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Haggisman
Villore Sec Ops Gallente Federation
15
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Posted - 2012.08.29 07:22:00 -
[1] - Quote
As a long time PC gamer, unfortunately relegated to the ranks of consolite due to various financial commitments (babies are expensive!!), imagine my excitement when I noticed Dust supported mouse & keyboard! Barely able to contain my emotions, I dusted off (pardon the pun! ) my trusty G500 and Saitek Eclipse and plugged them into the PS3.
"Lets go set up my controls" I thought to myself, navigating to the M&KB section of the Neocon. "Oh. I can't... well, maybe they're adding that later, I guess I can figure out what the keys do by trial and error"
After much experimentation, I managed to join a battle, and prepared to rain fiery death upon my foes. Or not. "Mouse seems a bit slow, I'll just turn up the sensitivity." 5 minutes later, and having resorted to using the pad because the keyboard controls are extremely unintuitive, I see that the sensitivity is already maxed. "Right, well I'll just turn it up on the mouse then" *tries* "huh... that hasn't really made much difference."
Long story short, M&KB is great for sniping, however I couldn't even turn quick enough to track someone running across my screen about 100m away. It also takes 3-4 full lengths of my (larger than normal) mousepad to turn 360 degrees.
This really can't be right with a 5700 dpi mouse, and I'm really hoping that CCP decide to do something about this - while I appreciate it's a console game, and pad is of course the standard control method, if you're going to add M&KB support, please please please make it work; there's no point adding it as a feature if it's only going to be tagged on (yes I realise it's a beta and they may have plans to fix it, but the more feedback they get, the more likely they are to fix things, right?)
Add fully customisable keymappings, and increase the mouse sensitivity (or at least the sensitivity range so those of us who like our mice twitchy can set it so.)
I ended up going back to the pad in frustration, and I hate playing shooters with a pad! |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 08:45:00 -
[2] - Quote
Blowtorch McHurrypants wrote: If you are arguing that the imposed turning speed on M&KB is too slow that's fine - just realize they are doing it purposefully to balance with the console turn speeds.
*cry*
Why implement a feature and then gimp it to the point it's virtually useless?
If they're going to implement M&KB, then there's no point in sticking it in just for the sake of it. If they're doing it to try appeal to the PC gamers (like myself), having it borked in such a way isn't going to help at all, they'd be better either removing it completely, or making it usable. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:09:00 -
[3] - Quote
Kleanur Guy wrote:I have a solution. Use the PS3 controller.
Or you could play a PC game instead? :P
Edit: I see you haven't mentioned that you understand that there are turn limits on PS3 controllers too, specificated to dropsuits. And I see you haven't mentioned that you know it's to stop M/KB being 'OP'. And I see you haven't mentioned that you know it's to stop people do 360fakieeznoscopedropshotz.
I guess I should thank you for the... er... "helpful" reply
If you read my OP you'll notice that I say I hate playing FPS on pads, it's like doing brain surgery wearing boxing gloves! I've also stated that I realise pad is the "intended" method of control...
I didn't realise there were turn limits related to different dropsuits, so thanks for letting me know, I guess your post wasn't completely pointless.
0pt1mu5Pr1m3 wrote:As Blowtorch McHurrypants pointed out, the mouse is only going to move as fast as a controller as any faster would be unfair, to standard controller players...
Op
Of course having M&KB support implemented properly is going to be unfair to standard pad players, it's vastly superior. In the same way as using the move controller is unfair to standard pad players, or using a wheel/pedals in driving games is unfair to standard pad players, or using a controller with rapid-fire buttons in beat-em ups is unfair to standard pad players. What I don't get is why add it at all if they're just going to nerf it to oblivion.
Simple solution, separate servers for m&kb and pad players.
Beld Errmon wrote:I use KB/M I am usually the highest or second highest killer in any game i play, have you tried turning mouse smoothing off? i noticed that gimps the mouse speed, if that doesn't fix it i'd say the problem is holding onto the mouse.
