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Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 09:45:00 -
[1] - Quote
I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Take for example Hannibal of Carthage, by far considered the best Hellenistic general of his time. Problem is Hellenistic warfare was hilariously unprepared for the Roman school of war. A Hellenistic general was expected maneuver and delay battle until he held an undeniable advantage. Battle would commence and he would score a victory by inflicting some casualties and getting the other army to route. In Hellenistic warfare retreat and surrender were often allowed and expected, a golden avenue was given to let the other force leave. Terms of peace shortly followed thereafter. This should sound rather familiar as our K/D ration fans believe that kill/death ratios decide the day, they expect one victory after much maneuvering to make their enemy take the golden avenue of retreat, and come terms.
Roman warfare pretty much dictated that it wasn't over till you were no longer a threat. That meant total annihilation or subjugation. Carthage itself was subdued a number of times each time attempting the throw off Roman control. Finally the Romans got pissed enough they said **** it and just burnt all of Carthage to the ground and replaced it with a Roman settlement.
Just giving you all a heads up that you're using a very old style of warfare and it's since been improved on a lot by both ancient military tactics and modern day stuff too. You've all got a lot to learn.
Oh, Edit: That reminds me the Romans had trouble with their fleet doctrine too. So they decided to turn naval battles into glorified infantry engagements. The Romans stuck a Corvus on their boat, basically it was small bridging device with two spikes on it. Once it crashed through the deck of the other ship the spikes would hold them in place. With the other ship tackled shall we say, the Romans then sent troops over onto the other ship and promptly slew sailor Carthage who couldn't withstand the the sudden numbers flooding onto their deck.
I should also mention that Carthage had a terrible time rallying an army from distant lands and cultures, while the Romans had the strength of their homogeneous cultures to pull from.
TL;DR? Culture and scorched earth tactics work much better than K/D ratios. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.09.29 11:17:00 -
[2] - Quote
Cerebral Wolf Jr wrote: I should also mention that Carthage had a terrible time rallying an army from distant lands and cultures, while the Romans had the strength of their homogeneous cultures to pull from.
So what you are saying is that, in effect, the Romans had better teamwork than Carthage within the context? Yeah I can see how that's trump a straight up KDR |
Whispercrow
Seituoda Taskforce Command Caldari State
102
|
Posted - 2012.09.29 11:36:00 -
[3] - Quote
Check your history. Vietnam was "won" only after the opposing side violated the cease-fire that was supposed to end it on neutral terms.
In response to the original post: KDR isn't as important as team contribution, only the self-absorbed elite *****-shakers of other games want to think it's the most important thing in the game. It IS important, but not the most important thing. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 12:11:00 -
[4] - Quote
Whispercrow wrote: Check your history. Vietnam was "won" only after the opposing side violated the cease-fire that was supposed to end it on neutral terms.
In response to the original post: KDR isn't as important as team contribution, only the self-absorbed elite *****-shakers of other games want to think it's the most important thing in the game. It IS important, but not the most important thing.
The exact point i'm trying to relay. |
Fierces Dave
KILL-EM-QUICK RISE of LEGION
19
|
Posted - 2012.09.29 12:14:00 -
[5] - Quote
Whispercrow wrote: Check your history. Vietnam was "won" only after the opposing side violated the cease-fire that was supposed to end it on neutral terms.
In response to the original post: KDR isn't as important as team contribution, only the self-absorbed elite *****-shakers of other games want to think it's the most important thing in the game. It IS important, but not the most important thing.
^this |
Hawk of Battle
Algintal Core Gallente Federation
78
|
Posted - 2012.09.29 13:03:00 -
[6] - Quote
I would like to bring to everyones attention, the Winter War. Just look at Finlands KDR! |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.09.29 13:05:00 -
[7] - Quote
It's all subject to variables , Take russia in afganistan as an example, They had the weapons the troops and the technology, but they didn't have the backing of the population they were fighting for.
They needed the support of the population but didn't get it there fore a tribal culture put aside there differences and joined together and won. As soon as the russians left they went about fighting each other again.
You need the people to support you other wise your fighting an entire nation and that is a war you cant win no matter what tactics you employ. |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2012.09.29 13:06:00 -
[8] - Quote
Didn't Hannibel take a huge army across theMed, through Spain, over the alps( with elephants) and down into Italy to surprise Rome and kick some ass?
I may have that wrong, it's been a long time and I don't remember clearly |
Tectonious Falcon
23
|
Posted - 2012.09.29 13:10:00 -
[9] - Quote
howard sanchez wrote:Didn't Hannibel take a huge army across theMed, through Spain, over the alps( with elephants) and down into Italy to surprise Rome and kick some ass?
