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Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 07:22:00 -
[1] - Quote
As a long time PC gamer, unfortunately relegated to the ranks of consolite due to various financial commitments (babies are expensive!!), imagine my excitement when I noticed Dust supported mouse & keyboard! Barely able to contain my emotions, I dusted off (pardon the pun! ) my trusty G500 and Saitek Eclipse and plugged them into the PS3.
"Lets go set up my controls" I thought to myself, navigating to the M&KB section of the Neocon. "Oh. I can't... well, maybe they're adding that later, I guess I can figure out what the keys do by trial and error"
After much experimentation, I managed to join a battle, and prepared to rain fiery death upon my foes. Or not. "Mouse seems a bit slow, I'll just turn up the sensitivity." 5 minutes later, and having resorted to using the pad because the keyboard controls are extremely unintuitive, I see that the sensitivity is already maxed. "Right, well I'll just turn it up on the mouse then" *tries* "huh... that hasn't really made much difference."
Long story short, M&KB is great for sniping, however I couldn't even turn quick enough to track someone running across my screen about 100m away. It also takes 3-4 full lengths of my (larger than normal) mousepad to turn 360 degrees.
This really can't be right with a 5700 dpi mouse, and I'm really hoping that CCP decide to do something about this - while I appreciate it's a console game, and pad is of course the standard control method, if you're going to add M&KB support, please please please make it work; there's no point adding it as a feature if it's only going to be tagged on (yes I realise it's a beta and they may have plans to fix it, but the more feedback they get, the more likely they are to fix things, right?)
Add fully customisable keymappings, and increase the mouse sensitivity (or at least the sensitivity range so those of us who like our mice twitchy can set it so.)
I ended up going back to the pad in frustration, and I hate playing shooters with a pad! |
Blowtorch McHurrypants
4
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Posted - 2012.08.29 07:32:00 -
[2] - Quote
Just as an FYI... CCP has imposed a certain turning speed to the mouse so as to level the playing field between console controllers and M&KB. Mice will always be able to turn faster given the opportunity (it's a physical real-life movement) versus pushing an extreme on a controller joystick and turning at the set speed.
If you are arguing that the imposed turning speed on M&KB is too slow that's fine - just realize they are doing it purposefully to balance with the console turn speeds.
The sluggish turn speed of your mouse will never go away, but you may provide feedback that it is slower than the controller. If its the exact same turn speed, however, you have no legs to stand on. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 08:45:00 -
[3] - Quote
Blowtorch McHurrypants wrote: If you are arguing that the imposed turning speed on M&KB is too slow that's fine - just realize they are doing it purposefully to balance with the console turn speeds.
*cry*
Why implement a feature and then gimp it to the point it's virtually useless?
If they're going to implement M&KB, then there's no point in sticking it in just for the sake of it. If they're doing it to try appeal to the PC gamers (like myself), having it borked in such a way isn't going to help at all, they'd be better either removing it completely, or making it usable. |
Kleanur Guy
SyNergy Gaming
154
|
Posted - 2012.08.29 08:49:00 -
[4] - Quote
I have a solution. Use the PS3 controller.
Or you could play a PC game instead? :P
Edit: I see you haven't mentioned that you understand that there are turn limits on PS3 controllers too, specificated to dropsuits. And I see you haven't mentioned that you know it's to stop M/KB being 'OP'. And I see you haven't mentioned that you know it's to stop people do 360fakieeznoscopedropshotz. |
0pt1mu5Pr1m3
5ER3NITY INC Apocalypse Now.
4
|
Posted - 2012.08.29 08:53:00 -
[5] - Quote
As Blowtorch McHurrypants pointed out, the mouse is only going to move as fast as a controller as any faster would be unfair, to standard controller players...
Op |
ChromeBreaker
SVER True Blood Unclaimed.
197
|
Posted - 2012.08.29 08:56:00 -
[6] - Quote
Kleanur Guy wrote:I have a solution. Use the PS3 controller.
