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vermacht Doe
93
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Posted - 2012.08.04 09:25:00 -
[31] - Quote
Buzzwords wrote:it would balance it in that, it would make the hmg better than the ARs, which it very well may deserve to be. heavy slot vs light slot.
but it would also force the HMG into a similar if not identical role to the AR. so you still end up with the question: why not just play an assault suit?
the heavy suit forces a different kind of playstyle by virtue of it's horrendous mobility, utter lack of utility, poor regeneration, poor stealth, and fantastic buffer. if there was a 5th tier of assault rifle (militia-standard-advanced-prototype-hypothetical) that only heavies could use, would that make heavy suits USEFUL? because that is essentially all you get by sighting the hmg.
i would rather the weapon be balanced with the suit in mind, which i feel it was in the last build for those reasons i stated.
But because of it's range it's became an overglorified smg |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.08.04 09:30:00 -
[32] - Quote
i agree with you on it's CURRENT state, but i disagree with you on how to fix it. |
vermacht Doe
93
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Posted - 2012.08.04 09:39:00 -
[33] - Quote
Buzzwords wrote:i agree with you on it's CURRENT state, but i disagree with you on how to fix it.
I can respect that and i admit my way MAY not be the right way |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.04 10:20:00 -
[34] - Quote
How's the barrel fire on the HMG? I know people complain about being partially blinded by the SMG when ADS, I would think with the HMG it would be outright impossible to see anything while ADS.
Aside from the fact that thing is slung over your shoulder because it's too heavy for the heavy to lift properly, I would like to know how you plan to use this sight that you would like to attach to your HMG. Are you going to pull your head off, and set it on the rear of the gun, so you can see the sight? Or are you going to set the gun on the ground, and lay next to it?
This is a completely illogical idea, and would not work for the same reasons that putting a sight on a forge gun would not work. |
vermacht Doe
93
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Posted - 2012.08.04 10:46:00 -
[35] - Quote
Veigar Mordekaiser wrote:How's the barrel fire on the HMG? I know people complain about being partially blinded by the SMG when ADS, I would think with the HMG it would be outright impossible to see anything while ADS.
Aside from the fact that thing is slung over your shoulder because it's too heavy for the heavy to lift properly, I would like to know how you plan to use this sight that you would like to attach to your HMG. Are you going to pull your head off, and set it on the rear of the gun, so you can see the sight? Or are you going to set the gun on the ground, and lay next to it?
This is a completely illogical idea, and would not work for the same reasons that putting a sight on a forge gun would not work.
First there isn't a weight factor to the weapons, just restricted use between the three weapon types. Second it has been done in resistance 2, another sci fi fps. Don't believe me? Look up the HVAP wraith. Lastly it has a rail where a scope can fit |
vermacht Doe
93
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Posted - 2012.08.05 03:44:00 -
[36] - Quote
It's not like ads for the hmg would break the game if the range stayed the same |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.05 06:10:00 -
[37] - Quote
It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. |
vermacht Doe
93
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Posted - 2012.08.05 06:19:00 -
[38] - Quote
Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical.
Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg) |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:23:00 -
[39] - Quote
vermacht Doe wrote:Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg)
You dont know CCP then if you say that. Obviously CCP created a sci-fi universe, but within that universe, CCP has put their hearts and souls into trying to make every aspect of the games "realistic" or in other words believable and probable. Thats why you even have paragraphs of lore in the descriptions of each and every item in game in the first place. They could have been like everyone else and simply not cared.
edit: you can read the lore they put out on their sites.....its like a freaking bajillion page novel. Good stuff for people who care. |
vermacht Doe
93
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Posted - 2012.08.05 06:29:00 -
[40] - Quote
Lurchasaurus wrote:vermacht Doe wrote:Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg) You dont know CCP then if you say that. Obviously CCP created a sci-fi universe, but within that universe, CCP has put their hearts and souls into trying to make every aspect of the games "realistic" or in other words believable and probable. Thats why you even have paragraphs of lore in the descriptions of each and every item in game in the first place. They could have been like everyone else and simply not cared. edit: you can read the lore they put out on their sites.....its like a freaking bajillion page novel. Good stuff for people who care.
