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NovaShadowStorm
The Southern Legion
63
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Posted - 2012.12.21 08:52:00 -
[1] - Quote
Ludvig Enraga wrote:I am thinking Scout is still not fixed. This remains a very weak suit with no strong points. Running is just as slow. Remote target detection is weak and gives you zero battlefield awareness - as usual, you turn a corner just to see the 6 spinning barrels 6 ft away pointed at your nose. Extremely limited grid, so by the time you get ur shield modules, you cant even carry a damn needle to pick ppl up. Anyone differs in their opinion? Please, don't say that Scout is awesome for hacking or sniping - any suit with an LAV or a sniping rifle is awesome at those things. Please, limit responses to discussion of combat worthiness of the scout suit.
Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. |
NovaShadowStorm
The Southern Legion
63
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Posted - 2012.12.25 14:04:00 -
[2] - Quote
NovaShadowStorm wrote:Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility.
Ludvig Enraga wrote:Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way.
I can say with all honesty I have not put a single point into scout suits but do use a 'Dragonfly' scout suit fit as a shot gunner and run about 2/1 - 4/1 when I use it I have a Malitia shotgun, Complex damage mod, Standard Locus grenade, Basic profile dampener, Basic armour repper and a nano hive. My defences are paper thin I'll give you that but my stealth makes up for it and I can get behind enemies so long as I play it smart. Whether it's a shotgun to the back, face, side or lobbing in a grenade from an unexpected direction, I find it invaluable. And how can you call harassing an excuse? It's a valid tactic, snuck up on a few guys OHK one in the back the rest chased me, got them low with a grenade, ran around a corner, they chased, right into a heavy with a HMG and they all died. Everyone wins. It's all how you play it that makes the difference. |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.26 07:57:00 -
[3] - Quote
Ludvig Enraga wrote:NovaShadowStorm wrote:NovaShadowStorm wrote:Yeahhhh have you actually invested any points into making a strong scout fit or do you just expect them to be good from the get go? The Scout suit sprints much faster than other suits and it has low signature profile. Scout as it's name suggests is a light suit fast and not easily detected if you're not looking at it, it's great for sniping as scout snipers are notoriously hard to find, dropping advanced spawn points before anyone even notices you were in the area and just general point harassment. The scout shotgun fit is a very popular build at the moment. You can move around, behind and kill someone without ever appearing on their radar, even heavies or proto suits. Against shotguns at near point blank range nothing stands long.
If you're trying to take on another suit head on with a scout suit you're doing something wrong, don't fit to tank them because more like than not you will be shredded, build for flexibility. Ludvig Enraga wrote:Do you play a scout or you are making an observation based on what you have seen other ppl do? I can tell you I speced into scout. The sprint speed is a joke it's marginally better than that of an assault suit. Shotguns are incredibly short range. Also, unlike most ppl think you cannot one-pop a heavy with you SG, except maybe for the proto breach variant (which you would not be using because it would involve equipping a very expensive weapon on a very vulnerable suit that's prone to dying). As far as stealth goes, you can also sneak up on ppl in assault suits that don't light up on the grid. As far as dropping uplinks or harassing the enemy goes, imo those are just excuses that ppl make up to cover up the fact that scout is not worth much by itself - what I mean is that who would want to spec into scout just to drop some uplinks in some theoretically stealthy way. I can say with all honesty I have not put a single point into scout suits but do use a 'Dragonfly' scout suit fit as a shot gunner and run about 2/1 - 4/1 when I use it I have a Malitia shotgun, Complex damage mod, Standard Locus grenade, Basic profile dampener, Basic armour repper and a nano hive. My defences are paper thin I'll give you that but my stealth makes up for it and I can get behind enemies so long as I play it smart. Whether it's a shotgun to the back, face, side or lobbing in a grenade from an unexpected direction, I find it invaluable. And how can you call harassing an excuse? It's a valid tactic, snuck up on a few guys OHK one in the back the rest chased me, got them low with a grenade, ran around a corner, they chased, right into a heavy with a HMG and they all died. Everyone wins. It's all how you play it that makes the difference. All those things that you mentioned can be done with practically any suit. Stealth is not exclusive to scout suits. They have a stealth bonus - true but the total sum of perks that scout has relative to say an assault suit is outweighed by its relative shortcomings when it comes to direct combat. When ppl say that scout is supposed to play a support role, I just don't know what that even means. It's like when ppl used to say that Mass Driver was fine in the last few builds because it was a solid 'support weapon'. In reality however, two AR used to hands down outperform an AR and MD combo in a squad. The same is true of scout I think. In the example that you offered you had one scout and one heavy with HMG. If you swapped it for two heavies with HMG the results would have been even more dramatic for the opposing team. While 4/1 sounds like a very solid KDR the question that this begs is how many red dots do you kill on average per game. If it's less than 10, the argument for scout is not all that convincing.
You really just don't want to see the quality of the scout suit do you? Every suit has it's own role to play and the scout has it's uses but anytime anyone says something your response is. "Oh but an assault can do that too" you fail to take into consideration other play styles than your own along with situational use. In your opinion seem like you always want more direct firepower because it seems you believe that will win the match alone, it's not always that clear cut. While I personally can't say my KDR is that high with the scout all the time I can point you in the direction of someone who's is. Mischa Egan. I've seen that player rack up something like 30/4 in matches playing the shot gunner scout an annoying one that one. |
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