Or you could play a PC game instead? :P
Well your helpful...
Write a petition/report detailing your findings, CCP is good enough to reply eventually(TM). I dont use the mouse n keyboard but it may be that theyre not balanced yet. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.29 08:58:00 -
[7] - Quote
http://www.youtube.com/watch?v=BNsrK6P9QvI |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.08.29 09:05:00 -
[8] - Quote
I use KB/M I am usually the highest or second highest killer in any game i play, have you tried turning mouse smoothing off? i noticed that gimps the mouse speed, if that doesn't fix it i'd say the problem is holding onto the mouse. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:09:00 -
[9] - Quote
Kleanur Guy wrote:I have a solution. Use the PS3 controller.
Or you could play a PC game instead? :P
Edit: I see you haven't mentioned that you understand that there are turn limits on PS3 controllers too, specificated to dropsuits. And I see you haven't mentioned that you know it's to stop M/KB being 'OP'. And I see you haven't mentioned that you know it's to stop people do 360fakieeznoscopedropshotz.
I guess I should thank you for the... er... "helpful" reply
If you read my OP you'll notice that I say I hate playing FPS on pads, it's like doing brain surgery wearing boxing gloves! I've also stated that I realise pad is the "intended" method of control...
I didn't realise there were turn limits related to different dropsuits, so thanks for letting me know, I guess your post wasn't completely pointless.
0pt1mu5Pr1m3 wrote:As Blowtorch McHurrypants pointed out, the mouse is only going to move as fast as a controller as any faster would be unfair, to standard controller players...
Op
Of course having M&KB support implemented properly is going to be unfair to standard pad players, it's vastly superior. In the same way as using the move controller is unfair to standard pad players, or using a wheel/pedals in driving games is unfair to standard pad players, or using a controller with rapid-fire buttons in beat-em ups is unfair to standard pad players. What I don't get is why add it at all if they're just going to nerf it to oblivion.
Simple solution, separate servers for m&kb and pad players.
Beld Errmon wrote:I use KB/M I am usually the highest or second highest killer in any game i play, have you tried turning mouse smoothing off? i noticed that gimps the mouse speed, if that doesn't fix it i'd say the problem is holding onto the mouse.
Was this sniping or up close and personal?
It was fine sniping, I racked up plenty of kills, as the movement required is minimal, as soon as I got into a firefight however, people were running rings round me and it was impossible to turn fast enough to track them (and this was heavies as well, not just scouts) - that makes it a bit useless since I prefer to play triage and its difficult to rez someone from the top of a mountain half a mile away ;)
Of course I guess there's another easy solution, not playing ;) which is a shame as I was actually looking forward to this game |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.08.29 09:25:00 -
[10] - Quote
I pretty much always fight in an assault suit, while i can nail someone better at medium and long range i have little trouble dealing with people up close, I may not turn quite as fast as a controller but i make up for that in accurate fire.
Do you have the mouse smoothing option turned on? if you do turn it off and you'll notice a huge difference, my mouse sensitivity is set to 21. |
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Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:32:00 -
[11] - Quote
Beld Errmon wrote:I pretty much always fight in an assault suit, while i can nail someone better at medium and long range i have little trouble dealing with people up close, I may not turn quite as fast as a controller but i make up for that in accurate fire.
Do you have the mouse smoothing option turned on? if you do turn it off and you'll notice a huge difference, my mouse sensitivity is set to 21.
I tried with it both off and on, off was vastly better! I tried sensitivity at both 0 and 100 and to be honest there didn't seem to be a noticeable difference! |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.08.29 09:38:00 -
[12] - Quote
I've heard the controllers settings can have some effect on the mouse as well, dunno how good the source on that was but perhaps try leaving the mouse at a certain level and adjusting the controller and see if theres any difference.
