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steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2012.11.25 00:09:00 -
[1] - Quote
Im interested to know if CCP will acknowledge the current dissatisfaction among the player-base about not only the current state of the game, but also the direction the game seems being going.
in my view, when i first started, we had and an attack defend style game play which was very enjoyable, the only really game breaking things were more heavy bugs such as the hard-locks and swarms going crazy damage to inf. since then, one of playerbases more favourite game modes was outright removed rather than improved on. the game rather than hard-locking has just become more laggy and unstable (and still hardlocks) which in my view is even worse as now every game is poor experience rather than getting at least 3 good matches and then having to do something; matches are now "red-lined" as the norm which is not fun for anybody, basic gun fights are exercise in frustration in fighting frame rate lag, actual lag, and hit detection lag my skill in gamefights rate very litter after the first 3 have been dealt with.
CCP attempts to the balance the game has been in my view handled badly, rather than doing some small adjustment they have outright hammer the problem into the ground, which is not balancing a problem its outright removing it and just leads to more player anger and ends up cascading thought out the rest of game as something else will just take its place and leads to slow case of everything been toned down adjusting how the whole game feels.
their seems to be very little communication on what CCP is trying to test, which just leads me to believe they are hacking away at the problem rather than focusing on small areas to get right (such lets just get HD working) but this also leads to confusion among the player-base as to weather the game is working as intended or something is off.
overall my experiences of beta so far as been MAN THIS IS AWESOME.... to... i need a new controller as i just threw it out window. to put more bluntly i feel the game has gone downhill in all aspects and simply will not be good enough to retrain a functional player-base outside its core unit.
and yes i know this is work in progress beta, but CCP lost the right to hind behind that the moment you could pay to get into it, right now the game is been judged and word of mouth is spreading i can go to a number of sites and see a list of posts of people saying don't wast your time. This type of thing has killed more than one game before it even hit release and it would be shame.
lastly if your going to hold a tournament that people had to arrange there real lives around, it would at least be nice if you handed the prizes out in a timely manner, because right now we are not enjoying the isk you so proudly touted in your email because as far to my knowledge we have not had it yet.
so i wish to know that CCP is capable of understanding their player base is annoyed at the current state of affairs and the direction of the game and that they are working towards improving it. because if they cant admit there are deep problems then i feel the studio simply lacks the experience to make a competitive shooter in the modern market.
... and yes this is rant but 1.3 months of build getting more unstable, and 90% of my death being though fame rate freezes, lag and death tanks has really killed it for me.
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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
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Posted - 2012.11.25 00:15:00 -
[2] - Quote
steadyhand amarr wrote:...right now the game is been judged and word of mouth is spreading i can go to a number of sites and see a list of posts of people saying don't wast your time....
Really? I'm gonna look some of this up. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.11.25 00:17:00 -
[3] - Quote
steadyhand amarr wrote:Im interested to know if CCP will acknowledge the current dissatisfaction among the player-base about not only the current state of the game, but also the direction the game seems being going.
in my view, when i first started, we had and an attack defend style game play which was very enjoyable, the only really game breaking things were more heavy bugs such as the hard-locks and swarms going crazy damage to inf. since then, one of playerbases more favourite game modes was outright removed rather than improved on. the game rather than hard-locking has just become more laggy and unstable (and still hardlocks) which in my view is even worse as now every game is poor experience rather than getting at least 3 good matches and then having to do something; matches are now "red-lined" as the norm which is not fun for anybody, basic gun fights are exercise in frustration in fighting frame rate lag, actual lag, and hit detection lag my skill in gamefights rate very litter after the first 3 have been dealt with.
CCP attempts to the balance the game has been in my view handled badly, rather than doing some small adjustment they have outright hammer the problem into the ground, which is not balancing a problem its outright removing it and just leads to more player anger and ends up cascading thought out the rest of game as something else will just take its place and leads to slow case of everything been toned down adjusting how the whole game feels.
their seems to be very little communication on what CCP is trying to test, which just leads me to believe they are hacking away at the problem rather than focusing on small areas to get right (such lets just get HD working) but this also leads to confusion among the player-base as to weather the game is working as intended or something is off.
overall my experiences of beta so far as been MAN THIS IS AWESOME.... to... i need a new controller as i just threw it out window. to put more bluntly i feel the game has gone downhill in all aspects and simply will not be good enough to retrain a functional player-base outside its core unit.
and yes i know this is work in progress beta, but CCP lost the right to hind behind that the moment you could pay to get into it, right now the game is been judged and word of mouth is spreading i can go to a number of sites and see a list of posts of people saying don't wast your time. This type of thing has killed more than one game before it even hit release and it would be shame.
lastly if your going to hold a tournament that people had to arrange there real lives around, it would at least be nice if you handed the prizes out in a timely manner, because right now we are not enjoying the isk you so proudly touted in your email because as far to my knowledge we have not had it yet.
so i wish to know that CCP is capable of understanding their player base is annoyed at the current state of affairs and the direction of the game and that they are working towards improving it. because if they cant admit there are deep problems then i feel the studio simply lacks the experience to make a competitive shooter in the modern market.
