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Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 18:50:00 -
[1] - Quote
now I am upset. The clime is so ridiculous on the TAR you abslutely cannot put anyone down with it, at all, when it is scoped in, which is very strang considering that it is supposed to be an accurate distance weapon.
I can understand CCP's need to balance weaponry, but as it stands right now, the tactical is unusable (absolutely trash). Please tone down the clime ASAFP.
you know aside from the laser rifle the tactical was my favorite weapon. Trying to out gun the fully auto AR users with smart tactics using the tactical was one of the major things that kept me coming back to dust. I feel betrayed
Other problems also:
Is it me or did the run/walk speed take a major hit? Feel like I'm running through molasses now?
The iron sights on the ARs are junk! The posts are way to thick, so much so that they nearly completely obscure your line of sight. I was a supporter of introducing iron sights to dust, but these are horribly frustrating to use.
Seem to be getting some major hit detection problems. Is anyone else experiencing this? |
bone bad
Manhunt Inc
13
|
Posted - 2012.12.18 18:54:00 -
[2] - Quote
I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.12.18 18:54:00 -
[3] - Quote
What is the effective RoF now that recoil has been added? |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.12.18 18:56:00 -
[4] - Quote
Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. |
Sentient Archon
Red Star.
690
|
Posted - 2012.12.18 18:57:00 -
[5] - Quote
I like the ARs with Iron Sights. But I think CCP has effed up by putting iron sights for all weapons. ARs should have the option of being scoped and iron sights. But considering in Iceland you just have bows and arrows and all they can use is LOS we need to give them a break.
To quote the fanboys;- It's a beta .
Just my 0.02 GetAXBow |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 19:08:00 -
[6] - Quote
semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me.
You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about.
Also used to play call of duty and I love the iron sights there. |
Blue Buggs
L.O.T.I.S. Legacy Rising
19
|
Posted - 2012.12.18 19:13:00 -
[7] - Quote
Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about.
Do you have a gun permit for that AK-47 |
Kiiran-B
Seraphim Initiative. CRONOS.
46
|
Posted - 2012.12.18 19:15:00 -
[8] - Quote
+1 for this post
I used the TAR for the first time today and it had too much recoil!
Looks like a good weapon though... |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.18 19:16:00 -
[9] - Quote
bone bad wrote:I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia
LOLOL |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.18 19:17:00 -
[10] - Quote
Kiiran-B wrote:+1 for this post
I used the TAR for the first time today and it had too much recoil!
Looks like a good weapon though...
You mean you cant spam sniper rifle rounds all over the place and dominate the field from the redline? |
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Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.12.18 19:18:00 -
[11] - Quote
Kiiran-B wrote:+1 for this post
I used the TAR for the first time today and it had too much recoil!
Looks like a good weapon though...
How much, and how much compared to the standard AR? |
Dark-Cloud666
Reckless Solutions
0
|
Posted - 2012.12.18 19:19:00 -
[12] - Quote
Derp. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.18 19:20:00 -
[13] - Quote
Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.12.18 19:21:00 -
[14] - Quote
bone bad wrote:I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia
Iceland, not Russia. |
Ryder Azorria
Amarr Templars Amarr Empire
134
|
Posted - 2012.12.18 19:23:00 -
[15] - Quote
bone bad wrote:I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia Not even close to being right. CCP's main office is in Iceland, and the office which develops Dust514 is in Shanghai, China. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 19:25:00 -
[16] - Quote
Blue Buggs wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Do you have a gun permit for that AK-47
Don't need a permit I live in the US. Not only that but I live in AZ so I don't even need a permit to Cary concealed. |
bone bad
Manhunt Inc
13
|
Posted - 2012.12.18 19:25:00 -
[17] - Quote
Well the ToS says russia. |
SGT Garrisson
On The Brink
60
|
Posted - 2012.12.18 19:28:00 -
[18] - Quote
for some reason not all my AR'a have iron sight only some i wonder if its updated me to the wrong build again
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Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 19:33:00 -
[19] - Quote
The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it)
I dont use a modded controller |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.12.18 19:35:00 -
[20] - Quote
bursts and tacs have sights, and MAN THIS IS AWESOME! tacs are no longer fast firing sniper rifles that destroy also at close range, the lag is much reduced, hit detection is much better, alot more choice of sensitivity, and it looks so much more like a game now, one giant leap in the right direction. |
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semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.12.18 19:41:00 -
[21] - Quote
Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Also used to play call of duty and I love the iron sights there.
Um since when did I say this was real life? In real life gun sights are fine and they work well. I may not own an AK47 but I have shot one. I have shot many different kinds of guns in my life and of course IRL iron sights work....they work well (when sighted in properly) and they dont obsure huge amounts of your vision..........
However as it was obvious I was talking about games..(i would never call RL a FPS)...I have found this to be true in every GAME i have played. Iron sights are pretty much always bad. Some are more bearable than others but for the most part all of them suck.
I am still absolutely flumoxed on how you could have thought I was talking about iron sights IRL.........my mind is literally blown on how you could have possible read this into my post. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 19:47:00 -
[22] - Quote
VicBoss wrote:bursts and tacs have sights, and MAN THIS IS AWESOME! tacs are no longer fast firing sniper rifles that destroy also at close range, the lag is much reduced, hit detection is much better, alot more choice of sensitivity, and it looks so much more like a game now, one giant leap in the right direction.
How is something being completely unuseable a good thing *facepalm* |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2012.12.18 19:52:00 -
[23] - Quote
My agenda has been for filled now that the Tac is gone snipers will reign supreme |
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2012.12.18 19:54:00 -
[24] - Quote
there still usable, just because there not 25-0 machines does not mean their unusable. now they are not the best at close range, mid range, and long range, but are a choice of a high damage rifle that you actually have to control to make work. No longer is it a super weapon. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 20:03:00 -
[25] - Quote
semperfi1999 wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Also used to play call of duty and I love the iron sights there. Um since when did I say this was real life? In real life gun sights are fine and they work well. I may not own an AK47 but I have shot one. I have shot many different kinds of guns in my life and of course IRL iron sights work....they work well (when sighted in properly) and they dont obsure huge amounts of your vision.......... However as it was obvious I was talking about games..(i would never call RL a FPS)...I have found this to be true in every GAME i have played. Iron sights are pretty much always bad. Some are more bearable than others but for the most part all of them suck. I am still absolutely flumoxed on how you could have thought I was talking about iron sights IRL.........my mind is literally blown on how you could have possible read this into my post.
