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Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.10.20 11:03:00 -
[1] - Quote
Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.20 11:13:00 -
[2] - Quote
I second this. Thought I don't see too many people with 'em, it's almost insta kill if they catch you off-guard. Which is true for most weapons, but I don't even get time to turn around and attempt something called gaming when it comes to lazer rifles.
If they're going to have such impressive range and damage, and accurate to boot, then they need a nerf on how long they can fire, give me a chance at a gun fight with them. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.20 11:31:00 -
[3] - Quote
LAZORZZ!!!
Yea a little op but a tac AR can out range them and an they are horrible close range. Also the advanced one cant overheat which is a bit dumb.
Needs looking at but for once CCP try not to destroy eveything you touch just take your time with it and do it little by little. |
Ars Kaykx
Seraphim Initiative. CRONOS.
8
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Posted - 2012.10.20 11:33:00 -
[4] - Quote
Yep, tempted to agree.
I'm one of the offending proto-laser wielders. And yes, after a 3/4 second charge, it'll take down a heavy in a couple of seconds..... But, however!! It does still need to be kept on target, so if you have good gun game you DO have a chance, just not much of one (tip; don't bunny hop too much, the hang time will end with you chopped in half mid-air). Get in close and your odds of survival increase dramatically, or 2/3-way the person (tactics & comms help). At 80,458 ISK a pop, they should be powerfull, so stop insta-bitchin and get practicing. Currently saving it for 'special occasions' anyways due to cost, so provided the economy play doesn't get ruined by shady funding practices flooding the marketplace, it should be left as it is so we can test-play counters to it (for a bit). If an infinite supply of them appears on the battlefield then yes tho, definately nerf it.
Happy hunting folks! |
Michael Cratar
Red and Silver Hand Amarr Empire
179
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Posted - 2012.10.20 11:33:00 -
[5] - Quote
You need to get close to them. Lazorz are pretty much useless up close. People who jump from cover and try do do there little dances will die. |
Ars Kaykx
Seraphim Initiative. CRONOS.
8
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Posted - 2012.10.20 11:37:00 -
[6] - Quote
ps; Agreed on the overheat. It needs to be more severe. The Proto version can overheat (2 rnds of charge left), but it is still a bit redundant. Perhaps make the overheat last for significantly longer, and increase the cooldown rate so an overheat becomes more likely. That would suitably nerf it without losing the fun the spent SP should earn a player who's specced into it. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.20 11:43:00 -
[7] - Quote
I'd say nerf how often it over heats, if it takes too long to recover from over-heat then anyone with any type of gear can just wait for an opening and charge.
But if it over-heats often enough, it'll only have that moment of insta kill before things get serious for him, Or her in light of guiltygirls post xD |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
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Posted - 2012.10.20 11:52:00 -
[8] - Quote
not a nerf but a cooldown/overheat time between shots just holding down the trigger forever. |
Gcember
Villore Sec Ops Gallente Federation
123
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Posted - 2012.10.20 11:58:00 -
[9] - Quote
I must say that they are not too OP. The laser rifle takes out shields quickly but does not do too much damage on your armor. If you have decent shields and good armor it is not a problem to either escape from it or engage. ARs are actually more powerful than laser rifles. |
Villore Isu
Algintal Core Gallente Federation
115
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Posted - 2012.10.20 12:08:00 -
[10] - Quote
Ieukoplast wrote:Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn. LOL not even close, the range is actually slightly less than some ARs.
Have you considered that possibility that not all of you is behind cover? It really is quite hilarious to kill someone by shooting their one exposed foot. |
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SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.10.20 12:10:00 -
[11] - Quote
Villore Isu wrote:Ieukoplast wrote:Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn. LOL not even close, the range is actually slightly less than some ARs. Have you considered that possibility that not all of you is behind cover? It really is quite hilarious to kill someone by shooting their one exposed foot.
Good point, how do you explain lazers killing you while in cover?
And now that I know AR reaches further then Lazers... Time to get some distance and some single shooters. Die Lazer man Die. |
Villore Isu
Algintal Core Gallente Federation
115
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Posted - 2012.10.20 12:20:00 -
[12] - Quote
SoTa PoP wrote:Villore Isu wrote:Ieukoplast wrote:Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn. LOL not even close, the range is actually slightly less than some ARs. Have you considered that possibility that not all of you is behind cover? It really is quite hilarious to kill someone by shooting their one exposed foot. Good point, how do you explain lazers killing you while in cover? And now that I know AR reaches further then Lazers... Time to get some distance and some single shooters. Die Lazer man Die. LRs do their max damage at their max range, ARs do minimal damage at that range, so you'll still want to close the distance.
