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Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.10.23 12:33:00 -
[1] - Quote
So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.23 12:36:00 -
[2] - Quote
OP lolno
They easy to destroy with minimal SP and ISK |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.10.23 12:38:00 -
[3] - Quote
Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger.
Considering nothing has changed I would tend to think it is the teams you are working with. My team routinely has no trouble taking them down, when I'm working in a squad of corp mates. |
HERCULEZE
Neanderthal Nation
8
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Posted - 2012.10.23 12:44:00 -
[4] - Quote
1. Hit it with a Forge 2. Sheilds down? 3. Hit it with any launcher but the militia 4.????? 5. PROFIT |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.10.23 12:45:00 -
[5] - Quote
You say blues are a liability when militia swarms are incredibly effective unless the tank has shield hardeners on.
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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.10.23 12:46:00 -
[6] - Quote
Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger.
lolno
Shield tanks are clearly superior to armor tanks please dont say "tanks" are OP when its shield tanks giving u a hard time its the same situation before as well when everyone had gunnlogis and sargaris' and ppl said "tanks" were OP but didnt realise it was shield tanks.
Armor gets no love from CCP atm.
Shield tanks now have Shield Hardeners, Armor doesnt. Does that make tanks OP? i dont think so....Missiles are a bit ridiculous tbqh
Armor needs armor hardeners as well tbh
EnglishSnake wrote:OP lolno
They easy to destroy with minimal SP and ISK
^ pretty much this till u see a well fit gunnlogi then that takes some effort to get down. Armor tanks? not so much considering FREE militia swarms do 1200 dmg and can bend around corners |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.10.23 13:01:00 -
[7] - Quote
Mavado V Noriega wrote:Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. lolno Shield tanks are clearly superior to armor tanks please dont say "tanks" are OP when its shield tanks giving u a hard time its the same situation before as well when everyone had gunnlogis and sargaris' and ppl said "tanks" were OP but didnt realise it was shield tanks. Armor gets no love from CCP atm. Shield tanks now have Shield Hardeners, Armor doesnt. Does that make tanks OP? i dont think so....Missiles are a bit ridiculous tbqh Armor needs armor hardeners as well tbh EnglishSnake wrote:OP lolno
They easy to destroy with minimal SP and ISK ^ pretty much this till u see a well fit gunnlogi then that takes some effort to get down. Armor tanks? not so much considering FREE militia swarms do 1200 dmg and can bend around corners
True until one guy hunts the Gunnlogi all match and if no luck then that tank goes on the list! to be forge gunned next time and if no luck then next match that Gunnlogi finds four or more forge gunners out hunting that single tank. |
Jariel Manton
SVER True Blood Unclaimed.
210
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Posted - 2012.10.23 13:04:00 -
[8] - Quote
Forlorn Destrier wrote:Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. Considering nothing has changed I would tend to think it is the teams you are working with. My team routinely has no trouble taking them down, when I'm working in a squad of corp mates.
This, the reason you feel like your getting owned is because you dont have a good team to run with. Join a corp! Work together and you'll see just how easy it is to deal with tanks.
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Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
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Posted - 2012.10.23 13:10:00 -
[9] - Quote
Jariel Manton wrote:Forlorn Destrier wrote:Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. Considering nothing has changed I would tend to think it is the teams you are working with. My team routinely has no trouble taking them down, when I'm working in a squad of corp mates. This, the reason you feel like your getting owned is because you dont have a good team to run with. Join a corp! Work together and you'll see just how easy it is to deal with tanks.
Am in a corp. ROUGHNECK RAPTORS. tia |
Korio Jin
Villore Sec Ops Gallente Federation
5
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Posted - 2012.10.23 13:10:00 -
[10] - Quote
It's probably more of an issue with being red lined AND having a tank on the opposing team. In a similar situation I didn't have the freedom of movement to take on said tank with a forge gun and get the kill.
A badly supported tank on the other hand is a dead tank. I wouldn't consider them OP at this point |
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Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.10.23 13:11:00 -
[11] - Quote
Tien TheSecond wrote:Jariel Manton wrote:Forlorn Destrier wrote:Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. Considering nothing has changed I would tend to think it is the teams you are working with. My team routinely has no trouble taking them down, when I'm working in a squad of corp mates. This, the reason you feel like your getting owned is because you dont have a good team to run with. Join a corp! Work together and you'll see just how easy it is to deal with tanks. Am in a corp. ROUGHNECK RAPTORS. tia
Recommend your group practice AV skills. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.23 13:13:00 -
[12] - Quote
Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger.
I popped ted yesterday with militia AV and a level 1 SL, they really are quite easy to kill if you're persistent and educated about what you're doing.