Dude did you not read my whole Post? In particular the part where I said I've played COD and love the iron sights there? |
Marston EV
Doomheim
75
|
Posted - 2012.12.18 20:08:00 -
[26] - Quote
Higgs flagrantfool wrote: now I am upset. The clime is so ridiculous on the TAR you abslutely cannot put anyone down with it, at all, when it is scoped in, which is very strang considering that it is supposed to be an accurate distance weapon. I can understand CCP's need to balance weaponry, but as it stands right now, the tactical is unusable (absolutely trash). Please tone down the clime ASAFP. you know aside from the laser rifle the tactical was my favorite weapon. Trying to out gun the fully auto AR users with smart tactics using the tactical was one of the major things that kept me coming back to dust. I feel betrayed Other problems also: Is it me or did the run/walk speed take a major hit? Feel like I'm running through molasses now? The iron sights on the ARs are junk! The posts are way to thick, so much so that they nearly completely obscure your line of sight. I was a supporter of introducing iron sights to dust, but these are horribly frustrating to use. Seem to be getting some major hit detection problems. Is anyone else experiencing this?
YESSSSSS if this is true then people like me are going to become the norm VERY soon, but i cant say that'll be too fun, when you guys realize what weapon im talking about you'll all switch over and understand how OP that is!!! |
Bojo The Mighty
Bojo's School of the Trades
432
|
Posted - 2012.12.18 20:25:00 -
[27] - Quote
you guys need to shoot a real gun once in a while....like seriously, not everything will just lay perfectly still when you shoot it. A .22 maybe but like a killing machine? The Russians developed a minigun that had so much recoil it damaged the aircraft. http://what-if.xkcd.com/21/ http://en.wikipedia.org/wiki/Gryazev-Shipunov_GSh-6-30 If you were to put two of them on an A-10, the plane would end of going backwards. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 20:27:00 -
[28] - Quote
VicBoss wrote:there still usable, just because there not 25-0 machines does not mean their unusable. now they are not the best at close range, mid range, and long range, but are a choice of a high damage rifle that you actually have to control to make work. No longer is it a super weapon.
Wasn't using the to go 25-0. And if people were then they were either very skilled players or doushy @$$es with modded controllers, although I don't ever remember getting auto fired by a tactical. If I ever did it must have been rare.
Do you use a tactical? Have you used one since today? There absolute junk now, and you cannot kill any thing while scoped in. I am not over exaggerating. You cannot target anything after the first shot. |
tribal wyvern
ZionTCD Legacy Rising
675
|
Posted - 2012.12.18 20:31:00 -
[29] - Quote
Higgs flagrantfool wrote:Blue Buggs wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Do you have a gun permit for that AK-47 Don't need a permit I live in the US. Not only that but I live in AZ so I don't even need a permit to Cary concealed.
Imagine my enthusiasm when I moved from England to America 5 years ago, I love the U.S!!! Im a gun enthusiast and you can't have a bb gun in the uk without someone questioning it. So as soon as I became a citizen.......I bought 2 guns (one for home protection and one for hunting/target practice
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SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 20:31:00 -
[30] - Quote
Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/
But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. |
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Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 20:35:00 -
[31] - Quote
Skihids wrote:What is the effective RoF now that recoil has been added?
In the toilet. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 20:37:00 -
[32] - Quote
SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been.
How Is a completely ineffective weapon the way it should be? |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 20:39:00 -
[33] - Quote
Higgs flagrantfool wrote:SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. How Is a completely ineffective weapon the way it should be? It still has its high damage per bullet, long range, and doesn't out DPS the Breach ARs anymore. Sorry you didn't get to abuse the Tact ARs when they were OP? |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2012.12.18 20:39:00 -
[34] - Quote
Higgs flagrantfool wrote:SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. How Is a completely ineffective weapon the way it should be?
Satori is one of those people that used the gun to go 25-0 every match, as you stated earlier... and that's a ****** score for him. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.18 20:40:00 -
[35] - Quote
Higgs flagrantfool wrote:SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. How Is a completely ineffective weapon the way it should be?
MOAR DELISHUSH TEERS PLZ. |
Los Silencio
D3ath D3alers RISE of LEGION
123
|
Posted - 2012.12.18 20:40:00 -
[36] - Quote
SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been.
Same here, Fizzy. The TAC has always been my weapon of choice since way back, even during the reign of the Creo AR. I haven't tried it but hell, it'll just be another challenge I'll have to master. I will reserve judgement until I play a few games first. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 20:43:00 -
[37] - Quote
Los Silencio wrote:SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. Same here, Fizzy. The TAC has always been my weapon of choice since way back, even during the reign of the Creo AR. I haven't tried it but hell, it'll just be another challenge I'll have to master. I will reserve judgement until I play a few games first. Yeah you can still use it, just don't expect to be mowing down people as fast. It's more on the support side now I feel, which is what I pictured originally |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2012.12.18 20:45:00 -
[38] - Quote
SATORI CORUSCANTi wrote:Yeah you can still use it, just don't expect to be mowing down people as fast. It's more on the support side now I feel, which is what I pictured originally
I'm hoping the gun ends up much like hte HM90SE did in MAG with the effective hip fire. Gawd i loved that gun. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 20:57:00 -
[39] - Quote
SATORI CORUSCANTi wrote:Higgs flagrantfool wrote:SATORI CORUSCANTi wrote:Sleepy Zan wrote:My agenda has been for filled now that the Tac is gone snipers will reign supreme http://nooooooooooooooo.com/But yeah.. can't mash R1 nearly as fast now because of the jump. Being a dedicated tact user from the last build though, I think the new tact is the way it should have been. How Is a completely ineffective weapon the way it should be? It still has its high damage per bullet, long range, and doesn't out DPS the Breach ARs anymore. Sorry you didn't get to abuse the Tact ARs when they were OP?
