Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
FranticLurch
Circle of Huskarl Minmatar Republic
16
|
Posted - 2012.09.04 12:14:00 -
[31] - Quote
Akuzuma Oppa wrote:Snipers like to tickle my fat suit, heavy for life!
Soo when u get hit and go down to 2/3rd's armor, get hit again in under a second and have just a sliver of armor left, what goes trew your mind? My bullet.
Heavies= dead in 3 shots |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.04 12:17:00 -
[32] - Quote
FranticLurch wrote:Akuzuma Oppa wrote:Snipers like to tickle my fat suit, heavy for life! Soo when u get hit and go down to 2/3rd's armor, get hit again and have just a sliver of armor left, what goes trew your mind? My bullet. Heavies= dead in 3 shots
Or on some occasions 1 shot with the charge and a headshot |
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.09.04 12:19:00 -
[33] - Quote
Fivetimes Infinity wrote:
Have they released details on them yet? Are they high power slot things? What's their CPU/PG like? Scout suits already have low CPU/PG. Taking a high power slot to presumably move unseen to your sniper position, or to run away if someone gets too close, would be of limited value in my opinion. I'd rather put a complex upgrade in there, as it will benefit you every time you shoot someone, whereas a cloak would only benefit you infrequently.
If they work the same as they do in Eve. They will reduce speed to a crawl for the lower tear one. but scout suits will have a bonus to reduce the speed reduction. The best ones will take enought PG/CPU so they cannot be fit by any suit but the scout suits will have a bonus to reduce PG/CPU by 99% so they can be fit. They fit in a high slot in eve. They could also introduce new mechanics for them but i think the requirements will resemble the way things work in eve. Im sure they will be trying to keep consistancy due to the games being played out in the same universe. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.04 19:17:00 -
[34] - Quote
Nazkim wrote:Sitting around crouched killwhoring the whole game is fairly easy and boring. Moving around the map in a scout suit covering your team, scouting and spotting enemies ect. is what we should be talking about when trying to write a guide on how to snipe.
This is a fantastic guide to get a great KDR. If that is your goal, sniping is a viable way to make it to the top. When I play my AR/Logi character, I do better contribution wise but not KDR wise. When I am running around with him trying to win the match, it is just simply baffling to me why the snipers on our team are sitting in the back of the map or on a mountain not doing anything at all for the objective. Cool bro you went 15-1 or whatever, but we just lost the match because you weren't sniping the enemies engaging and, because of you, outnumbering your team. Now they can't take the objective. This isn't directed at anyone in particular. I just see it a lot, and it becomes painstakingly obvious when playing an AR character as somebody who primarily snipes.
In the corp battles I totally shut down the other team attempting to hack one of our objectives a number of times. They'd fly by in a dropship or in a LAV and some guys would get out at an undefended objective, and then they would all die. I also saved many allies by thinning the enemy numbers around an objective, or taking out their snipers, or killing enemies en route to reinforce an objective we're pushing. Regular non-corp maps aren't any different.
Either way, the idea that being a sniper means not being a team player is silly. Maybe the people you save from an enemy coming up behind them with a shotgun never know they were saved by you. Maybe nobody ever really recognizes that you prevented an objective from being taken by a few enemies. But if you have half a mind to help your team win, it's very easy to do that while also being a few hundred metres away from the objectives you're guarding. The only caveat is that people who don't snipe will sometimes accuse you of not helping out your team. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.09.04 19:30:00 -
[35] - Quote
A sniper who knows what he's doing and properly recognizes elements that need to be nerfed or buffed? Impossible. |
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.05 05:01:00 -
[36] - Quote
Hello Fellow Long-range obsessives. and K/D Manipulators
As others call us... "Jerks" , "Kittens", "Oh hell, not again!" , "Cowards" , "Bad Players" and "Useless guys who hide because they can't handle real shooter mechanics"
Or as those in the "family" call ourselves. Snipers.
I'll admit to obsessive Skirmish overuse, and a few "why are you so mean" sessions in the railgun installations. (Same shot, more "style" )
Couldn't have said it better myself, you've covered most of my Mantra Fivetimes.
I'll admit to making kills past 700m now... how far? Lets not spoil the surprise.