Does your mouse have sensitivity buttons on it? you've already tried adjusting those? |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:44:00 -
[13] - Quote
Beld Errmon wrote:I've heard the controllers settings can have some effect on the mouse as well, dunno how good the source on that was but perhaps try leaving the mouse at a certain level and adjusting the controller and see if theres any difference.
Does your mouse have sensitivity buttons on it? you've already tried adjusting those?
Yeah it does, have whacked it right up to max, which again made it slightly better.
I'll have a play with the controller settings tonight :) |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.08.29 10:19:00 -
[14] - Quote
other then these things i dunno what to suggest honestly, but it also could be that we have totally different views on what is fast, before kb/m I was doing very well using the controller set to 003, while other people are using 080+
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Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.08.29 10:25:00 -
[15] - Quote
Haggisman wrote:
Simple solution, separate servers for m&kb and pad players.
There is only one server. Eve is the only MMO to house all player on 1 single shard. Dust is being migrated to the Eve server. Your solution is flawed. Nothing more. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 10:34:00 -
[16] - Quote
Dzark Kill wrote:Haggisman wrote:
Simple solution, separate servers for m&kb and pad players.
There is only one server. Eve is the only MMO to house all player on 1 single shard. Dust is being migrated to the Eve server. Your solution is flawed. Nothing more.
Sorry, let me rephrase that - separate battles for m&kb or pad players. |
La Fortune
Terranauts
36
|
Posted - 2012.08.29 10:46:00 -
[17] - Quote
Are you sure your mouse is actually set to that DPI? I found that mine was set to 1800 by default and had to turn it on to 3800 DPI via the software.
Wearing a scout suit I usually don't have a problem in CQC with regards to turn speed. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 10:54:00 -
[18] - Quote
La Fortune wrote:Are you sure your mouse is actually set to that DPI? I found that mine was set to 1800 by default and had to turn it on to 3800 DPI via the software.
Wearing a scout suit I usually don't have a problem in CQC with regards to turn speed.
Heh, just checked the software, and the default highest setting is 2000. Doh! There's me assuming putting it to the max setting on the mouse would actually put it to the max DPI.... well, you know what they say about assumption!!
I'll try putting it right up when I get in from work and see if it makes a difference, cheers for that :) |
Ferocitan
22
|
Posted - 2012.08.29 10:54:00 -
[19] - Quote
Does this mean we have to have M/KB and Pad Corperations ingame? making future Corps unable to battle over land because they use different control methods?
At the moment Pad is the hardest thing to use, with MKB "and move?" have better accuracy.
The differances is minor at the moment making everyone equally UNHAPPY. Allways the best diplomatic solution. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.08.29 11:02:00 -
[20] - Quote
Haggisman wrote:Sorry, let me rephrase that - separate battles for m&kb or pad players. Cause that's not even more flawed?
"Sorry FC, but only 10 of us had M&KB so we got roflstomped by the enemy who had 100. So there was no way of saving the planet due to all the matches lost by default despite having the same number of actual players." |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.29 11:55:00 -
[21] - Quote
No sympathy. Most of the ps3 population didnt want KBM because of the way it makes everyone snipers. Go check how many "omg snipers" threads there were before this build. Exactly none. Within hours of kb/m going live, we had threads about being constantly sniped. Sorry but this is the main reason for KBM. Show me some good KBM players. Where are they? Seriously yo... Where are the elite of shooters? I want to fight them...
Btw us DS3 players can't change the sensitivity (0-100 makes no difference for us either). Oh and keyboard controls let you drive tanks faster round corners. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.29 12:01:00 -
[22] - Quote
sry if your dreams of finally pwning inferior ds3 players have turned into nightmares |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 15:13:00 -
[23] - Quote
Tony Calif wrote:No sympathy. Most of the ps3 population didnt want KBM because of the way it makes everyone snipers.
Strangely enough that's never really been a problem with PC shooters.