With the clime the way it is, at distance, by the time you've realigned, your target has already realized what is going on, and you dont get another chance, but even if you do, what is that good for? So you can zing another solitary round his way? Big effin whoop.
Look I'm not saying that I want it back the way it was. What I'm saying is that in its current state it is garbage. It needs a recoil reduction, badly, not recoil absence.
I did state this in my OP, not in so many words but it was there. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.12.18 21:01:00 -
[40] - Quote
Higgs flagrantfool wrote:Skihids wrote:What is the effective RoF now that recoil has been added? In the toilet.
Can you be a touch more specific? How many rounds can you put on target per second given AR Operations at level 4 or 5? |
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SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 21:10:00 -
[41] - Quote
Higgs flagrantfool wrote:
With the clime the way it is, at distance, by the time you've realigned, your target has already realized what is going on, and you dont get another chance, but even if you do, what is that good for? So you can zing another solitary round his way? Big effin whoop.
Look I'm not saying that I want it back the way it was. What I'm saying is that in its current state it is garbage. It needs a recoil reduction, badly, not recoil absence.
I did state this in my OP, not in so many words but it was there.
I agree the climb is strong, but I think it needs to be that way. I think if they are going to make it better, they should add more range or more damage. Or turn the recoil down and give it less bullets in one magazine.
Mainly, I also just don't want to see it the way it was in the old build. I also don't want it to become an extinct gun, though lol |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 21:21:00 -
[42] - Quote
Skihids wrote:Higgs flagrantfool wrote:Skihids wrote:What is the effective RoF now that recoil has been added? In the toilet. Can you be a touch more specific? How many rounds can you put on target per second given AR Operations at level 4 or 5?
Scoped in, at distance, may be one and a half, two at most (but probably not two), and those would be sure hits. Up closer, scoped in (if you do it right) if you start at the targets waste you can get a three round burst in, ending at the targets head, but after that you are seriously misaligned, and you have to compensate for a massive recoile drop. The clime hangs on for every consecutive round you fire without letting the recoil readjust first and then returns you to your original position before you initated your burst. So ridiculous. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.18 21:27:00 -
[43] - Quote
works fine for me with a mouse
|
Michael Sebi
Doomheim
14
|
Posted - 2012.12.18 21:43:00 -
[44] - Quote
I disagree, I am better with the iron sights than I was with the original sights. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 21:43:00 -
[45] - Quote
Michael Sebi wrote:I disagree, I am better with the iron sights than I was with the original sights. Wrong thread? Tactical doesn't have iron sights. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.18 21:47:00 -
[46] - Quote
bone bad wrote:I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia lolwut |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.18 22:03:00 -
[47] - Quote
Higgs flagrantfool wrote:The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) I dont use a modded controller Like i care. Now you feel the same way like the people who used missile launchers. Well suck it you wont get your tac AR back. And im happy that CCP decided to go with the recoil soloution that i offered them. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 22:35:00 -
[48] - Quote
After playing more and using the laser and tact, gonna say the tact should just be removed from the game. Only thing the tact has going for it is the range, which is still longer than a laser, but I've been having issues getting people's names/hitpoints to show up when targeting them from range, even though I can shoot and get hitmarkers. It's basically only good from max optimal range, and you can only get so many shots on a target before they peace out that you'd be better off with a sniper. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.12.18 22:37:00 -
[49] - Quote
The dark cloud wrote:Higgs flagrantfool wrote:The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) I dont use a modded controller Like i care. Now you feel the same way like the people who used missile launchers. Well suck it you wont get your tac AR back. And im happy that CCP decided to go with the recoil soloution that i offered them.
or dropship users, or railtanks before that and the list goes on. I beleive the term is "adapt or die" |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.12.18 22:56:00 -
[50] - Quote
Paran Tadec wrote:The dark cloud wrote:Higgs flagrantfool wrote:The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) I dont use a modded controller Like i care. Now you feel the same way like the people who used missile launchers. Well suck it you wont get your tac AR back. And im happy that CCP decided to go with the recoil soloution that i offered them. or dropship users, or railtanks before that and the list goes on. I beleive the term is "adapt or die"
I was adapted before this bull**** happened I'm a proto LR user. This still does not excuse what they have done to the TAR. |
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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.18 23:04:00 -
[51] - Quote
Higgs flagrantfool wrote:
I was adapted before this bull**** happened I'm a proto LAR user. This still does not excuse what they have done to the TAR.
Well you better adapt then again. Well now we have the following list of useless weapons/turrets: -Breach AR -Tac AR -Large Missile turrets -Small Missile turrets -Smal railguns -Smal blasters -Active scanners
This fix was needed to punish modded controller users. You can thank the imperfects for that and their modded controllers. And people where laughing at me when i sayd that you would do a backflip with the tactical AR when recoil gets added. Well who is laughing now? |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.12.18 23:31:00 -
[52] - Quote
semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. Which is why I wondered why people wanted this. |
Jack flagrantfool
Doomheim
8
|
Posted - 2012.12.18 23:49:00 -
[53] - Quote
Scheneighnay McBob wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. Which is why I wondered why people wanted this.
Iron sights are beast if done properly. This was not done properly. |
Michael Sebi
Doomheim
14
|
Posted - 2012.12.19 00:04:00 -
[54] - Quote
SATORI CORUSCANTi wrote:Michael Sebi wrote:I disagree, I am better with the iron sights than I was with the original sights. Wrong thread? Tactical doesn't have iron sights. Mine does, weird. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.19 00:07:00 -
[55] - Quote
Michael Sebi wrote:SATORI CORUSCANTi wrote:Michael Sebi wrote:I disagree, I am better with the iron sights than I was with the original sights. Wrong thread? Tactical doesn't have iron sights. Mine does, weird. :o Are you sure you're using the right gun..? Tactical and Burst ARs are supposed to still have the old camera scope on them |
Michael Sebi
Doomheim
14
|
Posted - 2012.12.19 00:25:00 -
[56] - Quote
SATORI CORUSCANTi wrote:Michael Sebi wrote:SATORI CORUSCANTi wrote:Michael Sebi wrote:I disagree, I am better with the iron sights than I was with the original sights. Wrong thread? Tactical doesn't have iron sights. Mine does, weird. :o Are you sure you're using the right gun..? Tactical and Burst ARs are supposed to still have the old camera scope on them Yes It is Tactical, is that bad? |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 01:10:00 -
[57] - Quote
The dark cloud wrote:Higgs flagrantfool wrote:The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) I dont use a modded controller Like i care. Now you feel the same way like the people who used missile launchers. Well suck it you wont get your tac AR back. And im happy that CCP decided to go with the recoil soloution that i offered them.