I may have that wrong, it's been a long time and I don't remember clearly
Kick ass he did, however that ass did not like being kicked and proceeded to grab hannibals ass and handed it to him
Long story short: Hannibal eventually had his ass handed to him
(if I'm remembering correctly) |
HK-40
120
|
Posted - 2012.09.29 13:20:00 -
[10] - Quote
Tectonious Falcon wrote:howard sanchez wrote:Didn't Hannibel take a huge army across theMed, through Spain, over the alps( with elephants) and down into Italy to surprise Rome and kick some ass?
I may have that wrong, it's been a long time and I don't remember clearly Kick ass he did, however that ass did not like being kicked and proceeded to grab hannibals ass and handed it to him Long story short: Hannibal eventually had his ass handed to him (if I'm remembering correctly)
The Carthaginian Senate refused to support the war effort in Italy, being far more interested in playing politics, and Hannibals family at the time were on the outer.
Also, for all his military genius, Hannibal was not as tactically brilliant. He won 'every' battle in Italy however did not capitalise by the capture/destruction of any major Itialic cities. Eventually he was called back to defend Spain against a Roman army and eventually lost at Zama near Carthage itself.
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DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.29 13:35:00 -
[11] - Quote
I appreciate the history lesson, but if your team only has 60 clones, the team with a higher KD/R is going to win.
Math ftw ^_^ |
HK-40
120
|
Posted - 2012.09.29 13:37:00 -
[12] - Quote
DUST Fiend wrote:I appreciate the history lesson, but if your team only has 60 clones, the team with a higher KD/R is going to win.
Math ftw ^_^
As long as its not all about capturing objectives |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.29 13:40:00 -
[13] - Quote
HK-40 wrote:DUST Fiend wrote:I appreciate the history lesson, but if your team only has 60 clones, the team with a higher KD/R is going to win.
Math ftw ^_^ As long as its not all about capturing objectives
Not necessarily true, then it just depends on what KIND of KD/R players you have. If it's a bunch of people that sit back protecting themselves, picking off stragglers, then yea you're going to lose. If it's a bunch of demons that you can't fking touch, good luck reclaiming those objectives
Also, while ultimately defeated, I believe the Huns had great success with their focus on KD/R, as did the Spartans |
|
GM Hercules
State War Academy Caldari State
63
|
Posted - 2012.09.29 14:14:00 -
[14] - Quote
Hello guys,
Nice to read different point of views. Oh! btw! I've cleaned this thread from some offensive comments. So please keep discussing always respecting the comments and opinions of others members of this community.
Cheers!
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Regis Mark V
91
|
Posted - 2012.09.29 14:24:00 -
[15] - Quote
I said it once and I'll say it again. Teamwork + KDR vs Teamwork + bad players= Teamwork+KDR for the win! |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 14:26:00 -
[16] - Quote
Regis Mark V wrote:I said it once and I'll say it again. Teamwork + KDR vs Teamwork + bad players= Teamwork+KDR for the win!
Bad players?
Do you mean low KDR? what do you mean it makes no sense you cant just say bad player and generalize it |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 14:28:00 -
[17] - Quote
DUST Fiend wrote:I appreciate the history lesson, but if your team only has 60 clones, the team with a higher KD/R is going to win.
Math ftw ^_^
Not if you get to designate your clone volume. |
Draconis Ulfhednar
BetaMax.
15
|
Posted - 2012.09.29 14:31:00 -
[18] - Quote
DUST Fiend wrote:HK-40 wrote:DUST Fiend wrote:I appreciate the history lesson, but if your team only has 60 clones, the team with a higher KD/R is going to win.
Math ftw ^_^ As long as its not all about capturing objectives Not necessarily true, then it just depends on what KIND of KD/R players you have. If it's a bunch of people that sit back protecting themselves, picking off stragglers, then yea you're going to lose. If it's a bunch of demons that you can't fking touch, good luck reclaiming those objectives Also, while ultimately defeated, I believe the Huns had great success with their focus on KD/R, as did the Spartans Which engagements by the spartans? They ALWAYS used priority tactics inorder to secure an objective, and then proceed to kill whatever moves. The huns were a barbarian HORDE. Key adjective. Superior numbers, and the tactics they employed, plus their initial advantage of being underestimated by more "advanced" societies often led them to victory. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.29 14:44:00 -
[19] - Quote
This is boring. Your wrong and KDR is very important. I'm bored of explaining it. Your just stupid if you think you can kill/cap/Rex while you are lying on the floor respawning.
|
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.09.29 14:51:00 -
[20] - Quote
Cerebral Wolf Jr wrote:I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Take for example Hannibal of Carthage, by far considered the best Hellenistic general of his time. Problem is Hellenistic warfare was hilariously unprepared for the Roman school of war. A Hellenistic general was expected maneuver and delay battle until he held an undeniable advantage. Battle would commence and he would score a victory by inflicting some casualties and getting the other army to route. In Hellenistic warfare retreat and surrender were often allowed and expected, a golden avenue was given to let the other force leave. Terms of peace shortly followed thereafter. This should sound rather familiar as our K/D ration fans believe that kill/death ratios decide the day, they expect one victory after much maneuvering to make their enemy take the golden avenue of retreat, and come terms.