Tony Calif wrote: Go check how many "omg snipers" threads there were before this build. Exactly none. Within hours of kb/m going live, we had threads about being constantly sniped. Sorry but this is the main reason for KBM. Show me some good KBM players. Where are they? Seriously yo... Where are the elite of shooters? I want to fight them...
The majority are probably not playing this because of how terrible the M&KB controls are up close. I already mentioned about how it's vast improvement over pad when sniping because of the minimal movement required, more than likely that's why the increase in snipers over and above other classes.
Anyway, no M&KB support means simply another game for me not to waste money on, and for that reason I'm out. Enjoy your autoaim ham-fisted pads |
Cpl Quartz
127
|
Posted - 2012.08.29 15:41:00 -
[24] - Quote
play with kb/m and although i will snipe in most of the different games i play i wouldnt call myself a sniper. Boring sat alone in the middle of nowhere and the initial gun sway puts me of fast sniping with a squad in the heat of battle.
There has to be balance between thoses stupid thumbpad things (allthough i have found them to be good at gt5) and kb/m. same for up close especially when you try and turn to melee but you know what they have prolly set it at the same turn speed as the pad so all is fair. Dont miss the first melee shot or dont get that close up. |
Needless Sacermendor
98
|
Posted - 2012.08.29 15:52:00 -
[25] - Quote
Haggisman wrote:Anyway, no M&KB support means simply another game for me not to waste money on, and for that reason I'm out. Enjoy your autoaim ham-fisted pads 1. DUST is free ... no money wasted. 2. M&KB ARE supported ... but it is in development, sensitivity isn't working on either pad or mouse and turn speeds have been restricted for each suit type.
CCP are including mouse and keyboard and move support as an OPTION, not an advantage, so they are working on balancing them to not give an edge to either move, mouse or pad users.
My keyboard and mouse are working fine, I have basically the same turn speed as I do on the pad with the same suit. If yours isn't working properly don't come posting in General Discussion crying about it, go to Technical Support & Bugs or better still the Bug Reporting tool and post a description of the problem you're having and tell them exactly what hardware you're using.
You people don't seem to realise you're here to TEST a game in development. If you find something that's not working, report it, find a way to work around it if you can ( ie use your pad) and wait for it to be fixed. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 16:01:00 -
[26] - Quote
I didn't come crying about it, I came posting my experiences about what I felt was an issue and my suggestions on how to address the issue - you know, the way beta testers are supposed to? I would have thought you may have realised that since you've made such an effort to emphasise the fact that it is a TEST environment. Thankfully not everyone is as aggressive as the majority of members of this community appear to be, and I've actually had some useful suggestions and feedback regarding my issues, however give the attitude that seems to be very evident here, I'm not sure it's a community I want to be a part of as unfortunately people being ***** isn't something that can be bug-fixed or beta-tested out.
That being said, it is still summer holidays, so give it a couple of weeks and there may be a higher proportion of people willing to act like adults :) |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.29 16:02:00 -
[27] - Quote
There are a lot of factors regarding the proliferation of snipers in this build. For one, snipers are no longer mostly useless. The base sway seems to have been reduced and the hit detection is much better. I'm still using a dual shock and I will occasionally snipe in this build, while I avoided it like the plague last time. (Generally I only snipe when there are other snipers around; they make the best victims by holding still for me.) Also, some of the new maps are very sniper friendly.
I'm not saying that Kb&M hasn't had an effect on the number of snipers (no way to tell for sure), but there would be more out there in this build anyway. |
Jimbo Boilstaff
Algintal Core Gallente Federation
83
|
Posted - 2012.08.29 16:02:00 -
[28] - Quote
Haggisman wrote:Dzark Kill wrote:Haggisman wrote:
Simple solution, separate servers for m&kb and pad players.
There is only one server. Eve is the only MMO to house all player on 1 single shard. Dust is being migrated to the Eve server. Your solution is flawed. Nothing more. Sorry, let me rephrase that - separate battles for m&kb or pad players.