If you find it can you link the page about the implants that let us respawn |
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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:33:00 -
[41] - Quote
vermacht Doe wrote:Lurchasaurus wrote:vermacht Doe wrote:Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg) You dont know CCP then if you say that. Obviously CCP created a sci-fi universe, but within that universe, CCP has put their hearts and souls into trying to make every aspect of the games "realistic" or in other words believable and probable. Thats why you even have paragraphs of lore in the descriptions of each and every item in game in the first place. They could have been like everyone else and simply not cared. edit: you can read the lore they put out on their sites.....its like a freaking bajillion page novel. Good stuff for people who care. If you find it can you link the page about the implants that let us respawn
like the lore? what in particular do ya mean bud? i think i might even be able to find a video if your trying to find how they work.... |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:37:00 -
[42] - Quote
Be very excited bud! I found you a bada.ss video that should answer your questions!
http://www.youtube.com/watch?v=NIwekfp3p5Q |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:38:00 -
[43] - Quote
i know you might have been sarcastic in your last post, but if you really hadnt seen that video and you liked it, lemme know what you think... |
vermacht Doe
93
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Posted - 2012.08.05 06:46:00 -
[44] - Quote
It doesn't really explain how it transfers your subconscious and how did eve respawning work if the implants were recently found.
Ps i was beings sarcastic |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:50:00 -
[45] - Quote
cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage. |
vermacht Doe
93
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Posted - 2012.08.05 06:56:00 -
[46] - Quote
Lurchasaurus wrote:cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage.
Back to the subject wouldn't being in the future mean a surplus of lighter metals (like from steal to titanium) and heavy weapons already cost more so that could explain using more expensive but lighter materials with similar durability |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 07:09:00 -
[47] - Quote
vermacht Doe wrote:Lurchasaurus wrote:cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage. Back to the subject wouldn't being in the future mean a surplus of lighter metals (like from steal to titanium) and heavy weapons already cost more so that could explain using more expensive but lighter materials with similar durability
...it doesnt matter if your using iron, titanium, or tritanium.......a big ass weapon like the hmg is heavy |
vermacht Doe
93
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Posted - 2012.08.05 07:27:00 -
[48] - Quote
Lurchasaurus wrote:vermacht Doe wrote:Lurchasaurus wrote:cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage. Back to the subject wouldn't being in the future mean a surplus of lighter metals (like from steal to titanium) and heavy weapons already cost more so that could explain using more expensive but lighter materials with similar durability ...it doesnt matter if your using iron, titanium, or tritanium.......a big ass weapon like the hmg is heavy
True but it does lead to significant weight reduction |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 07:29:00 -
[49] - Quote
Basically, do you try and put a high powered scope on a shotgun? Nope, it just isn't how the weapon is made to be used. |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.05 07:30:00 -
[50] - Quote
Hold a punching bag to your shoulder and have a buff guy punch it as hard as he can. Imagine that but much much faster. Now try ADS with it. |
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vermacht Doe
93
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Posted - 2012.08.05 07:45:00 -
[51] - Quote
Lurchasaurus wrote:Basically, do you try and put a high powered scope on a shotgun? Nope, it just isn't how the weapon is made to be used.
They let ads with the shotgun and wouldn't that be a better example for the forge gun |
vermacht Doe
93
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Posted - 2012.08.05 07:53:00 -
[52] - Quote
Debacle Nano wrote:Hold a punching bag to your shoulder and have a buff guy punch it as hard as he can. Imagine that but much much faster. Now try ADS with it.
According go the damage it shoots sub standard pistol rounds compared to the smg and high caliber pistol rounds (for smg standards) have been fired at the same speed of the hmg
Ps that would make a better example of the forge gun |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.05 07:53:00 -
[53] - Quote
vermacht Doe wrote:Lurchasaurus wrote:Basically, do you try and put a high powered scope on a shotgun? Nope, it just isn't how the weapon is made to be used. They let ads with the shotgun and wouldn't that be a better example for the forge gun The shotgun is also a light weapon, not a bigass heavy weapon slung over your shoulder. Just sayin.
And regarding lore, they are rolling that out. If you would read the "514" thing that is posted either as an announcement or a sticky at the top of the General Forums page, they begin to talk about the implants and the research behind them. Knowing CCP, we will get the rest of the story SOONGäó.
