm sniping I quickly take my enemies down. The only people I usually have to fear are enemy scouts because I'm smart enough to be two steps ahead of most other classes. |
Goat of Dover
Shadow Company HQ
161
|
Posted - 2012.12.24 21:23:00 -
[55] - Quote
Roy Ventus wrote:I seriously don't get you guys.
._. You're saying the scout is weak but I swear I get most of my WP using the scout as a support. And when I'm sniping I quickly take my enemies down. The only people I usually have to fear are enemy scouts because I'm smart enough to be two steps ahead of most other classes.
The truth of the matter is all suits are great if you know how to play them and set them up.
Bottom line. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.25 13:52:00 -
[56] - Quote
Iron Wolf Saber wrote:
1. No, you r right you should not waste space and you shoulda kept you deep thought to yourself because it doesnot help any. So why waste thread space at all?
2. Oh, I dont think any of it is your fault or any of this exists for that matter. I just don't see any point in garbage one-liners from self-assured teenagers in a place of public discussion.
Actually the information I put forward is extremely helpful if you had any sensibilities on what it means to eat, breath, and kill as a scout. I take it you're not the sort of person that would take in-game defeats as a serious lesson in learning.
This 'instant' gratification/reward cannot be given, success can only be earned and closing all doors to that route is not helping you the slightest bit.
Sit down, re-evaluate where you are screwing up and fix it. [/quote]
Don't you see that you got into this conversation with a pretentious one-line comment that implies that you know better than others? Everything that you wrote to me in this thread has been in a condescending preachy tone that assumes that I am a dumb S and you are opening doors to wisdom for me. Comments like this are hard to take seriously. |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.25 14:04:00 -
[57] - Quote
NovaShadowStorm wrote:Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility.
Ludvig Enraga wrote:Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way.
I can say with all honesty I have not put a single point into scout suits but do use a 'Dragonfly' scout suit fit as a shot gunner and run about 2/1 - 4/1 when I use it I have a Malitia shotgun, Complex damage mod, Standard Locus grenade, Basic profile dampener, Basic armour repper and a nano hive. My defences are paper thin I'll give you that but my stealth makes up for it and I can get behind enemies so long as I play it smart. Whether it's a shotgun to the back, face, side or lobbing in a grenade from an unexpected direction, I find it invaluable. And how can you call harassing an excuse? It's a valid tactic, snuck up on a few guys OHK one in the back the rest chased me, got them low with a grenade, ran around a corner, they chased, right into a heavy with a HMG and they all died. Everyone wins. It's all how you play it that makes the difference. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.12.26 05:42:00 -
[58] - Quote
NovaShadowStorm wrote:NovaShadowStorm wrote:Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. Ludvig Enraga wrote:Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way. I can say with all honesty I have not put a single point into scout suits but do use a 'Dragonfly' scout suit fit as a shot gunner and run about 2/1 - 4/1 when I use it I have a Malitia shotgun, Complex damage mod, Standard Locus grenade, Basic profile dampener, Basic armour repper and a nano hive. My defences are paper thin I'll give you that but my stealth makes up for it and I can get behind enemies so long as I play it smart. Whether it's a shotgun to the back, face, side or lobbing in a grenade from an unexpected direction, I find it invaluable. And how can you call harassing an excuse? It's a valid tactic, snuck up on a few guys OHK one in the back the rest chased me, got them low with a grenade, ran around a corner, they chased, right into a heavy with a HMG and they all died. Everyone wins. It's all how you play it that makes the difference.
All those things that you mentioned can be done with practically any suit. Stealth is not exclusive to scout suits. They have a stealth bonus - true but the total sum of perks that scout has relative to say an assault suit is outweighed by its relative shortcomings when it comes to direct combat. When ppl say that scout is supposed to play a support role, I just don't know what that even means. It's like when ppl used to say that Mass Driver was fine in the last few builds because it was a solid 'support weapon'. In reality however, two AR used to hands down outperform an AR and MD combo in a squad. The same is true of scout I think. In the example that you offered you had one scout and one heavy with HMG. If you swapped it for two heavies with HMG the results would have been even more dramatic for the opposing team.
While 4/1 sounds like a very solid KDR the question that this begs is how many red dots do you kill on average per game. If it's less than 10, the argument for scout is not all that convincing. |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.26 07:57:00 -
[59] - Quote
Ludvig Enraga wrote:NovaShadowStorm wrote:NovaShadowStorm wrote:Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. Ludvig Enraga wrote:Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way. I can say with all honesty I have not put a single point into scout suits but do use a 'Dragonfly' scout suit fit as a shot gunner and run about 2/1 - 4/1 when I use it I have a Malitia shotgun, Complex damage mod, Standard Locus grenade, Basic profile dampener, Basic armour repper and a nano hive. My defences are paper thin I'll give you that but my stealth makes up for it and I can get behind enemies so long as I play it smart. Whether it's a shotgun to the back, face, side or lobbing in a grenade from an unexpected direction, I find it invaluable. And how can you call harassing an excuse? It's a valid tactic, snuck up on a few guys OHK one in the back the rest chased me, got them low with a grenade, ran around a corner, they chased, right into a heavy with a HMG and they all died. Everyone wins. It's all how you play it that makes the difference. All those things that you mentioned can be done with practically any suit. Stealth is not exclusive to scout suits. They have a stealth bonus - true but the total sum of perks that scout has relative to say an assault suit is outweighed by its relative shortcomings when it comes to direct combat. When ppl say that scout is supposed to play a support role, I just don't know what that even means. It's like when ppl used to say that Mass Driver was fine in the last few builds because it was a solid 'support weapon'. In reality however, two AR used to hands down outperform an AR and MD combo in a squad. The same is true of scout I think. In the example that you offered you had one scout and one heavy with HMG. If you swapped it for two heavies with HMG the results would have been even more dramatic for the opposing team. While 4/1 sounds like a very solid KDR the question that this begs is how many red dots do you kill on average per game. If it's less than 10, the argument for scout is not all that convincing.
You really just don't want to see the quality of the scout suit do you? Every suit has it's own role to play and the scout has it's uses but anytime anyone says something your response is. "Oh but an assault can do that too" you fail to take into consideration other play styles than your own along with situational use. In your opinion seem like you always want more direct firepower because it seems you believe that will win the match alone, it's not always that clear cut. While I personally can't say my KDR is that high with the scout all the time I can point you in the direction of someone who's is. Mischa Egan. I've seen that player rack up something like 30/4 in matches playing the shot gunner scout an annoying one that one. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.12.27 03:58:00 -
[60] - Quote
Shotgun scouts are strong if you are a good player, and it's the default suit for sniping. There are much more important things to look at than scouts, imo. |
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