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Uber Dragonlord Valkarish
29
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Posted - 2012.09.17 12:31:00 -
[1] - Quote
Look, I know what a lot of you are going to say. "People are gonna camp like crazy if they do that!" and "Snipers are bad enough as it is!", I understand all that but please hear me out. When you have a tank barreling towards you and only a short rail for cover, crouching doesn't cut it. When you are repairing a vehicle while waiting for your teammate/mates to respawn and a sniper across the field is trying to pop you, crouching isn't always good enough. When your whole squad is wiped out and there is a whole squad of enemies just over the ridge, crouching doesn't keep you out of sight. When enemies are pouring towards you in an all out charge, going prone allows you to take a defensive position that can make you a smaller target.
I'm not saying make it insanely exploitable like in cod, but I see no reason the soldier of the future can't get into the dirt if their cover isn't tall enough. Make it a slow animation and prevent people from shooting in the transition if you have to, but it just feels wrong to not be able to go prone.
Any thoughts? |
Young Untitled Sciyon
1
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Posted - 2012.09.17 14:19:00 -
[2] - Quote
I Agree. |
Thomas Canalejo
69
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Posted - 2012.09.17 15:17:00 -
[3] - Quote
lol that is such a bad ideal if thay do that you will have snipers gliching in rocks Ive alerty found some on top of rocks you can do that in stand up and fight this is not COD |
madd mudd
41
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Posted - 2012.09.17 15:32:00 -
[4] - Quote
no thank you |
ATR Kuan Ti
5
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Posted - 2012.09.17 15:40:00 -
[5] - Quote
Uber Dragonlord Valkarish wrote:Look, I know what a lot of you are going to say. "People are gonna camp like crazy if they do that!" and "Snipers are bad enough as it is!", I understand all that but please hear me out. When you have a tank barreling towards you and only a short rail for cover, crouching doesn't cut it. When you are repairing a vehicle while waiting for your teammate/mates to respawn and a sniper across the field is trying to pop you, crouching isn't always good enough. When your whole squad is wiped out and there is a whole squad of enemies just over the ridge, crouching doesn't keep you out of sight. When enemies are pouring towards you in an all out charge, going prone allows you to take a defensive position that can make you a smaller target.
I'm not saying make it insanely exploitable like in cod, but I see no reason the soldier of the future can't get into the dirt if their cover isn't tall enough. Make it a slow animation and prevent people from shooting in the transition if you have to, but it just feels wrong to not be able to go prone.
Any thoughts? what is up with all of these ppl wanting to laydown and camp? If your laying down the tank is just going to run you over. |
Uber Dragonlord Valkarish
29
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Posted - 2012.09.17 15:52:00 -
[6] - Quote
So in your view the soldier of the future shouldn't be able to take full advantage of the cover around them just because other people feel it's cheating? That's what grenades are for. You can walk up behind someone camping and pop them EASILY on a map this size. When you crouch behind cover but your head is still visible above the top of it, it's not really viable cover is it? If this game is going to be as tactically advanced as they want it to be, it would be stupid to leave out basic tactics like hitting the dirt. You can dis it all you want, but that is a tried and true tactic both in the military and in gaming. If you don't like people being able to use tactics so you can get your huge kill streak on, maybe this isn't the game for you. This game is ALL about tactics. |
Thomas Canalejo
69
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Posted - 2012.09.17 15:57:00 -
[7] - Quote
relly I think thay should put a camper bug in game if you sit in 1 place for too long you cant do damg and life slowly starts to drain |
Uber Dragonlord Valkarish
29
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Posted - 2012.09.17 16:04:00 -
[8] - Quote
I could agree to that if they allowed prone position. Like perhaps prone position blocks of some life support system and you can only stay down a certain amount of time before you die. then you have to wait a set period of time before you go prone again. I could totally support that, as long as it's an option. It just makes no sense to not allow it entirely from a tactical standpoint. |
Thomas Canalejo
69
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Posted - 2012.09.17 16:07:00 -
[9] - Quote
Uber Dragonlord Valkarish wrote:I could agree to that if they allowed prone position. Like perhaps prone position blocks of some life support system and you can only stay down a certain amount of time before you die. then you have to wait a set period of time before you go prone again. I could totally support that, as long as it's an option. It just makes no sense to not allow it entirely from a tactical standpoint. i agree with that |
DOOMSDAYAKAHEINZ
Sanmatar Kelkoons Minmatar Republic
8
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Posted - 2012.09.17 16:14:00 -
[10] - Quote
Thomas Canalejo wrote:relly I think thay should put a camper bug in game if you sit in 1 place for too long you cant do damg and life slowly starts to drain Ha ha , this was one of my buddies ideas too.