Roman warfare pretty much dictated that it wasn't over till you were no longer a threat. That meant total annihilation or subjugation. Carthage itself was subdued a number of times each time attempting the throw off Roman control. Finally the Romans got pissed enough they said **** it and just burnt all of Carthage to the ground and replaced it with a Roman settlement.
Just giving you all a heads up that you're using a very old style of warfare and it's since been improved on a lot by both ancient military tactics and modern day stuff too. You've all got a lot to learn. .
The only problem with this line of reasoning, though, is that it was the Romans who were using the outmoded style of warfare up until the Second Punic War in that they were still using the Hellenistic Phalanx as their primary formation and maneuver style.
In the Battle of Cannae, Hannibal used a double envelopment maneuver to use the Roman's own phalanx formation against the Romans in order to pin and destroy an estimated eight Legions of Roman troops by the numerically smaller force that Hannibal employed.
Now that take that as the reader will to support their positions on this thread, but the fallout of Cannae effectively destroyed the Roman army as a fighting force at that time, but as mentioned upthread there was no capitalization on this. However, the Roman army changed its warfare doctrines to become more tactically flexible as a result of the Cannae debacle, most notably going to its cohort and century system to allow more maneuvrability and ability to adapt to changing situations. As a result of Cannae several city-states did defect to the side of Carthage.
I would point out that Hannibal actually did pull together a racially and culturally diverse set of armies under his command, and he did so by creating his own form of culture. Hannibal united all these different groups in their hatred of the Romans, and a shared motivation like hatred can be a powerful thing under a leader that can properly motivate his men.
Other events and factors eventually led to the downfall of Carthage, and Hannibal, though.
This can almost be applied either way to your original argument, I just thought I would clairfy some of the history behind it. |
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 15:10:00 -
[21] - Quote
Tony Calif wrote:This is boring. Your wrong and KDR is very important. I'm bored of explaining it. Your just stupid if you think you can kill/cap/Rex while you are lying on the floor respawning.
Obv never played MGO |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.29 15:30:00 -
[22] - Quote
No I didn't. I heard it's not online anymore? Out survived by MAG. That's ugly... |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.29 15:37:00 -
[23] - Quote
Draconis Ulfhednar wrote:Which engagements by the spartans? They ALWAYS used priority tactics inorder to secure an objective, and then proceed to kill whatever moves.
Believe it or not, you actually CAN have a good KD/R and still have good tactics.
Hence, Spartans.
Or do you mean to tell me a normal soldier could typically best a normal spartan? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 15:39:00 -
[24] - Quote
LoL vs T-C that is all |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.29 15:41:00 -
[25] - Quote
People's belief is stronger than fact (science vs religion) |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.29 15:43:00 -
[26] - Quote
*sighs* why does everyone act like having players with good K/DRs and good tactics, numbers, etc. have to be 2 seperate things. If you really want to know what wins games its both. Not dumb badass K/DR whores soloing it to there deaths or an army of scrubbs running around struggling to hold the uplinks and getting rolled you must have balance. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.29 15:45:00 -
[27] - Quote
Because they're garbage players Zan, with no skill and bad tactics. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.09.29 16:00:00 -
[28] - Quote
KDR in isolation doesn't matter. We need other stats to tell if it's padding or skill. An all sniper team could lose a match with out taking a single casualty if enough people rush obj to take it before getting killed. On other hand if two teams have same play style, the one with better kdr will probably win match.
On a strategic level, winning/losing match could be irrelevant. If a series of victories cost huge amount of isk to point wallet is running low, defender could retake lost ground rapidly once other side can't afford to pay mercs.
Or, if say a blockade prevented getting more clones to side a, side a would be very concerned with good kd. Side B could ignore kdr and obj to just cause casualties to A.
It would be nice if contracts could include bonus pay for kdr, wp, victory, enemy kills, ect...at discretion of the on putting out contract. Then contracts could be set to match strategic plan(overall strategy) at tactical level(strategy in dust battle). This would allow many interesting cases of two sides fighting for different goals, with possibility both declare victory or both lose in same match. It will happen anyway, it will just be done with direct isk transfer to corp if contracts don't support it.
