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Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 03:05:00 -
[1] - Quote
...Your own allied turret teams kills you by slamming you into the mountain building or ground.
... an allied tank kills you on accident as the resulting spin usually is a nose dive into the ground.
..Your own gunners crash you as they accidentally hitting your own dropship causing it to spin out of control.
...Your own frinedly infantry wanting a ride shooting you causes you to crash.
...Hitting hit while on the groun prevents lift off.
...The new ejector seat throws you into orbit.
...Somone spawning in the drop ship throws the roll extremly off.
...Somone exiting the dropship causing the tail end to flip up too much.
...nearly impossible to land as the camera shakes rather voilently no matter how slow yo float to the ground.
...when it only counts your mass in forward movement, but side ot side and rolls its as if mass doesnt exist.
... an HAV runs away and you choose not to chase it as doing so puts you in the right angle to get shot by it.
...still crash when a sudden gust of wind knocks your landing dropship into the ground upside down which at that point you're stuck if you managed to survive it.
...when allied forces causes more crashes than the enemies. (current score 4 allied, 2 hostile, 3 self)
...when you realize you're just better off not installing a cru (as you still dont get teamspawn points) and not having guns and just fly around as the worlds most expensive pinata for swarm launchers which BTW are much faster than a nanofibered up viper and more manuverable than your flying bus can possibly perform.
...when pilots jokingly state that dropships take after thier name sake much more, they drop out of the sky.
And before you tell me I suck as a pilot I got two more tanks painted on my dropship today one of which was a sagaris (lawl armor tanking sags) a few dozen infantry mowed down and airdropped two squads worth of folks safely. That is probably a hell lot more than average pilot since launch. I would like to thank the brave mercs that had some faith in me not to crash instantly. Had the enemy had the sense to use swarm launchers earlier I wouldnt be here braging bout post build kills.
TL;DR Fix the half the phsyics to make it not fee like a ballon with every sneeze and give old controls back. Keep the newer physics of fighting the wind, hostile hits, and foward mass velocity. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
|
Posted - 2012.08.16 03:08:00 -
[2] - Quote
+1 However, I like the fact that I can now to backflips and barrel rolls. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 03:08:00 -
[3] - Quote
Iron Wolf Saber wrote:...Your own allied turret teams kills you by slamming you into the mountain building or ground.
..Your own gunners crash you as they accidentally hit your own dropship causing it to spin out of control.
...Somone spawning in the drop ship throws the roll extremly off.
...Somone exiting the dropship causing the tail end to flip up too much.
...nearly impossible to land as the camera shakes rather voilently no matter how slow yo float to the ground.
...still crash as a sudden gust of wind knocks your landing dropship into the ground upside down which at that point you're stuck if you managed to survive it.
...when you realize you're just better off not installing a cru (as you still dont get teamspawn points) and not having guns and just fly around as the worlds most expensive pinata for swarm launchers which BTW are much faster than a nanofibered up viper and more manuverable than your flying bus can possibly perform.
This is accurate... |
Icedslayer
56
|
Posted - 2012.08.16 03:17:00 -
[4] - Quote
I can't even fly them, no literally i hop into the pilot seat and press the normal buttons for take off and nothing so i push and hold all the buttons and nothing. I switch my controls to southpaw and nothing, but tanks and lavs i can, must be a scout thing |
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
|
Posted - 2012.08.16 03:19:00 -
[5] - Quote
I deleted my Eryx fits. |
Icy Tiger
496
|
Posted - 2012.08.16 03:24:00 -
[6] - Quote
i love flying now. Its just so satisfying. But Firge rounds hitting me and knocking me across the map are getting ugly. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 03:27:00 -
[7] - Quote
Icedslayer wrote:I can't even fly them, no literally i hop into the pilot seat and press the normal buttons for take off and nothing so i push and hold all the buttons and nothing. I switch my controls to southpaw and nothing, but tanks and lavs i can, must be a scout thing
Nothing is better then the normal result of fiery death by building |
Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.08.16 03:37:00 -
[8] - Quote
I think it is too early to say that the new physics model is bad.
There are skills that affect the maneuverability of the dropships.
It may also take time to hone your own skills at flying them.
Before, anyone could jump in a dropship and fly them around no problem, now I can totally see them only being flown by people who REALLY take the time to practice and get good at them.