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Moonracer2000
Subdreddit Test Alliance Please Ignore
315
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Posted - 2012.09.17 16:22:00 -
[11] - Quote
I think prone is a perfectly reasonable request and I'm not sure where the hate is coming from. It is a viable, tactical position that exists in real life and many modern FPS games.
How about this for balance? Being prone puts you in an extreme disadvantage for medium and close range combat because unlike everyone else your movement is slowed to a crawl (can't strafe). Also getting into or out of prone takes time, so if you are prone on a mountain and someone sneaks up and starts shooting you from behind you are pretty screwed. |
Thomas Canalejo
69
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Posted - 2012.09.17 16:34:00 -
[12] - Quote
Moonracer2000 wrote:I think prone is a perfectly reasonable request and I'm not sure where the hate is coming from. It is a viable, tactical position that exists in real life and many modern FPS games.
How about this for balance? Being prone puts you in an extreme disadvantage for medium and close range combat because unlike everyone else your movement is slowed to a crawl (can't strafe). Also getting into or out of prone takes time, so if you are prone on a mountain and someone sneaks up and starts shooting you from behind you are pretty screwed. this is not a modern combat game tho and dose not want to be like other FPS plus if you wanna go real life most of you guns wont work in prone from this game and just the scouts would be able to look throw sights I mean look at your dropsuits |
Uber Dragonlord Valkarish
29
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Posted - 2012.09.17 16:52:00 -
[13] - Quote
I agree that this isn't a modern combat game, but the basics have been the basics for a long time, and as far back as war goes people have known to duck when you are shot at whether it's a bullet, an arrow, a spear, or a freakin' rock aimed at you. If you want to be specific with details in order to maintain consistency with the universe this exists in, then all you'd need to do is adjust the typical prone stance to adapt to the dropsuit. Hold your gun like you do in the rifle stance while prone (I know that doesn't sound like it makes a lot of sense but think about it, your gun is perpendicular to your body and you are somewhat propped on your elbows) then it would work in a dropsuit, you'd just be turning your head to the side to aim instead of looking up. |
Mads Katter
Nova Corps Marines
15
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Posted - 2012.09.17 17:15:00 -
[14] - Quote
While I do support going prone in a tactical shooter (it is the most stable position to fire after all), I see it as being too easlily exploitable by non-campers. I believe the term is "Dophin Diving" where to distract your opponent you hop up in the air drop to prone and then hop up again all while fireing and taking that same opponent out. It is a cheap tactic that works well in other shooters. There should be speed restrictions going between the different possitions and NO going prone or kneeling in the middle of a jump or fall.
The anti-camping comments are just foolish and naive. Camping is what a SNIPER is supposed to do. That and provide intel. To put restictions on "Camping" is to castrate the sniper and to spit in the face of all things tactical. The fact remains that the longer a player stays in the same area the more likely they are to be taken out, this goes for "campers" as well. Camping (as it is defined by gamers) is a valid tactic that the Military and Law Enforcement use to great success. Supress your enemy in any way possible. If they come from one particular direction, post people up to cover that area and AMBUSH them. If you have several guys who are robbing a bank w/ hostages, Post shooters covering all exits of the building.
Camping is a way of life in gaming and a valid tactic in real life. Counter it, and counter it early. If you get stuck in one, think your way out and communicate with your team mates..Do something crazy to throw the camper off guard if you have to, just don't keep on doing the things the camper expects
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Uber Dragonlord Valkarish
29
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Posted - 2012.09.17 17:40:00 -
[15] - Quote
Absolutely, not to mention there are tanks in this game, unlike most FPS shooters. Campers can be easily scared out of a camping spot if a tank rolls over them or someone calls in an orbital strike, or hell just fly a drop ship over their heads and have everybody bail out in midair and use the impact dampener as they land. You can come in right behind them and the only means by which to stop you is an AV unit. And personally I think any unit that has to carry a large weapon like that shouldn't be able to go prone and shoot anyway, so they can easily be sniped. I still like the idea of limiting the length of time you can go prone however. You know full well that people will start lying inside of hard to reach places sniping everyone who walks by just to pad their K/D ratio, and nobody likes that. Then again..... it is still a valid tactic and CAN be countered.... I don't know, I'm sort of torn on that one now. |
Guydon Antllies
HoloSec Armaments and Security
51
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Posted - 2012.09.17 17:48:00 -
[16] - Quote
i agree.... please let me lay down |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.09.17 20:22:00 -
[17] - Quote
I agree, it is extremely silly that for some reason my merc just can't lay down. Going prone to become a smaller target would only really be an advantage in a firefight at sniper range, since at any closer range, your lack of movement will make you far easier to hit than going prone will make it harder. It would be nice to go prone for stealth also. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.09.17 21:34:00 -
[18] - Quote
Uber Dragonlord Valkarish wrote:I could agree to that if they allowed prone position. Like perhaps prone position blocks of some life support system and you can only stay down a certain amount of time before you die. then you have to wait a set period of time before you go prone again. I could totally support that, as long as it's an option. It just makes no sense to not allow it entirely from a tactical standpoint. Then I really don't know what the designer of Dropsuits was thinking if he let that happen. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.09.17 22:10:00 -
[19] - Quote
I'm totally torn on this subject. I completely agree that a solider "should" be able to lay down but at the same time it is the single most abused and exploitable feature in a FPS. A game almost has to be specifically designed with the prone position in mind from the very beginning to safeguard against terrain glitches, dolphin diving and the like. Just adding it in later and having it work fine is probably not as easy as it sounds. It creates many unforeseen issues that could lead to a ton of work to correct. I'm sure there's a reason it wasn't implemented. Don't get me wrong, I would totally like to have the prone ability as long as it doesn't open up abuse.
