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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 01:25:00 -
[1] - Quote
I think over all they can be tweaked some to adjust balance things out and splash shouldnGÇÖt have been so heavily nerfed but other than that I donGÇÖt think they are underpowered now.
what Ive noticed is that tanks used to roll into a group and kill some and scatter the rest, well in this build when a tank rolls into a group it cant wipe the floor with them and the group stays more cohesive and can bring to bear ALL of its AV equipment, thatGÇÖs the real difference before tanks scattered people before the full force of AV could be felt and now people can bring it to bear on tank drivers. but this isnGÇÖt really a problem if a tank travels with groups of infantry and coordinates with them, once this happen tanks are once again powerful battlefield tools they're just no longer soloable machines. in essence after the patch tanks REQUIRE you to travel with groups of infantry, to cover you tanky self.
so basically if tank drivers would stick with infantry then they should once again be powerful weapons of war, used to breach enemy lines, and provide a stable offense point, for infantry. all in all with a little tweaking and a little bit more team work tanks can once again be amazing tools, using their heavy firepower, natural fear inducing effect, and speed to maximum advantage working with groups of infantry they can be de |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.09.15 01:29:00 -
[2] - Quote
If I can solo a tank, there's something wrong. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 01:31:00 -
[3] - Quote
thatGÇÖs why I agree with the nerf it was need and tank drivers just need to adapt to a more team based style. the above is just to make it clear on what needs tweaking and how the tanks need to adapt. |
Sees-Too-Much
332
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Posted - 2012.09.15 01:32:00 -
[4] - Quote
The key is to see how and if people adjust. That's likely part of why they waited so long on the HAV nerf despite the constant complaining.
For example, my dropship is much more fragile now and swarms are much more popular. I'm not going to just stop using it*, I'm going to modify my tactics to fit its new capabilities. If, after a while, no one is able to find success with dropships (and LAVs and HAVs), then they'll reexamine the balance. It's up to us vehicle driver folks to figure out what role we can occupy now.
*although I'm going to stop using a CRU, I had another dropship stolen by a random today while I was repairing it. |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.09.15 01:45:00 -
[5] - Quote
Avenger 245 wrote:thatGÇÖs why I agree with the nerf it was need and tank drivers just need to adapt to a more team based style. the above is just to make it clear on what needs tweaking and how the tanks need to adapt.
You misread my post. |
Daedra Lord9
Seituoda Taskforce Command Caldari State
136
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Posted - 2012.09.15 01:46:00 -
[6] - Quote
Am I seriously one of the only people that sees that tanks are meant to be infantry support? They're still extremely effective when backed up by infantry (or vice versa), if for no other reason than the weapons that kill one are ineffective against the other. I see no point to all the whining (not saying this topic, but in general), since they still have roughly the same power as before, they just aren't invulnerable anymore.
Edit: I feel like I came across wrong with that post. It was in response to the fact that I was the only one who had liked the first post at the time, and I took that to mean that nobody else really agreed on the view that tanks are support. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.09.15 01:51:00 -
[7] - Quote
Tanks are garbage now. A single guy with a swarm launcher in a decent position where he is hard to hit can take out a tank pretty easy. If you want to waste ISK+SP go down now the road of tanks. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 01:54:00 -
[8] - Quote
The dark cloud wrote:Tanks are garbage now. A single guy with a swarm launcher in a decent position where he is hard to hit can take out a tank pretty easy. If you want to waste ISK+SP go down now the road of tanks.
infantry support with a sniper and your problems our fixed |
STB Vermaak Doe
558
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Posted - 2012.09.15 01:56:00 -
[9] - Quote
Think of this as av Guy's reparations for the time of op tanks. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 02:39:00 -
[10] - Quote
well actually i want to revise my opinion Milita swarms are overall overpower 320 damage is too much direct fire damage for a milita swarm, and i am managing to solo kill tanks so this worries me a bit more, i think the Swarm buff was a little to over bearing and can be dropped to compensate for tanks new weakness. the swarm buff would have been good pre patch but with tanks on the wan and their position unstable i think the swarm buff was to much. |
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Baal Roo
Subdreddit Test Alliance Please Ignore
811
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Posted - 2012.09.15 02:48:00 -
[11] - Quote
Spent an entire match emptying proto swarms down the gullet of tanks on plateau earlier, never got either of them below 25% shields.