I'd love 2 Km and optics to make use of it. I'd expect a mob with Pitchforks and torches shortly thereafter.
Better damage scaling so that "anyone with level 2 snipe" isn't an instant death machine with near max DPS would have helped,
Prototype snipe is underused. Our reticle Sucks, and we need a return to Anti-Materiel sniping, (for which an "enhanced" Prototype chargesnipe would do wonders)
And yes, Crouching should have a TINY bit of up and down flutter with your heartbeat..
People want free reign to stand, in sharp relief against a skyline and force all comers to come within 100m, allowing them to demonstrate their John Woo movie style moves instantly. vaporizing all comers.
We're "mean" because we don't play "their" game. it's not "fun" for them.
Duck!
Hire/Befriend a Better sniper to cover your "standing in the meadow picking flowers" keester.
BE a better sniper, Change gear when you die! REVENGE!!!!!!!
Enough said.
Keep shooting folks.
|
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.05 05:33:00 -
[37] - Quote
Otosan Ookami wrote:I'll admit to making kills past 700m now... how far? Lets not spoil the surprise.
Is the answer "large railgun installations"? |
STB Vermaak Doe
558
|
Posted - 2012.09.05 05:35:00 -
[38] - Quote
I think they should lower overall damage and put the headshot multiplier at about 200. Anyone agree
Scrub snipers don't reply
(Aka anyone other than fives can shut up) |
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.05 05:44:00 -
[39] - Quote
Nope... Ishukone :) Light Sharpshooter Spec works.
To be Specific, I've had snipers outside of Railgun range, that I can take with the Snipe now.
Of course, I don't have much of any other skill at all built, and i'm made of wet tissue paper.
Oh well, the sacrifices we make. |
Nazkim
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.09.05 08:00:00 -
[40] - Quote
Fivetimes Infinity wrote:Nazkim wrote:Sitting around crouched killwhoring the whole game is fairly easy and boring. Moving around the map in a scout suit covering your team, scouting and spotting enemies ect. is what we should be talking about when trying to write a guide on how to snipe.
This is a fantastic guide to get a great KDR. If that is your goal, sniping is a viable way to make it to the top. When I play my AR/Logi character, I do better contribution wise but not KDR wise. When I am running around with him trying to win the match, it is just simply baffling to me why the snipers on our team are sitting in the back of the map or on a mountain not doing anything at all for the objective. Cool bro you went 15-1 or whatever, but we just lost the match because you weren't sniping the enemies engaging and, because of you, outnumbering your team. Now they can't take the objective. This isn't directed at anyone in particular. I just see it a lot, and it becomes painstakingly obvious when playing an AR character as somebody who primarily snipes. In the corp battles I totally shut down the other team attempting to hack one of our objectives a number of times. They'd fly by in a dropship or in a LAV and some guys would get out at an undefended objective, and then they would all die. I also saved many allies by thinning the enemy numbers around an objective, or taking out their snipers, or killing enemies en route to reinforce an objective we're pushing. Regular non-corp maps aren't any different. Either way, the idea that being a sniper means not being a team player is silly. Maybe the people you save from an enemy coming up behind them with a shotgun never know they were saved by you. Maybe nobody ever really recognizes that you prevented an objective from being taken by a few enemies. But if you have half a mind to help your team win, it's very easy to do that while also being a few hundred metres away from the objectives you're guarding. The only caveat is that people who don't snipe will sometimes accuse you of not helping out your team.
It is awesome that you help your team, but you are in the minority.
|
|
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.05 08:09:00 -
[41] - Quote
I'll have to agree that there are Snipers who just hunt easy kills....
And snipers who snipe other snipers first, then defend multiple objectives at once.
Part of the problem is level 2 gives Beyond Prototype Damage, to anyone who wants to snipe, but can't be bothered to dump 2m + into it. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.05 17:27:00 -
[42] - Quote
Nazkim wrote:It is awesome that you help your team, but you are in the minority.