The cover thing can be explained either by lag or the fact that part of you is still exposed, eg. hiding behind a truck means I can still shoot your legs.
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Schazla
WarRavens
159
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Posted - 2012.10.20 12:29:00 -
[13] - Quote
Ieukoplast wrote:Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn. True! |
Skold Hagradsson
Tronhadar Free Guard Minmatar Republic
8
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Posted - 2012.10.20 12:33:00 -
[14] - Quote
If you look at the efficiencies of the AR and laser rifle they are almost opposite.
Most AR's can't out damage one at extreme range, but AR has huge advantage up close ( 0-40m)
Also when laser rifles do overheat they take down your shields as well as leaving you waving your hand for a few seconds.
Don't agree that they are op. but if you are stupid enough to engage them at range you might come to that conclusion.
As to your deaths behind cover, as already said, I suspect your not all behind cover.
Your solution to the issue you have is to pull your yellow livered ass out from the 'cover' you have been trembling behind 'for several seconds' and assault the mofo with the badass torch. |
Tinodi
Doomheim
39
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Posted - 2012.10.20 16:31:00 -
[15] - Quote
Complains about laser rifles being OP... compares to AR's. Just lol.
I suspect it's just AR users used to blowing everyone away losing to lasers at range. You need to move in closer.
As to getting killed behind cover, I very much doubt this is a laser issue. Probably you either aren't totally covered, and/or it's related to the hitbox problems. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.20 16:57:00 -
[16] - Quote
lasers are fine. it annoys me more when some 1 kills me with a pay 2 win AR instantly. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.10.20 17:11:00 -
[17] - Quote
Sounds good- I'm a strong believer in what I call the "magikarp system"- the worse something is while you get it to it's top potential strength, the better it should be once it IS at it's top potential strength. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.20 17:20:00 -
[18] - Quote
People who kill more than they die need a nerf. They are horribly OP and it isn't fair. When they have 1 more kill than death their weapons should just stop firing until everyone else has a chance to catch up. Along with everything else in this game. And then the nerf needs a nerf.
One thing about this beta is it has shown me why most games today suck. Players won't have it any other way. It is what we've asked for.
If you just stay right there at the laser's maximim effective range you will get fried. Either run away or charge the guy. Or, do the next best thing. Get killed? Make a forum post. That will solve all your problems. |
Tinodi
Doomheim
39
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Posted - 2012.10.20 17:22:00 -
[19] - Quote
Scheneighnay McBob wrote:Sounds good- I'm a strong believer in what I call the "magikarp system"- the worse something is while you get it to it's top potential strength, the better it should be once it IS at it's top potential strength. Like for system name. |
Wintars Boar
ZionTCD Legacy Rising
64
|
Posted - 2012.10.20 17:29:00 -
[20] - Quote
Aighun wrote:People who kill more than they die need a nerf. They are horribly OP and it isn't fair. When they have 1 more kill than death their weapons should just stop firing until everyone else has a chance to catch up. Along with everything else in this game. And then the nerf needs a nerf.
Lolz |
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Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2012.10.20 17:52:00 -
[21] - Quote
Lasers are a dedicated mid-long range weapon. If they're giving you trouble get up in their face. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.20 18:37:00 -
[22] - Quote
so last week it was "lasers are terrible why would anyone use them"
And now it's "OMG LASERS OP"
Will you guys listen to yourself? stop asking for nerfs or buffs when without even a single patch the game balance is still changing everyday!
if anything this is more proof we need a beta event with bonus sp for testing more equipment |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.20 18:41:00 -
[23] - Quote
if we are taking prototype ProtoScout can run at 13.8m/sec while sprinting.
put a shotgun/ar, whatever. The point is unless you've seen this happen on the battlefield in organized vs. organized play, you can make judgements on this stuff yet.