I like the ideas some of you had as far as making a time delay between changing positions or stamina being effected. These are the kinds of constructive ideas that are realistic to solve the problem, although they do have their own downsides that'd need to be worked out.
I disagree with all of this nonsense of health decreasing if you lay in one spot too long or what have you. That's just silly.No offense to those that mentioned it. By that standard i would suggest if you spend too much time prone then your clone may fall asleep. When he awakes his vision is blurry and reflexes slowed. Until a LogiBro brings him a cup of coffee.
There does need to be a penalty method but it shouldn't penalize snipers for staying prone....which is what snipers are supposed to do. It's got to be realistic and only intended to thwart exploits, not legitimate real world battle tactics.
I say keep the ideas coming. I'd love to see it as an option if done properly.Though, I personally believe If it can't be done properly it shouldn't be done at all. |
FORTUNE96
Villore Sec Ops Gallente Federation
10
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Posted - 2012.09.17 23:03:00 -
[20] - Quote
+1 I am a sniper and i approve this message |
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STB Vermaak Doe
558
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Posted - 2012.09.18 00:29:00 -
[21] - Quote
No, just no |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.18 02:19:00 -
[22] - Quote
I don't see why not either. As long as you can't dive to prone then jump back up and keep running, why not? Heck, if anything, there should be more of a tendency to dive down, we are recklessly immortal soldiers aren't we?
Heavies carrying the forge and HMG by necessity would not be able to though.
I feel like people just jump on so many bandwagons so often.
"COD HAZ PRON3 AND THIS ISNT COD SO NO!" "SOM GUY SAID DOLPHIN DIVIIING IS BAD FOR TEH GAEMPLAYS SO I AGREE CAUSE I WANT AN OPINION TOO"
Nah...
Every military in the world teaches you to use prone under enemy fire...
The glitches, like anything will have to be worked out. I can agree with a slower change from prone to getting up, but it should be fairly fast going downwards. During the dive, and subsequent gettin back up, accuracy should be lowered while transitioning. Enough with the silly bandwagon opinions though folks. Prone is reasonable to ask, its not gonna KILL THE GAMEPLAY OMGZ |
STB Vermaak Doe
558
|
Posted - 2012.09.18 03:14:00 -
[23] - Quote
J'Jor Da'Wg wrote:I don't see why not either. As long as you can't dive to prone then jump back up and keep running, why not? Heck, if anything, there should be more of a tendency to dive down, we are recklessly immortal soldiers aren't we?
Heavies carrying the forge and HMG by necessity would not be able to though.
I feel like people just jump on so many bandwagons so often.
"COD HAZ PRON3 AND THIS ISNT COD SO NO!" "SOM GUY SAID DOLPHIN DIVIIING IS BAD FOR TEH GAEMPLAYS SO I AGREE CAUSE I WANT AN OPINION TOO"
Nah...
Every military in the world teaches you to use prone under enemy fire...
The glitches, like anything will have to be worked out. I can agree with a slower change from prone to getting up, but it should be fairly fast going downwards. During the dive, and subsequent gettin back up, accuracy should be lowered while transitioning. Enough with the silly bandwagon opinions though folks. Prone is reasonable to ask, its not gonna KILL THE GAMEPLAY OMGZ It makes the most sense for heavies to go prone since they use heavier weapons |
madd mudd
41
|
Posted - 2012.09.18 03:43:00 -
[24] - Quote
STB Vermaak Doe wrote:No, just no
Happy to agree with an STB for once :p
** I only pick on 'em cuz they hot (no homo) |
STB Vermaak Doe
558
|
Posted - 2012.09.18 03:48:00 -
[25] - Quote
madd mudd wrote:STB Vermaak Doe wrote:No, just no Happy to agree with an STB for once :p ** I only pick on 'em cuz they hot (no homo) STB-Vermaak Doe BTA Next build |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.18 04:23:00 -
[26] - Quote
if only for scouts |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.18 04:24:00 -
[27] - Quote
STB Vermaak Doe wrote:J'Jor Da'Wg wrote:I don't see why not either. As long as you can't dive to prone then jump back up and keep running, why not? Heck, if anything, there should be more of a tendency to dive down, we are recklessly immortal soldiers aren't we?