Well, this was partly my point. How would you tell? What does it look like when a sniper stops an otherwise undefended objective from being taken? Or when a sniper kills someone who was about to put a breach shotgun up your ass? It's hard to imagine someone being successful as a sniper while not being a positive contribution to their team. Where exactly are the enemies they're killing, if not the ones targeting the sniper's team mates, or attacking friendly objectives, or defending hostile objectives? |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.09.05 17:49:00 -
[43] - Quote
I love snipers! They are the only people I can hit when I take out mine.
I also love sniping vehicles with a Swarm Launcher while in full view of a regular sniper. I don't have to hold still while locking on, so I run in circles and jump up and down to mess with the guy trying to get a bead on me. (A dangerous game to be sure, but if he is busy missing me then he is not hitting my compatriots.) |
Eternal Technique
Zumari Force Projection Caldari State
281
|
Posted - 2012.09.05 18:52:00 -
[44] - Quote
Fivetimes Infinity wrote:Nazkim wrote:Sitting around crouched killwhoring the whole game is fairly easy and boring. Moving around the map in a scout suit covering your team, scouting and spotting enemies ect. is what we should be talking about when trying to write a guide on how to snipe.
This is a fantastic guide to get a great KDR. If that is your goal, sniping is a viable way to make it to the top. When I play my AR/Logi character, I do better contribution wise but not KDR wise. When I am running around with him trying to win the match, it is just simply baffling to me why the snipers on our team are sitting in the back of the map or on a mountain not doing anything at all for the objective. Cool bro you went 15-1 or whatever, but we just lost the match because you weren't sniping the enemies engaging and, because of you, outnumbering your team. Now they can't take the objective. This isn't directed at anyone in particular. I just see it a lot, and it becomes painstakingly obvious when playing an AR character as somebody who primarily snipes. In the corp battles I totally shut down the other team attempting to hack one of our objectives a number of times. They'd fly by in a dropship or in a LAV and some guys would get out at an undefended objective, and then they would all die. I also saved many allies by thinning the enemy numbers around an objective, or taking out their snipers, or killing enemies en route to reinforce an objective we're pushing. Regular non-corp maps aren't any different. Either way, the idea that being a sniper means not being a team player is silly. Maybe the people you save from an enemy coming up behind them with a shotgun never know they were saved by you. Maybe nobody ever really recognizes that you prevented an objective from being taken by a few enemies. But if you have half a mind to help your team win, it's very easy to do that while also being a few hundred metres away from the objectives you're guarding. The only caveat is that people who don't snipe will sometimes accuse you of not helping out your team.
Let me guess, objective B on the volcano map? That objective is special in that if you spawn on the right side of the map a sniper can shut down that objective without exposing yourself. Plus you can easily shift positions to look at C. Most objectives in this game are not this sniper friendly
Personally I prefer a shoot and move style of play, moving to cover whatever squad I am playing with. In any case, the way I see it if a sniper is getting a good number of kills covering an objective he is helping his team regardless of whether he is in a mountain or moving around just off an objective area.
|
Nazkim
Circle of Huskarl Minmatar Republic
5
|
Posted - 2012.09.05 19:25:00 -
[45] - Quote
Fivetimes Infinity wrote:Nazkim wrote:It is awesome that you help your team, but you are in the minority. Well, this was partly my point. How would you tell? What does it look like when a sniper stops an otherwise undefended objective from being taken? Or when a sniper kills someone who was about to put a breach shotgun up your ass? It's hard to imagine someone being successful as a sniper while not being a positive contribution to their team. Where exactly are the enemies they're killing, if not the ones targeting the sniper's team mates, or attacking friendly objectives, or defending hostile objectives?
In a perfect world where every member of every team was playing the objective to win, you make a very good point, but sadly this is not the case. Cover your team or be defending something relevant. All other kills mean nothing. It's not hard. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.05 20:23:00 -
[46] - Quote
Eternal Technique wrote:Let me guess, objective B on the volcano map? That objective is special in that if you spawn on the right side of the map a sniper can shut down that objective without exposing yourself. Plus you can easily shift positions to look at C. Most objectives in this game are not this sniper friendly
Personally I prefer a shoot and move style of play, moving to cover whatever squad I am playing with. In any case, the way I see it if a sniper is getting a good number of kills covering an objective he is helping his team regardless of whether he is in a mountain or moving around just off an objective area.