I think that is a good thing personally. Granted, it is HARD to sit in one place and provide cover, but it is more responsive and if you go too hard to one direction or another you can quickly lose control. Try making small adjustments and practice it. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.08.16 03:55:00 -
[9] - Quote
Like i sayd on a other topic: "im not jumping into 1 of those flying coffins of doom".
Im better of with a LAV cause i dont have to fly and watch out for every single thing, i dont need to take my time to land some where when i just can jump out of my LAV and start hacking stuff. And my LAV is cheaper as every viper on the marketplace. A LAV can hide behind cover from swarms and forgeguns while a dropship is just a big target in the sky screaming "HERE FREE SP FOR SHOTING ME DOWN WHOOP WHOOP!" Hell theres even still the blueprint LAV. So now tell me why on earth should i use a dropship when i can now use a LAV and probably get save to the desired position? And on top i can even take 2 guys with me. the future belongs to the LAV's if the dropship controlls not getting changed back to the E3 build. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 03:59:00 -
[10] - Quote
Traynor Youngs wrote:I think it is too early to say that the new physics model is bad.
There are skills that affect the maneuverability of the dropships.
It may also take time to hone your own skills at flying them.
Before, anyone could jump in a dropship and fly them around no problem, now I can totally see them only being flown by people who REALLY take the time to practice and get good at them.
I think that is a good thing personally. Granted, it is HARD to sit in one place and provide cover, but it is more responsive and if you go too hard to one direction or another you can quickly lose control. Try making small adjustments and practice it.
Obviously didnt read the OP. These are things I listed that are beyond the pilot's control. I cant control people spawning in my dropship suddenly undoing a flight manuver I was doing. I cannot control the turret guy from shooting me on accident thinking im a hostile target and sending me into a spin out. I cant control alot of things that happens to the drop ship and its not my fault the dropship acts so abhorrently to the idea things touching it flings it across the map. |
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Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2012.08.16 04:01:00 -
[11] - Quote
...When you are out-maneuvered by HAVs on the ground.
...When gravity doesn't pull the dropship back into a flat position, but will gladly yank it to the ground at a slight lapse in concentration.
...When "kamikazee" isn't an attack, but a warning to teammates. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.16 04:10:00 -
[12] - Quote
The drop ship and its clearly wrong reactions to gravity bother me |
Rusticuls
NECROMONGER'S
6
|
Posted - 2012.08.16 04:11:00 -
[13] - Quote
I jumped into one, started flying, realized something was wrong when I did a barrel roll upon trying to land and grab some dudes up off the ground. When I jumped out something weird happened where I quickly started to ascend like I was superman, luckily I had a SL with me so I launched a couple swarms before dieing when I hit the invisible ceiling. Something is definitely wrong with the physics now, but it seems like everything else feels pretty good. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 04:13:00 -
[14] - Quote
Rusticuls wrote:I jumped into one, started flying, realized something was wrong when I did a barrel roll upon trying to land and grab some dudes up off the ground. When I jumped out something weird happened where I quickly started to ascend like I was superman, luckily I had a SL with me so I launched a couple swarms before dieing when I hit the invisible ceiling. Something is definitely wrong with the physics now, but it seems like everything else feels pretty good.
I called in a dropship the RDV thought it be cute to drop it on top fo the turret . So I got in the railgun turret which eats people and spits them out on the topside when they exit. In hopes of getting nearer to my dropship the dropship goes flying into the wall and I slammed my head against the ceiling, i guess you can safely say I exited orbit. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 06:41:00 -
[15] - Quote
So far trying to be a dropship pilot is getting worse and worst by the minute. The job I need to perform is nearly impossible if a single swarm launcher is on the field. If figured out the optimal angle of attack for max speed and its still not enough.
Landing most of the time kills the craft. People spawning in the craft does weird things, them exiting even worser things. I dont know just Ill keep plugging away spare change at it, should have stocked up entirely on dropships before the patch.
I really dont like how an HAV can run away from me now. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.16 07:02:00 -
[16] - Quote
Bad gunners are bad m'kay.... what? I guess the dropship learning curve just go a lot vertical... however you can pull out some crazy dogfight now... yes i said dogfight. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 07:08:00 -
[17] - Quote
Dropship to counter dropship 600k isk.