Devs have already suggested that this will be the case (press release when mentioning kb/m in the first place,,, i imagine since we're in beta and the kb/m doesnt appear to be OP like people feared then this hasnt happened yet)
personally i use DS3 and dont care what other people do,,, i want everyone in together,,,, and if you need a kb/m to let you move like someone out of DCUO then fair enough,,, makes it even more the sweeter when i send a bullet through your skull |
Needless Sacermendor
98
|
Posted - 2012.08.29 16:23:00 -
[29] - Quote
Haggisman wrote:I didn't come crying about it, I came posting my experiences about what I felt was an issue and my suggestions on how to address the issue - you know, the way beta testers are supposed to? I would have thought you may have realised that since you've made such an effort to emphasise the fact that it is a TEST environment. Thankfully not everyone is as aggressive as the majority of members of this community appear to be, and I've actually had some useful suggestions and feedback regarding my issues, however give the attitude that seems to be very evident here, I'm not sure it's a community I want to be a part of as unfortunately people being ***** isn't something that can be bug-fixed or beta-tested out.
That being said, it is still summer holidays, so give it a couple of weeks and there may be a higher proportion of people willing to act like adults :) Using wording like "please please please" and as you say, the general tone of most of these posts, I just figured you were another one "rage quitting" out of "frustration" and coming in General Discussion to whine about it.
Re-reading your op it's not as whiney as it seemed the first read, but I still think it would be more useful in Technical Support if you want something done about it, or better still searching for related threads and adding your experiences to other peoples. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.08.30 00:04:00 -
[30] - Quote
lol snipers are easy meat if you can be bothered to go get them, being picked off by one is no worse then being picked off mid battle by someone behind you.
biggest butt kicking i've had since the new build has come from a player called death dealer who uses a controller, very few ppl can beat me 1v1 on the australian server but he managed it nonstop with the poor disadvantaged controller, its all about the skills not the tools. |
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.30 00:30:00 -
[31] - Quote
I use a Logitech MX 518 mouse and I have zero complaints about the mouse implementation. Maybe it's your mouse or something? I think they did a great job with it. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.30 00:47:00 -
[32] - Quote
Haggisman wrote:I didn't come crying about it, I came posting my experiences about what I felt was an issue and my suggestions on how to address the issue - you know, the way beta testers are supposed to? I would have thought you may have realised that since you've made such an effort to emphasise the fact that it is a TEST environment. Thankfully not everyone is as aggressive as the majority of members of this community appear to be, and I've actually had some useful suggestions and feedback regarding my issues, however give the attitude that seems to be very evident here, I'm not sure it's a community I want to be a part of as unfortunately people being ***** isn't something that can be bug-fixed or beta-tested out.
That being said, it is still summer holidays, so give it a couple of weeks and there may be a higher proportion of people willing to act like adults :)
ok i'll give you a +1 for that because really guys his OP was not bad and it was not whiny... it's just a bit of a dead horse tho is why you're catching so much flak.
and understand we all have our own frustrations with the game being that it is a broken beta ATM which makes us overly hotsile so sometimes we take it out on the wrong ppl
i'll give you more than just a + 1 here even tho i dont agree with anything you're saying but you're not saying it in that whiny of a way.. most of us are actually not that bad of ppl when you talk to us on the mic, we just come off as assholes on here sometimes and sometimes we are but it's a game forum so you kinda have to expect it |
asuranD
Osmon Surveillance Caldari State
0
|
Posted - 2012.08.31 06:46:00 -
[33] - Quote
I wonder which will be better m&kb through XIM or connecting directly. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.31 07:40:00 -
[34] - Quote
The hard turn speed cap means that moving your mouse faster than a certain speed does not turn you any faster. This means that your mouse covers more space on your desk without covering a proportionate amount of space on the screen. The best way to turn with the mouse in this game is to move your mouse as close to the speed cap as possible, you should have much better results that way. Also, kbm works quite well, I use it a lot, but the keyboard controls are not very good, they need to be remappable. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.31 08:44:00 -
[35] - Quote
The way I see it, turn speed is to slow, unrealistic, and boring. The need to increase the caps for both the DS3 and KBM. Until then, the best you can do is to turn mouse smoothing "off" and start using a scout suit. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.08.31 08:46:00 -
[36] - Quote
I tried KB/M today and it was just terrifying how easy it was to track a running person with a mouse ...