Yeah DC because you're the only person on the entire game that suggested this fix, you really are a fuckwit you know that? I love SI and Sha but you really are a waste of space and don't think before you type.
The AR recoil change is very welcome by me, it was much needed however i do believe that the tac rifles need a slight deduction in recoil. They are meant to be specialist, medium/long range, single shot, high damage AR's. I think they need either a reduction in recoil or a buff to damage because it's very, very difficult to keep the tac point on something now as a single shot alone raises the scope way off target and obviously if it's a moving target you can't kill anything.
I'm all for having a sensible discussion about this but it's not going to happen while idiots keep trolling AR users and AR users keep crying and not posting anything constructive. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.19 01:15:00 -
[58] - Quote
A deduction to recoil and magazine size nerf, say 18 in the 24 round guns and 20 in the 30 round guns is one idea I have in my mind. As it stands, the tact shouldn't even be in the game as a laser rifle or a sniper would perform better |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.19 01:20:00 -
[59] - Quote
Cerebral Wolf Jr wrote: Yeah DC because you're the only person on the entire game that suggested this fix, you really are a fuckwit you know that? I love SI and Sha but you really are a waste of space and don't think before you type.
The AR recoil change is very welcome by me, it was much needed however i do believe that the tac rifles need a slight deduction in recoil. They are meant to be specialist, medium/long range, single shot, high damage AR's. I think they need either a reduction in recoil or a buff to damage because it's very, very difficult to keep the tac point on something now as a single shot alone raises the scope way off target and obviously if it's a moving target you can't kill anything.
I'm all for having a sensible discussion about this but it's not going to happen while idiots keep trolling AR users and AR users keep crying and not posting anything constructive.
Mission accomplished. again i proofed that as long you moan about something it will get nerfed. And it wasnt just me who complained about this. And no im against a reduction of recoil simply so that your modded controllers are WASTED money. If you want the old TAC AR back then i want my old missile launchers back. Fair deal i would say dont ya agree? And there is no room of discussion about it cause only those people complain now are the players who have modded controllers. A minority on this game. And guess what? Majority>minority that simple. Well i could aswell go on here and moan that my Elm-7 laser rifle now overheats but i dont do that cause i accept the change and its fine with me. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 01:20:00 -
[60] - Quote
Personally i could tolerate a smaller mag for better recoil on it. I've always thought that mag size is too large for it because it use to be quite easy to take down a couple of guys with a single mag. |
|
Jack flagrantfool
Doomheim
8
|
Posted - 2012.12.19 01:22:00 -
[61] - Quote
Cerebral Wolf Jr wrote:The dark cloud wrote:Higgs flagrantfool wrote:The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it) I dont use a modded controller Like i care. Now you feel the same way like the people who used missile launchers. Well suck it you wont get your tac AR back. And im happy that CCP decided to go with the recoil soloution that i offered them. Yeah DC because you're the only person on the entire game that suggested this fix, you really are a fuckwit you know that? I love SI and Sha but you really are a waste of space and don't think before you type. The AR recoil change is very welcome by me, it was much needed however i do believe that the tac rifles need a slight deduction in recoil. They are meant to be specialist, medium/long range, single shot, high damage AR's. I think they need either a reduction in recoil or a buff to damage because it's very, very difficult to keep the tac point on something now as a single shot alone raises the scope way off target and obviously if it's a moving target you can't kill anything. I'm all for having a sensible discussion about this but it's not going to happen while idiots keep trolling AR users and AR users keep crying and not posting anything constructive.
Aside from the atrocious kick, I think a big part of the problem for the TAR is the auto compensate. Need to be able to manually compensate, instead of having to fight with the auto compensate.
|
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2012.12.19 01:25:00 -
[62] - Quote
SATORI CORUSCANTi wrote:A deduction to recoil and magazine size nerf, say 18 in the 24 round guns and 20 in the 30 round guns is one idea I have in my mind. As it stands, the tact shouldn't even be in the game as a laser rifle or a sniper would perform better http://www.youtube.com/watch?v=4HRZcgdj9io |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.12.19 01:31:00 -
[63] - Quote
Higgs flagrantfool wrote:semperfi1999 wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Also used to play call of duty and I love the iron sights there. Um since when did I say this was real life? In real life gun sights are fine and they work well. I may not own an AK47 but I have shot one. I have shot many different kinds of guns in my life and of course IRL iron sights work....they work well (when sighted in properly) and they dont obsure huge amounts of your vision.......... However as it was obvious I was talking about games..(i would never call RL a FPS)...I have found this to be true in every GAME i have played. Iron sights are pretty much always bad. Some are more bearable than others but for the most part all of them suck. I am still absolutely flumoxed on how you could have thought I was talking about iron sights IRL.........my mind is literally blown on how you could have possible read this into my post. Dude did you not read my whole Post? In particular the part where I said I've played COD and love the iron sights there?
I was not saying what you should believe last I checked when someone has a certain view and they share it they don't assume that everyone shares that view. As I said I have never played a game with good iron sights only ones that suck and ones that suck a little less. I don't care that you have liked an iron sight in another game if I played it I would tell you that they suck. |
Wako 75
SVER True Blood Unclaimed.
