Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.25 18:50:00 -
[1] - Quote
welcome gentlemen, have a seat. brandy? no, alright then. lets get right to it.
i wish to discuss the diminishing returns on skillpoint gain. many of you already know to what i refer, but for the uninitiated: it means that as you play more and more throughout the day, you will be paid less and less skillpoints for an equivalent performance. sad times indeed. this effect resets every day at 8PM EST. this is why you see yourself being rewarded so poorly at 7:45, inexplicably well at 8:15, then rather poorly again at 10:30.
now, i am not here to tear down the system. i understand the need for it's existence. CCP doesn't want a small % of players to "beat" the game in a month. so whether you agree with the system or not, you at least understand the rationale behind it, correct?
what i would like to do however, is discuss the specifics of the system, and hopefully improve it towards it's perceived intentions. i will state what i believe to be those intentions now so we can proceed from the same page.
diminishing returns:
1) are meant to prevent players from rapidly capping out their skill trees.
which will
2) keep the playing field more level between players who can spend a LOT of time playing, and those who cannot.
do we agree that this is the intent of the system? good. now i will submit my critique.
objective number 2 is not REALLY accomplished by the system as it is at current. a player who does not have the opportunity to grind away endlessly, is far more likely to not be able to play at ALL (or very much at all) during the week. monday through thursday, and maybe even friday. those players MISS OUT on all potential skillpoints that COULD have been earned during the week, because the game does not care how many skillpoints you got yesterday, it only looks at today. the current system still rewards the player who can be online every single day, and punishes those who cannot.
do we all agree that this is counterproductive to the stated intention? good. now i will submit my solution.
i suggest that the system be changed from a daily reset, to a weekly. this way the player who can only really dedicate any significant chunk of time to gaming on a weekend, or their day off, or whatever their schedule is like, are not FORCED to miss out. i know many people who can barely play at all during the week, but will go HOURS on a saturday.
i also propose that, to counter out the significantly reduced skillpoint gain by being reset once a week instead of once a day, the "soft cap" on skillpoint gain be increased by about 7 fold. this would keep skillpoint gain roughly equivalent to where it is now, it just frees up your schedule regarding when you can earn them. the system is still not perfect, but i believe it to be a large step in the right direction.
thoughts? thank you for your time. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.26 02:06:00 -
[2] - Quote
Jarre Jardox wrote:I don't understand. R u guys saying tht ppl who get on daily shouldn't be rewarded for their dedication an loyalty and that those who don't play daily should get rewarded?
not at all my good man. under my suggested changes:
over the course of the week, the hardcore players would net the same skillpoints they would have anyway.
the casual players would still need to play enough games on saturday or sunday or whenever is convenient for them (i know one gentleman who only plays on thursday afternoons) to earn that weeks allotment. it would be quite the game of catch up, but they would at least have a chance.
as for the suggestion by someone else (i apologize for not giving credit here, but i do not know how to multi-quote) that CCP wants us motivated to play every day... i suppose that could be part of their intent as well. though that seems somewhat insidious of them, and most players seem to be somewhat unhappy with that. so even if it IS their intent, perhaps we can persuade them otherwise?
with any luck CCP will weigh in. i thank you all for your civil discourse. this is actually looking quite constructive. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.09.30 21:09:00 -
[3] - Quote
As per Here
* Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to reset every day at downtime)
While i do not agree with every facet of this builds skillpoint related changes, a weekly reset is an important step in the right direction. kudos CCP, at least now a greater percentage of people will have a chance to "get theirs" so to speak.
apologies if this qualifies as a necro-bump, but i figured, if i typed up half a page worth of fine whine, it was only proper to acknowledge CCP taking our suggestion and doing the right thing. Thankyou CCP |