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Regis Mark V
91
|
Posted - 2012.09.29 16:09:00 -
[29] - Quote
EnglishSnake wrote:Regis Mark V wrote:I said it once and I'll say it again. Teamwork + KDR vs Teamwork + bad players= Teamwork+KDR for the win! Bad players? Do you mean low KDR? what do you mean it makes no sense you cant just say bad player and generalize it
bad players, low KDR, it's all the same.
Teamwork + KDR will beat bad players with team work and bad KDR with team work.
|
Regis Mark V
91
|
Posted - 2012.09.29 16:10:00 -
[30] - Quote
xprotoman23 wrote:LoL vs T-C that is all
^^^^^^THIS! ALL DAY! |
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Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 16:11:00 -
[31] - Quote
I wonder if there's going to be collateral on contracts for Mercs like there is for other aspects of EVE?
It could in fact mean that if you loose you owe someone a lot of ISK. |
Regis Mark V
91
|
Posted - 2012.09.29 16:12:00 -
[32] - Quote
Tony Calif wrote:No I didn't. I heard it's not online anymore? Out survived by MAG. That's ugly... MGO wasn't that great TBH...
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 16:17:00 -
[33] - Quote
Regis Mark V wrote:Tony Calif wrote:No I didn't. I heard it's not online anymore? Out survived by MAG. That's ugly... MGO wasn't that great TBH...
box glitching was OP |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 16:18:00 -
[34] - Quote
Tony Calif wrote:No I didn't. I heard it's not online anymore? Out survived by MAG. That's ugly...
Wrong
MGO survived for 4 yrs, got shutdown this year
MAG hasnt been going 4yrs yet and tbh even on MGO last legs it still better than MAG on its last legs |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 16:19:00 -
[35] - Quote
Regis Mark V wrote:EnglishSnake wrote:Regis Mark V wrote:I said it once and I'll say it again. Teamwork + KDR vs Teamwork + bad players= Teamwork+KDR for the win! Bad players? Do you mean low KDR? what do you mean it makes no sense you cant just say bad player and generalize it bad players, low KDR, it's all the same. Teamwork + KDR will beat bad players with team work and bad KDR with team work.
But no its not
Take MGO for example teamwork + low KDR can and have beaten teamwork + high KDR
Happened all the time in survival |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 16:21:00 -
[36] - Quote
Regis Mark V wrote:xprotoman23 wrote:LoL vs T-C that is all ^^^^^^THIS! ALL DAY!
Cant really say that tbh because the T-C side bas basically 2 bad clans to begin with and didnt even try since they had players who just sniped in ther spawn and were useless
That T-C side was the worst side picked for that match |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 16:28:00 -
[37] - Quote
EnglishSnake wrote:Regis Mark V wrote:xprotoman23 wrote:LoL vs T-C that is all ^^^^^^THIS! ALL DAY! Cant really say that tbh because the T-C side bas basically 2 bad clans to begin with and didnt even try since they had players who just sniped in ther spawn and were useless That T-C side was the worst side picked for that match
So having a bunch of circle holders and "nurse nicks " is a bad idea to begin with. If you lack the ability to pew pew chances are your going to get walked all over. This isn't some new age concept. It's been part of shooters for awhile.
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 16:36:00 -
[38] - Quote
xprotoman23 wrote:EnglishSnake wrote:Regis Mark V wrote:xprotoman23 wrote:LoL vs T-C that is all ^^^^^^THIS! ALL DAY! Cant really say that tbh because the T-C side bas basically 2 bad clans to begin with and didnt even try since they had players who just sniped in ther spawn and were useless That T-C side was the worst side picked for that match So having a bunch of circle holders and "nurse nicks " is a bad idea to begin with. If you lack the ability to pew pew chances are your going to get walked all over. This isn't some new age concept. It's been part of shooters for awhile.
As i remember it
Circle holders vs killers or whatever but the circle holders they picked were the bottom of the barrel with no tactics in any of the matches if i recall against LOL which had ther **** together
T-C would have done better if they didnt show up
T-C didnt try at all so to use it as an example is pointless |
TotalBreakage
Sanmatar Kelkoons Minmatar Republic
410
|
Posted - 2012.09.29 16:39:00 -
[39] - Quote
Minmatar Slave 74136 wrote:Cerebral Wolf Jr wrote:I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Take for example Hannibal of Carthage, by far considered the best Hellenistic general of his time. Problem is Hellenistic warfare was hilariously unprepared for the Roman school of war. A Hellenistic general was expected maneuver and delay battle until he held an undeniable advantage. Battle would commence and he would score a victory by inflicting some casualties and getting the other army to route. In Hellenistic warfare retreat and surrender were often allowed and expected, a golden avenue was given to let the other force leave. Terms of peace shortly followed thereafter. This should sound rather familiar as our K/D ration fans believe that kill/death ratios decide the day, they expect one victory after much maneuvering to make their enemy take the golden avenue of retreat, and come terms.