They loose a lot more isk than i do when they die. |
Johnson McCrea
Sanmatar Kelkoons Minmatar Republic
10
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Posted - 2012.10.23 13:14:00 -
[13] - Quote
Want to know what those shield tankers do not like with a passion? RAIL GUNS!
Tank or Field mounted rails are a nightmare to shield tanks, specially if they start hammering before the tank sees them.
And since they can't infini sheild tank like before the patch, they DO pay more attention to those things.
I also found a Blaster Turret is deadly to them too.
Also, Militia launchers can take them out, if you get 3 or 4 shooting at the same time. We took a Gun down in a skirmish match that way. He realized too late he'd pissed off too many people and started running, only to die from chasers.
Using Non-Militia Swarms is even better. Remember, you only have to step out far enough to target any part of the tank. You don't necessarily have to be out far enough for the turret to hit you, just enough to get a lock. Then you can pop the swarms over hill tops and around courners. |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.10.23 13:17:00 -
[14] - Quote
Forlorn Destrier wrote:Tien TheSecond wrote:Jariel Manton wrote:Forlorn Destrier wrote:Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger. Considering nothing has changed I would tend to think it is the teams you are working with. My team routinely has no trouble taking them down, when I'm working in a squad of corp mates. This, the reason you feel like your getting owned is because you dont have a good team to run with. Join a corp! Work together and you'll see just how easy it is to deal with tanks. Am in a corp. ROUGHNECK RAPTORS. tia Recommend your group practice AV skills. Recommend you re read OP carefully, very carefully. This is not a corp issue, it's a luck of the draw issue, as I specifically call out randoms. |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.10.23 13:21:00 -
[15] - Quote
Cerebral Wolf Jr wrote:
I popped ted yesterday with militia AV and a level 1 SL, they really are quite easy to kill if you're persistent and educated about what you're doing.
They loose a lot more isk than i do when they die.
IMO this shouldnt be possible any way, killing a HAV solo with Militia gear is a joke tbh.
all AV should have to be spec'd into like Forge guns and if you dont spec into it dont expect them to die.
Too the OP, HAV arent OP its because they take effort to kill decent ones which atm, players just want free easy kills. If you want to see them melt spec into AV then you will see them running for cover pretty fast. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.23 13:26:00 -
[16] - Quote
I have not speced into any AV and have no milita swarm launcher builds. I agree with the OP 100% they are so overpowered.
I spent over 600 rounds attacking a gunlogi yesterday with a fully upgraded adv AR and it didn't do anything.
Its not fair and this kind of thing will drive away 90% of the playerbase.
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.23 13:28:00 -
[17] - Quote
Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger.
Ok... did you try forge guns and proper AV nades ? no ? then please just shut up. HAVs are silly at the moment. Nuke launching missile launcher and sot of a paper-made structure.... |
Tien TheSecond
Subdreddit Test Alliance Please Ignore
198
|
Posted - 2012.10.23 13:28:00 -
[18] - Quote
Sha Kharn Clone wrote:I have not speced into any AV and have no milita swarm launcher builds. I agree with the OP 100% they are so overpowered. I spent over 600 rounds attacking a gunlogi yesterday with a fully upgraded adv AR and it didn't do anything. Its not fair and this kind of thing will drive away 90% of the playerbase.
THIS, many times this.
If a sniper rifle is akin to a 50 cal, where are my AP rounds? |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.23 13:34:00 -
[19] - Quote
Cerebral Wolf Jr wrote:
I popped ted yesterday with militia AV and a level 1 SL, they really are quite easy to kill if you're persistent and educated about what you're doing.
They loose a lot more isk than i do when they die.
Lol! You were able to pop Ted because I took down his sheilds and armor with my Forge Gun! Ted must have been pretty mad when he thought that he was taken out by AV nades! ROFTLMFAO!
Yours Truely Sentient Archon Vehicle Hunter and Destroyer Extraordinaire! |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.10.23 13:34:00 -
[20] - Quote
Sha Kharn Clone wrote:I have not speced into any AV and have no milita swarm launcher builds. I agree with the OP 100% they are so overpowered. I spent over 600 rounds attacking a gunlogi yesterday with a fully upgraded adv AR and it didn't do anything. Its not fair and this kind of thing will drive away 90% of the playerbase.
you made me cry a little inside
Sadface |
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Sentient Archon
Red Star.
690
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Posted - 2012.10.23 13:35:00 -
[21] - Quote
Sir Meode wrote:IMO this shouldnt be possible any way, killing a HAV solo with Militia gear is a joke tbh.
all AV should have to be spec'd into like Forge guns and if you dont spec into it dont expect them to die.
Too the OP, HAV arent OP its because they take effort to kill decent ones which atm, players just want free easy kills. If you want to see them melt spec into AV then you will see them running for cover pretty fast.