Someone using a laser would have no chance verus someone that can bridge distance that fast. So when your in a squad stay down while your shotgun scout faster than a tank flanks the guy keeping you behind cover.
not to mention we don't even have cloaks to play with yet. Proto-cloaked laser scout anyone? |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.10.20 18:43:00 -
[24] - Quote
Prototype lazers vs Militia shields. Who wins? |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.10.20 21:01:00 -
[25] - Quote
Full release of game will be called "Dust 514: Nerf Wars". |
Loss Tovas
ZionTCD Legacy Rising
236
|
Posted - 2012.10.20 23:54:00 -
[26] - Quote
Sota, you are hurting my feels on this one.
This weapon does not need a nerf. It is a mid-long range denial weapon. That is its purpose. I use it to counter snipe, for denial, and generally give anyone shield tanking a bad day. Even when I was using the basic laser rifle, if I got a lock on you it is game over. That isn't any different from any other weapon in the game. If the enemy can shoot you, you will die.
As for over heating, they over heat hard and it takes a good long time before that weapon can be used again. And if it over heated when you only had 4 rounds left? You have to wait for it to cool off before you can reload. Honestly, the solution to surviving a laser rifle is armor tanking, but guess what? Armor loses to ARs much harder than it does lasers. So, instead of crying nerf, I'd recommend better shielding and armor to increase survivability.
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Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.10.20 23:58:00 -
[27] - Quote
omg op stfu.. i dont even LAZOR nor does most any1 else but u suck bro. go cry about a dropships or something |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.10.21 00:07:00 -
[28] - Quote
it's a situational weapon as is the mass driver. if u want to nerf something cry nerf vs an organized squad- a solo laser guy is a joke |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.21 00:16:00 -
[29] - Quote
heheheh dont nerf lazorz then . I'm going to melt some face
Tbh the whole nerf wars is just too much for me I just dont give a dam anymore . Just roll with it all and adapt and die. |
Andius Fidelitas
Algintal Core Gallente Federation
51
|
Posted - 2012.10.21 00:19:00 -
[30] - Quote
Scheneighnay McBob wrote:Sounds good- I'm a strong believer in what I call the "magikarp system"- the worse something is while you get it to it's top potential strength, the better it should be once it IS at it's top potential strength.
A paranthesis on the discussion, but I love this expression, the magikarp system. Gonna have to quote you on that one. XD |
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Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.10.21 00:25:00 -
[31] - Quote
no the nerf ended with the creodron now gtfo all of you this thread is over.
the end |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.21 00:30:00 -
[32] - Quote
if this goes on we are going to throw rocks at each other. And the guys with the bigger rocks will win. |
Cortez The Killer
Immobile Infantry
187
|
Posted - 2012.10.21 00:39:00 -
[33] - Quote
/me making an appearance in some troll post somewhere. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.10.21 00:47:00 -
[34] - Quote
Lasers need a buff not a nerf, highly situational weapon ARs are much more reliable. |
WHz DS9899
Doomheim
136
|
Posted - 2012.10.21 01:25:00 -
[35] - Quote
crazy space wrote:if we are taking prototype ProtoScout can run at 13.8m/sec while sprinting.
put a shotgun/ar, whatever. The point is unless you've seen this happen on the battlefield in organized vs. organized play, you can make judgements on this stuff yet.
Someone using a laser would have no chance verus someone that can bridge distance that fast. So when your in a squad stay down while your shotgun scout faster than a tank flanks the guy keeping you behind cover.
not to mention we don't even have cloaks to play with yet. Proto-cloaked laser scout anyone?
Wait, so let me get this straight- aavrage proto scout can run 100 meters over 2 seconds faster than Usian Bolt? Damn..... |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.21 02:45:00 -
[36] - Quote
WHz DS9899 wrote:crazy space wrote:if we are taking prototype ProtoScout can run at 13.8m/sec while sprinting.
put a shotgun/ar, whatever. The point is unless you've seen this happen on the battlefield in organized vs. organized play, you can make judgements on this stuff yet.
Someone using a laser would have no chance verus someone that can bridge distance that fast. So when your in a squad stay down while your shotgun scout faster than a tank flanks the guy keeping you behind cover.
not to mention we don't even have cloaks to play with yet. Proto-cloaked laser scout anyone? Wait, so let me get this straight- aavrage proto scout can run 100 meters over 2 seconds faster than Usian Bolt? Damn.....
