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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.28 11:19:00 -
[91] - Quote
Sir Meode wrote:GLOO GLOO wrote: That's true...
Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WTF?????)... Add a gunner with passives turrets skills, and it's really OS all the time. Well, I'm working on my piloting...
dedicated vehicle users putting all SP gains into one area thats how
Just the point "Turret Prototype" on "Milicia, lvl1 dropship". This is unbalance... |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.28 11:20:00 -
[92] - Quote
GLOO GLOO wrote:Sir Meode wrote:GLOO GLOO wrote: That's true...
Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WTF?????)... Add a gunner with passives turrets skills, and it's really OS all the time. Well, I'm working on my piloting...
dedicated vehicle users putting all SP gains into one area thats how Just the point "Turret Prototype" on "Milicia, lvl1 dropship". This is unbalance...
I hear that and totally agree |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.28 11:24:00 -
[93] - Quote
GLOO GLOO wrote:Sir Meode wrote:GLOO GLOO wrote: That's true...
Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WTF?????)... Add a gunner with passives turrets skills, and it's really OS all the time. Well, I'm working on my piloting...
dedicated vehicle users putting all SP gains into one area thats how Just the point "Turret Prototype" on "Milicia, lvl1 dropship". This is unbalance...
pretty sure u can fit a prototype AR on a militia dropsuit i dont see the difference tbh hes gonna have less options elsewhere fitting wise |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.10.28 11:31:00 -
[94] - Quote
Dropships and tanks are way too easy to get into SP wise if you ask me. Personally I hate tanks and am fast becoming a dropship hater also. Not even going into how little they cost considering thier performance.
Would be nice to see some district bunkers underground or in massive facilitys that the infantry can fight it out in without getting missiled to hell and back.
Also yea nerf small missiles and buff small rail and blasters.
I know I tend2 troll but this isnt one of those posts. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.28 11:35:00 -
[95] - Quote
Mavado V Noriega wrote:GLOO GLOO wrote:Sir Meode wrote:GLOO GLOO wrote: That's true...
Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WTF?????)... Add a gunner with passives turrets skills, and it's really OS all the time. Well, I'm working on my piloting...
dedicated vehicle users putting all SP gains into one area thats how Just the point "Turret Prototype" on "Milicia, lvl1 dropship". This is unbalance... pretty sure u can fit a prototype AR on a militia dropsuit i dont see the difference tbh hes gonna have less options elsewhere fitting wise
Thing is though, that proto gun on militia assault suit will eat up over half your cpu. It doesnt eat half your cpu on the dropship. dropship can fly in circles with no tank mods needed and avoid getting shot. Militia suit with proto gun has no tank and dies by ground shrapnel flying up into his eye when a missile from dropship lands 10m by him |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.28 11:40:00 -
[96] - Quote
Knightshade Belladonna wrote:Mavado V Noriega wrote:GLOO GLOO wrote:Sir Meode wrote:GLOO GLOO wrote: That's true...
Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WTF?????)... Add a gunner with passives turrets skills, and it's really OS all the time. Well, I'm working on my piloting...
dedicated vehicle users putting all SP gains into one area thats how Just the point "Turret Prototype" on "Milicia, lvl1 dropship". This is unbalance... pretty sure u can fit a prototype AR on a militia dropsuit i dont see the difference tbh hes gonna have less options elsewhere fitting wise Thing is though, that proto gun on militia assault suit will eat up over half your cpu. It doesnt eat half your cpu on the dropship. dropship can fly in circles with no tank mods needed and avoid getting shot. Militia suit with proto gun has no tank and dies by ground shrapnel flying up into his eye when a missile from dropship lands 10m by him
Thanks, didn't have bravour to answer this ....
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.10.28 11:41:00 -
[97] - Quote
Well swarms are broken thats for sure but lets not forget we lost 4-7 dropships in that one game to forgegun fire.
Forgeguns eat anything in skilled hands and while I would like to cry nerf the sniper forgegun I simply cant while swarms remain so bwrokenz. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.28 11:45:00 -
[98] - Quote
Sha Kharn Clone wrote:Well swarms are broken thats for sure but lets not forget we lost 4-7 dropships in that one game to forgegun fire.
Forgeguns eat anything in skilled hands and while I would like to cry nerf the sniper forgegun I simply cant while swarms remain so bwrokenz.
My forge is a vegetarian, and I wish it could snipe.. might be due to it's lack of meat |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.28 11:46:00 -
[99] - Quote
Well, GJ to SI, we'll normaly have at least 2 others matchs against you to try something else.
The first thing i'll be checking is server stability, server crash just after or not ... |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.28 11:48:00 -
[100] - Quote
I do hope one is not suggesting foul play.
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GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.10.28 11:53:00 -
[101] - Quote
Sha Kharn Clone wrote:I do hope one is not suggesting foul play.
Absolutely not Sha, I just want to say that I'll accept fairly defeat in a good environnement...