Was this sniping or up close and personal?
It was fine sniping, I racked up plenty of kills, as the movement required is minimal, as soon as I got into a firefight however, people were running rings round me and it was impossible to turn fast enough to track them (and this was heavies as well, not just scouts) - that makes it a bit useless since I prefer to play triage and its difficult to rez someone from the top of a mountain half a mile away ;)
Of course I guess there's another easy solution, not playing ;) which is a shame as I was actually looking forward to this game |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:32:00 -
[4] - Quote
Beld Errmon wrote:I pretty much always fight in an assault suit, while i can nail someone better at medium and long range i have little trouble dealing with people up close, I may not turn quite as fast as a controller but i make up for that in accurate fire.
Do you have the mouse smoothing option turned on? if you do turn it off and you'll notice a huge difference, my mouse sensitivity is set to 21.
I tried with it both off and on, off was vastly better! I tried sensitivity at both 0 and 100 and to be honest there didn't seem to be a noticeable difference! |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 09:44:00 -
[5] - Quote
Beld Errmon wrote:I've heard the controllers settings can have some effect on the mouse as well, dunno how good the source on that was but perhaps try leaving the mouse at a certain level and adjusting the controller and see if theres any difference.
Does your mouse have sensitivity buttons on it? you've already tried adjusting those?
Yeah it does, have whacked it right up to max, which again made it slightly better.
I'll have a play with the controller settings tonight :) |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 10:34:00 -
[6] - Quote
Dzark Kill wrote:Haggisman wrote:
Simple solution, separate servers for m&kb and pad players.
There is only one server. Eve is the only MMO to house all player on 1 single shard. Dust is being migrated to the Eve server. Your solution is flawed. Nothing more.
Sorry, let me rephrase that - separate battles for m&kb or pad players. |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 10:54:00 -
[7] - Quote
La Fortune wrote:Are you sure your mouse is actually set to that DPI? I found that mine was set to 1800 by default and had to turn it on to 3800 DPI via the software.
Wearing a scout suit I usually don't have a problem in CQC with regards to turn speed.
Heh, just checked the software, and the default highest setting is 2000. Doh! There's me assuming putting it to the max setting on the mouse would actually put it to the max DPI.... well, you know what they say about assumption!!
I'll try putting it right up when I get in from work and see if it makes a difference, cheers for that :) |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 15:13:00 -
[8] - Quote
Tony Calif wrote:No sympathy. Most of the ps3 population didnt want KBM because of the way it makes everyone snipers.
Strangely enough that's never really been a problem with PC shooters.
Tony Calif wrote: Go check how many "omg snipers" threads there were before this build. Exactly none. Within hours of kb/m going live, we had threads about being constantly sniped. Sorry but this is the main reason for KBM. Show me some good KBM players. Where are they? Seriously yo... Where are the elite of shooters? I want to fight them...
The majority are probably not playing this because of how terrible the M&KB controls are up close. I already mentioned about how it's vast improvement over pad when sniping because of the minimal movement required, more than likely that's why the increase in snipers over and above other classes.
Anyway, no M&KB support means simply another game for me not to waste money on, and for that reason I'm out. Enjoy your autoaim ham-fisted pads |
Haggisman
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.08.29 16:01:00 -
[9] - Quote
I didn't come crying about it, I came posting my experiences about what I felt was an issue and my suggestions on how to address the issue - you know, the way beta testers are supposed to? I would have thought you may have realised that since you've made such an effort to emphasise the fact that it is a TEST environment. Thankfully not everyone is as aggressive as the majority of members of this community appear to be, and I've actually had some useful suggestions and feedback regarding my issues, however give the attitude that seems to be very evident here, I'm not sure it's a community I want to be a part of as unfortunately people being ***** isn't something that can be bug-fixed or beta-tested out.
That being said, it is still summer holidays, so give it a couple of weeks and there may be a higher proportion of people willing to act like adults :) |
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