Roman warfare pretty much dictated that it wasn't over till you were no longer a threat. That meant total annihilation or subjugation. Carthage itself was subdued a number of times each time attempting the throw off Roman control. Finally the Romans got pissed enough they said **** it and just burnt all of Carthage to the ground and replaced it with a Roman settlement.
Just giving you all a heads up that you're using a very old style of warfare and it's since been improved on a lot by both ancient military tactics and modern day stuff too. You've all got a lot to learn. . The only problem with this line of reasoning, though, is that it was the Romans who were using the outmoded style of warfare up until the Second Punic War in that they were still using the Hellenistic Phalanx as their primary formation and maneuver style. In the Battle of Cannae, Hannibal used a double envelopment maneuver to use the Roman's own phalanx formation against the Romans in order to pin and destroy an estimated eight Legions of Roman troops by the numerically smaller force that Hannibal employed. Now that take that as the reader will to support their positions on this thread, but the fallout of Cannae effectively destroyed the Roman army as a fighting force at that time, but as mentioned upthread there was no capitalization on this. However, the Roman army changed its warfare doctrines to become more tactically flexible as a result of the Cannae debacle, most notably going to its cohort and century system to allow more maneuvrability and ability to adapt to changing situations. As a result of Cannae several city-states did defect to the side of Carthage. I would point out that Hannibal actually did pull together a racially and culturally diverse set of armies under his command, and he did so by creating his own form of culture. Hannibal united all these different groups in their hatred of the Romans, and a shared motivation like hatred can be a powerful thing under a leader that can properly motivate his men. Other events and factors eventually led to the downfall of Carthage, and Hannibal, though. This can almost be applied either way to your original argument, I just thought I would clairfy some of the history behind it. This.....OP, you dont really know what you're talking about, sorry. |
Zekain Kade
BetaMax.
931
|
Posted - 2012.09.29 16:45:00 -
[40] - Quote
bad players trying to justify their terribleness again.
*yawn* |
|
Regis Mark V
91
|
Posted - 2012.09.29 17:00:00 -
[41] - Quote
EnglishSnake wrote:xprotoman23 wrote:EnglishSnake wrote:Regis Mark V wrote:xprotoman23 wrote:LoL vs T-C that is all ^^^^^^THIS! ALL DAY! Cant really say that tbh because the T-C side bas basically 2 bad clans to begin with and didnt even try since they had players who just sniped in ther spawn and were useless That T-C side was the worst side picked for that match So having a bunch of circle holders and "nurse nicks " is a bad idea to begin with. If you lack the ability to pew pew chances are your going to get walked all over. This isn't some new age concept. It's been part of shooters for awhile. As i remember it Circle holders vs killers or whatever but the circle holders they picked were the bottom of the barrel with no tactics in any of the matches if i recall against LOL which had ther **** together T-C would have done better if they didnt show up T-C didnt try at all so to use it as an example is pointless
As I remember it T-C took the best "circle holders" in the game. As I remember it nighttimes was gonna be the deciding factor for T-C. You see how easy it is to do I remember stuff that way no one knows what the truth is. Or do you think you could've chosen better circle holders for T-C?
Majority of "circle holders" in MAG were bad anyway. The argument was you don't need KDR to win they tried they lost. T-C's lack of KDR is what made them get spawn camped. No number of tactics is going to help a squad if they can't shoot it's just that simple. Same reason with Flock vs 3C sure both sides had killers but the more tactical side won plus 3C had better killers. I've taken part in more MAG clan battles than I can think of to justify this. The teams with better killers and teamwork win every time. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 17:17:00 -
[42] - Quote
Yea but Regis T-C didnt even try
They didnt ask barely anyone and just picked ppl form ther clans, best circle holders lolno tbh had no gameplan or didnt even bother
It was lambs to the slaughter |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.29 17:18:00 -
[43] - Quote
Minmatar Slave 74136 wrote:Cerebral Wolf Jr wrote:I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Take for example Hannibal of Carthage, by far considered the best Hellenistic general of his time. Problem is Hellenistic warfare was hilariously unprepared for the Roman school of war. A Hellenistic general was expected maneuver and delay battle until he held an undeniable advantage. Battle would commence and he would score a victory by inflicting some casualties and getting the other army to route. In Hellenistic warfare retreat and surrender were often allowed and expected, a golden avenue was given to let the other force leave. Terms of peace shortly followed thereafter. This should sound rather familiar as our K/D ration fans believe that kill/death ratios decide the day, they expect one victory after much maneuvering to make their enemy take the golden avenue of retreat, and come terms.