I did gave then a bit of levelling by using my thigh as a mouse pad but it was still laughably easy to snipe with a mouse compared to DS3. Sure for anything else then sniping KB/M was terrible but sniping, oh my god. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.08.31 12:57:00 -
[37] - Quote
Turning off mouse smoothing makes a massive difference in sensitivity. I have no problem running and gunning with smoothing off and the sensitivity around 60%, as I turn just as fast as if I was using the dualshock. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.31 18:45:00 -
[38] - Quote
Separating servers make no sense at all, this isnt a regular game, unless its ment for totally randomic matches in highsec, wich dosent matter anyway in any competitive sense.
Because the way I see it we will be fighting for control in planets in a shared environment. It makes no sense to split people, nor would that work.
"Lets invade sector 1 of planet DS-3KB ... oh wait their team is 100% ds3 and ours is kbm, so we cant invade".
Just make the controls work as they should.
KBM isnt terrible, but it has worst turning speed than the DS3. They should be equal. Not one better than the other.
I believe thats what most people expect, in both camps.
|
EnIgMa99
Imperfects Negative-Feedback
219
|
Posted - 2012.08.31 18:49:00 -
[39] - Quote
Haggisman wrote:As a long time PC gamer, unfortunately relegated to the ranks of consolite due to various financial commitments (babies are expensive!!), imagine my excitement when I noticed Dust supported mouse & keyboard! Barely able to contain my emotions, I dusted off (pardon the pun! ) my trusty G500 and Saitek Eclipse and plugged them into the PS3. "Lets go set up my controls" I thought to myself, navigating to the M&KB section of the Neocon. "Oh. I can't... well, maybe they're adding that later, I guess I can figure out what the keys do by trial and error" After much experimentation, I managed to join a battle, and prepared to rain fiery death upon my foes. Or not. "Mouse seems a bit slow, I'll just turn up the sensitivity." 5 minutes later, and having resorted to using the pad because the keyboard controls are extremely unintuitive, I see that the sensitivity is already maxed. "Right, well I'll just turn it up on the mouse then" *tries* "huh... that hasn't really made much difference." Long story short, M&KB is great for sniping, however I couldn't even turn quick enough to track someone running across my screen about 100m away. It also takes 3-4 full lengths of my (larger than normal) mousepad to turn 360 degrees. This really can't be right with a 5700 dpi mouse, and I'm really hoping that CCP decide to do something about this - while I appreciate it's a console game, and pad is of course the standard control method, if you're going to add M&KB support, please please please make it work; there's no point adding it as a feature if it's only going to be tagged on (yes I realise it's a beta and they may have plans to fix it, but the more feedback they get, the more likely they are to fix things, right?) Add fully customisable keymappings, and increase the mouse sensitivity (or at least the sensitivity range so those of us who like our mice twitchy can set it so.) I ended up going back to the pad in frustration, and I hate playing shooters with a pad!
this is a controller only shooter |
mongo flash
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.08.31 19:22:00 -
[40] - Quote
Mouse and keyboard works great for me I funk alot of peoples problems are they are trying to turn with the mouse which is wrong. You should be doing most of ur turning by staffing with keys A and D. And get a mouse that you can adjustment sensitivity independenty of the game and it works great |
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Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.31 20:27:00 -
[41] - Quote
Ender Storm wrote:Separating servers make no sense at all, this isnt a regular game, unless its ment for totally randomic matches in highsec, wich dosent matter anyway in any competitive sense.
