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SiKNytmre
Sanmatar Kelkoons Minmatar Republic
0
|
Posted - 2012.09.12 19:38:00 -
[1] - Quote
I am making this thread because from the little i have played, sniping so far has been the hardest role to fill in this game. The purpose of this thread is a place where tips and tricks can be talked about and things can be picked up by new guys like me Tips can range from tips on how to play better, to fittings used on the different armors, anything really that you think would help someone else.
Got thoughts? |
kas croixe
Villore Sec Ops Gallente Federation
14
|
Posted - 2012.09.12 20:10:00 -
[2] - Quote
one thing that would help most of my targets(counter sniper speaking) is that if you hear what sounds like something whizzing right by your head, RUN. that means the other sniper has you in his sights and just missed you by inches. don't sit there and look for him. get behind something, keep moving to something else, keep as much of the battlefield behind something as you can to obscure their shot, move slowly to a new point to keep off their radar(if you're like me, already plan on someone finding you and plan at least 2 covers down the road.)
never think that because they aren't shooting back, the enemy wont find you, because that just means someone is lining up their shot.
in short, be flighty and paranoid. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 20:12:00 -
[3] - Quote
I too am new and I like to snipe on a forum post i learned that if you crouch while sniping you have a steadied rifle because of this I went on a killing spree with a militia sniper rifle. |
Kain Spero
Imperfects Negative-Feedback
902
|
Posted - 2012.09.12 20:13:00 -
[4] - Quote
AIm for the head. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.12 20:14:00 -
[5] - Quote
Yep best tip is stop being useless and get your hands dirty.
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 20:17:00 -
[6] - Quote
Sha Kharn Clone wrote:Yep best tip is stop being useless and get your hands dirty.
Always, thanks for the tank ride btw |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.12 20:22:00 -
[7] - Quote
Be careful of friendly fire when they turn that on (Hey, I have to test if it's working, right?)
;-)
It's also really easy to fill... Godly shotgun players? +£ber mass kittening driver players? Top killer logibros? These are hard spots to fill. Not to ruin your Cheerios or anything... However a godly sniper IS hard to find. But you will simply know if you are one or not. And so will we. ANDJ3H where did you go :(
Top tip? Cover the hack point. |
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.09.12 20:45:00 -
[8] - Quote
shoot them dont get shot |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.12 20:50:00 -
[9] - Quote
Never stay in one spot for long. Lead moving targets. Skill up dropsuit command. Ignore haters, they are prolly just upset you sniped them before they could get into their tank. Make sure you reload whenever you have a chance. Do not park yourself somewhere obvious. Try and be useful by covering objectives. Always watch for dropships. Always watch for RDV because its so fun to kill someone before they can get into their vehicle. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.12 21:24:00 -
[10] - Quote
Stay in one spot as long as it's safe. Shots are instant so you don't need to lead targets. Always carry a nano hive. |
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Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.12 21:27:00 -
[11] - Quote
Fivetimes Infinity wrote:Stay in one spot as long as it's safe. Shots are instant so you don't need to lead targets. Always carry a nano hive. Ignore this troll |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.12 21:29:00 -
[12] - Quote
Just because you don't know what you're talking about doesn't make me a troll. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:31:00 -
[13] - Quote
Fivetimes Infinity wrote:Just because you don't know what you're talking about doesn't make me a troll.
dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. |
Paradox-Raider
Talon Company Mercs
54
|
Posted - 2012.09.12 21:31:00 -
[14] - Quote
Snipe near an objective, keep an eye on it. It's usually safe to stay somewhere for 2-3 mins, but pay attention to who you kill - some people come looking for revenge. If you want a laugh, use type 2, remote explosives and nano. Start with a RE on an objective and use it if it's necessary. When you have annoyed enough people for them to come rushing you, drop an re on your spot and leg it somewhere else. 99% of the time the guy looking for you will stand where you were. Boom. Hehehe |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:32:00 -
[15] - Quote
Paradox-Raider wrote:Snipe near an objective, keep an eye on it. It's usually safe to stay somewhere for 2-3 mins, but pay attention to who you kill - some people come looking for revenge. If you want a laugh, use type 2, remote explosives and nano. Start with a RE on an objective and use it if it's necessary. When you have annoyed enough people for them to come rushing you, drop an re on your spot and leg it somewhere else. 99% of the time the guy looking for you will stand where you were. Boom. Hehehe
how much do RE's cost? |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.12 21:33:00 -
[16] - Quote
Fivetimes Infinity wrote:Just because you don't know what you're talking about doesn't make me a troll. Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary targets. I called you troll because your advice was so bad I thought you were doing it on purpose. |
Paradox-Raider
Talon Company Mercs
54
|
Posted - 2012.09.12 21:35:00 -
[17] - Quote
colonel deadshot wrote:Paradox-Raider wrote:Snipe near an objective, keep an eye on it. It's usually safe to stay somewhere for 2-3 mins, but pay attention to who you kill - some people come looking for revenge. If you want a laugh, use type 2, remote explosives and nano. Start with a RE on an objective and use it if it's necessary. When you have annoyed enough people for them to come rushing you, drop an re on your spot and leg it somewhere else. 99% of the time the guy looking for you will stand where you were. Boom. Hehehe how much do RE's cost?