Roman warfare pretty much dictated that it wasn't over till you were no longer a threat. That meant total annihilation or subjugation. Carthage itself was subdued a number of times each time attempting the throw off Roman control. Finally the Romans got pissed enough they said **** it and just burnt all of Carthage to the ground and replaced it with a Roman settlement.
Just giving you all a heads up that you're using a very old style of warfare and it's since been improved on a lot by both ancient military tactics and modern day stuff too. You've all got a lot to learn. . The only problem with this line of reasoning, though, is that it was the Romans who were using the outmoded style of warfare up until the Second Punic War in that they were still using the Hellenistic Phalanx as their primary formation and maneuver style. In the Battle of Cannae, Hannibal used a double envelopment maneuver to use the Roman's own phalanx formation against the Romans in order to pin and destroy an estimated eight Legions of Roman troops by the numerically smaller force that Hannibal employed. Now that take that as the reader will to support their positions on this thread, but the fallout of Cannae effectively destroyed the Roman army as a fighting force at that time, but as mentioned upthread there was no capitalization on this. However, the Roman army changed its warfare doctrines to become more tactically flexible as a result of the Cannae debacle, most notably going to its cohort and century system to allow more maneuvrability and ability to adapt to changing situations. As a result of Cannae several city-states did defect to the side of Carthage. I would point out that Hannibal actually did pull together a racially and culturally diverse set of armies under his command, and he did so by creating his own form of culture. Hannibal united all these different groups in their hatred of the Romans, and a shared motivation like hatred can be a powerful thing under a leader that can properly motivate his men. Other events and factors eventually led to the downfall of Carthage, and Hannibal, though. This can almost be applied either way to your original argument, I just thought I would clairfy some of the history behind it.
Beautifully presented. Beautifully reasoned, a pleasure to read and be thereby educated. +1 |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.29 17:20:00 -
[44] - Quote
it's like a secret war here, people who take heart in KD vs people who couldn't care less. wonder who's winning this war ^^ |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.29 17:22:00 -
[45] - Quote
Khortez D wrote:it's like a secret war here, people who take heart in KD vs people who couldn't care less. wonder who's winning this war ^^
I don't know and I can't bring myself to give a ****.
Can't wait until the rubber hits the road, tho. |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.29 17:29:00 -
[46] - Quote
i used to care, nowadays i'm just happy to enjoy the game for what it is. i got enough things to worry about, i can't avoid some things that'll frustrate me in this game, but i can make sure i don't allow small stuff to make me rage
ps: getting killed by a thukker nade is so annoying ;/ |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 17:48:00 -
[47] - Quote
EnglishSnake wrote:Yea but Regis T-C didnt even try
They didnt ask barely anyone and just picked ppl form ther clans, best circle holders lolno tbh had no gameplan or didnt even bother
It was lambs to the slaughter
LoL didn't try either. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.29 17:51:00 -
[48] - Quote
xprotoman23 wrote:EnglishSnake wrote:Yea but Regis T-C didnt even try
They didnt ask barely anyone and just picked ppl form ther clans, best circle holders lolno tbh had no gameplan or didnt even bother
It was lambs to the slaughter LoL didn't try either.
You didnt have to against tht lot |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 17:55:00 -
[49] - Quote
EnglishSnake wrote:xprotoman23 wrote:EnglishSnake wrote:Yea but Regis T-C didnt even try
They didnt ask barely anyone and just picked ppl form ther clans, best circle holders lolno tbh had no gameplan or didnt even bother
It was lambs to the slaughter LoL didn't try either. You didnt have to against tht lot
No BS 3C never practiced for any CB. Strategies were made up during the 20 second respawn into battle. |
STB Vermaak Doe
558
|
Posted - 2012.09.29 18:06:00 -
[50] - Quote
There should have been a message about why not to spawn camp even though the one i have isn't a real life lesson |
|
Icedslayer
56
|
Posted - 2012.09.29 18:14:00 -
[51] - Quote
How i seen it in MAG was yes i'am a killer, always on the front-lines ripping the enemy team to shreds, but i never forgot about all those repair guys fixing stuff in the back, or the medics reviving me, so i can continue my slaughter fest they are the unsung hero's of the game, and with out them we would get wrecked a lot faster.
Same will be true in Dust (once they put alot more of the equipment in game), yes ill be killing on the frontlines but it will be those who run a mile to revive me or repair my armor with repair tool that will get my thanks.