Swarm Launcher to counter dropship in quater of the time 24k isk. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.16 07:24:00 -
[18] - Quote
I didnt say it was profitable i said it was there, and actually quite fun. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.16 07:48:00 -
[19] - Quote
Surtur Reaperson wrote:I didnt say it was profitable i said it was there, and actually quite fun.
I found it more fun to lock your nose into the other dropship's engines and force the guy down in an air wresteling match. Something that I doubt is doable anymore. |
Iceyburnz
316
|
Posted - 2012.08.16 08:36:00 -
[20] - Quote
Drop ships are hilarious. |
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.08.16 09:55:00 -
[21] - Quote
Surtur Reaperson wrote:I didnt say it was profitable i said it was there, and actually quite fun.
I found out that root canals at a dentists office are more "enjoyable" than trying to use the current dropships.
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Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.16 09:58:00 -
[22] - Quote
Something hit me last night and caused me to crash. Not sure what it was but it wasn't an enemy lol. |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.08.16 10:07:00 -
[23] - Quote
Iron Wolf Saber wrote:...Your own allied turret teams kills you by slamming you into the mountain building or ground.
... an allied tank kills you on accident as the resulting spin usually is a nose dive into the ground.
..Your own gunners crash you as they accidentally hit your own dropship causing it to spin out of control.
...Somone spawning in the drop ship throws the roll extremly off.
...Somone exiting the dropship causing the tail end to flip up too much.
...nearly impossible to land as the camera shakes rather voilently no matter how slow yo float to the ground.
... an HAV runs away and you choose not to chase it as doing so puts you in the right angle to get shot by it.
...still crash when a sudden gust of wind knocks your landing dropship into the ground upside down which at that point you're stuck if you managed to survive it.
...when allied forces causes more crashes than the enemies. (current score 4 allied, 2 hostile, 3 self)
...when you realize you're just better off not installing a cru (as you still dont get teamspawn points) and not having guns and just fly around as the worlds most expensive pinata for swarm launchers which BTW are much faster than a nanofibered up viper and more manuverable than your flying bus can possibly perform.
And before you tell me I suck as a pilot I got two more tanks painted on my dropship today one of which was a sagaris (lawl armor tanking sags) a few dozen infantry mowed down and airdropped two squads worth of folks safely. That is probably a hell lot more than average pilot since launch. I would like to thank the brave mercs that had some faith in me not to crash instantly. Had the enemy had the sense to use swarm launchers earlier I wouldnt be here braging bout post build kills.
Im having no problems at all with the new physics. It's harder to keep it steady so your missile gunners can hit stuff (that said I think alot of the time parked next to an empty tank still wouldn't be good enough for most gunners) but I think it's new found agility adds to the fun. So far iv not crashed it once fatally. And I had a doosey of a head on with another dropship! It's agility means that the npc launchers find it very hard to hit you. Landing it again, still no probs, just hover a meter or so of the fround and wait for the landing gear. Still hard to evade swarm launchers though. Would be handy if you got a lock on warning.
Overall, bar the cost. I prefer them this way. Feels alot more realistic, not like the old physics where it was virtually flown for you.
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DichromaticB3C
Circle of Huskarl Minmatar Republic
10
|
Posted - 2012.08.16 10:35:00 -
[24] - Quote
Drommy Hood wrote:Iron Wolf Saber wrote:...Your own allied turret teams kills you by slamming you into the mountain building or ground.
... an allied tank kills you on accident as the resulting spin usually is a nose dive into the ground.
..Your own gunners crash you as they accidentally hit your own dropship causing it to spin out of control.
...Somone spawning in the drop ship throws the roll extremly off.
...Somone exiting the dropship causing the tail end to flip up too much.
...nearly impossible to land as the camera shakes rather voilently no matter how slow yo float to the ground.
... an HAV runs away and you choose not to chase it as doing so puts you in the right angle to get shot by it.
...still crash when a sudden gust of wind knocks your landing dropship into the ground upside down which at that point you're stuck if you managed to survive it.
...when allied forces causes more crashes than the enemies. (current score 4 allied, 2 hostile, 3 self)
...when you realize you're just better off not installing a cru (as you still dont get teamspawn points) and not having guns and just fly around as the worlds most expensive pinata for swarm launchers which BTW are much faster than a nanofibered up viper and more manuverable than your flying bus can possibly perform.