Because the way I see it we will be fighting for control in planets in a shared environment. It makes no sense to split people, nor would that work.
"Lets invade sector 1 of planet DS-3KB ... oh wait their team is 100% ds3 and ours is kbm, so we cant invade".
Just make the controls work as they should.
KBM isnt terrible, but it has worst turning speed than the DS3. They should be equal. Not one better than the other.
I believe thats what most people expect, in both camps.
Turning speed on each suit with kbm is the same as the ds3. It's just when you have to pick up your mouse and put it down to turn more that it slows down, and even then if you have to pick up and move your mouse your moving it too fast. |
Drake-696
Doomheim
53
|
Posted - 2012.08.31 20:59:00 -
[42] - Quote
Haggisman wrote:Blowtorch McHurrypants wrote: If you are arguing that the imposed turning speed on M&KB is too slow that's fine - just realize they are doing it purposefully to balance with the console turn speeds.
*cry* Why implement a feature and then gimp it to the point it's virtually useless? If they're going to implement M&KB, then there's no point in sticking it in just for the sake of it. If they're doing it to try appeal to the PC gamers (like myself), having it borked in such a way isn't going to help at all, they'd be better either removing it completely, or making it usable.
Useless? Far from true. It is obnoxious how slowly I turn with kb/m but I use it exclusively and prefer it, even with restrictions. So no, we don't need an ultimatum-ish, black/white outlook on this. If you don't like it, don't use it. Suggest to your hearts content what changes you feel need be, but you'll gain no traction arguing that it has to be one way or not at all, or that it's worthless because you say so.
Again, I do agree, turning is a pain and it's EASIER to turn with the controller which seems a little whack and perhaps needs addressing, but I'd like it in even with restrictions, changes, limitations, what-have-you, so no, please don't take it out just because it isn't ideal. Thank you. |
Shiro Mokuzan
220
|
Posted - 2012.08.31 21:46:00 -
[43] - Quote
Haggisman wrote:Simple solution, separate servers for m&kb and pad players.
I'm guessing you don't know anything about this game? They obviously couldn't do that because this is not just FPS #50934. It's an MMO set in one persistent world.
I can just imagine trying to join a battle to help your corp and being told "Nope, sorry. You are using a different controller than the other players in this battle, so you can't help your corp."
Not being able to join a battle with controller users would gimp the mouse far more than a limit on turn speed ever would. You'd barely have anyone to play with.
I mean, seriously, think for a moment before typing. |
Criest Pyrkin
ZionTCD Legacy Rising
16
|
Posted - 2012.09.09 23:31:00 -
[44] - Quote
Blowtorch McHurrypants wrote:Just as an FYI... CCP has imposed a certain turning speed to the mouse so as to level the playing field between console controllers and M&KB. Mice will always be able to turn faster given the opportunity (it's a physical real-life movement) versus pushing an extreme on a controller joystick and turning at the set speed.
If you are arguing that the imposed turning speed on M&KB is too slow that's fine - just realize they are doing it purposefully to balance with the console turn speeds.
The sluggish turn speed of your mouse will never go away, but you may provide feedback that it is slower than the controller. If its the exact same turn speed, however, you have no legs to stand on.
Well there is the advantage of pressing extreme on on controller for example on turret installations where mouse is absolutely useless, same goes for LAV and HAV turrets. I have my sixaxis always in front of my keyboard in case I need to hop in to one of those.
If they are trying to penalize KBM then at least turn off (adjust the use of hard cap turning in turrets).