Cause if you have a match full of selfish killers your going to lose, same for a match with to much support and not enough killers your probably going to lose, its that right ratio of killers and support players were you will just wreck people.
|
Kengfa
138
|
Posted - 2012.09.29 18:19:00 -
[52] - Quote
If your team only has 60 clones, K/DR is unimportant if you aren't playing the objective. Also, not worrying about K/DR usually results in better K/DR. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.09.29 18:48:00 -
[53] - Quote
So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus |
Damnit itsThat GuyAgain
5
|
Posted - 2012.09.29 18:55:00 -
[54] - Quote
fenrir storm wrote:So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL!!!!!!!!!! |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.09.29 19:10:00 -
[55] - Quote
Damnit itsThat GuyAgain wrote:fenrir storm wrote:So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL!!!!!!!!!!
Glad to cheer you up |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 19:12:00 -
[56] - Quote
fenrir storm wrote:Damnit itsThat GuyAgain wrote:fenrir storm wrote:So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL!!!!!!!!!! GladI to cheer you up
Think what he's trying to say is that EVE and Dust by extension are taken very seriously. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.09.29 19:17:00 -
[57] - Quote
Cerebral Wolf Jr wrote:fenrir storm wrote:Damnit itsThat GuyAgain wrote:fenrir storm wrote:So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL!!!!!!!!!! GladI to cheer you up Think what he's trying to say is that EVE and Dust by extension are taken very seriously.
Yes the sarcasm didn't come across very well in the first post, but I thought the second one would have. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 19:36:00 -
[58] - Quote
fenrir storm wrote:Cerebral Wolf Jr wrote:fenrir storm wrote:Damnit itsThat GuyAgain wrote:fenrir storm wrote:So if I read this correct you got to have a high KDR to be of any use or be able to play as a team. So me and the other 75% of average and poor players might as well pack up and leave the game.
I 'm not the best but I play for fun and don't take it serious, I may be old but I thought the idea was to have fun winning was just a bonus LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL!!!!!!!!!! GladI to cheer you up Think what he's trying to say is that EVE and Dust by extension are taken very seriously. Yes the sarcasm didn't come across very well in the first post, but I thought the second one would have.
i've been drinking, my sarcasm detector is not at its best.
|
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.29 19:40:00 -
[59] - Quote
Less spam, more history. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.29 19:43:00 -
[60] - Quote
DUST Fiend wrote:Less spam, more history.
I'm due a new New Eden History thead actually, maybe the great war 2? |
|
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.29 19:43:00 -
[61] - Quote
DUST Fiend wrote:Less spam, more history.
empire total war ftw ^^ |
Rugman91
Deep Space Republic
143
|
Posted - 2012.09.29 20:41:00 -
[62] - Quote
Yea there are other important things in a tactical shooter but if you think kdr is not one of the most important stats then you are very foolish. The only time kdr is negligible is if your playing full support and even then you'll be more successful not being dead. These threads are annoying |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.09.29 20:44:00 -
[63] - Quote
Rugman91 wrote:Yea there are other important things in a tactical shooter but if you think kdr is not one of the most important stats then you are very foolish. The only time kdr is negligible is if your playing full support and even then you'll be more successful not being dead. These threads are annoying
where does it say DUST is a tactical shooter? |
Regis Mark V
91
|
Posted - 2012.09.29 21:14:00 -
[64] - Quote
xprotoman23 wrote:Rugman91 wrote:Yea there are other important things in a tactical shooter but if you think kdr is not one of the most important stats then you are very foolish. The only time kdr is negligible is if your playing full support and even then you'll be more successful not being dead. These threads are annoying where does it say DUST is a tactical shooter?
Dust tries to be tactical but so far it's not! |
RND Avc6700
Ahrendee Mercenaries Legacy Rising
12
|
Posted - 2012.09.29 21:15:00 -
[65] - Quote
Khortez D wrote:DUST Fiend wrote:Less spam, more history. empire total war ftw ^^
I just bought it for $5 on steam but no MP campaign thats wack.
As for the OP K/dr and team work both win battles but Strategy, cunning, and sheer balls win Wars.
Edit: Think bigger than just one battle |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.29 21:27:00 -
[66] - Quote
RND Avc6700 wrote:Khortez D wrote:DUST Fiend wrote:Less spam, more history. empire total war ftw ^^ I just bought it for $5 on steam but no MP campaign thats wack. As for the OP K/dr and team work both win battles but Strategy, cunning, and sheer balls win Wars. Edit: Think bigger than just one battle
yeahh, but i love its GC though. addicting game ^^ |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.09.29 22:03:00 -
[67] - Quote
Rugman91 wrote:Yea there are other important things in a tactical shooter but if you think kdr is not one of the most important stats then you are very foolish. The only time kdr is negligible is if your playing full support and even then you'll be more successful not being dead. These threads are annoying
Unfortunately that's the sad truth . |
Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2012.09.29 22:26:00 -
[68] - Quote
Cerebral Wolf Jr wrote:I'd call K/D ratio fans more of a tragic figure. They comes from a different school of internet warfare, if you will. They are the best of what "MAG" has to offer, but it just doesn't work in the reality of this game. Take for example Hannibal of Carthage, by far considered the best Hellenistic general of his time. Problem is Hellenistic warfare was hilariously unprepared for the Roman school of war. A Hellenistic general was expected maneuver and delay battle until he held an undeniable advantage. Battle would commence and he would score a victory by inflicting some casualties and getting the other army to route. In Hellenistic warfare retreat and surrender were often allowed and expected, a golden avenue was given to let the other force leave. Terms of peace shortly followed thereafter. This should sound rather familiar as our K/D ration fans believe that kill/death ratios decide the day, they expect one victory after much maneuvering to make their enemy take the golden avenue of retreat, and come terms.