... and yes this is rant but 1.3 months of build getting more unstable, and 90% of my death being though fame rate freezes, lag and death tanks has really killed it for me.
This actually has some constructive points, but the biggest one I took note of was not being able to hide behind beta excuse since a lot paid to get in. I got the beta through PS+, so technicly, I paid, at a very very very low and amazing price (PS+ FTW) so I can understand that point. And for a lot, it was 20 dollars to get in, just to see things go downhil each hotfix and update.
But mainly this post seems to criticize CCP inability to simply casually speak to us about the game rather then just throw us foot notes. Which I agree with, but they really don't need to. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
|
Posted - 2012.11.25 00:23:00 -
[4] - Quote
SoTa PoP wrote:But mainly this post seems to criticize CCP abilities to simply casually speak to us about the game rather then just throw us foot notes. Which I agree with, but they really don't need to.
Is that supposed to be "inability" or...what?
Like, I was with ya for that first part, but then this last bit confused me.
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SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.11.25 00:25:00 -
[5] - Quote
ZeHealingHurts HurtingHeals wrote:SoTa PoP wrote:But mainly this post seems to criticize CCP abilities to simply casually speak to us about the game rather then just throw us foot notes. Which I agree with, but they really don't need to. Is that supposed to be "inability" or...what? Like, I was with ya for that first part, but then this last bit confused me. Whops, yea inability lol thanks for catchin' that ;)
*Made the edit, thx again lol |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2012.11.25 00:29:00 -
[6] - Quote
SoTa PoP wrote: This actually has some constructive points, but the biggest one I took note of was not being able to hide behind beta excuse since a lot paid to get in. I got the beta through PS+, so technicly, I paid, at a very very very low and amazing price (PS+ FTW) so I can understand that point. And for a lot, it was 20 dollars to get in, just to see things go downhil each hotfix and update.
But mainly this post seems to criticize CCP abilities to simply casually speak to us about the game rather then just throw us foot notes. Which I agree with, but they really don't need to.
I got in through PS Home. |
Altina McAlterson
TRUE TEA BAGGERS
362
|
Posted - 2012.11.25 00:39:00 -
[7] - Quote
The word of mouth thing really concerns me because most of what's being said out there is really, really bad. Not much you can do about it, but there really is very little positive things being said in the rest of the interwebs. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
|
Posted - 2012.11.25 00:48:00 -
[8] - Quote
SoTa PoP wrote:ZeHealingHurts HurtingHeals wrote:SoTa PoP wrote:But mainly this post seems to criticize CCP abilities to simply casually speak to us about the game rather then just throw us foot notes. Which I agree with, but they really don't need to. Is that supposed to be "inability" or...what? Like, I was with ya for that first part, but then this last bit confused me. Whops, yea inability lol thanks for catchin' that ;) *Made the edit, thx again lol
I feel like a puzzle just got completed. Good comment. |
Tzaar Bomba
Doomheim
174
|
Posted - 2012.11.25 00:50:00 -
[9] - Quote
If people would give more constructive feedback and ideas other then endless bitching, there would be more fixing. But people treat this like its full release and expect a fully functional game. Ive played betas for halo, BF, medal of honor, and COD. So iknew what to expect when i payed my 20. Everyone needs to chill out play write issues down and post them thoroughly giving detail. Sounds a bit much i know, but if you want progress it must be done maturely, and with great thought. Thats why we get no responces from dev team. Upgrade abd they will come.
OP i agree somewhat with your statements. Just gove it time, IDK how much experience youve had with betas (actual betas not the ones that are half complete games that they allow people to play) im talking oh hey we just made this feature test it. It takes alot of time for them to fix the issueveven after theyve acknowledge the problem. Rewrite, put in new shiney stuff, and then please everyone.
Now imagine how frustrating that crap is having a bunch of 30 year old basement dwelling cry babys whining about the fix you thought everyone wanted. Then you get no thanks, no good job, you get bitching. Lotsa bitching and nothing constructive, so you are now trying to fix things further while trying to keep your promised release date. Im surprised they reqard this community at all honestly.
