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Cal Predine
StarKnight Security
37
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Posted - 2012.10.23 17:54:00 -
[1] - Quote
Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out? |
Lead Squall
Planetary Response Organisation Test Friends Please Ignore
54
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Posted - 2012.10.23 18:21:00 -
[2] - Quote
Cal Predine wrote:Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out?
As far as I understand it, they didn't sort skyrim out. |
Kaminoikari
Wrath of Omnipotent Beings
16
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Posted - 2012.10.23 18:28:00 -
[3] - Quote
Lead Squall wrote:Cal Predine wrote:Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out? As far as I understand it, they didn't sort skyrim out.
This. Skyrim for the PS3 is so far the worst game. After your save exceeds 10MB everything lags and hardlocks every couple hours.
On topic: I only get FPS drop every few matches when I get thrusted into a 5 point map.
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.10.23 19:01:00 -
[4] - Quote
Regarding FPS drops/crashes. Initially I solved it by deleting the saved game file for DUST, and then performing the system restore, option #3 from the Safe Mode Menu.
It helped for a while.
In the end I decided to completely remove DUST, and its save file from both my PS3 and from my Save store on PSN+, did the options #3 and #4 from the safe mode menu, though they probably weren't needed, and downloaded and installed DUST from scratch. The installed file went from 6.7GB to about 2.6GB, I haven't had any FPS problems outside the occasional hiccup on the 5 point maps. |
Jak Teston
Osmon Surveillance Caldari State
99
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Posted - 2012.10.23 19:45:00 -
[5] - Quote
I didn't notice the framerate getting worse, but I noticed that more items restock at the wrong price from the dropsuit fitting menu now.
Also, as a side-note, today I managed to go 11/2 (~900 WP) and earn a whopping 30k ISK for it. Yay! |
Cal Predine
StarKnight Security
37
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Posted - 2012.10.23 20:29:00 -
[6] - Quote
Dewie Cheecham wrote:Regarding FPS drops/crashes. Initially I solved it by deleting the saved game file for DUST, and then performing the system restore, option #3 from the Safe Mode Menu.
It helped for a while.
In the end I decided to completely remove DUST, and its save file from both my PS3 and from my Save store on PSN+, did the options #3 and #4 from the safe mode menu, though they probably weren't needed, and downloaded and installed DUST from scratch. The installed file went from 6.7GB to about 2.6GB, I haven't had any FPS problems outside the occasional hiccup on the 5 point maps.
Yeah, did all those. The complete wipe and re-install was yesterday, and I thought I'd turned a corner as I saw some improvement. Then the hotfix came today, and things became worse than ever. So then I did the safe-mode-shuffle, but alas it didn't help. |
Korio Jin
Villore Sec Ops Gallente Federation
5
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Posted - 2012.10.23 20:37:00 -
[7] - Quote
Cal Predine wrote:Dewie Cheecham wrote:Regarding FPS drops/crashes. Initially I solved it by deleting the saved game file for DUST, and then performing the system restore, option #3 from the Safe Mode Menu.
It helped for a while.
In the end I decided to completely remove DUST, and its save file from both my PS3 and from my Save store on PSN+, did the options #3 and #4 from the safe mode menu, though they probably weren't needed, and downloaded and installed DUST from scratch. The installed file went from 6.7GB to about 2.6GB, I haven't had any FPS problems outside the occasional hiccup on the 5 point maps. Yeah, did all those. The complete wipe and re-install was yesterday, and I thought I'd turned a corner as I saw some improvement. Then the hotfix came today, and things became worse than ever. So then I did the safe-mode-shuffle, but alas it didn't help.
Out of curiosity, is your PS3 connected through ethernet cable or wireless?
In the last build I had a fair few lag problems, getting dropped out of games and such. I played over wireless, then when updating to the current build moved to LAN cable on patch day due to the slow download speed.
This build I really have noticed very few issues with lag. I can even play the 5 point skirmish map fine EXCEPT when when there is a dust storm, this lags me out but I believe is a known issue.