Read above! LOL! |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.10.23 13:35:00 -
[22] - Quote
Tien TheSecond wrote: Recommend you re read OP carefully, very carefully. This is not a corp issue, it's a luck of the draw issue, as I specifically call out randoms.
Then don't play with randoms. Look, the control for this is on you. If you are unwilling to field a trained squad and are insistent on playing with randoms who have different agendas than you have, then the tanks will dominate. Plain and simple. Working in a dedicated team that works well together truly does counter anything the other team can through at you. Will you always win? No. Will you win more often if you work with a coordinated and trained group? Yes.
Tanks are not over powered. They often find one perch now that has relative cover. They don't expose themselves. Use that to your advantage. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.23 13:39:00 -
[23] - Quote
Sir Meode wrote:Sha Kharn Clone wrote:I have not speced into any AV and have no milita swarm launcher builds. I agree with the OP 100% they are so overpowered. I spent over 600 rounds attacking a gunlogi yesterday with a fully upgraded adv AR and it didn't do anything. Its not fair and this kind of thing will drive away 90% of the playerbase. you made me cry a little inside Sadface
Just wait till borg reads this |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.23 13:41:00 -
[24] - Quote
Johnson McCrea wrote:Want to know what those shield tankers do not like with a passion? RAIL GUNS!
Tank or Field mounted rails are a nightmare to shield tanks, specially if they start hammering before the tank sees them.
And since they can't infini sheild tank like before the patch, they DO pay more attention to those things.
I also found a Blaster Turret is deadly to them too.
Also, Militia launchers can take them out, if you get 3 or 4 shooting at the same time. We took a Gun down in a skirmish match that way. He realized too late he'd pissed off too many people and started running, only to die from chasers.
Using Non-Militia Swarms is even better. Remember, you only have to step out far enough to target any part of the tank. You don't necessarily have to be out far enough for the turret to hit you, just enough to get a lock. Then you can pop the swarms over hill tops and around courners.
Its why you destroy every single installation
I dont see railguns on tanks unless it milita which i whack before it can cause any damage anyways, the reason no one uses a railgun on the tank is mainly because ther is no need to fit one for anti tank duties because it rarely happens and missiles can also do a good job in general in destroying stuff but for also killing AV guys which a railgun will not hit ever
As for swarms they turn corners and are bugged and same with the AV nades which are acting like mines which are also indestructable along with proper AV mines so using these 3 exploits alone will get you easy tank kills tbh but when they are fixed and your crutch is removed you will have to work for your kills because proper tank drivers use cover, they spot mines as best they can and will destroy them once they are fixed |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
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Posted - 2012.10.23 14:16:00 -
[25] - Quote
Sir Meode wrote:Cerebral Wolf Jr wrote:
I popped ted yesterday with militia AV and a level 1 SL, they really are quite easy to kill if you're persistent and educated about what you're doing.
They loose a lot more isk than i do when they die.
IMO this shouldnt be possible any way, killing a HAV solo with Militia gear is a joke tbh. all AV should have to be spec'd into like Forge guns and if you dont spec into it dont expect them to die. Too the OP, HAV arent OP its because they take effort to kill decent ones which atm, players just want free easy kills. If you want to see them melt spec into AV then you will see them running for cover pretty fast.
since we are on this whole Op thing I think forges are OP now don't go yelling at me I rarely use a tank I'm just saying if a forge can kill so easy like with the assualt one and can kill infantry so easy something should be ajusted |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.23 14:26:00 -
[26] - Quote
Tailss Prower wrote: since we are on this whole Op thing I think forges are OP now don't go yelling at me I rarely use a tank I'm just saying if a forge can kill so easy like with the assualt one and can kill infantry so easy something should be ajusted
Forges are just fine! Nothing is OP! Nothing needs a nerf! If you think anything is OP start using that! EOS! |
Grimmiers
ZionTCD Legacy Rising
158
|
Posted - 2012.10.23 14:55:00 -
[27] - Quote
A single forge gun can take out a tank and usually there's others helping. |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2012.10.23 15:01:00 -
[28] - Quote
Flux grenades work wonders against shield tanks. I was in a militia tank and we took down a gunllogi thanks in part to my flux grenades knocking out a large chunk of its shields. |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.10.23 15:09:00 -
[29] - Quote
Tien TheSecond wrote:So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and promptly getting slaughtered. I would say the Zone we are about to enter in one of danger.
Please change you Title. It should read "Randoms are UP (underpower) and working as intended move along nothing to see here." |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.23 15:27:00 -
[30] - Quote
Grimmiers wrote:A single forge gun can take out a tank and usually there's others helping.
Not always |
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