Apart from sniping and long range fire fights, its better to play with sixaxis. |
Criest Pyrkin
ZionTCD Legacy Rising
16
|
Posted - 2012.09.09 23:34:00 -
[45] - Quote
Beld Errmon wrote:I use KB/M I am usually the highest or second highest killer in any game i play, have you tried turning mouse smoothing off? i noticed that gimps the mouse speed, if that doesn't fix it i'd say the problem is holding onto the mouse.
would you share with us your mouse brand and type? I wonder myself how to increase turning speed not to be killed by circle jerking |
Terminus Decimus
37
|
Posted - 2012.09.09 23:51:00 -
[46] - Quote
TEBOW BAGGINS wrote:sry if your dreams of finally pwning inferior ds3 players have turned into nightmares
Mine are still dreams! Of course I have been using Mouse and Keyboard since I first started playing DUST due to the EEC. My mouse responds just the same way a DS3 does, except I use my hands instead of my thumbs.
I still don't see how some people think a M/KB is greater than a DS3 anyway, with a mouse you have to swing that thing around and pick it up, reposition it and continue just to track someone doing a 360 around you. While a DS3 user simply holds a stick for continuous movement, some are well trained with thumb sticks some with M/KB, I just happen to be crap with thumbs so I opt for M/KB.
For good players using their respective input types be it DS3 or M/KB the battle between the two will still be equal because both are good with the control type they practice with. |
spammydodger
Bragian Order Amarr Empire
0
|
Posted - 2012.09.10 07:10:00 -
[47] - Quote
Regardless of mouse sesitivity issues. Being able to edit keyboard buttons to where you want them would be great. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.09.10 07:38:00 -
[48] - Quote
Haggisman wrote:As a long time PC gamer, unfortunately relegated to the ranks of consolite due to various financial commitments (babies are expensive!!), imagine my excitement when I noticed Dust supported mouse & keyboard! Barely able to contain my emotions, I dusted off (pardon the pun! ) my trusty G500 and Saitek Eclipse and plugged them into the PS3. "Lets go set up my controls" I thought to myself, navigating to the M&KB section of the Neocon. "Oh. I can't... well, maybe they're adding that later, I guess I can figure out what the keys do by trial and error" After much experimentation, I managed to join a battle, and prepared to rain fiery death upon my foes. Or not. "Mouse seems a bit slow, I'll just turn up the sensitivity." 5 minutes later, and having resorted to using the pad because the keyboard controls are extremely unintuitive, I see that the sensitivity is already maxed. "Right, well I'll just turn it up on the mouse then" *tries* "huh... that hasn't really made much difference." Long story short, M&KB is great for sniping, however I couldn't even turn quick enough to track someone running across my screen about 100m away. It also takes 3-4 full lengths of my (larger than normal) mousepad to turn 360 degrees. This really can't be right with a 5700 dpi mouse, and I'm really hoping that CCP decide to do something about this - while I appreciate it's a console game, and pad is of course the standard control method, if you're going to add M&KB support, please please please make it work; there's no point adding it as a feature if it's only going to be tagged on (yes I realise it's a beta and they may have plans to fix it, but the more feedback they get, the more likely they are to fix things, right?) Add fully customisable keymappings, and increase the mouse sensitivity (or at least the sensitivity range so those of us who like our mice twitchy can set it so.) I ended up going back to the pad in frustration, and I hate playing shooters with a pad!
Now that people made clear that the slow turning speed is done on purpose by CCP to guarantee a leveled playing field between DS3 and KBM, i'll give my opinion on the KB.
To me, it is pretty well done ! I play KBM and i'm pretty please by how it's been introduced. I dont feel OP and i can still enjoy the soft touch of a mouse in my hand ^^ Still, there's a bunch of stuff that needs to be adressed.
1) Button mapping is a MUST have. For the sole reason that i play with the game in english and had to set my KB to "english" so i could play with the right button. 2) KBM combo doesnt allow to fulfill every part of the game : Selecting a different spawn point, browsing the map to set an objective etc... doesnt work. and i may have missed a few. (cant seem to have the inertia dampener to activate with the mouse) 3) There's a bug that i will miss once fixed..... I can sprint forever while using my KB. :D Even when stamina is depleted, my character keeps running like hell.
In the end. Despite some adjustments still needed, i'd say it's a pretty good job regarding the KBM combo.
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