|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 12:22:00 -
[1] - Quote
William HBonney wrote:Skill booster, Unique armor/ weapons that are a one time buy, and the ability to change my skill loadouts, in MAG it was a respec....I think people want to try out new things and respecing is a way of doing that for a marginal cost. The key to a microtransaction game is to have very small convenient things to purchase. The trick is, the player can easily spend more money on the game without realising it....or caring. A small 5$ investment is nothing, but once they do that 4 or 5 times they feel invested in the game and if it is FUN enough they will want to keep playing because they have willingly put money into it.
LOL works so well because it has so many unique heros to choose from and people find their favorites and have a meta game stratagy built up. The only thing in a FPS that is dynamic and changes are the skills that are invested into, allow those to be more flexible with AUR and I think that will be an interesting cash cow for quite some time.
I agree, I would totally pay 1000 AUR for a skill respec. I tried a lot of different styles in the beginning, and all my skills are a bit spread out, and now that I've been playing for a while I am settling in to the playstyle I enjoy in this game. It would be nice to be able to reallocate my skill points from now useless skills to skills I want. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 13:27:00 -
[2] - Quote
XxGreen RangerxX wrote:I seriously doubt that respecs will be in the game. If they were implemented it would effectivly make everybody an expert at whatever they wanted after a couple of months. What i mean is after you have 10million or so points you can just pay the aur fee and streamline respec into anything you want to specialize in, and then spec something else next month and be expert at that with another aur fee.
The closest i would say you would get to something along these lines is if they allow the option to sell characters like they do in eve for ISK. you buy aur which you can (hypothetically) turn around and buy ISK with. Which you then buy a "black ops tank toon" or w/e you are interested in.
I assume this because of the way EVE has been handled but honestly some of the things that have been put up for AUR are quite shocking to me already so you may get your wish.
I think CCPs big thing is that they want the skills to be vast and filled with possibilities. In my opinion if you make SP just a general slosh fund that you can reallocate for a dollar amount they will lose alot of that feel.
Actually, I think you are right with that one. At some point, you would have enough skill points that you could instantly specialize in anything with a respec. Clearly, we would need respecs to be limited by skill points, ie. 500 AUR respec that only lets you reallocate 5 million skill points. But now that I think about it, that wouldn't work either, as you could simply buy multiple respecs to get the same result.
Any ideas?
Edit: Actually, how about every new character gets one respec that can't be traded away to other characters. That way, new players can try out different things, and then when they find they like a certain playstyle, specialize in it. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 14:52:00 -
[3] - Quote
Thick McRun Fast wrote:William HBonney wrote:..maybe each repec would be 2.50$ that is an easy way for CCP to make cash, a way that no one would say "hey they are paying to win" Just making it cheaper makes payed respecs a requirement to play and soon everyone needs to pay to compete thus win. The act of changing your fundamental skills to fit the patch flavor of the month for any amount of money is pay to win.
I actually agree with this, but I think a one time respec for new characters would be fine as long as it couldn't be transferred. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.08.15 14:58:00 -
[4] - Quote
It's more a matter of being able to see what kind of role you enjoy playing before you specialize into that role. |
|
|
|