Getting your whole squad in the same place at the same time, and all with an AV loadout, to unload on a tank when a tank is faster than a sprinting scout is damn near impossible. OTOH, pushing right on the D-pad, choosing HAV, and then driving in circles OHKing anything that moves with 3 guns and 6000+ HP isn't exactly the epitome of skilled gameplay/teamwork. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.15 02:54:00 -
[12] - Quote
are you sure hit detection and lag were resonable when you fired, are you sure all of them hit? becuase i did destroy a HAV with nothing but Milita swarm and that promted me to post that issue, tanks should not be soloable or atleast not as easy as i did just a match ago.
also have you played during the recent patch solo tankers are dying fast. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.09.15 03:11:00 -
[13] - Quote
I noticed this a well. It's a lot better for a group to stick together especially with a tank. What's better if Squad leaders frago a tank and groups of infantry defends it as it moves from places to places. Bring in a couple of engineers next to a tank and it's going to be easy breezy SP hording. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.15 03:14:00 -
[14] - Quote
there is no problem with a solo infantry taking out a tank.
if that solo infantry can OHK a non militia tank with militia gear, that is a problem (game wise), but i doubt it, unless said tank just sits there trying to tank the damage(1000dam. per swarm release, according to my calculations).
i may be wrong but 20% of 250 is 50 no.. so swarms should now be doing 300 damage per missile, not 320 ?
Tanks need to adapt, I'm sure things will change with the next build, and we may see a sleight buff to vehicle HP, drop ships already are getting said HP buff. I don't think tanks need much of a buff, they just need to learn how to position themselves so they can retreat faster :P
tanks in small Ambush maps are no longer a problem at least
on a side note... playing infantry ... I refuse to help tank drivers that have annoyed me in the past ... i've started running away from tanks on my own team... hoping someone will blow them up! Sadly the good tank drivers are still good at getting away
On a second side note... drop ships are now getting one shot :( |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.09.15 03:25:00 -
[15] - Quote
Well this has a good side to it aswell. I can now use my heavy with a HMG and a lav without some guy calling in a tank to force me to counter him with my tank. Ah the joys of shoting clueless people in the face with a HMG from like 5m distance is just priceless when i jump out my militia LAV. Espacially if the guy keeps shoting the worthless vehicle and i start to shot them in the back. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.09.15 03:30:00 -
[16] - Quote
Billi Gene wrote:there is no problem with a solo infantry taking out a tank. if that solo infantry can OHK a non militia tank with militia gear, that is a problem (game wise), but i doubt it, unless said tank just sits there trying to tank the damage(1000dam. per swarm release, according to my calculations). i may be wrong but 20% of 250 is 50 no.. so swarms should now be doing 300 damage per missile, not 320 ? Tanks need to adapt, I'm sure things will change with the next build, and we may see a sleight buff to vehicle HP, drop ships already are getting said HP buff. I don't think tanks need much of a buff, they just need to learn how to position themselves so they can retreat faster :P tanks in small Ambush maps are no longer a problem at least on a side note... playing infantry ... I refuse to help tank drivers that have annoyed me in the past ... i've started running away from tanks on my own team... hoping someone will blow them up! Sadly the good tank drivers are still good at getting away On a second side note... drop ships are now getting one shot :( really tiny text i guess it is 300 lol.
tanks should not be soloed by a equivalent or lesser tech weapons, swarms got to much 5% would have been better.
dropships donGÇÖt need a HP boost, they need a much higher explosive resistances, why because a infantry transport should be able to safely transport infantry. so higher explosive resistance would protect them from AA weapons but direct fire would still hurt them alot. |
Shiro Mokuzan
220
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Posted - 2012.09.15 03:56:00 -
[17] - Quote
The dark cloud wrote:Tanks are garbage now. A single guy with a swarm launcher in a decent position where he is hard to hit can take out a tank pretty easy. If you want to waste ISK+SP go down now the road of tanks. If only there were some way to have, I dunno, people on foot clear out guys with swarm launchers. If only there were some way to make that happen... |
Gojira90s
14
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Posted - 2012.09.15 03:59:00 -
[18] - Quote
Debacle Nano wrote:If I can solo a tank, there's something wrong. With the tank driver |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.15 04:00:00 -
[19] - Quote
Shiro Mokuzan wrote:The dark cloud wrote:Tanks are garbage now. A single guy with a swarm launcher in a decent position where he is hard to hit can take out a tank pretty easy. If you want to waste ISK+SP go down now the road of tanks. If only there were some way to have, I dunno, people on foot clear out guys with swarm launchers. If only there were some way to make that happen...
Blasphemy!!.. the Precursor Tank Gods do not need help!!!... We SOLO MAPS!!!!