I too get frustrated, but again ive been through many betas, and ever since ive heard of this game ive always wanted to play as ive heard about how EVE was a great success. Always wanted to play it but cant for financial reasons. Then this beta releases and when i could afford it i got it. Here i am trying to help as we all should be doing.
TO THE OP GOOD(ish) POST. TO YOU FUCKIN CRY BABYS BE CONSTRUCTIVE OR GTFO. You're not welcome nor wanted. |
Mavado V Noriega
SyNergy Gaming
2282
|
Posted - 2012.11.25 04:16:00 -
[10] - Quote
tbqh skirmish 2.0 is a poor copy of bf2142 titan mode imho make it exactly like titan mode from 2142. give us the ability to board the MCC and destroy it quicker from the inside
also they said the attack/def mode will be brought back and made better i think |
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Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2012.11.25 04:18:00 -
[11] - Quote
Mavado V Noriega wrote:tbqh skirmish 2.0 is a poor copy of bf2142 titan mode imho make it exactly like titan mode from 2142. give us the ability to board the MCC and destroy it quicker from the inside
Yes |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2012.11.25 11:25:00 -
[12] - Quote
iv been gaming since i was 3 years old thanks to dad being an uber geek, so iv beta for all sorts of games, so my post was made that experience my worry is that the market was not the same it was all those years ago, sadly you cant run betas like this any more because your game will get a bad rep. its a fair thing to happen, but it is what it is, I have no problem the game is rusty and broken if the devs went. yep not working as intended, or we are just trying to sort this out.
they don't have to do this, but if they want create a good community base this is firs step. Im just going to use the missile nerf as an example. Yes it needed to change everyone is in agreement, everyone now also agrees they are a waste of time to the point i dont even bother looking for cover if a see a missile tank. adjusting three things in one go, is too heavy handed, reducing the range on missiles alone probably would have done the trick. Swarms as a second, having it damage yourself was all the community was asking for, instead they are still next to useless.
I think the best beta i was in (until EA took over) was warhammer online, their was clear back and forth going on all the time i mean paul barent even freaking sent me emails on how to break into industry, you could often clearly find devs ingame or know they were running about, or their was at least a GM at anytime someone could speak to. the community knew what was going on and what was being tested and why.
maybe one thing to do, is to create a GM beta channel ingame that people can join, and just have a GM talking away, or choose a few players to act as relays a bit like a rookie channel in EvE, im almost positive far better feedback will be gotten though that method and allow the community to feel more engaged
eck sorry gammer and spelling, stuiped deslixa |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.25 11:37:00 -
[13] - Quote
Some things I do agree with the OP. I've said before in some of my posts, that I'm afraid of the word of mouth propaganda. I've redad some sites and instead of anticipation and excitement, people are saying the game sucks. You also have people uploading vids and all of them are Manus Peak gameplay and that map sucks. It is a dull looking map and the gameplay blows.
Plus, the mmo aspect is being talked about and it hasn't been introduced yet so people are joining, not satsified, and talking about it. Even the hardcore dusters like myself are annoyed at times. That's why I posted for more involvement and announcements of features to come so that the excitement will return.
It's hard to get my members active in it because a lot of issues haven't been fixed. Personally, I feel the gameplay needs to feel faster....starting with the player movement. On these large maps and such, there's no reason why the speed, movements, and strafing speed of infantry is this slow. That's a major issue because it lowers the action. For many players, the metagame isn't enough...they need to enjoy the gameplay. I think if they increase the overall speed of infantry, it may change the overall feel of he game. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2012.11.25 11:40:00 -
[14] - Quote
i agree with movement being increased, but im one of the rare people that thinks base health should be upped just slightly because i feel, every body no matter the skill level should have a chance to react at being shot at even if its just diving for cover, right now if you get opened up on your fairly bonned |
Heavensrage
Seituoda Taskforce Command Caldari State
1
|
Posted - 2012.11.25 12:00:00 -
[15] - Quote
steadyhand amarr wrote:iv been gaming since i was 3 years old thanks to dad being an uber geek, so iv beta for all sorts of games, so my post was made that experience my worry is that the market was not the same it was all those years ago, sadly you cant run betas like this any more because your game will get a bad rep. its a fair thing to happen, but it is what it is, I have no problem the game is rusty and broken if the devs went. yep not working as intended, or we are just trying to sort this out.
they don't have to do this, but if they want create a good community base this is firs step. Im just going to use the missile nerf as an example. Yes it needed to change everyone is in agreement, everyone now also agrees they are a waste of time to the point i dont even bother looking for cover if a see a missile tank. adjusting three things in one go, is too heavy handed, reducing the range on missiles alone probably would have done the trick. Swarms as a second, having it damage yourself was all the community was asking for, instead they are still next to useless.