I haven't tried playing over wireless with this build yet, but I may give it a shot to see if I notice any difference. The reason I ask this is that it was mentioned in a different thread that someone saw performance problems ease when switching to using a LAN cable. |
lordjanuz
Norwegian Dust514 Corporation
88
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Posted - 2012.10.23 21:14:00 -
[8] - Quote
worst evening so far, low isk, low SP and lag and problem with voice. I have excellent internett. |
SoulRipper Cybran
Wraith Shadow Guards
8
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Posted - 2012.10.23 21:30:00 -
[9] - Quote
Their change to lower the isk even more is absurd, its travessty, if they continue with this its going to fail hardcore... and the sp could use a little ravamping too, on the more side that is. |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
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Posted - 2012.10.23 22:37:00 -
[10] - Quote
wait... so they dropped the ISK rewards even more? ... Why? are they TRYING to make this game absolutely undesirable?
you can get a couple MIL per mission in EVE, why should I have to settle for a couple thousand (the equivalent of a level 1 or 2 mission in EVE) in DUST? I think a couple hundred thousand is adequate, up to maybe 3-400k for a very well played match.
whatever. I was just talking to my friend, he got into the beta and is just now about to start playing, but now I don't know what to tell him... "sorry about the framerate and overpowered missiles/vehicles/guns, but at least you get little/no SP and you get squat for ISK!"
hmm. very enticing. |
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Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.10.24 00:22:00 -
[11] - Quote
Cal Predine wrote:Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out? The framerate issues have already been clarified as a memory leak in the blowing dust texture, and CCP has already said in IRC that they're currently working on it. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.10.24 01:26:00 -
[12] - Quote
i play over wireless router no fps issue most of the time unless dusty like the known memory leak. |
Grenwal Hiesenberg
Shadow Company HQ
226
|
Posted - 2012.10.24 02:10:00 -
[13] - Quote
Cal Predine wrote:Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out? I know for a fact it's bad when you recommend Bethesda, I have yet to purchase Skyrim ( waiting for GOTY edition that comes with all the bug fixes and patches included [possibly]). I never did finish New Vegas, even though i logged in over a hundred hours, I had to restart multiple times, download multiple patches, used developer and player workarounds and tried to follow any and all mission walkthroughs that included bugs and glitches. That being said, I know nobody wants to hear this but this game is still in beta (blah, blah blah), it didn't cost me sixty bucks and CCP seems to be listening to at least some of our feedback and suggestions. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.24 13:57:00 -
[14] - Quote
Korio Jin wrote: Out of curiosity, is your PS3 connected through ethernet cable or wireless?
Cable here. Wireless induces too much lag by its very nature. And my PS3 in on my routers DMZ, risky and unwanted, but necessary for DUSt for now. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.10.24 18:03:00 -
[15] - Quote
Considering we are getting close to release, it's best to have these issues come out now rather than later. This way, we can iron them out (at least most of them) before release. Imagine what would happen if we didn't have these issues now and them see them pop up upon release. The rage would be epic.
PS: It's always darkest before the dawn. |
Mitchman 514
Seituoda Taskforce Command Caldari State
26
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Posted - 2012.10.24 23:27:00 -
[16] - Quote
Mobius Wyvern wrote: The framerate issues have already been clarified as a memory leak in the blowing dust texture, and CCP has already said in IRC that they're currently working on it.
Then why are just moods still in the rotation when it obviously degrade the experience so much. It seems like a vacuum when it comes to decision making. They were so quick to take away the isk people got from eve transfers, but fixing real problems seems less of a priority. |
Cal Predine
StarKnight Security
37
|
Posted - 2012.10.25 11:56:00 -
[17] - Quote
Korio Jin wrote:
***Quotes pruned...***
Out of curiosity, is your PS3 connected through ethernet cable or wireless?
In the last build I had a fair few lag problems, getting dropped out of games and such. I played over wireless, then when updating to the current build moved to LAN cable on patch day due to the slow download speed.
This build I really have noticed very few issues with lag. I can even play the 5 point skirmish map fine EXCEPT when when there is a dust storm, this lags me out but I believe is a known issue.