R.I.P. Precursor Gods |
Burger Helper
84
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Posted - 2012.09.15 04:05:00 -
[20] - Quote
Debacle Nano wrote:If I can solo a tank, there's something wrong.
if you can solo a (militia) tank with (proto) AV, it's working |
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Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.15 04:08:00 -
[21] - Quote
Avenger 245 wrote: really tiny text i guess it is 300 lol.
tanks should not be soloed by a equivalent or lesser tech weapons, swarms got to much 5% would have been better.
dropships donGÇÖt need a HP boost, they need a much higher explosive resistances, why because a infantry transport should be able to safely transport infantry. so higher explosive resistance would protect them from AA weapons but direct fire would still hurt them alot.
Resistances are just another way to artificially increase EHP...
With the AV un-nerf drop ships need a little love, not much really, just enough so that with shield boosters and resist mods on, they don't get one shot... this isnt about not letting boats get "hurt alot", but rather having it so they see use.
imho (and i am biased... i really love drop ships :) ) |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.15 04:24:00 -
[22] - Quote
Burger Helper wrote:Debacle Nano wrote:If I can solo a tank, there's something wrong. if you can solo a (militia) tank with (proto) AV, it's working
im talking about Militia Swarms vs the basic tanks not proto swarms vs militia tanks. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.09.15 06:14:00 -
[23] - Quote
Sees-Too-Much wrote:The key is to see how and if people adjust. That's likely part of why they waited so long on the HAV nerf despite the constant complaining.
For example, my dropship is much more fragile now and swarms are much more popular. I'm not going to just stop using it*, I'm going to modify my tactics to fit its new capabilities. If, after a while, no one is able to find success with dropships (and LAVs and HAVs), then they'll reexamine the balance. It's up to us vehicle driver folks to figure out what role we can occupy now.
*although I'm going to stop using a CRU, I had another dropship stolen by a random today while I was repairing it.
Exactly!
I think the key for dropships will be nap of the earth flying to reduce the lockon time below the reaction time of players, just as choppers now operate. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2012.09.15 06:37:00 -
[24] - Quote
Are tanks really that bad since the nerf or are people just exhaggerating? I've not skiled into vehicles at all so I've never called one in but the nerf has gotten a lot of attention from players. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.09.15 06:53:00 -
[25] - Quote
KripnawtiQ Prime wrote:Are tanks really that bad since the nerf or are people just exhaggerating? I've not skiled into vehicles at all so I've never called one in but the nerf has gotten a lot of attention from players.
People are exaggerating because their god-mode is now only demigod-mode. |
Burger Helper
84
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Posted - 2012.09.15 08:51:00 -
[26] - Quote
Baal Roo wrote:
People are exaggerating because their god-mode is now only demigod-mode.
pretty much this.
some guy in a sagaris is now very concerned because he dies once every three games instead of once every ten.
mind you, it's a very expensive tank, but fielding it every game without consequence, or being able to farm enough isk so you always break even on it, is ******* dumb as all hell.
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Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.15 09:02:00 -
[27] - Quote
not so long ago i remember a player sub-set calling exaggeration on cries that AV was broken....
now that same sub-set are claiming that swarms are one shotting tanks....
other shoe foot?
I'm sorry but the numbers just don't add up.... a militia suit New Character, using militia swarms, might hurt a new character in a militia tank. The same Militia swarm newby against a gunnlogi or sageris will not be hurting that tank all that much, not unless said tank is sitting there with no idea of where their shield and armor readout is, blindly firing on any red marker in range....
And don't get me wrong, I truely believe that there might just be tank drivers out there that have forgotten where their shield and armor HP ui is on the screen.....
Pro-tip.... put some decent gunner turrets on your tank to encourage others to gun for you, know where the nearest cover is, and from which angles it gives cover from, and which maps are actually suited to tanks... i'll give you a hint... the three point map is no longer a map suited to roaming tanks... |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2012.09.15 09:06:00 -
[28] - Quote
Burger Helper wrote:Baal Roo wrote:
People are exaggerating because their god-mode is now only demigod-mode.
pretty much this. some guy in a sagaris is now very concerned because he dies once every three games instead of once every ten. mind you, it's a very expensive tank, but fielding it every game without consequence, or being able to farm enough isk so you always break even on it, is ******* dumb as all hell.
Understood. As a ground and pound player thus far I didn't really affect me at all. But I couldn't help thinking that a tank is something that should be feared...a killing force to be reckoned with if not properly prepared for or countered. Players have been making it sound like they were nerfed to a point that you can't kill with them. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.15 09:19:00 -
[29] - Quote
people are prone to exaggeration in order to make their claims sound more reasonable...
why just last week i caught a 40pound trout, it was no where near the usual 4 pound i get from that river... |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
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Posted - 2012.09.15 09:42:00 -
[30] - Quote
Billi Gene wrote:people are prone to exaggeration in order to make their claims sound more reasonable...
why just last week i caught a 40pound trout, it was no where near the usual 4 pound i get from that river...
hahaha |
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