76
|
Posted - 2012.12.19 01:31:00 -
[64] - Quote
The dark cloud wrote:Yes the time off modded controller scrubs is over. And now i say something what other people are saying about missile launchers: Its fine now how it is, no further change needed. (Starts melting faces with the Viziam Laser rifle on long range where you can do crap about it)
i dont have anything against laser rifles but thats next nerf i bet. and downloading now so i hope its not as bad as you guys make it sound. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.19 01:33:00 -
[65] - Quote
Sleepy Zan wrote:SATORI CORUSCANTi wrote:A deduction to recoil and magazine size nerf, say 18 in the 24 round guns and 20 in the 30 round guns is one idea I have in my mind. As it stands, the tact shouldn't even be in the game as a laser rifle or a sniper would perform better http://www.youtube.com/watch?v=4HRZcgdj9io lol'd |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 01:36:00 -
[66] - Quote
The dark cloud wrote:Cerebral Wolf Jr wrote: Yeah DC because you're the only person on the entire game that suggested this fix, you really are a fuckwit you know that? I love SI and Sha but you really are a waste of space and don't think before you type.
The AR recoil change is very welcome by me, it was much needed however i do believe that the tac rifles need a slight deduction in recoil. They are meant to be specialist, medium/long range, single shot, high damage AR's. I think they need either a reduction in recoil or a buff to damage because it's very, very difficult to keep the tac point on something now as a single shot alone raises the scope way off target and obviously if it's a moving target you can't kill anything.
I'm all for having a sensible discussion about this but it's not going to happen while idiots keep trolling AR users and AR users keep crying and not posting anything constructive.
Mission accomplished. again i proofed that as long you moan about something it will get nerfed. And it wasnt just me who complained about this. And no im against a reduction of recoil simply so that your modded controllers are WASTED money. If you want the old TAC AR back then i want my old missile launchers back. Fair deal i would say dont ya agree? And there is no room of discussion about it cause only those people complain now are the players who have modded controllers. A minority on this game. And guess what? Majority>minority that simple. Well i could aswell go on here and moan that my Elm-7 laser rifle now overheats but i dont do that cause i accept the change and its fine with me. I will reply to this properly in a little while when i've eaten but believe me, you're wrong and an idiot. |
Jack flagrantfool
Doomheim
8
|
Posted - 2012.12.19 01:36:00 -
[67] - Quote
semperfi1999 wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Higgs flagrantfool wrote:semperfi1999 wrote:Iron sights always obsure almost all vision (including your target). This is true of every single FPS game I have played that has ADS on iron sights. I havent seen it yet but this is no surprise to me. You know what I own an AK-47 and I can tell that you don't have a clue about what I'm talking about. Also used to play call of duty and I love the iron sights there. Um since when did I say this was real life? In real life gun sights are fine and they work well. I may not own an AK47 but I have shot one. I have shot many different kinds of guns in my life and of course IRL iron sights work....they work well (when sighted in properly) and they dont obsure huge amounts of your vision.......... However as it was obvious I was talking about games..(i would never call RL a FPS)...I have found this to be true in every GAME i have played. Iron sights are pretty much always bad. Some are more bearable than others but for the most part all of them suck. I am still absolutely flumoxed on how you could have thought I was talking about iron sights IRL.........my mind is literally blown on how you could have possible read this into my post. Dude did you not read my whole Post? In particular the part where I said I've played COD and love the iron sights there? I was not saying what you should believe last I checked when someone has a certain view and they share it they don't assume that everyone shares that view. As I said I have never played a game with good iron sights only ones that suck and ones that suck a little less. I don't care that you have liked an iron sight in another game if I played it I would tell you that they suck.
Then why did you even bring it up, because I give a sh!t about your opinion about as much as you seem to care about mine, you stupid twit. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 01:58:00 -
[68] - Quote
The dark cloud wrote: Mission accomplished. again i proofed that as long you moan about something it will get nerfed. And it wasnt just me who complained about this. And no im against a reduction of recoil simply so that your modded controllers are WASTED money. If you want the old TAC AR back then i want my old missile launchers back. Fair deal i would say dont ya agree? And there is no room of discussion about it cause only those people complain now are the players who have modded controllers. A minority on this game. And guess what? Majority>minority that simple. Well i could aswell go on here and moan that my Elm-7 laser rifle now overheats but i dont do that cause i accept the change and its fine with me.
First of all whats your point about things getting nerfed? You're saying you're happy that the AR's got nerfed but you're also saying you was just trying to prove that people who ***** get what they want. So what's your point? AR's needed nerfing or that CCP only listen to people that moan?...
It don't matter if you personally are against a reduction in recoil for TAC's as its not your decision and you don't use them, you use laser rifles, you sound like you're only against it because it gives you an advantage not because you want to balance things correctly. The fact is that as i said, AR did need adjusting and all I'm saying now is that the TAC has been hit too hard and it's unusable, that's more than a balance issue isn't it?...
I can't comment on missile launchers because i didn't use them before or after the changes so it wouldn't be right for me to talk about something i know little about, maybe you could learn from that lesson eh?...
Why do you think that only people use the TAC use modded pads? I was taking a break for a long time while people realised it was possible to abuse the TAC with modded pads and now i'm back i'm using the TAC again without a modded pad because i didn't even realise it was possible till recently, are you that dense that you can't see people using a TAC without using a modded pad? Are you that closed minded? Funny that someone who's apparently a PR guy for a well known corp is so closed minded and such an idiot, maybe you was chose for the job because of how stupid you are? Maybe the plan was to use you just to get fights?
Now if you want to have an actual discussion, like an adult, using facts and figures and not opinions and hear say then you're welcome to, other wise shut up trying to talk about something you've no idea what it is. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.19 02:00:00 -
[69] - Quote
I could be wrong i need to check in the skills list but isn't there a skill that reduces the recoil/dispersion of your handheld weapons, does leveling that to 5 improve the recoil of the TAR at all? |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.19 02:01:00 -
[70] - Quote
KAGEHOSHI Horned Wolf wrote:bone bad wrote:I couldnt agree more. Its plain stupidity. Obviously no one at ccp has ever used a scope irl or guns period wich is weird since they aee based out of Russia Iceland, not Russia.
yea I think ol-boy bone-bad is mentally adding an extra C |
|
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 02:02:00 -
[71] - Quote
Gunner Visari wrote:I could be wrong i need to check in the skills list but isn't there a skill that reduces the recoil/dispersion of your handheld weapons, does leveling that to 5 improve the recoil of the TAR at all?