Not much, I think. I don't use em that often, and get them as salvage a lot. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.12 21:35:00 -
[18] - Quote
colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them.
Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m?
Jin Robot wrote:Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary
No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay? |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:36:00 -
[19] - Quote
Paradox-Raider wrote:colonel deadshot wrote:Paradox-Raider wrote:Snipe near an objective, keep an eye on it. It's usually safe to stay somewhere for 2-3 mins, but pay attention to who you kill - some people come looking for revenge. If you want a laugh, use type 2, remote explosives and nano. Start with a RE on an objective and use it if it's necessary. When you have annoyed enough people for them to come rushing you, drop an re on your spot and leg it somewhere else. 99% of the time the guy looking for you will stand where you were. Boom. Hehehe how much do RE's cost? Not much, I think. I don't use em that often, and get them as salvage a lot.
thanks I'm fairly new to this so I don't have much "skill's" |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:37:00 -
[20] - Quote
If you have time lag you must lead targets it is not actually apart of the game mechanics |
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colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:38:00 -
[21] - Quote
Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m?
yes but they r staying still I am saying that if they r moving side to side relative to you you need to "shoot in front of them" that way they are where the shot is in stead of missing u hit them |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.12 21:38:00 -
[22] - Quote
Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m? Jin Robot wrote:Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay? Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us. |
Paradox-Raider
Talon Company Mercs
54
|
Posted - 2012.09.12 21:38:00 -
[23] - Quote
colonel deadshot wrote:Paradox-Raider wrote:colonel deadshot wrote:Paradox-Raider wrote:Snipe near an objective, keep an eye on it. It's usually safe to stay somewhere for 2-3 mins, but pay attention to who you kill - some people come looking for revenge. If you want a laugh, use type 2, remote explosives and nano. Start with a RE on an objective and use it if it's necessary. When you have annoyed enough people for them to come rushing you, drop an re on your spot and leg it somewhere else. 99% of the time the guy looking for you will stand where you were. Boom. Hehehe how much do RE's cost? Not much, I think. I don't use em that often, and get them as salvage a lot. thanks I'm fairly new to this so I don't have much "skill's"
No problem |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:39:00 -
[24] - Quote
colonel deadshot wrote:Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m? yes but they r staying still I am saying that if they r moving side to side relative to you you need to "shoot in front of them" that way they are where the shot is in stead of missing u hit them
although I only use a militia sniper rifle which may be y this is the case with me. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:39:00 -
[25] - Quote
Jin Robot wrote:Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m? Jin Robot wrote:Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay? Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us.
Your both right you know |
Paradox-Raider
Talon Company Mercs
54
|
Posted - 2012.09.12 21:42:00 -
[26] - Quote
Oh and upgrade from militia ASAP. There is such a big difference between that and standard. My personal preference is tactical snipers, but you should experiment with each type to see what you like. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.12 21:43:00 -
[27] - Quote
Sleepy Zan wrote:Jin Robot wrote:Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m? Jin Robot wrote:Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay? Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us. Your both right you know really?why? that seems like a silly way to do it....CCP im looking at you. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:44:00 -
[28] - Quote
Sleepy Zan wrote:Jin Robot wrote:Fivetimes Infinity wrote:colonel deadshot wrote:dude the shots r not always instant and when they r running u need to otherwise u will fire at where they were not at where they are at. so lead them if they are traveling left or right so you can hit them. Nah, this isn't accurate. Don't you notice that the people you shoot take damage instantly whether they're at 50 m or 500 m? Jin Robot wrote:Dude, you most definitely have to lead a moving target. You are the one spreading false info. Maybe you only shoot at stationary No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay? Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us. Your both right you know
I hit quite a bit now i know the "secrets" of sniping in dust. i dont have any trouble hitting moving targets at longer ranges 1000 m it is harder |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:46:00 -
[29] - Quote
Jin Robot wrote:really?why? that seems like a silly way to do it....CCP im looking at you.
if you didn't catch my last post its due to time lag also next build i heard from irc that ccp might add in bullet drop, its time to chill out |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:46:00 -
[30] - Quote
Paradox-Raider wrote:Oh and upgrade from militia ASAP. There is such a big difference between that and standard. My personal preference is tactical snipers, but you should experiment with each type to see what you like.
i know i don't have high enough skill yet I tried the charge rifle but I didn't like it that much thanks for the advice i will upgrade. |
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colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:48:00 -
[31] - Quote
Sleepy Zan wrote:Jin Robot wrote:really?why? that seems like a silly way to do it....CCP im looking at you. if you didn't catch my last post its due to time lag also next build i heard from irc that ccp might add in bullet drop, its time to chill out
yesss! |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:48:00 -
[32] - Quote
colonel deadshot wrote:Paradox-Raider wrote:Oh and upgrade from militia ASAP. There is such a big difference between that and standard. My personal preference is tactical snipers, but you should experiment with each type to see what you like. i know i don't have high enough skill yet I tried the charge rifle but I didn't like it that much thanks for the advice i will upgrade.
whaaa how could u not like the charge |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.12 21:48:00 -
[33] - Quote
The charge rifle is the best rifle in the game. Most damage, lowest CPU/PG cost, lowest ISK cost.
Jin Robot wrote:Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us.
Play a game and shoot someone or something as far away from you as possible. See how long it takes before your shot does damage to the target. Spoiler: It's zero seconds. I guess if you're lagging or something you may need to compensate -- I've never experienced that myself though -- but the shots the rifle fires are instantaneous. You can easily test it, and if you've ever shot someone (like another sniper) at long range you'd realize that they die or at least take damage the instant you pull the trigger. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:49:00 -
[34] - Quote
@fivetimes infinity sorry for being a complete idiot and not looking at both sides of the argument |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:50:00 -
[35] - Quote
Fivetimes Infinity wrote:The charge rifle is the best rifle in the game. Most damage, lowest CPU/PG cost, lowest ISK cost. Jin Robot wrote:Haha whatever dude, try shooting a moving target instead of the easy ones and come back and talk to us. Play a game and shoot someone or something as far away from you as possible. See how long it takes before your shot does damage to the target. Spoiler: It's zero seconds. I guess if you're lagging or something you may need to compensate -- I've never experienced that myself though -- but the shots the rifle fires are instantaneous. You can easily test it, and if you've ever shot someone (like another sniper) at long range you'd realize that they die or at least take damage the instant you pull the trigger.
takes to long to fire and I only have one of them at the moment so i suppose i can't say i don't like cause I've only tried it once. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:53:00 -
[36] - Quote
im anew a new sniper but I'm better at it than anything else so sorry for providing a mostly unsupported "side" |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:53:00 -
[37] - Quote
Fivetimes Infinity wrote:The charge rifle is the best rifle in the game. Most damage, lowest CPU/PG cost, lowest ISK cost.
Thale is the best sniper technically most damage, most zoom, truly effortless
it makes things to easy tbh |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.12 21:55:00 -
[38] - Quote
That'd be weird. It really does the most damage per shot? I never even look at AUR stuff. That'd be some pay-to-win stuff right there. |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 21:56:00 -
[39] - Quote
how many rounds a minute is it? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 21:59:00 -
[40] - Quote
Fivetimes Infinity wrote:That'd be weird. It really does the most damage per shot? I never even look at AUR stuff. That'd be some pay-to-win stuff right there.
Its not in the market does 325 damage on its own and mine does 520 per shot if my math is right. |
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 22:00:00 -
[41] - Quote
colonel deadshot wrote:how many rounds a minute is it?
I believe its the same as the tactical but I will have to check later |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 22:00:00 -
[42] - Quote
WHAT!!!!!!!!
dude how'd it get so strong? |
colonel deadshot
Algintal Core Gallente Federation
3
|
Posted - 2012.09.12 22:03:00 -
[43] - Quote
I am gonna try kill some guys now :) |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.12 22:11:00 -
[44] - Quote
max damage skills and 2 complex damage mods I was hoping to one shot heavies but failed i think one more should do it so im goin protosuit before wipe. On the biomass or comms skirmish I can literally defend the uplink on the opposite side of the map that the enemy team should immediately capture, all from the hill closest to my spawn. |
Leos Valentine Vatta
Villore Sec Ops Gallente Federation
23
|
Posted - 2012.09.15 22:39:00 -
[45] - Quote
Fivetimes Infinity wrote:No, I have no trouble hitting targets running around. I'm actually pretty surprised that people think you need to lead targets. Maybe this is why most snipers have such low kill counts. As I said to the other guy, have you never shot someone at 500+ m? Don't you notice that they take damage immediately? That there isn't a delay?
As Jin said, there is a need to lead your aim on a moving target. Although the impact of the rifle's projectile might be instantaneous in this game, there is still the delay in reaction time you need to account for |
Stile451
Red Star.
76
|
Posted - 2012.09.16 16:07:00 -
[46] - Quote
As it stands the shot hits instantly. There is no need to lead your target unless you or your target are experiencing lag(or as mentioned your reaction time isn't perfect). |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.09.16 16:34:00 -
[47] - Quote
as for leading your target and the bullets being instant your both right, the time it takes you to procces it, press the button and shoot they have moved a few inchs just enough to mess up your target.
so yeah the shots are instant, human eyes to brain to finger to controller isnt, better to lead a small amount just enough to compensate for this. |
Scrubby McScrubscrub
Circle of Huskarl Minmatar Republic
48
|
Posted - 2012.09.16 17:26:00 -
[48] - Quote
SiKNytmre wrote:I am making this thread because from the little i have played, sniping so far has been the hardest role to fill in this game. The purpose of this thread is a place where tips and tricks can be talked about and things can be picked up by new guys like me Tips can range from tips on how to play better, to fittings used on the different armors, anything really that you think would help someone else.
Got thoughts?
1. Lower your field of Fire. 2. Lower your Field of Fire 3. Lower your Field of Fire.
the keep to sniping is not to be in a place where you can see everything, but to be in a place where you can only see between 15-45 degrees. Normally you can only see 90 degrees, when scoped in, you can see even less, so reducing your field of fire is the most critical thing you can do.
When in doubt, always avoid dying over getting a kill. What people tend to forget about KDR is that having good KDR is not about getting lots of kills, it's about dying as little as possible. If you want a KDR of 10/1 it's much more important to not die that to get any given kill, specifically, 10 times more important. So be cautious. If you see an enemy sniper and you take the shot, and either because of lag or bad hit detection or whatever, you miss, cut bait. Don't continue to engage, find a new location and a new target. Don't locked in a mindset where you think, "The game cheated me of a kill, now I have to kill this guy to make up for it." More likely than not he's going to kill you. Above all don't spend more than 15 seconds on any given target before you reassess your surroundings. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.09.16 17:37:00 -
[49] - Quote
I'm very new and still learning tons....
Two questions....
What does a drop suit do? (I'm guessing it allows me to spawn where I want?) What does a Hive do? and why should a sniper carry one?
Regards |
Kane Fyea
Tritan-Industries Legacy Rising
65
|
Posted - 2012.09.16 17:44:00 -
[50] - Quote
One way to be a good sniper is to not die. |
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.16 18:19:00 -
[51] - Quote
Jax GG wrote:I'm very new and still learning tons....
Two questions....
What does a drop suit do? (I'm guessing it allows me to spawn where I want?) What does a Hive do? and why should a sniper carry one?
Regards
Drop suit is the armor your clone is wearing and is what allows you to use certain weapons, equipment, and modules. There are currently four types of dropsuits. They vary based on their slots, speed, armor, shielding, and so on. Check out Dropsuit Fitting in your NeoCom to make new dropsuit fits and customize existing ones.
Nano hive is a piece of equipment which restores your ammunition. A sniper should always have one, because restoring your own ammo is a huge perk. Without a nano hive, you will be forced to run to a supply structure to get more rounds for your rifle. That takes time and can easily result in your death. With a nano hive, you can hang out in your little sniper nest the entire game if you want to.
Avenger 245 wrote:so yeah the shots are instant, human eyes to brain to finger to controller isnt, better to lead a small amount just enough to compensate for this.
He asked for tips, not pedantic mutterings. Yes, thank you, "shoot them when they're under your crosshairs", great advice.
Leos Valentine Vatta wrote:As Jin said, there is a need to lead your aim on a moving target. Although the impact of the rifle's projectile might be instantaneous in this game, there is still the delay in reaction time you need to account for
As above. You people are bad at giving advice to new players. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.09.16 18:47:00 -
[52] - Quote
Sorry, I got mxied up in the terminolgoy....... I did know what a drop suit was ... honestly
Are Nano Hives removeable... ie can I pick them up and move them?
Regards |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
|
Posted - 2012.09.16 19:06:00 -
[53] - Quote
Jax GG wrote:Sorry, I got mxied up in the terminolgoy....... I did know what a drop suit was ... honestly Are Nano Hives removeable... ie can I pick them up and move them? Regards I've been using nano hives... you mount them in what appears to be a low slot... |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.09.16 19:43:00 -
[54] - Quote
Cygnus Gogela wrote:Jax GG wrote:Sorry, I got mxied up in the terminolgoy....... I did know what a drop suit was ... honestly Are Nano Hives removeable... ie can I pick them up and move them? Regards I've been using nano hives... you mount them in what appears to be a low slot...
Thats good to know, but can you pick them up and move them when you change locations? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.16 19:51:00 -
[55] - Quote
Jax GG wrote:Cygnus Gogela wrote:Jax GG wrote:Sorry, I got mxied up in the terminolgoy....... I did know what a drop suit was ... honestly Are Nano Hives removeable... ie can I pick them up and move them? Regards I've been using nano hives... you mount them in what appears to be a low slot... Thats good to know, but can you pick them up and move them when you change locations?
They go in you equipment slot and no they are not removable they will stay there until depleted or destroyed. Also don't place them on surfaces that are too sloped or else they will disappear and you will loose a nanohive. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
|
Posted - 2012.09.16 20:12:00 -
[56] - Quote
Thale sniper rifle is not AUR. Its one of the rare officer weapons you get from salvage....if you are lucky.
Also sorry infinity, I should not have communicated that way. but, its not bad advice to lead targets if it works. I geuss once they fix lag it will be, but for me leading is the only way it works. |
Tenchu-13
What The French
76
|
Posted - 2012.09.16 20:34:00 -
[57] - Quote
I have previously written my thoughts on snipers in another comment, so I ain't gonna write it all over., link is in the bottom of the post. As stated I'm only in the game for about 3 weeks myself, hence the N00b to N00b title (also explained in the post...).
As for 'leading' or 'straight on aim'... At times it is 'necessary' to lead, at times it isn't and will make you miss the target. Lag is the key factor here I think, since a non-moving target does get instantaneously killed/damaged. I'm still experimenting with this myself, so I can't give you a def. answer on this. My advice for now would be shoot once 'straight on', if you miss then 'lead' the target. Works for me at the moment, but as the other posts clearly display... there is NO 1 absolute answer to the question for now.
The 1 thing to remember: " move, take cover, check surroundings, crouch, aim, shoot, kill, get the frak out of there and move to another spot.... then start over. "
If you feel like it here is my previous, quite in dept post:
https://forums.dust514.com/default.aspx?g=posts&m=305603#post305603 |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.17 12:26:00 -
[58] - Quote
I'm fairly sure if they're lagging your shot will be robbed from you by hit detection. You can't tell if they're lagging until you shoot them and they don't die or take damage in my experience. I've never encountered circumstances where I had to actually aim at a point ahead of a target in order to get a kill, stupid word-mincing "well your reflexes and the time to physically hit a button" bullshit aside. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.17 12:37:00 -
[59] - Quote
Fivetimes Infinity wrote:I'm fairly sure if they're lagging your shot will be robbed from you by hit detection. You can't tell if they're lagging until you shoot them and they don't die or take damage in my experience. I've never encountered circumstances where I had to actually aim at a point ahead of a target in order to get a kill, stupid word-mincing "well your reflexes and the time to physically hit a button" bullshit aside.
Most shots I make I have to lead the target and it has gotten ridiculous at time when hitting scouts with speed module. Its hard to be exact but the most I've had to lead a target was 4 or 5 bodies ahead of them. Its also even worse when I'm on Asian or EU servers of course, even tho I have had some pretty stable servers on the EU servers. Lag is a factor that some players need to take into account and the fact that it is inconsistent is a *****. |
Fasjh
Sanmatar Kelkoons Minmatar Republic
32
|
Posted - 2012.09.17 13:49:00 -
[60] - Quote
Don't try to hit moving targets, it's simple, wait for them to stop, they always do, take your time, be aware of who may be creeping up behind you. Carry an SMG as a support weapon, deploy drop uplinks to get your team where they need to be, hack stuff, retreat to a flanking position and provide *good* support to the rest of your team. forget kdr, just get the job done. It's called "Recon" for a reason, you're not a one man army. |
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Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.21 03:20:00 -
[61] - Quote
Use the charged sniper rifle's charge receptacle as a crosshair. It made scoping in at a distance much easier & no-scoping much more possible, while simultaneously providing a much more damaging shot than comparable models.
Good training for no-scoping & quick scoping with the other sniper rifles later on. |
Kalle F Blomkvist
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.09.21 04:26:00 -
[62] - Quote
Get nanohives. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.21 04:42:00 -
[63] - Quote
Sha Kharn Clone wrote:Yep best tip is stop being useless and get your hands dirty.
No way man - some of us have a fear of germs! |
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