Heavies carrying the forge and HMG by necessity would not be able to though.
I feel like people just jump on so many bandwagons so often.
"COD HAZ PRON3 AND THIS ISNT COD SO NO!" "SOM GUY SAID DOLPHIN DIVIIING IS BAD FOR TEH GAEMPLAYS SO I AGREE CAUSE I WANT AN OPINION TOO"
Nah...
Every military in the world teaches you to use prone under enemy fire...
The glitches, like anything will have to be worked out. I can agree with a slower change from prone to getting up, but it should be fairly fast going downwards. During the dive, and subsequent gettin back up, accuracy should be lowered while transitioning. Enough with the silly bandwagon opinions though folks. Prone is reasonable to ask, its not gonna KILL THE GAMEPLAY OMGZ It makes the most sense for heavies to go prone since they use heavier weapons
When heavies press the triangle button they could pop out a stand to stabilize their weapon, allow you to aim better maybe even give a sight, but only while in the "heavy stance"
Scout stance could be just prone, logi would stay the same, and each suit would have a different kind of triangle function. |
STB Vermaak Doe
558
|
Posted - 2012.09.18 04:35:00 -
[28] - Quote
Either way I'm saying no, unless it requires siege modules |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.09.18 05:03:00 -
[29] - Quote
Oh just bloody let us lay down, everyone shut up about it OH WELL its gonna be implement and i want to see it implemented, who cares about all, OMG THEY CAMPING LOLLLL
Who cares DX omg just add it the bloody game, everyone shut up its fair, its part of every shooter I dont care if your all teenagers or whatever, grow up do your job you were hired to do and have it implemented :V |
STB Vermaak Doe
558
|
Posted - 2012.09.18 05:04:00 -
[30] - Quote
DarkShadowFox wrote:Oh just bloody let us lay down, everyone shut up about it OH WELL its gonna be implement and i want to see it implemented, who cares about all, OMG THEY CAMPING LOLLLL
Who cares DX omg just add it the bloody game, everyone shut up its fair, its part of every shooter I dont care if your all teenagers or whatever, grow up do your job you were hired to do and have it implemented :V
U mad it's not gonna be implemented? |
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Arron Rift
Commando Perkone Caldari State
73
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Posted - 2012.09.18 06:51:00 -
[31] - Quote
Um, what is "going prone" |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
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Posted - 2012.09.18 11:30:00 -
[32] - Quote
STB Vermaak Doe wrote:J'Jor Da'Wg wrote:I don't see why not either. As long as you can't dive to prone then jump back up and keep running, why not? Heck, if anything, there should be more of a tendency to dive down, we are recklessly immortal soldiers aren't we?
Heavies carrying the forge and HMG by necessity would not be able to though.
I feel like people just jump on so many bandwagons so often.
"COD HAZ PRON3 AND THIS ISNT COD SO NO!" "SOM GUY SAID DOLPHIN DIVIIING IS BAD FOR TEH GAEMPLAYS SO I AGREE CAUSE I WANT AN OPINION TOO"
Nah...
Every military in the world teaches you to use prone under enemy fire...
The glitches, like anything will have to be worked out. I can agree with a slower change from prone to getting up, but it should be fairly fast going downwards. During the dive, and subsequent gettin back up, accuracy should be lowered while transitioning. Enough with the silly bandwagon opinions though folks. Prone is reasonable to ask, its not gonna KILL THE GAMEPLAY OMGZ It makes the most sense for heavies to go prone since they use heavier weapons
not if they are carryin that giant HMG, where are you gonna hold that ? It rests on a sling when standing, so you couldn't go prone by necessity.
Other weapons sure. But prone is a good idea and won't really ruin the game. As long as it takes a few seconds to pick yourself back up, so you can't dive then bunny hop dive strafe... You can dive, but honestly what good would it do you in a heated firefight with high health.