There's no skills for recoil. Never has been. The handling proficiency skill improves damage not weapon handling. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.19 02:07:00 -
[72] - Quote
Cerebral Wolf Jr wrote:Gunner Visari wrote:I could be wrong i need to check in the skills list but isn't there a skill that reduces the recoil/dispersion of your handheld weapons, does leveling that to 5 improve the recoil of the TAR at all? There's no skills for recoil. Never has been. The handling proficiency skill improves damage not weapon handling. Some weapons have recoil reduction as their "Operations" skill. Assault Rifles are one of those weapons. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 02:08:00 -
[73] - Quote
Garrett Blacknova wrote:Cerebral Wolf Jr wrote:Gunner Visari wrote:I could be wrong i need to check in the skills list but isn't there a skill that reduces the recoil/dispersion of your handheld weapons, does leveling that to 5 improve the recoil of the TAR at all? There's no skills for recoil. Never has been. The handling proficiency skill improves damage not weapon handling. Some weapons have recoil reduction as their "Operations" skill. Assault Rifles are one of those weapons.
It's not significant enough to make a difference though, i've got all my AR skills maxed. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.19 02:12:00 -
[74] - Quote
tbh Scrambler Rifles which i keep hearing is like a DMR should be the new TAR and TAR should just be removed. No point having 2 single shot high zoom high dmg ARs
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.19 02:17:00 -
[75] - Quote
Cerebral Wolf Jr wrote:Garrett Blacknova wrote:Cerebral Wolf Jr wrote:Gunner Visari wrote:I could be wrong i need to check in the skills list but isn't there a skill that reduces the recoil/dispersion of your handheld weapons, does leveling that to 5 improve the recoil of the TAR at all? There's no skills for recoil. Never has been. The handling proficiency skill improves damage not weapon handling. Some weapons have recoil reduction as their "Operations" skill. Assault Rifles are one of those weapons. It's not significant enough to make a difference though, i've got all my AR skills maxed. It still specifically affects recoil, and is worth mentioning as "there is a skill, but it doesn't make much difference" instead of "no skills affect recoil" like you originally said. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.19 02:55:00 -
[76] - Quote
Mavado V Noriega wrote:tbh Scrambler Rifles which i keep hearing is like a DMR should be the new TAR and TAR should just be removed. No point having 2 single shot high zoom high dmg ARs
Yeah, I agree. The Tact rifle doesn't really have a place currently I feel. If the scrambler rifle fills that role, great.
Also, AR Operations has "reduces dispersion and kick by 5%" in its description, I have it to 5 and the kick is still hard. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.19 03:06:00 -
[77] - Quote
Cerebral Wolf Jr wrote:
First of all whats your point about things getting nerfed? You're saying you're happy that the AR's got nerfed but you're also saying you was just trying to prove that people who ***** get what they want. So what's your point? AR's needed nerfing or that CCP only listen to people that moan?...
It don't matter if you personally are against a reduction in recoil for TAC's as its not your decision and you don't use them, you use laser rifles, you sound like you're only against it because it gives you an advantage not because you want to balance things correctly. The fact is that as i said, AR did need adjusting and all I'm saying now is that the TAC has been hit too hard and it's unusable, that's more than a balance issue isn't it?...
I can't comment on missile launchers because i didn't use them before or after the changes so it wouldn't be right for me to talk about something i know little about, maybe you could learn from that lesson eh?...
Why do you think that only people use the TAC use modded pads? I was taking a break for a long time while people realised it was possible to abuse the TAC with modded pads and now i'm back i'm using the TAC again without a modded pad because i didn't even realise it was possible till recently, are you that dense that you can't see people using a TAC without using a modded pad? Are you that closed minded? Funny that someone who's apparently a PR guy for a well known corp is so closed minded and such an idiot, maybe you was chose for the job because of how stupid you are? Maybe the plan was to use you just to get fights?
Now if you want to have an actual discussion, like an adult, using facts and figures and not opinions and hear say then you're welcome to, other wise shut up trying to talk about something you've no idea what it is.
im not stupid i plan every post i make. But oh well have fun with your "new" breach AR variant called TAC AR. When CCP is making a change then it is for good. And let me tell you something how missiles worked before and after the nerf. Blast radius before nerf: 5m after the nerf: 2m
this is much less then a normal locus grenade would do. Even mass drivers have a bigger blast radius. And hitting people directly is not a option because of the tracking time that missiles have. So they are easy to avoid. Well back to the TAC AR "WHY U NERF MY GUN" topic: I suggestet multiple ways to deal with people who abuse them. Like reducing the rate of fire (789 RPM which is higher then a normal AR would do), reducing the clip size and some other options. The community back then decided to go with the "more kick" variant and this is what you get. It wasnt my decision nor CCP's it was that what the community demanded. Im just simply laughing cause now you feel the same way how vehicle users feel. I call it justice. And i think im going to handle problematic things in the game just like that in the future. Make a post, offer multiple ways to handle them, community chooses what they think is the best and then it comes in effect. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 03:14:00 -
[78] - Quote
Oh my god DC you're a complete sperg. You don't think your posts out for a start, look at the grammar and spelling errors, you're clearly just mashing your keyboard which is the exact reason Sha gave you the PR position. Ask him about it sometime..
You're not half as clever as you think you are, for a start the AR didn't need a single fix, it needed several and what we got was a single large nerf which is fine in theory, i'm saying it works on all the other rifles, im a big fan of the exile rifle now actually but that does not change the fact that the TAC does not work in the role it's designed for right now.
Maybe you should go try the rifle out?.... |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
|
Posted - 2012.12.19 04:53:00 -
[79] - Quote
I don't even think the Tac rifle should be in the game. Hybrid blasters (what the AR is) are high dps close range weapons, and having a long range version of that is a little odd.
lets just ask CCP nicely for a Caldari infantry rifle that is slower firing than the Gallente version but a better headshot bonus (around 1.75 instead of 1.5 is what i'd prefer) and a longer range.