Edit: Ah, here we are - 514 (Chronicle)
I'm sure if you look around, you could find lore on how the capsuleer cloning works, and possibly there is already lore about the Merc implants. |
vermacht Doe
93
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Posted - 2012.08.05 07:57:00 -
[54] - Quote
Veigar Mordekaiser wrote:vermacht Doe wrote:Lurchasaurus wrote:Basically, do you try and put a high powered scope on a shotgun? Nope, it just isn't how the weapon is made to be used. They let ads with the shotgun and wouldn't that be a better example for the forge gun The shotgun is also a light weapon, not a bigass heavy weapon slung over your shoulder. Just sayin. And regarding lore, they are rolling that out. If you would read the "514" thing that is posted either as an announcement or a sticky at the top of the General Forums page, they begin to talk about the implants and the research behind them. Knowing CCP, we will get the rest of the story SOONGäó. Edit: Ah, here we are - 514 (Chronicle)I'm sure if you look around, you could find lore on how the capsuleer cloning works, and possibly there is already lore about the Merc implants.
But shotguns produce a lot more recoil that a weapon that shoots weak pistol rounds at a high rate of fire |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.05 08:08:00 -
[55] - Quote
vermacht Doe wrote:But shotguns produce a lot more recoil that a weapon that shoots weak pistol rounds at a high rate of fire ADS is essentially holding a weapon to your shoulder, to stabilize it and have a better view of where you're aiming. The SG is light, and and easily held up to the shoulder, it is also re-stabilized between shots (more or less). I don't think RoF really matters, and if the rounds are so weak, why even bother with the weapon?
Holding a heavy weapon to your shoulder however, isn't really possible. The SL sits atop your shoulder for support, while the FG and HMG are held at your waist with a sling. You can ADS with a SL because the sight can come off the side, and align with your eye. The FG and HMG however, do not have that capability. And I don't care how "light" you can make your HMG with different metals, that thing is going to be heavy. And even if it were possible to lift it that high, holding it in position would be awkward, as the center of balance would probable be quit far in front of where you are holding the weapon at the rear.
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vermacht Doe
93
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Posted - 2012.08.05 08:21:00 -
[56] - Quote
Veigar Mordekaiser wrote:vermacht Doe wrote:But shotguns produce a lot more recoil that a weapon that shoots weak pistol rounds at a high rate of fire ADS is essentially holding a weapon to your shoulder, to stabilize it and have a better view of where you're aiming. The SG is light, and and easily held up to the shoulder, it is also re-stabilized between shots (more or less). I don't think RoF really matters, and if the rounds are so weak, why even bother with the weapon? Holding a heavy weapon to your shoulder however, isn't really possible. The SL sits atop your shoulder for support, while the FG and HMG are held at your waist with a sling. You can ADS with a SL because the sight can come off the side, and align with your eye. The FG and HMG however, do not have that capability. And I don't care how "light" you can make your HMG with different metals, that thing is going to be heavy. And even if it were possible to lift it that high, holding it in position would be awkward, as the center of balance would probable be quit far in front of where you are holding the weapon at the rear.
Repositioning the trigger to under the weapon to make it relatively normal to wield and if the weight was carried by the user ALL dropsuits would be able to use the heavy weapons because the weight would be supported by the user alone. So that leads me to think that the heavy suit has a way of lifting large weapons. The majority of the weight would be towards the bulk of the gun which is the rear so center of balance wouldn't be thrown off. |
Belzeebub Santana
SVER True Blood Unclaimed.
409
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Posted - 2012.08.05 08:37:00 -
[57] - Quote
Don't care for ADS on the HMG either way, for or against. But wanted to jump in and say that the smart gun from the Aliens movie was basically a HMG and it's sights were attached to their heads for better accuracy. So one doesn't have to bring the gun up to your face to aim, just bring the scope up. |
vermacht Doe
93
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Posted - 2012.08.05 08:51:00 -
[58] - Quote
Belzeebub Santana wrote:Don't care for ADS on the HMG either way, for or against. But wanted to jump in and say that the smart gun from the Aliens movie was basically a HMG and it's sights were attached to their heads for better accuracy. So one doesn't have to bring the gun up to your face to aim, just bring the scope up.
So like with the Ar but with a smg scope |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.08.05 10:05:00 -
[59] - Quote
vermacht Doe wrote:It might actually be up to the player if we can modify our weapons with cpu/pg to limit us I meant whether or not it's an option at all. |
vermacht Doe
93
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Posted - 2012.08.05 10:07:00 -
[60] - Quote
Veigar Mordekaiser wrote:vermacht Doe wrote:It might actually be up to the player if we can modify our weapons with cpu/pg to limit us I meant whether or not it's an option at all.
I know but I've seen lots of people wanting weapon customization |
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