Isn't the realistic gap between assault and scout awesome? |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.10.21 02:59:00 -
[37] - Quote
This thread is stupid tbh. Try picking up a Duvolle, and lasers become laser pointers. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.10.21 03:02:00 -
[38] - Quote
WHz DS9899 wrote:crazy space wrote:if we are taking prototype ProtoScout can run at 13.8m/sec while sprinting.
put a shotgun/ar, whatever. The point is unless you've seen this happen on the battlefield in organized vs. organized play, you can make judgements on this stuff yet.
Someone using a laser would have no chance verus someone that can bridge distance that fast. So when your in a squad stay down while your shotgun scout faster than a tank flanks the guy keeping you behind cover.
not to mention we don't even have cloaks to play with yet. Proto-cloaked laser scout anyone? Wait, so let me get this straight- aavrage proto scout can run 100 meters over 2 seconds faster than Usian Bolt? Damn..... If this is serious, I will smash my head on the wall. |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.10.21 03:17:00 -
[39] - Quote
OK i admit i use the laser rifles to kill campers but that's only because they deserved it.
BTW isn't this thread suppose to be in the feedback section. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2012.10.21 03:38:00 -
[40] - Quote
Pretty soon we wont even be playing for SP. Everything will be nerfed down to militia grade so running advanced gear will be pointless. |
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Miss Practice
30
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Posted - 2012.10.21 09:45:00 -
[41] - Quote
I run a laser rifle on my logibro fit, i consider it a waste of points and wish i had invested instead in a AR. Neither here nor there, i cannot get those points back(this reset).
Alot of people have raised good points:
A) Range, lasers are better at a mid range location, but long game and short game is pitiful, every AR out ranges a laser. (Refer to the great Weapon Range guide posted on these very forums)
B) Heavies, these things melt heavies. fast.
C) the being able to hit you supposedly from nowhere, one of the advantages of a laser is that it is a pin point of dmg, if your foot is hanging out, the laser will melt your whole body. (I doubt it is something that is going to be changed)
But i think the main reason they are OP is because every single person and there mother is stacking shields. Newsflash: Lasers melt shields.
Luckily lasers are not very good until you get some decent points inveseted in them. At the end of the day the laser is a niche item, and you probably will not see many of them, they are highly effective when used with a squad, and i think it added a great deal of versatility, no one needs to start begging for the nerf hammer like so many on this forum are prone to do. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
|
Posted - 2012.10.22 02:23:00 -
[42] - Quote
Miss Practice wrote:I run a laser rifle on my logibro fit, i consider it a waste of points and wish i had invested instead in a AR. Neither here nor there, i cannot get those points back(this reset).
Alot of people have raised good points:
A) Range, lasers are better at a mid range location, but long game and short game is pitiful, every AR out ranges a laser. (Refer to the great Weapon Range guide posted on these very forums)
B) Heavies, these things melt heavies. fast.
C) the being able to hit you supposedly from nowhere, one of the advantages of a laser is that it is a pin point of dmg, if your foot is hanging out, the laser will melt your whole body. (I doubt it is something that is going to be changed)
But i think the main reason they are OP is because every single person and there mother is stacking shields. Newsflash: Lasers melt shields.
Luckily lasers are not very good until you get some decent points inveseted in them. At the end of the day the laser is a niche item, and you probably will not see many of them, they are highly effective when used with a squad, and i think it added a great deal of versatility, no one needs to start begging for the nerf hammer like so many on this forum are prone to do.
Well put. I run with lasers and at short range i have more of a chance at melee than hurting them with my rifle. I have to setup spawn points outside objectives because spawning where the battle is will get me instakilled and I'm of no use.
It is a unique weapon only of real use in open or sparse cover areas and only if playing as a group. They handle mid to short and you try to debuff them at mid-long range. And if it helps... I'm sorry if melting your clone's face made u sad. |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.10.22 02:49:00 -
[43] - Quote
I like the sound they make. The hell with the numbers. ZOOOOOORRRRRRRRRRRR. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.10.22 14:39:00 -
[44] - Quote
Ieukoplast wrote:Not the beginning tier laser rifles, those are near useless, but the upper tier ones are horribly OP. Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn.
They dont need any nerf... You just have to know how to play against them that's it. Get near a proto laser dude at 20 meters and he's very likely to be useless.