I think the best beta i was in (until EA took over) was warhammer online, their was clear back and forth going on all the time i mean paul barent even freaking sent me emails on how to break into industry, you could often clearly find devs ingame or know they were running about, or their was at least a GM at anytime someone could speak to. the community knew what was going on and what was being tested and why.
maybe one thing to do, is to create a GM beta channel ingame that people can join, and just have a GM talking away, or choose a few players to act as relays a bit like a rookie channel in EvE, im almost positive far better feedback will be gotten though that method and allow the community to feel more engaged
eck sorry gammer and spelling, stuiped deslixa
Great point about GM's, having that 'in game relay' would certainly give players some confidence that things were being looked at from our perspective! Games I've played where you could see a GM in the same game as you, was brilliant, as you know they experience what your experiencing.
Altogether a great idea IMO :) |
VK deathslaer
Tritan-Industries Legacy Rising
149
|
Posted - 2012.11.25 12:48:00 -
[16] - Quote
my eyes...they bleed profusely..... |
R F Gyro
ZionTCD Legacy Rising
315
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Posted - 2012.11.25 15:23:00 -
[17] - Quote
The devs know that players are much, much more likely to complain than praise on the forums. They therefore can't really attach any meaning to the general level of complaining. All they can do is keep an eye out for constructive criticism and act on it when they see it. They also have finite resources, so they pretty much have to ignore all the "do this as well" comments and focus on the "do this instead of that" ones.
CCP have been fearless (TM) in exposing the game to the community at a much earlier stage of development than is normal. They will have done this knowing that it risks an increase in negative perception initially, but betting that the advantages (a more stable, more balanced game on release) outweigh those risks.
The missile nerf is a very good example, actually. Do we actually know they were over-nerfed? What is the "correct" level of missile tanks & dropships in the game? Are we above or below that level? Even if they were over-nerfed, how would CCP know how much they should have been nerfed without getting us to try it out? Too powerful, too weak, too powerful again; its called "bracketing" and it allows you to find balance through experimentation and doesn't rely on a crystal ball. |
Devil Biff
Imperfects Negative-Feedback
55
|
Posted - 2012.11.25 16:09:00 -
[18] - Quote
First to Tzaar and Gyro: CCP will completely ignore many comments even when they are well described issues or suggestions. I understand what they do, but do not fall in line with their way of thinking. If a person, for example, is pointing out an obvious flaw. A flaw so terrible that everyone is using it to their advantage, even if it makes no sense physically or rationally. And someone stands up and says: "that's not right." That person will get banned. A very rudimentary description, but the point is: "don't swim against the current." I really hoped that with the introduction of people from the other outlets and companies into CCP working on dust would change this mentality in CCP. They are very one dimensional to me. One linear way of thinking. It wasn't always this way.
There is alot said in these posts, but I would really like to bring in a quote from Caeli from our corp channel.
[/quote]Caeli SineDeo wrote:
The big problem they are doing with Missiles is attempting to make them okay at everything AKA having splash damage and while having high direct impact damage. That is just a bad idea you can never really make something balanced and good at everything. either it just ends up being really weak at everything or it is OPed. this way you are making missiles good at everything you just need to select the turret for the job and that turret is only good at one thing. [/quote]
This is said about missiles, but can really be said about anything in the game currently. It really seems like CCP is trying to make a safe game. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.25 16:27:00 -
[19] - Quote
steadyhand amarr wrote:i agree with movement being increased, but im one of the rare people that thinks base health should be upped just slightly because i feel, every body no matter the skill level should have a chance to react at being shot at even if its just diving for cover, right now if you get opened up on your fairly bonned
I think base health is totally fine as it is. Players add all sorts of shield extenders and armor plates and shield regen modules, etc. If they increased movement speed, then you would have more than enough time to react. Although, if you add enough modules to your suit now, you can still react, most of the time.
The overall movement speed needs to increase to give the gameplay a better feel |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.11.25 16:41:00 -
[20] - Quote
I don't think anyone is getting banned for providing feedback or disagreeing with other peoples feedback, they can barely be arsed keeping the spam trolls under wraps, although today I've been impressed by the level of moderation.
as for them not listening, I doubt they are reading every last post on the forums but I'm sure they have a quick browse now and then, quite rightly they don't implement every suggestion or pander to vocal minorities, I'd assume, but like just about everyone else here I don't get to sit in the dev meeting room and hear what they are talking about or plan to work on.
One last thought, maybe they actually go to the feedback section and read that, despite the fact many forum warriors like to stick their rage/feedback in general where likes can be had and egos can have verbal jousts, after all threads are started here so they can get a bigger player audience rather then dev. |
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