And before you tell me I suck as a pilot I got two more tanks painted on my dropship today one of which was a sagaris (lawl armor tanking sags) a few dozen infantry mowed down and airdropped two squads worth of folks safely. That is probably a hell lot more than average pilot since launch. I would like to thank the brave mercs that had some faith in me not to crash instantly. Had the enemy had the sense to use swarm launchers earlier I wouldnt be here braging bout post build kills. Im having no problems at all with the new physics. It's harder to keep it steady so your missile gunners can hit stuff (that said I think alot of the time parked next to an empty tank still wouldn't be good enough for most gunners) but I think it's new found agility adds to the fun. So far iv not crashed it once fatally. And I had a doosey of a head on with another dropship! It's agility means that the npc launchers find it very hard to hit you. Landing it again, still no probs, just hover a meter or so of the fround and wait for the landing gear. Still hard to evade swarm launchers though. Would be handy if you got a lock on warning. Overall, bar the cost. I prefer them this way. Feels alot more realistic, not like the old physics where it was virtually flown for you.
My only beef is the constant forward momentum. What I would give for a steady hover |
Wraith 2cu
Doomheim
14
|
Posted - 2012.08.16 11:47:00 -
[25] - Quote
Gone through a few Dropships already, trying to speed through, around and under objects, flying low level a few meters off the ground, the controls are touchy, it does give you more monueverability, for when your moving around, hovering over targets for your gun guys to shot people is a little harder to keep a steady platform for them when your looking around for enemy.
Damage that is taken now is a lot, tried to do a slow low level Infantry "squash" still ended up losing the ship. Racing through the map at low level (under the centre platform from the last map) went through a few times, one run slightly a little off and "touched" the crane cable.... boom crash.
Racing through between buildings .... barely touched or better yet, lightly scraped the side of a building yet sheilds gone, took armour down enough to start smoking a little.... next comes a light flame... oh oh fire... armour 0.
So I'll practice a little more with the throw away Vipers I have left and think I'll start using the Gorgons for more armour, before I start using the Eryx's I still have in stock.
But kinda thinking shield vehicles are a little screwed in this build, unless there are extinguisher modules out there. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.16 12:25:00 -
[26] - Quote
I still need to actually teach myself how to fly the damn things. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.16 12:43:00 -
[27] - Quote
Mobius Wyvern wrote:I still need to actually teach myself how to fly the damn things.
Flying in open space is one thing. picking up passengers and dropping them off precisely where you want to go is quite another.
They also seem to be much more fragile from swarm launcher damage. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.16 12:43:00 -
[28] - Quote
I called in a dropship thinking, "Ok, I am gonna have a bad time." It wasn't as bad as I thought it was going to be.
It basically takes full time all out concentration. As the pilot you have to correct for every little sneeze from a team mate in tow, or wobble from infantry fire. It is a lot of work and not very enjoyable compared to last build, but with practice that could all change. And even though dropships were lots of fun in the last build they were kind of easy mode. Making them more difficult to fly yet more agile is a move in the right direction. That said...
Some maps seem to have wind, and flying is like trying to stay in one exact spot while paddling a canoe in a large river.
Can't really say if the flying is realistic, having never flown. But it does feel an awful lot like a boat.
Worst thing about it was inability to accelerate quickly in the forward direction without doing a nose dive. That just seemed like bad engineering... |
Ferocitan
22
|
Posted - 2012.08.16 13:07:00 -
[29] - Quote
give us an indicator when the landingear is down. since us pilots usually look top down when flying. I think Square do something too. open doors or panding gear. im not sure. They need to update the Pdf they gave out with all the new controlls. |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2012.08.16 15:37:00 -
[30] - Quote
Getting good at flying is going to be really expensive. It's gonna suck when they wipe everything and I have to relearn the flying on a limited budget.
That said, I think the extra maneuverability will help, but I don't know if it will be worth it to be a pilot. So many uncontrollable variables can kill you and cost you a ton of money, and if you fly perfectly and somehow survive SP and ISK really isn't very good. I really want to be a pilot but it's not looking very rewarding this build. As others have said maybe i'll just start using the LAV instead. |
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