Laser rifle are pretty spot on imo. Maybe need a slight buff of over-heating speed as with just 1 level i still very rarely get over-heated. |
Tinodi
Doomheim
39
|
Posted - 2012.10.22 15:17:00 -
[45] - Quote
Loss Tovas wrote:Sota, you are hurting my feels on this one.
This weapon does not need a nerf. It is a mid-long range denial weapon. That is its purpose. I use it to counter snipe, for denial, and generally give anyone shield tanking a bad day. Even when I was using the basic laser rifle, if I got a lock on you it is game over. That isn't any different from any other weapon in the game. If the enemy can shoot you, you will die.
As for over heating, they over heat hard and it takes a good long time before that weapon can be used again. And if it over heated when you only had 4 rounds left? You have to wait for it to cool off before you can reload. Honestly, the solution to surviving a laser rifle is armor tanking, but guess what? Armor loses to ARs much harder than it does lasers. So, instead of crying nerf, I'd recommend better shielding and armor to increase survivability.
Actually, now that I think about it, this may be part of the reason there is crying going on. I can count on one hand the number of people I know who armor tank versus shield tank, and shield tanking is widely considered "better" at this point. Since lasers zap shields like nobody's business, it might make people think that they are crazier than they really are, when they just happened t be better at taking out the kind of tank that's popular now. Maybe give armor a little love (which I think it needs anyway, just a bit), and you see less laser whining. |
Tinodi
Doomheim
39
|
Posted - 2012.10.22 15:19:00 -
[46] - Quote
dent 308 wrote:I like the sound they make. The hell with the numbers. ZOOOOOORRRRRRRRRRRR. This, lol.
I just like them because I'm a noob and it's easier to aim when I can see exactly where my kill-beam is going. :p That and no spread. But it ain't very forgiving... you keep falling off the target, the damage is terrible... |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.10.22 15:31:00 -
[47] - Quote
Tinodi wrote:dent 308 wrote:I like the sound they make. The hell with the numbers. ZOOOOOORRRRRRRRRRRR. This, lol. I just like them because I'm a noob and it's easier to aim when I can see exactly where my kill-beam is going. :p That and no spread. But it ain't very forgiving... you keep falling off the target, the damage is terrible...
Playing with the laser for so many games has made me much better with the AR. I am much more deadly ADS on the stock rifle now. |
Tinodi
Doomheim
39
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Posted - 2012.10.22 15:52:00 -
[48] - Quote
dent 308 wrote:Tinodi wrote:dent 308 wrote:I like the sound they make. The hell with the numbers. ZOOOOOORRRRRRRRRRRR. This, lol. I just like them because I'm a noob and it's easier to aim when I can see exactly where my kill-beam is going. :p That and no spread. But it ain't very forgiving... you keep falling off the target, the damage is terrible... Playing with the laser for so many games has made me much better with the AR. I am much more deadly ADS on the stock rifle now. I think my AR game is improving, too. It helps get a feel for where the killy-thingies go exactly. |
Tank Splitter
Amarr Templars Amarr Empire
33
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Posted - 2012.10.22 17:39:00 -
[49] - Quote
Ieukoplast wrote: Practically insta-kill with infinite range, even if behind cover (I somehow get killed even if I am behind 100% cover for several seconds).
Fix now CCP. No talent players are abusing this and getting away with kills they didn't earn.
Sniper rifles do the same thing. QQ much? |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2012.10.23 03:15:00 -
[50] - Quote
Anyone who thinks they're overpowered hasn't spent the time trying out 30something different builds for the one capable of maintaining fire, keeping at distance, & not being a sitting duck. LRs are a bit like nunchucks too: you'll do more damage to yourself learning to use them, than you will to your opponents. I was inclined to think they were overpowered when I finally got my hands on that glorious Viziam & teamed it up with some dmg mods for a 17/3 scored ambush match. Then I saw my isk bill for the restock. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.23 04:35:00 -
[51] - Quote
My initial reaction to seeing that this thread exists is disgust. |
Drommy Hood
Tritan-Industries Legacy Rising
242
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Posted - 2012.10.23 09:59:00 -
[52] - Quote
Scheneighnay McBob wrote:Sounds good- I'm a strong believer in what I call the "magikarp system"- the worse something is while you get it to it's top potential strength, the better it should be once it IS at it's top potential strength.
Hehe magikarp |
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