I want to see more skills with more trade offs instead of what the AR skill set has been for a while - do everything without any weaknesses. |
Acse Forsaken
Seituoda Taskforce Command Caldari State
1
|
Posted - 2012.12.19 06:59:00 -
[80] - Quote
CCP definitely needs to give the option for an ACOG style scope back for assault rifles. I used to love playing my assault class dropsuits but i cannot stand the iron sights that the implemented. At least in other games like COD and MW you were able to ADD an ACOG or Red Dot style scope to your gun for those of us who prefer that style of targeting. As it is when i go to aim the new stupid iron sight i cant even see my stupid target anymore cause of how huge the iron sight is. |
|
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 08:59:00 -
[81] - Quote
Talos Alomar wrote:I don't even think the Tac rifle should be in the game. Hybrid blasters (what the AR is) are high dps close range weapons, and having a long range version of that is a little odd.
lets just ask CCP nicely for a Caldari infantry rifle that is slower firing than the Gallente version but a better headshot bonus (around 1.75 instead of 1.5 is what i'd prefer) and a longer range.
I want to see more skills with more trade offs instead of what the AR skill set has been for a while - do everything without any weaknesses.
Well post release we're getting racial variants of all weapons/vehicles but thats still quite a long way off.
I'd have no issues with a caldari railgun or something though, low ammo, high damage, low ROF, manageable sensible recoil for a single semi automatic rifle. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.19 09:22:00 -
[82] - Quote
Is the general consensus that the current tact rifle should be removed from the game in favor of a newer weapon type? |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.19 13:02:00 -
[83] - Quote
SATORI CORUSCANTi wrote:Is the general consensus that the current tact rifle should be removed from the game in favor of a newer weapon type? No. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.19 13:34:00 -
[84] - Quote
Tac Rifle is still fine at short/mid range hip firing. Recoil is good enough to kill the modded controller use i think but still allows to be deadly if you can control your aim.
On the other hand, recoil is crazy through ADS. Making its use at long range pretty painfull. Wich is odd for a long range AR.
I think it's been fixed in the wrong way. RoF should have been cut by half to prevent abuse and make it pretty tricky at short range, and recoil only slightly bigger than any other AR. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.19 13:40:00 -
[85] - Quote
Laurent Cazaderon wrote:Tac Rifle is still fine at short/mid range hip firing. Recoil is good enough to kill the modded controller use i think but still allows to be deadly if you can control your aim.
On the other hand, recoil is crazy through ADS. Making its use at long range pretty painfull. Wich is odd for a long range AR.
I think it's been fixed in the wrong way. RoF should have been cut by half to prevent abuse and make it pretty tricky at short range, and recoil only slightly bigger than any other AR. Sounds like something got messed up in the code, or something. I mean, I play enough high-recoil shooters that it doesn't really bother me, but I guess I'm in the minority on that one. |
Death On Contact
Doomheim
56
|
Posted - 2012.12.19 17:37:00 -
[86] - Quote
I love modded control loser tears!
GÖá Death On Contact |
Jack flagrantfool
Doomheim
8
|
Posted - 2012.12.19 18:26:00 -
[87] - Quote
Death On Contact wrote:I love modded control loser tears!
GÖá Death On Contact
I'm not a modded controller user jack@$$. Says that several times throughout the thread *faceplam*
Man where do these people come from. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
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Posted - 2012.12.19 19:12:00 -
[88] - Quote
Mobius Wyvern wrote:Laurent Cazaderon wrote:Tac Rifle is still fine at short/mid range hip firing. Recoil is good enough to kill the modded controller use i think but still allows to be deadly if you can control your aim.
On the other hand, recoil is crazy through ADS. Making its use at long range pretty painfull. Wich is odd for a long range AR.
I think it's been fixed in the wrong way. RoF should have been cut by half to prevent abuse and make it pretty tricky at short range, and recoil only slightly bigger than any other AR. Sounds like something got messed up in the code, or something. I mean, I play enough high-recoil shooters that it doesn't really bother me, but I guess I'm in the minority on that one. Do you use kb/m? I hear it isn't as bad on that.
It just seems like a bad gun now.. Laser rifle has lesser range but is arguably much easier to drop people with, especially with heat build up. I have yet to see any tactical rifle kills aside from my own during all the games I've played since the new build.
I really think a smaller magazine size and lesser recoil would bring it back though, and make it more true to its name. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.19 20:43:00 -
[89] - Quote
Jack flagrantfool wrote:Death On Contact wrote:I love modded control loser tears!
GÖá Death On Contact I'm not a modded controller user jack@$$. Says that several times throughout the thread *faceplam* Man where do these people come from.
It's just pubbies thinking they good trolls when really they just copy some of the better ones and hope for the same reaction. Just report his posts as flame baiting/trolling and get him banned from posting. Works for me.
I think the KB/M is in fact easier to use than pad based on the feedback i've had from several people. I think reduced recoil, reduced ammo capacity, cut ROF by 50% and buff DPS by 25% would fix it fine.
Keeps it as a LR, skilled weapon for AR users, stops modded pads from working , makes it useless up close but allows people to still get kills with it so long as they are clever and pick their fights which is what the weapon is all about. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.19 20:48:00 -
[90] - Quote
Cerebral Wolf Jr wrote:Jack flagrantfool wrote:Death On Contact wrote:I love modded control loser tears!
GÖá Death On Contact I'm not a modded controller user jack@$$. Says that several times throughout the thread *faceplam* Man where do these people come from. It's just pubbies thinking they good trolls when really they just copy some of the better ones and hope for the same reaction. Just report his posts as flame baiting/trolling and get him banned from posting. Works for me. I think the KB/M is in fact easier to use than pad based on the feedback i've had from several people. I think reduced recoil, reduced ammo capacity, cut ROF by 50% and buff DPS by 25% would fix it fine. Keeps it as a LR, skilled weapon for AR users, stops modded pads from working , makes it useless up close but allows people to still get kills with it so long as they are clever and pick their fights which is what the weapon is all about. increase DPS by 25%? Are you nuts? Then you could drop people even faster then before and we have a worse situation. The only way to increase DPS is either increase the damage or the ROF. And last time ive checked the TAC AR has the highest damage of all AR's. So no to more damage.