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EnIgMa99
Imperfects Negative-Feedback
219
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Posted - 2012.09.18 12:15:00 -
[33] - Quote
no |
onieros danneskjold
10
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Posted - 2012.09.18 15:04:00 -
[34] - Quote
This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.09.18 15:25:00 -
[35] - Quote
I don't really feel that prone adds much to the game experience, but I don't mind if its added. I use to be worried it would lead to camping, but I don't think camping will be an issue because of low bullet damage. |
Thomas Canalejo
69
|
Posted - 2012.09.18 16:03:00 -
[36] - Quote
onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD |
Bravega Fuke
Crux Special Tasks Group Gallente Federation
0
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Posted - 2012.09.18 16:43:00 -
[37] - Quote
Going on the original post about this, if you let someone go prone youGÇÖre not going to make yourself any less of a target to snipers behind a tank, they will still let their teammates know where you are and you'll die waiting for your buddies to re-spawn. As well as that you also make the sniper's job 100% easier to do since now he can lay down when on his little perch and pick you off one by one. Anti Camping only goes so far, I've seen plenty of people get around it by always keeping them selfGÇÖs moving even if it's up, down, left, right just to keep from getting hurt for staying in 1 place too long.
With how fast paced this game is I'm shocked you would even want to prone, if your buddies don't re-spawn next to you in 10 seconds youGÇÖre as good as dead anyway staying in 1 spot hiding behind a tank isn't going to stop your demise, being in the tank or keep moving to prevent yourself from getting killed. I mean yes prone is something you 'should' be able to do but let go with say a lava planet and there are spots on your suit that isn't made to protect you against the extreme heat of lava on contact like your boots will be able to. There is a counter argument for every argument you bring up but IGÇÖd like to say the point is if you stay still too long youGÇÖre going to die by someoneGÇÖs hands keep moving to keep from being killed |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.18 17:35:00 -
[38] - Quote
The more I read peoples reasons not too, the more I think people don't know what they are talking about and just regurgitate reasons they have read in other threads. |
onieros danneskjold
10
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Posted - 2012.09.18 17:42:00 -
[39] - Quote
Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD
This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge.
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Yuuki Aoyama
Circle of Huskarl Minmatar Republic
3
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Posted - 2012.09.18 18:00:00 -
[40] - Quote
If they do implement a prone they should add a severe delay like in Patch 1.4 for BF2 and BF2142 and several more penalties. For example:
//Bullet Devation Penalty going from Standing/Crouch to Prone// Going prone the player will have to wait for a few seconds for aim to adjust. If firing before aim has been adjusted, players experience bad bullet deviation and poor accuracy. Recovering to standing to have a long and slow animation, with a small negative deviation effect after recovery and inability to fire during animation.
//Slow Movement and Turning Speed// Moving and turning to be relatively slow, to where if you were engaged from behind you will be utterly defenceless.
//Player can only prone in viable places for the stance// For example being unable to prone on rocky surfaces or severe angles which will realistically make the player slip and fall. Hill campers, if unfortunately prone and move towards a largely sloped hill or edge, will just slide back down with shield or armour damage taking place.
//Prone view to be limited// Whilst scoped your aim is at a 90 Degree FOV, going past that you will need to un-scope and readjust your position. Prone view should also follow the angle of the terrain, If on slope looking downwards it will give you that view. While prone upwards and downwards views are limited to only a few degrees up and down. Unlike crouching or standing, you will not be able to directly aim at anything beneath/above you or at a certain angle.
Now, would I want prone in DUST 514? Wouldn't mind. Although people have to realize this is a game (A MMOFPS?), not a military simulator or any such kind. Games like Resistance or Killzone don't have a prone feature, rather a crouch. They are still very fun games to play without a prone. Although I think I did come across something that said the developers looked towards MAG; that game had the ability to prone, guess they thought it wasn't a needed feature. |
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pew pew youredead
What The French
98
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Posted - 2012.09.18 21:09:00 -
[41] - Quote
imagine heavies with hmg prone
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Xavier Hastings
ZionTCD Legacy Rising
243
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Posted - 2012.09.18 21:55:00 -
[42] - Quote
pew pew youredead wrote:imagine heavies with hmg prone Heavies should not be able to go prone, or not with Forge Guns or HMGs, due to their size. |
Thomas Canalejo
69
|
Posted - 2012.09.19 18:40:00 -
[43] - Quote
onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty |
thechamp2025
Zumari Force Projection Caldari State
0
|
Posted - 2012.09.19 18:47:00 -
[44] - Quote
I don't like the whole going prone if they do bring it to this game it should only be introduced in a domination type game mode I am sick of people going prone |
Mobius One1988
Villore Sec Ops Gallente Federation
4
|
Posted - 2012.09.19 19:41:00 -
[45] - Quote
I see no problem with the prone position.
-It helps snipers being, you know, snipers and not some big targets on top of a rock or in the middle of a flat field. The whole point of sniping is to shoot from vantage points and be difficult to see.
-it help in any situation that requires stealthy movements. It so frustrating to spend several minutes sneaking behind enemy lines to capture a null cannon only to be killed by the random guy just happening to pass nearby that you could have easily avoided just by laying down behind some objects.