Both A and B. The fighting was around C, the enemy's closest objective, and I was in a place where I could move a bit and cover A and B both fairly easily. But yeah, it varies by maps. Usually you can only cover one. On Plateaus, depending the side you spawn on, you can cover a nice area of the map and also have B right below you, so you can cover it. There are certain spots on the other map where you can cover most of two or even three objectives on one map while also being relatively safe from enemies.
Although of course covering these as a sniper gives you a relatively limited window to stop the enemy, as the huuuuege hit boxes the objectives have make people 100% safe from fire if they're on the opposite side of them. Which is pretty annoying. |
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.05 20:53:00 -
[47] - Quote
I love being called useless. (not in this thread, just the general impression of what we do at times is plain silly)
My current record shot is 726m. (readouts are awesome for sniping drivers/Gunners out of vehicles... shoot when it changes to a suit!) I haven't managed a kill at further distance. Yet.... But it's letting me mark them even further out.
Just can't quite seal the deal.
Now advance that sniper to any elevation, or cover, 200m further in. and imagine the Sphere of 700m
Only another sniper or someone watching the kill-feed would know the difference between just spawn camping, and a Force Multiplier.
Ground troops can't be everywhere at once, so it falls to us to slow the enemy down, or thin their overwhelming ranks. and give them that half second pause the next time they run blindly at a hill.
Mostly so we can use that half second to reload while they're worrying. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.05 20:57:00 -
[48] - Quote
Snipers are broken?
How?
TBH i havnt seen one good sniper yet, sure i get hit now n again but really they dont bother me at all tbh and miss half the time
The sway is fine and the damage aint too bad, sucks if you get OHK and it was a body shot but then again if your in a scout suit then expect it |
Alhanna Ridgeway
123
|
Posted - 2012.09.05 21:43:00 -
[49] - Quote
Damn at all the nerf threads. Snipers should be feared on the battlefield, it seems that many are not in this game. A sniper is supposed to OHK you as well, that's the point of being a sniper. One Shot One Kill.
How bout we just give everyone pea shooters and let them run around with those. No different guns, no skills to train, no levels of weapons. Just a ******* peashooter. Then everyone can run around bunny hopping and shooting peas at each other, and then no one can call for a nerf.
Jesus if you can't handle snipers, learn to counter snipe, or get yourself a better suit. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.05 21:49:00 -
[50] - Quote
EnglishSnake wrote:Snipers are broken?
How?
TBH i havnt seen one good sniper yet, sure i get hit now n again but really they dont bother me at all tbh and miss half the time
The sway is fine and the damage aint too bad, sucks if you get OHK and it was a body shot but then again if your in a scout suit then expect it
Fivetimes Infinity, Flux Reader, Otosan Ookami, and Gem Cutter are all examples of good snipers. True most people who go for sniping stick with the easy targets, but if you go up against these guys you won't be safe out in the open. |
|
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.09.05 22:36:00 -
[51] - Quote
Raynor Ragna wrote:Instead of nerfing sniping, I'd like the see the risk vs reward go up. Make sniper rifles cost 5x as much if not more. It'll keep the amount of snipers down without making them useless. Weapon swap is a crappy idea but its nessessary when its overpowered. Right now its not overpowered due to the fact snipers aren't suited to take objectives.
I like the idea of balancing risk vs. reward, but not through ISK. The problem with balancing through ISK, imo, is that it doesn't fix broken mechanics, it just changes the accounting calculations. If a player gets bankrolled or finds a good income stream(and both of these thing will happen in DUST, i promise you) then the underlying broken mechanic can be exploited again.
One other point. A lot of us(including me), have a tendency to imagine DUST in terms of pub matches. And who can blame us, since that's all we've been able to play? But once things get up to speed, pub matches will be absolutely MEANINGLESS. The peeps who stay in pub matches won't even be playing DUST, tbh, it could be any generic shooter.
Corp battles for contract will be EVERYTHING, and then squad leaders and commanders are going to have to ask themselves, 'how much is a sniper worth?' - more than a dropship gunner? more than an ecm scout? more than a webifying logi supporting a heavy? The answer will always be conditional, like all else in war, but in the end all that matters is: how does it help us to defeat this enemy?