I haven't tried playing over wireless with this build yet, but I may give it a shot to see if I notice any difference. The reason I ask this is that it was mentioned in a different thread that someone saw performance problems ease when switching to using a LAN cable.
Hi Korio,
Glad for the feedback, great to hear someone else making a positive suggestion, but I've tried a wireless and wired connection, sadly it made no discernible difference. That was bit of a surprise to me, actually, since I don't have a great wireless solution by any means. Still, it's obviously "good enough" (although that's clearly going to differ from user to user - it'll doubtless be a problem for some users). In fact I've been quite paranoid about network issues of all types (networking is my thing), and have frequently annoyed my girlfriend by asking her to stop using internet while I test something - it never made any difference.
So I have to conclude it's either due to spikes in network latency, or (as we seem to be gathering ever more evidence) that it's the PS3 hardware struggling to keep up with what's being asked of it by the game...
Dust would certainly not be the first PS3 game to have suffered problems, even lag-like issues, as a result of this, varying from delays in texture draw-in to full-blown lockups. Unfortunately (short of replacing the PS3 hard drive with a SSD - at least one user on these forums has reported success with that, but it's certainly not a cheap fix), that means we're kind of stuck. In past such problems, the game's authors have re-coded for efficiency which (taking Skyrim as an example) either pretty much resolved the issue (if you look at framerate analysis before and after) or helped only partially, or not at all if you listen to some others (most notably some users on this forum) .
I should add, that before anyone goes into (another) "I hate Bethesda" rant, I'm using Skyrim to illustrate the point of code efficiency and its effects on PS3 gaming. Please don't take it personally if you have issues with that particular game. |
Cal Predine
StarKnight Security
37
|
Posted - 2012.10.25 12:14:00 -
[18] - Quote
Mobius Wyvern wrote: The framerate issues have already been clarified as a memory leak in the blowing dust texture, and CCP has already said in IRC that they're currently working on it.
Absolutely, Mobius, I am indeed aware that CCP have discovered a fault, specifically a memory leak, in the dust storm mood code which seems to mainly affect the 5-capture-point maps. The fact that the entire map (not the mood - the map) is to be removed from circulation in today's hotfix suggests that the fault has not been fully isolated yet, or possibly it's just one of those big things they can't change until the next major release via Sony, and this is the best they can do until then. We may never know.
In any event the possibility, indeed the near-certainty, of other bugs remains. This is by no means a jab at CCP - other Computer Scientists using this forum will be familiar with the statement that a successful test is one which finds a bug, not one which doesn't. No (non-trivial) program should ever be assumed to be completely free of errors, especially a complex changing work-in-progress like Dust.
That said, I'm hoping the hotfix nails all the problems we've been having, too Fingers crossed everyone! |
Oxskull Duncarino
Shadow Company HQ
165
|
Posted - 2012.10.25 12:26:00 -
[19] - Quote
Mitchman 514 wrote:Mobius Wyvern wrote: The framerate issues have already been clarified as a memory leak in the blowing dust texture, and CCP has already said in IRC that they're currently working on it.
Then why are just moods still in the rotation when it obviously degrade the experience so much. It seems like a vacuum when it comes to decision making. They were so quick to take away the isk people got from eve transfers, but fixing real problems seems less of a priority.
I feel like shouting this since so many me me me posters are whinging, but I'll take a deep breath instead. Nope, didn't work.
THIS IS A BETA AND WE ARE TESTERS
When testing something it doesn't make sense to remove something causing problems just to make it nice for the testers. You leave it there and try to fix the issues. Then, if either you can't fix it, or time/money makes it impractical to continue the attempted fix, you remove/replace it. Aside from the bugs, anyone that has played it so far should be able to see the potential of the game and the dedication of its development team. If people purely want to enjoy a polished game, then come back when it's completed and released to the masses. |
Oxskull Duncarino
Shadow Company HQ
165
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Posted - 2012.10.25 12:42:00 -
[20] - Quote
Grenwal Hiesenberg wrote:Cal Predine wrote:Sorry guys, but I wouldn't be doing my job as a tester if I didn't point out that this update appears to have made things a great deal worse. Can't speak for the change in ISK reward, as I've only been able to bear to complete 2 matches since the the update went out.