-it helps firimg the big guns that are usually difficult to use because of the recoil. Call it camping, but it's a basic feature that every fps has. And remember that a camper that can't be easilty killed by a well placed sniper shot or grenade has yet to exist.
-it also helps when things go unexpected, like when a tanks shows up and it's too dangerous to run away. Going prone could be a life saver if the driver is concentrating on something else and can't see you
I find it way too much unrealistic that a bunch of super future soldiers with dropsuits capable of falling from the sky without a scratch and with the ability to boost their bodies in every conceavable way, can't figure out how to lay down on the ground.
I'm imagining when one of those uber soldiers will trip over a rock and find himself with the face in the dirt, saying something like: HOLY S**T WHAT IS THIS SORCERY! Captain i'm laying down on the ground,WHAT NOW?! OH GOD HELP ME! |
Thomas Canalejo
69
|
Posted - 2012.09.19 20:16:00 -
[46] - Quote
Mobius One1988 wrote:I see no problem with the prone position.
-It helps snipers being, you know, snipers and not some big targets on top of a rock or in the middle of a flat field. The whole point of sniping is to shoot from vantage points and be difficult to see.
-it help in any situation that requires stealthy movements. It so frustrating to spend several minutes sneaking behind enemy lines to capture a null cannon only to be killed by the random guy just happening to pass nearby that you could have easily avoided just by laying down behind some objects.
-it helps firimg the big guns that are usually difficult to use because of the recoil. Call it camping, but it's a basic feature that every fps has. And remember that a camper that can't be easilty killed by a well placed sniper shot or grenade has yet to exist.
-it also helps when things go unexpected, like when a tanks shows up and it's too dangerous to run away. Going prone could be a life saver if the driver is concentrating on something else and can't see you
I find it way too much unrealistic that a bunch of super future soldiers with dropsuits capable of falling from the sky without a scratch and with the ability to boost their bodies in every conceavable way, can't figure out how to lay down on the ground.
I'm imagining when one of those uber soldiers will trip over a rock and find himself with the face in the dirt, saying something like: HOLY S**T WHAT IS THIS SORCERY! Captain i'm laying down on the ground,WHAT NOW?! OH GOD HELP ME! thats why you have suicide as an option |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.19 22:52:00 -
[47] - Quote
Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty
LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on.
Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either.
Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle.
-_____- *facepalm* |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.20 00:39:00 -
[48] - Quote
The only way that I could support a prone function in this game is if going into it required you to use your hands to lower yourself into position from a standstill, or that going prone while sprinting (IF that was possible), would remove your ability to aim for a full second or more as you stop sliding and then get your weapon into position.
No "drop-shooting" or "dolphin-diving". |
Thomas Canalejo
69
|
Posted - 2012.09.20 00:48:00 -
[49] - Quote
J'Jor Da'Wg wrote:Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on. Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either. Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle. -_____- *facepalm* obviously you did not read my post and obviously your another COD player if prone was like it was in bf2 Id be cool with it were you have to go standing to neeling to prone and cant change in air and dont have stedy aim for that 2 secs when you change that be cool but then agin look at you dropsuit the only 1 that will be able to scope in prone is the scout the othere dropsuits cant tilt there heads back metal on metal dont work and Im beting you dont even know what an E.O.D. suite is it is the suit your juggernaut has on in MW3 |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.20 00:52:00 -
[50] - Quote
Actually, I would also say that adding an option to go prone should also come on the heels of an increase to overall infantry movement speed. Prone is fine as long as what I said in my previous post is applied, and we don't end up with slow, plodding gameplay so that we're hitting the time limit with less than half the players down, or something. |
|
ATR Kuan Ti
5
|
Posted - 2012.09.20 00:55:00 -
[51] - Quote
J'Jor Da'Wg wrote:Thomas Canalejo wrote:onieros danneskjold wrote:Thomas Canalejo wrote:onieros danneskjold wrote:This is a good idea. People hate on snipers and camping but there are simple ways to counter this. A prone sniper will be decimated by dropships, grenades, missiles. It's time consuming to go prone. Movement and field of vision is severely restricted.