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Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.19 21:35:00 -
[91] - Quote
The dark cloud wrote:Cerebral Wolf Jr wrote:Jack flagrantfool wrote:Death On Contact wrote:I love modded control loser tears!
GÖá Death On Contact I'm not a modded controller user jack@$$. Says that several times throughout the thread *faceplam* Man where do these people come from. It's just pubbies thinking they good trolls when really they just copy some of the better ones and hope for the same reaction. Just report his posts as flame baiting/trolling and get him banned from posting. Works for me. I think the KB/M is in fact easier to use than pad based on the feedback i've had from several people. I think reduced recoil, reduced ammo capacity, cut ROF by 50% and buff DPS by 25% would fix it fine. Keeps it as a LR, skilled weapon for AR users, stops modded pads from working , makes it useless up close but allows people to still get kills with it so long as they are clever and pick their fights which is what the weapon is all about. increase DPS by 25%? Are you nuts? Then you could drop people even faster then before and we have a worse situation. The only way to increase DPS is either increase the damage or the ROF. And last time ive checked the TAC AR has the highest damage of all AR's. So no to more damage.
OK dipshit if you want to get technical, i actually meant the dmg from the gun should be given a 25% increase so that the actual damange output is the same but the ROF is reduced and the handling is better but to counter that with reduced mag size to stop people abusing modded pads. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.12.19 21:45:00 -
[92] - Quote
+1. Have a bunch of Aurum TARs in my assets that are absolutely useless now.
Come to think of it, it's actually the only gun with any real recoil. |
Sleepy Zan
Internal Error. Negative-Feedback
2048
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Posted - 2012.12.19 21:48:00 -
[93] - Quote
I am honestly surprised on how many people didn't see this coming |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.12.19 23:57:00 -
[94] - Quote
Sleepy Zan wrote:I am honestly surprised on how many people didn't see this coming
I've been saying for the last 2 builds that the codewish would get nerfed into the ground i just expected to be damage and fitting nerfs and not handling nerfs. Myself and King Baba have had several conversations about it and it's been discussed on our internal forums quite a bit. |
Death On Contact
Doomheim
56
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Posted - 2012.12.20 01:54:00 -
[95] - Quote
Jack flagrantfool wrote:Death On Contact wrote:I love modded control loser tears!
GÖá Death On Contact I'm not a modded controller user jack@$$. Says that several times throughout the thread *faceplam* Man where do these people come from.
First of all, RELAX! You seem to take this crap a little too serious, no need to insult anyone or face palm yourself. I recommend maybe going outside once in a while - the sun is for free, or better yet - try getting some pu$$y (Yeah right). My comment was a general one, intended for any loser that it may apply to.
The rage is strong with this one.
GÖá Death On Contact |
Nicol Bolas Planeswalker
Seituoda Taskforce Command Caldari State
102
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Posted - 2012.12.20 02:19:00 -
[96] - Quote
I like the recoil, but it needs to he reduced by about 10-15% for ADS.
That said, I don't have AR proficiency skills and I'm curious to know how recoil is adjusted for those with it. The tac ar is supposed to be a midway between a sniper rifle and an AR. It stands to reason we would see a balance between RoF, dmg, and recoil for a role that is supposed to be a midway between a sniper and ground assault.
Think: cover fire, mid range support, mobile mid range sniper. Don't think: universal AR, win button, CQC
The previous version was broken. The gun was never meant to be used at such close range. I think what makes most sense is to reduce recoil ever so slightly or slightly increase damage. Skilled users should be able to land a few shots, but not able to spray a target. These are supposed to be big bullets, so they should hurt and they should kick. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.20 03:12:00 -
[97] - Quote
Nicol Bolas Planeswalker wrote:I like the recoil, but it needs to he reduced by about 10-15% for ADS.
That said, I don't have AR proficiency skills and I'm curious to know how recoil is adjusted for those with it. The tac ar is supposed to be a midway between a sniper rifle and an AR. It stands to reason we would see a balance between RoF, dmg, and recoil for a role that is supposed to be a midway between a sniper and ground assault.
Think: cover fire, mid range support, mobile mid range sniper. Don't think: universal AR, win button, CQC
The previous version was broken. The gun was never meant to be used at such close range. I think what makes most sense is to reduce recoil ever so slightly or slightly increase damage. Skilled users should be able to land a few shots, but not able to spray a target. These are supposed to be big bullets, so they should hurt and they should kick. Exactly this!
Also, going outside here wouldn't get me any sun at all over here. |
Cerebral Wolf Jr
Immobile Infantry
760
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Posted - 2012.12.20 11:06:00 -
[98] - Quote
Just been using the TAC a little longer to get a better feel for it and i'd like to suggest another slight nerf and buff.
It's still very easy to "win" using the TAC and hipfire, it's insanely accurate still at short range, there's little kick when aiming from the hip and hardly any bullet spread at all, i'd think a rifle like that would have a much higher spread and kick like a mule when you're trying to fire from the hip with it.
I'd like to see the hipfiring seriously nerfed with my beloved TAC rifle but i'd like to see ADS firing buffed, it stands to reason that a rifle designed for that reason would be fine while using ADS and actually picking your target and taking the time to prepare your shots where firing randomly from the hip would seriously limit your combat ability, That would also cause those that use modded pads a serious issue. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.12.20 13:25:00 -
[99] - Quote
Red quickly the rest of the thread and i see some kind of consensus about the failed tweaks made in chromosome on TARs.
Tactical Assault Rifle is long range. Should be usefull at mid-long range and be a massive pain in the ass for its user at short range.
=> Reduce RoF drastically. Should be the slowest AR of all. Half of an auto rifle. => Short range fail & anti-modded controller fix. => Reduce Recoil. Goal is that the aim through ADS should reset to initial point of fire pretty much by the time you can shoot again. => Raise HP back to Codex Damage. Should compensate enough for the lowered RoF compared to other weapons reduced damage.
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