Roman warfare pretty much dictated that it wasn't over till you were no longer a threat. That meant total annihilation or subjugation. Carthage itself was subdued a number of times each time attempting the throw off Roman control. Finally the Romans got pissed enough they said **** it and just burnt all of Carthage to the ground and replaced it with a Roman settlement.
Just giving you all a heads up that you're using a very old style of warfare and it's since been improved on a lot by both ancient military tactics and modern day stuff too. You've all got a lot to learn.
Oh, Edit: That reminds me the Romans had trouble with their fleet doctrine too. So they decided to turn naval battles into glorified infantry engagements. The Romans stuck a Corvus on their boat, basically it was small bridging device with two spikes on it. Once it crashed through the deck of the other ship the spikes would hold them in place. With the other ship tackled shall we say, the Romans then sent troops over onto the other ship and promptly slew sailor Carthage who couldn't withstand the the sudden numbers flooding onto their deck.
I should also mention that Carthage had a terrible time rallying an army from distant lands and cultures, while the Romans had the strength of their homogeneous cultures to pull from.
TL;DR? Culture and scorched earth tactics work much better than K/D ratios. Part of your argument supports K/D ratio just fyi. Total annihilation requires killing more than you lose or far superior numbers. This being a game with a total force limit on each side currently, the far superior numbers isn't really an option.
Also I should point out that even on the objective maps you can kill all of the enemy clones to win instead of destroying the enemy's MCC. I have seen this done twice. |
WT Sherman
Amarr Templars Amarr Empire
63
|
Posted - 2012.09.29 22:51:00 -
[69] - Quote
We don't really know the mechanics for district conquest yet so we don't know just how important k/d ratio is going to be. If it is going to be last man standing controls the district then it will be very important to be the last man. If it is going to be holding a key control point at the end of the match then not as much. We have been told that the numbers fielded by each side doesn't have to be equal nor does the number of clones.
Battles and wars are won and lost for many reasons. In EVE the saying is adapt or die, well, that is pretty much true in rl wars. During the American revolution the British would line up in their formations and go marching across the open fields while the American militia would hide in the hedge rows ditches and forrest and shoot from cover.
My name sake is considered the first of the "modern" generals who used manouver as well as scorched earth without worrying about keeping a continuious train operating to the rear and resupply. He carried what he needed to fight with him which ment he was usualy able to travel faster and show up where he wasn't expected.
There is something called a Sherman bowtie in the south. He had a habit of tearing up a mile or two of railroad track, piling the ties up and burning them. He would lay the rails across the fire till they were cherry red and then bend them around trees so they could never be used again.
Germany dominated early in WW II due to the blitz, overwhelming force and speed. The French put too much faith in their unbreachable defensive line because the Germans just drove around it and ignored all the artillary, trenches, and fortified bunkers. The Poles were very brave and fought well but they fielded WW I calvary against the panzer divisions.
The final version of DUST 514 is still hidden in the fog of war. Who will win and who will lose is going to depend on who is able to field the correct fits in the numbers needed to complete the contract. |
Osiris Greywolf
Edimmu Warfighters Gallente Federation
80
|
Posted - 2012.09.30 00:04:00 -
[70] - Quote
All I have to say is this: tactical victory, strategic defeat, some of you military guys might know what I mean. |
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Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.30 00:33:00 -
[71] - Quote
Why does real life history have anything to do with kdr? You can't go negative in real life, that is you an only die once.
Comparing MAG, Hannibal, Carthage and the like is completely pointless.
There is only one thing that is logical here - whether you play killer or support - and that is to say, that if you are dead, you can't kill or support.
Therefore, protecting one's virtual life, just like protecting yourself in real life, is paramount.
|
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.09.30 01:00:00 -
[72] - Quote
actually when you get a KDR thats from real life, it's usually grim. im pretty sure a lot of people have heard on news and else where, things like: 4,000 dead 200 wounded 300 survived -of course they dont talk about how many they killed, not like we take pride in this thing. but the number is there |
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