What I have noticed is that lag/ framerate issues, already borderline unplayable, have become noticeably worse. Also, the hatred for mouse and keyboard seems extraordinarily strong in this one - again, that control method was borderline unusable before due to "crosshair hop" where the aim point would jump over, but never settle upon, your target (even stationary and unaware targets could not be aimed upon!). Now it's not just from one side of the target character to the other - the aim point now goes a-travelling and skips across a significant part of the screen as well.
We all (well, most of us) want this game to be a success *so much*, each time it gets worse feels like a kick in the teeth. I'm assuming you're coding beyond the PS3 limits and so over-using HDD cacheing? Maybe it's time to call up the Bethesda guys and see how they sorted Skyrim out? I know for a fact it's bad when you recommend Bethesda, I have yet to purchase Skyrim ( waiting for GOTY edition that comes with all the bug fixes and patches included [possibly]). I never did finish New Vegas, even though i logged in over a hundred hours, I had to restart multiple times, download multiple patches, used developer and player workarounds and tried to follow any and all mission walkthroughs that included bugs and glitches. That being said, I know nobody wants to hear this but this game is still in beta (blah, blah blah), it didn't cost me sixty bucks and CCP seems to be listening to at least some of our feedback and suggestions. Haha, I'd the pleasure of playing both New Vegas and Skyrim bug free. I didn't go near either till nearly 6 months after release. Great games, although they got a fairly monotonous towards the end(I haven't completed Skyrim but I've done enough to feel like I've lived a lifetime there). |
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Mitchman 514
Seituoda Taskforce Command Caldari State
26
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Posted - 2012.10.25 13:49:00 -
[21] - Quote
Oxskull Duncarino wrote:Mitchman 514 wrote: Then why are just moods still in the rotation when it obviously degrade the experience so much. It seems like a vacuum when it comes to decision making. They were so quick to take away the isk people got from eve transfers, but fixing real problems seems less of a priority.
I feel like shouting this since so many me me me posters are whinging, but I'll take a deep breath instead. Nope, didn't work. THIS IS A BETA AND WE ARE TESTERS
Yes, we have tested enough on those maps to establish the cause for the problems. No need to twist the knife more now considering we hit those maps so often, and it basically stops us from testing other stuff. It makes perfect sense for them to remove them in the rotation and hence remove the negative focus they are causing, and possibly also reduce the problems people have with freezes and such. It's easier to pin point those issues if a major cause for problems is taken out of the equation.
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Oxskull Duncarino
Shadow Company HQ
165
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Posted - 2012.10.25 14:42:00 -
[22] - Quote
Mitchman 514 wrote:Oxskull Duncarino wrote:Mitchman 514 wrote: Then why are just moods still in the rotation when it obviously degrade the experience so much. It seems like a vacuum when it comes to decision making. They were so quick to take away the isk people got from eve transfers, but fixing real problems seems less of a priority.
I feel like shouting this since so many me me me posters are whinging, but I'll take a deep breath instead. Nope, didn't work. THIS IS A BETA AND WE ARE TESTERS Yes, we have tested enough on those maps to establish the cause for the problems. No need to twist the knife more now considering we hit those maps so often, and it basically stops us from testing other stuff. It makes perfect sense for them to remove them in the rotation and hence remove the negative focus they are causing, and possibly also reduce the problems people have with freezes and such. It's easier to pin point those issues if a major cause for problems is taken out of the equation. It's wrecked great gaming sessions for me but as such I've accepted that when it gets too bad I either have to reboot, or rebuild the files, or do a disc check, or worst comes to worst, switch the game off for the night. The game is being progressed and tweaked fast enough to have me well impressed. Maybe I'm just easy to keep happy. The good news is that they've posted- "Removal of map that was causing very low framerate for players" https://forums.dust514.com/default.aspx?g=posts&t=42530&find=unread |
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