Now, obviously no one wants snipers rock glitching 50-0 games, or SMG wielding protoscouts dolphin diving through battles....but these are problems to be fixed and addressed by CCP and the community when they arise, and not simply be vetoed or denounced as game-breaking ideas because they can be inconvenient to some players some of the time. The fact is, prone is an essential part of modern FPS and denying players this tactic in a game which so clearly champions realism is ridiculous. this is not a modern FPS im not getting why ppl keep saying prone is part of every modern FPS if you want a Modern FPS go play COD This is exactly the attitude no one wants here. I've played COD, I'd play it now if I didn't think Dust514 had the potential to be the best next-gen FPS available. That said, demonizing something as basic as going prone because you don't want to play anything resembling CoD seems a little crazy. Why not get rid of ADS then? The sniper class? Probably should do away with anything that gives anyone a competitive edge. you dont even know what your talking about your in a drop suit how will you get up . you would not go prone in E.O.D. gear hell even in call of duty you cant go prone in E.O.D. gear then look at helmets in this game how are you going to scope in prone thats why im telling you to go back to call of duty and yes we can tell from you post your from call of duty LOL. Your reply is truly embarrasing to forum goers. You first bliethely ignored everything he said, made a ridiculous assumption that servo motor assisted powered exoskeletons are jot up to the task of getting off the ground (how does bein revived work then?), performed a massive stereotype... So on and on. Your logic is has so many cracks in it I wonder if it isn't sand. "LOL wanting prone = COD noob!" So.. Anything that is in CoD can't be allowed in DUST? Well, lets just get rid of ADS and snipers, and hipfiring. In fact, lets turn DUST into a text based adventure. No online multiplayer either. Yes. The existance of CoD means that we can never include basic FPS mechanics like making your profile as small as possible. Thank you for this revelation, Aristotle. -_____- *facepalm* LOL J JOR so what your saying is every FPS should be the same what a NOOB this is not CALL OF DUTY: DUST 514 and prone is not in game now good chace it wont be installed later |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.09.20 01:06:00 -
[52] - Quote
+1 I'm NOT a sniper and I still approve of this. It just adds to more realism. Heavy weapons should automatically get shouldered when prone though. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.20 01:15:00 -
[53] - Quote
The replies to my posts literally lowered my IQ after reading them: thanks for making everyone lose some faith in humanity.
In all honesty, if you had actually read my post, you wouldn't have replied with the pile of garbage you did. I was saying, since you didn't notice, that just because CoD has a feature doesn't mean DUST can't have it, OR alternatively MUST have it. Copy the good, throw away the bad. But...
I must inquire, did you train yourself to invert the digestive process? Because... Well... You seem to have a problem...
Hint: It involves your mouth... XD
All trollingness aside, do the world a favor, and READ what your quoting, instead of turning on the sirens as soon as CoD appears and regurgitating the opinions of others... Who would like to make DUST 514 into Hipster 514... |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.09.20 01:36:00 -
[54] - Quote
Why is this even an issue? Prone = A tad bit more realism. At least that's my logic. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.20 01:44:00 -
[55] - Quote
I'm a sniper and I don't think prone would be much help. Who isn't shooting from behind a ridge, anyway? If you're relying on being a small target to avoid getting shot, you've screwed the pooch already.
Prone slows the game down a lot. Yes, sure, great, prone is useful for things other than laying down somewhere and shooting people as they show up. But it's also really great for laying down and shooting people. There isn't a right or wrong answer here, it depends on the kind of game CCP wants. |
STB Vermaak Doe
558
|
Posted - 2012.09.20 02:20:00 -
[56] - Quote
Fivetimes Infinity wrote:I'm a sniper and I don't think prone would be much help. Who isn't shooting from behind a ridge, anyway? If you're relying on being a small target to avoid getting shot, you've screwed the pooch already.
Prone slows the game down a lot. Yes, sure, great, prone is useful for things other than laying down somewhere and shooting people as they show up. But it's also really great for laying down and shooting people. There isn't a right or wrong answer here, it depends on the kind of game CCP wants.
Incoming assault to help my sniper bro!
I second what you have to say |
Gangsta Stephan
14
|
Posted - 2012.09.20 02:23:00 -
[57] - Quote
i love this i like it prone is good idk y everyone is saying people gonna camp no they are not maybe a litlle but not a lot |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.09.20 18:53:00 -
[58] - Quote
If everyone remembers why CoD has become such a huge game, it's because of Call of Duty II. The WWII single player game that honestly made me feel like I was literally in battle the first time I played it. I could hear the bullets whizz by my head, I'd drop and crawl under brush and barbed wire with explosions all around me, dirt and sand landing all around.
THAT is the feeling that I think Dust should be after. It doesn't matter if you're in 1943 or thousands of years in the future. Also, I should add that if Dust were to implement it, I'd think getting back up should take a bit longer than dropping down, based on how nimble your dropsuit is and what they're currently carrying (large sniper rifle vs small pistol). |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.20 21:39:00 -
[59] - Quote
Abner Kalen wrote:If everyone remembers why CoD has become such a huge game, it's because of Call of Duty II. The WWII single player game that honestly made me feel like I was literally in battle the first time I played it. I could hear the bullets whizz by my head, I'd drop and crawl under brush and barbed wire with explosions all around me, dirt and sand landing all around.
