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Thread Statistics | Show CCP posts - 0 post(s) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:33:00 -
[1] - Quote
So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
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Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:38:00 -
[2] - Quote
3-4 heavies who die in 1 hit... Ok...
Edit: didn't notice your sarcasm. Sorry. Too busy raging at my wasted SP & ISK. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 02:55:00 -
[3] - Quote
Once again I feel like we're in the E3 build. Insane damage vehicles owning everything with massive splash damage. Except AV can actually bother tanks a little. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 08:22:00 -
[4] - Quote
Sentient Archon wrote:Tony Calif wrote:So yeah. 1 hit kills on heavy suits... What exactly is the counter supposed to be? I get that swarms are crap... But what, I have to land 3-4 forge hits without being shot?
I guess you ran up against the imperfects in an ambush maps huh?
No, Dark Cloud's Dropship. In a 3 vs 3 game :(
Tbh, if they don't sort something, this tournament is just going to be Dropships sitting over people's spawns. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 10:21:00 -
[5] - Quote
I have skilled forgegun... I'm not going to get higher lvl forgegun while I'm being 1 shot. No point. Spawn with 120k forge gun and get 1 shot...
Can we all ignore anyone mentioning swarms? A good pilot won't be getting hit by them. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 13:06:00 -
[6] - Quote
Last build you couldn't get OHK.
It's not the health that is the problem. It is the OHK on heavies. Look, we can either discuss a good counter with what we have now, which is what I'm looking for, or we can discuss how transport ships are getting 50-75% of the kills in a game of ambush. Game after game after game. Wtf is a GUNSHIP going to be like? 75-100%? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.19 15:28:00 -
[7] - Quote
Again, you fit the 20% mods but don't see the OHK as a problem. Btw, a single Proto forgegun costs 120, 280 for top end suit, so with no modules 400k. You can kill them in 1.6 seconds or less. Not even enough time to charge a forgegun. The cost issue is a joke. Forge gunner = 1 purpose. Dropship? Transport, AV, AP whatever you need.
Everyone seems to think my teamwork is terrible too it seems... Not like my corp are any good or anything or work like a team... |
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