You're for sure in the favorite group to win the tournament, but i'd like to play a game against you as we played against GAC, and I'll be checking this evening too against MAPHIA (if they show up) |
Shadows Maker
Seituoda Taskforce Command Caldari State
129
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Posted - 2012.10.28 12:19:00 -
[102] - Quote
GLOO GLOO wrote:Sha Kharn Clone wrote:I do hope one is not suggesting foul play.
Absolutely not Sha, I just want to say that I'll accept fairly defeat in a good environnement... You're for sure in the favorite group to win the tournament, but i'd like to play a game against you as we played against GAC, and I'll be checking this evening too against MAPHIA (if they show up) Fair enough good luck to both of you guys, always great to see friendly rivalry |
Traky78
What The French
115
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Posted - 2012.10.28 12:36:00 -
[103] - Quote
I want an infantry battle against my SI friends. Just to see your gun game one time... Are you ok? Also WTF is working too on an easy way to win |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.10.28 12:57:00 -
[104] - Quote
We fight you in every single public match since it seems its just you and us on the servers nowdays.
If your still upset in 3 weeks time or so sure we can set somthing up. |
Traky78
What The French
115
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Posted - 2012.10.28 13:04:00 -
[105] - Quote
Be prepared to see my little ass in the fly... |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
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Posted - 2012.10.28 13:48:00 -
[106] - Quote
Grezkev wrote:Ty 'SweetCheeks' Borg wrote:Grezkev wrote:If you guys had to pick between the two; Turrets and Vehicles, what would you say was the bigger factor for victory / loss? Better tactics and troop deployment. So neither really. I guess maybe I framed the question wrong. It seems like people are contending that turrets and vehicles were major issues in the battle. So what created more of a damper for victory; vehicles or turrets? I would expect better tactics to win the battle, but there's always the "X" factor.
The "X" factor was our plan quite frankly.
We could adapt to all and any situations with our plan and setup. Saying this was all about "missiles" and "turrets" is a total crock. There was nothing in the rules about not using vehicles or turrets, so I don't see what the problem is quite frankly. WTF fielded a couple of tanks throughout the battle I might add, they just couldn't match ours.
We've fought the WTF guys enough that they should know what we have. I've been fighting them all week and they've got good gun game sure, but they seem to have all put their points into gun game like 90% of the dust players. So they got rolled by vehicles and when they hid from them, the ground crew mopped up.
It wasn't like they didn't get any kills. I didn't realise Sha had lost so many vehicles, so the count is more like 4 tanks and 6 dropships.
The simple fact is that they couldn't advance on us whilst we got new ones on the field. Due to our game being good enough to hold them.
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Chunky Munkey
Amarr Templars Amarr Empire
285
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Posted - 2012.10.28 16:29:00 -
[107] - Quote
Traky78 wrote:I want an infantry battle against my SI friends. Just to see your gun game one time... Are you ok? Also WTF is working too on an easy way to win
Why not just play a different game? |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.28 16:41:00 -
[108] - Quote
Traky78 wrote:Be prepared to see my little ass in the fly... and be prepared to see forgeguns on the ground. And i highly doubt that you can get that amount of SP to get your dropship on the same lvl as mine. Oh and by the way i got a SSD no freezing while flying so good luck you will need it to proper fly a dropship with a normal HDD. |
Traky78
What The French
115
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Posted - 2012.10.28 17:15:00 -
[109] - Quote
The dark cloud wrote:Traky78 wrote:Be prepared to see my little ass in the fly... and be prepared to see forgeguns on the ground. And i highly doubt that you can get that amount of SP to get your dropship on the same lvl as mine. Oh and by the way i got a SSD no freezing while flying so good luck you will need it to proper fly a dropship with a normal HDD.
You are pretty sure of you... |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.28 17:23:00 -
[110] - Quote
Sha Kharn Clone wrote:Dropships and tanks are way too easy to get into SP wise if you ask me. Personally I hate tanks and am fast becoming a dropship hater also. Not even going into how little they cost considering thier performance.
Would be nice to see some district bunkers underground or in massive facilitys that the infantry can fight it out in without getting missiled to hell and back.
Also yea nerf small missiles and buff small rail and blasters.
I know I tend2 troll but this isnt one of those posts.
disagree i can fit a 17K assault fit that costs me less than my tank considering its "performance" on foot i rarely die in pubs even while using standard gear. I think performance and cost goes both ways and it comes back down to the players skill with said tool.
i have seen some tanks dropped that get blown up rather easily or and even well fit ones go down with a little comms and teamwork.
small missiles do need a nerf i agree SP wise i think both infantry and tanks are just about right |
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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.28 18:33:00 -
[111] - Quote
not the missiles need a nerf its the skills behind them. Just look at the skillbooks small missile turret operation 3% bonus on damage and so on. And dont forget the damage mod. We dont even know if the damage mod comes after the skills to top the allready increased damage or just gets stacked stright with the skillbooks. Like this formula: turret damage X (skillbooks+damage mod)= modfied damage or: turret damage X skillbooks+ damage mod= modified damage
the first formula would grant you more damage compared to the second. Another problem is that ALL turret upgrades are avaible at lvl 1 for turret upgrade skillbook. |
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