THAT is the feeling that I think Dust should be after. It doesn't matter if you're in 1943 or thousands of years in the future. Also, I should add that if Dust were to implement it, I'd think getting back up should take a bit longer than dropping down, based on how nimble your dropsuit is and what they're currently carrying (large sniper rifle vs small pistol).
Exactly. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.09.20 21:48:00 -
[60] - Quote
if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. |
|
Thomas Canalejo
69
|
Posted - 2012.09.21 00:26:00 -
[61] - Quote
RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. the HMG cant go prone its carried by a strap over your shoulder and the barrels spin |
STB Vermaak Doe
558
|
Posted - 2012.09.21 01:40:00 -
[62] - Quote
Thomas Canalejo wrote:RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. the HMG cant go prone its carried by a strap over your shoulder and the barrels spin That's not an explanation |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.21 01:47:00 -
[63] - Quote
RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it.
I think this would be the best way to do it, of course due to size limitations HMG's and forge guns would not fit under a heavies body, so geavies are kind of stuck there in that regard. |
STB Vermaak Doe
558
|
Posted - 2012.09.21 02:01:00 -
[64] - Quote
J'Jor Da'Wg wrote:RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. I think this would be the best way to do it, of course due to size limitations HMG's and forge guns would not fit under a heavies body, so geavies are kind of stuck there in that regard. Hold it forward like every other gun |
Thomas Canalejo
69
|
Posted - 2012.09.21 13:24:00 -
[65] - Quote
STB Vermaak Doe wrote:Thomas Canalejo wrote:RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. the HMG cant go prone its carried by a strap over your shoulder and the barrels spin That's not an explanation how is it not it would need a bypod and to youse a bypod with that big of a gun you will have to be in the kneeling but cant youse bypod becuse barrels spin unless you put it a bace of gun but then it will be offbalence |
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.09.21 14:09:00 -
[66] - Quote
Thomas Canalejo wrote:lol that is such a bad ideal if thay do that you will have snipers gliching in rocks Ive alerty found some on top of rocks you can do that in stand up and fight this is not COD
glitches can be fixed, avoiding things simply because of a glitch that currently happens in the games BETA is a horrible reason to not do something.....
Prone helps promote more tactical gameplay, and camping is something ******** people call defense, so far this game is very complex and has tons to learn about it. but the actual game play plays like unreal tournament, wich is to say not exactly strategy and team work based |
Alshadow
Amarr Templars Amarr Empire
71
|
Posted - 2012.09.21 14:10:00 -
[67] - Quote
Thomas Canalejo wrote:STB Vermaak Doe wrote:Thomas Canalejo wrote:RolyatDerTeufel wrote:if there is animation for going down and getting up so it doesn't allow shots while droping then i could see it being fine, cause a hmg diving at you shouldn't be able to eat you up as it gets to a tiny hitbox.
But I'm still indifferent about it. the HMG cant go prone its carried by a strap over your shoulder and the barrels spin That's not an explanation how is it not it would need a bypod and to youse a bypod with that big of a gun you will have to be in the kneeling but cant youse bypod becuse barrels spin unless you put it a bace of gun but then it will be offbalence
you shouldnt be able to go prone with any heavy weapon |
Thomas Canalejo
69
|
Posted - 2012.09.21 14:36:00 -
[68] - Quote
wow this is my point https://forums.dust514.com/default.aspx?g=posts&t=37407&find=unread |
deejea
0
|
Posted - 2012.09.21 14:39:00 -
[69] - Quote
How is that a Point those are things in every modren day FPS |
Zondervin Tau
Reaper Galactic
10
|
Posted - 2012.09.21 16:51:00 -
[70] - Quote
I like the idea of having prone in the game. Maybe even as a dropsuit feature. My suggestion is that while prone all hits you take a equivalent to head shots. Make it really risk vs. reward. |
|
deejea
0
|
Posted - 2012.09.21 17:10:00 -
[71] - Quote
Zondervin Tau wrote:I like the idea of having prone in the game. Maybe even as a dropsuit feature. My suggestion is that while prone all hits you take a equivalent to head shots. Make it really risk vs. reward.
I hope thay do put it in cant wait to dropshot quick scope |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.21 17:39:00 -
[72] - Quote
deejea wrote:Zondervin Tau wrote:I like the idea of having prone in the game. Maybe even as a dropsuit feature. My suggestion is that while prone all hits you take a equivalent to head shots. Make it really risk vs. reward. I hope thay do put it in cant wait to dropshot quick scope
How about not? No dolphin diving, but going prone is ok. I don't want dropshotting scouts to get extra damage.
Prone, not dolphin diving. |
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