I think once we are playing the real DUST 514, devoting a squad slot to (a) sniper(s) with be a much harder decision than it is now. |
Slam Pig Cephalopod
Villore Sec Ops Gallente Federation
4
|
Posted - 2012.09.05 22:57:00 -
[52] - Quote
I use the militia sniper rifle most of the time. It is free and you would be amazed at how many people will just stand still if the first shot doesn't take them out. That having been said, I usually try for the head shot if they aren't moving anyways. Since most people are using cheaper gear it isn't a problem to one-shot. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.06 00:04:00 -
[53] - Quote
Alhanna Ridgeway wrote:Damn at all the nerf threads. Snipers should be feared on the battlefield, it seems that many are not in this game. A sniper is supposed to OHK you as well, that's the point of being a sniper. One Shot One Kill.
How bout we just give everyone pea shooters and let them run around with those. No different guns, no skills to train, no levels of weapons. Just a ******* peashooter. Then everyone can run around bunny hopping and shooting peas at each other, and then no one can call for a nerf.
Jesus if you can't handle snipers, learn to counter snipe, or get yourself a better suit.
Don't be so emotional, please. This is a cool thread for cool dudes to just mosey on by and talk about their feelings in. Your negative waves are spoiling the mood.
The point of snipers is to shoot people at long range. Whether they die in one hit or not isn't important to being a sniper. The best sniping I have ever experienced in a game was Planetside 1. The bolt driver in that game was perfect. Nobody could die in one shot unless they were previously wounded, or were in the weakest armor types (like the cloaking suit). Everytime you moved the reticule in that game, the reticule would bloom like crazy, forcing you to anticipate your target's movement. The bolt you fired also had travel time, meaning you needed to properly gauge speed and distance of the target. And when you fired, the round left a bright, orange-red tracer from the barrel of your gun to wherever the shot hit.
That was great sniping. It took skill, it was more about suppression and harassment than killing masses of enemies, and it didn't cramp the infantry game much at all. Even with a bunch of snipers firing away, you could still have good, fun infantry battles.
So I reject the idea that one-hit-kills are integral to sniping. They are quite useful to be able to have as a sniper, but they aren't what defines you.
Slam Pig Cephalopod wrote:I use the militia sniper rifle most of the time. It is free and you would be amazed at how many people will just stand still if the first shot doesn't take them out. That having been said, I usually try for the head shot if they aren't moving anyways. Since most people are using cheaper gear it isn't a problem to one-shot.
In my experience most people do not stand still when shot. This is one of the reasons I don't like the Ishukone rifle. Lower damage means fewer one-shot-kills, which means more people scrambling for cover after your first hit just wings them.
Also, the militia rifle seems like it has a degree of inaccuracy. I should take it for another spin, but I remember feeling like I was hitting people with no result -- not even the characteristic shield flash of a legitimate hit that hit detection deprives you of. |
Relic Cross
Bragian Order Amarr Empire
3
|
Posted - 2012.09.06 00:36:00 -
[54] - Quote
I'm sorry but any sniper can commit to the match as much, if not more than any AR toting Merc. Why is this? Simple - a sniper is doing just as much damage, and wasting the enemies time just as much without losing any lives and respawning.
A good sniper always - ALWAYS - finds a position to overlook and get the best amount of targets.. If you aren't shooting, then you aren't helping your team.
Even if you are just spotting enemies from a hill then you're helping your team. Situational awareness is always a bonus.
-Shooting targets on the move is still very off in this game last time I played(My Family broke my PS! AH!). I haven't played since Friday Night - but the hit detection was better all last week, if the servers weren't. I remember I'd be lucky to go 1-5 KDR when I first started playing. Now with hit-detection a lot more stable I'd go at LEAST 10-1, or 20-1.
I'm not stroking e-peen. That's probably nothing... What I'm saying is that being a sniper is still very dependant on the server and other outside factors. So unless you're facing idiots it's not just "point and click"..
By the way - Charged Sniper Rifle is the most over rated weapon in the game. My Tactical Variants, or my Genesis out kills them any day. Usually with the tactical sniper most people take a second to move and realize they've just been shot by a sniper. By the time they react the second shot already happened. I just wish it had five rounds like every other sniper rifle.
The Genesis, on the other hand - Can one shot scouts - but has Five rounds that I can send down range fairly quickly causing massive damage to a group of enemies. Unlike the Charged - follow up shots are much easier, and I have enough ammo in a clip to make it so misses aren't as much as a problem.
IT's also better to support your allies when fighting a group of enemies by not killing when someone else can easily finish off a target that's closer. I have no problems shooting a target, knocking out their shields/health, and then carrying on to the next. So KDR is nothing in this game - Damage per round should be a majior stat. And XP should be rated on precentage of enemy damage, and not for getting the last hit in.
|
Willemm Dafoe
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.09.06 02:07:00 -
[55] - Quote
I wouldn't make them weaker; I would make their damage more specific. The game is based on shields and armor, so make the rifles more damage specific. Still cause general damage, but have like a shield disruptive round or an armor piercing round. That way; you would be forced to provide more assistance to your team; for example you can have your squad attack while you drop someone's shields. Or work in tandem with another sniper using the other ammo. Just my two cents, but I would actually like this feature for the sniper class; if not all classes. |
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.06 03:06:00 -
[56] - Quote
Relic Cross wrote: I remember I'd be lucky to go 1-5 KDR when I first started playing. Now with hit-detection a lot more stable I'd go at LEAST 10-1, or 20-1.
I'm not stroking e-peen. That's probably nothing...
That isn't E-Peen at all. If you're doing your job well, You should die rarely, but HORRIBLY to the most minor hits.
Snipers should have unnaturally High K/D, which is part of why the number is moderately useless outside of the context in which it was earned.
If you hang on the wrong side of Hills all day long, the number goes down.
If you shoot at 600M plus, You become the master of the "What the hell just happened?" moment.
Props to Atryeu (probably misspelling) for putting multiple rounds right into my berm. you almost had me. I haven't had a real counter-sniper taking shots at me in ages. And to the mystery sniper in that same match who actually got the kill,Missed the killfeed but you earned the hell out of that shot.
The car hitting me later was a bit anticlimactic... I deserved it though. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.09.06 07:53:00 -
[57] - Quote
Also in some games you have n00bs who don't seem grasp that someone is sniping them and the very next game on a same map and you struggle to get kills because the opposing team knows how to avoid and kill snipers.
In this game being a successful sniper also relies heavily on opposing team being idiots, not that I mind getting 7-0 or better scores in a match just like everyone else. |
Akai 001
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.09.06 19:58:00 -
[58] - Quote
carl von oppenheimer wrote:Also in some games you have n00bs who don't seem grasp that someone is sniping them and the very next game on a same map and you struggle to get kills because the opposing team knows how to avoid and kill snipers.
In this game being a successful sniper also relies heavily on opposing team being idiots, not that I mind getting 7-0 or better scores in a match just like everyone else.
110% :) |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.09.06 20:07:00 -
[59] - Quote
carl von oppenheimer wrote:In this game being a successful sniper also relies heavily on opposing team being idiots, not that I mind getting 7-0 or better scores in a match just like everyone else.
I don't agree with that. People who die to snipers aren't idiots, they're just unlucky. It is essentially impossible to be safe from snipers. You can reduce your risk to an extent by stay in cover, as much as possible, using militia LAVs a lot, and so on, but eventually you need to run somewhere on foot, out in the open. And when you're there, there's very little you can do but pray to Odin you make it to your destination.
Honestly, I do not like the attitude that if someone dies to a sniper it was their fault. I see this fairly often, here. "Well don't stand still next time." "Well don't expose yourself." "Why didn't you find the sniper and kill him, then?" The list goes on. Pretty snide. These people are just trying to have fun playing as an infantry guy. They have tanks slaughtering them, other infantry shooting them, LAVs running them over, and guys 300 m away shooting them while calling them idiots. Give them a break, man. Their job is a million times harder than yours. |
Otosan Ookami
Royal Uhlans Amarr Empire
33
|
Posted - 2012.09.06 20:25:00 -
[60] - Quote
Assuming everyone we shoot is an idiot, is just damning the sniper who earned that shot with faint praise. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |