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Lurchasaurus
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Posted - 2012.08.04 05:25:00 -
[1] - Quote
it gets more accurate with sustained fire. Aside from that, why would a weapon like that have a scope? Its a handheld minigun.... The thing is huge, you gonna lift it up to your face? |
Lurchasaurus
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Posted - 2012.08.04 05:28:00 -
[2] - Quote
vermacht Doe wrote:Lurchasaurus wrote:it gets more accurate with sustained fire. Aside from that, why would a weapon like that have a scope? Its a handheld minigun.... The thing is huge, you gonna lift it up to your face? It already gets pretty close to your face
hrm.......talking bout this makes me want to try using one...gonna go spec for a hmg now with my surplus sp |
Lurchasaurus
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Posted - 2012.08.04 05:34:00 -
[3] - Quote
clearly you can tell by my post above that i havent used them, so theres no point arguing with me about it, i dont know how they look.
However, hmg's are like forge guns.....a scope isnt something you need on a weapon like that. |
Lurchasaurus
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Posted - 2012.08.04 05:44:00 -
[4] - Quote
okay......still, sniping with a hmg? |
Lurchasaurus
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Posted - 2012.08.04 05:45:00 -
[5] - Quote
hmgs are for spraying.....a lot.
CCP even makes them great to use by increasing the accuracy after sustained fire.....what other game does that? Its usually the painful opposite. |
Lurchasaurus
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Posted - 2012.08.04 06:22:00 -
[6] - Quote
vermacht Doe wrote:Lurchasaurus wrote:okay......still, sniping with a hmg? Would you call aiming with an smg sniping with it?
being extreme to get my point across. |
Lurchasaurus
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Posted - 2012.08.04 06:37:00 -
[7] - Quote
vermacht Doe wrote:Lurchasaurus wrote:vermacht Doe wrote:Lurchasaurus wrote:okay......still, sniping with a hmg? Would you call aiming with an smg sniping with it? being extreme to get my point across. I understand but to put it in real life terms let's say that smgs have red dot sights and Ars have a 3.4 (4x on tactical) so a middle ground would be a holographic sight to give it more range than an smg and less than an ar (zoom wise)
....dude, regardless of how high the animation of the merc is holding up the hmg, its a big ass weapon that requires both hands to tote around. It fires from the hip, in the same way the forge gun does due to its weight. you dont just lift it up to your face like an smg in order to zoom. Theres a reason only heavy suits can carry it....cause its freaking heavy.
If your gonna get technical about it and say just have the visor zoom in, then that would be a dropsuit mod and not a gun feature.
But that wont happen probably since not all weapons (notably the smg) use the visor sights. |
Lurchasaurus
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Posted - 2012.08.04 06:52:00 -
[8] - Quote
vermacht Doe wrote:Ps the separate weapon classes are probably for balancing issues (imagine a scout with a forge gun)
whether or not its a balancing issue, CCP has a habit of backing each and every think up in lore, i.e. the wep descriptions on the info pages.
again, no need to get heated here, i already said ive never used them |
Lurchasaurus
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Posted - 2012.08.04 07:02:00 -
[9] - Quote
Grit Breather wrote:Would you really hold this up to your face? It's designed to be held at hip height. It's too heavy to life up and have no support for being help up to shoulder height. The first shot would leave you without a shoulder or face. It would just smash into you hard.
simple common sense. |
Lurchasaurus
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Posted - 2012.08.05 06:23:00 -
[10] - Quote
vermacht Doe wrote:Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg)
You dont know CCP then if you say that. Obviously CCP created a sci-fi universe, but within that universe, CCP has put their hearts and souls into trying to make every aspect of the games "realistic" or in other words believable and probable. Thats why you even have paragraphs of lore in the descriptions of each and every item in game in the first place. They could have been like everyone else and simply not cared.
edit: you can read the lore they put out on their sites.....its like a freaking bajillion page novel. Good stuff for people who care. |
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Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:33:00 -
[11] - Quote
vermacht Doe wrote:Lurchasaurus wrote:vermacht Doe wrote:Veigar Mordekaiser wrote:It's just an outright stupid idea. Besides, with the bullet spread that thing has, it isn't like a sight would help you at all. Just because another SciFi game did it, doesn't make it logical, and CCP is all about logical. Logical and ccp. Ha thats why we have immortal clones. And if it wouldn't help why would you care, you're not the one using it. It's not like the sight on the smg helps but people still use it (burst smg) You dont know CCP then if you say that. Obviously CCP created a sci-fi universe, but within that universe, CCP has put their hearts and souls into trying to make every aspect of the games "realistic" or in other words believable and probable. Thats why you even have paragraphs of lore in the descriptions of each and every item in game in the first place. They could have been like everyone else and simply not cared. edit: you can read the lore they put out on their sites.....its like a freaking bajillion page novel. Good stuff for people who care. If you find it can you link the page about the implants that let us respawn
like the lore? what in particular do ya mean bud? i think i might even be able to find a video if your trying to find how they work.... |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:37:00 -
[12] - Quote
Be very excited bud! I found you a bada.ss video that should answer your questions!
http://www.youtube.com/watch?v=NIwekfp3p5Q |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:38:00 -
[13] - Quote
i know you might have been sarcastic in your last post, but if you really hadnt seen that video and you liked it, lemme know what you think... |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 06:50:00 -
[14] - Quote
cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 07:09:00 -
[15] - Quote
vermacht Doe wrote:Lurchasaurus wrote:cool vid tho.....and it did explain how respawning works. For more detailed lore, im sure CCP will post something in the future if they already havent....i do know this is all pretty new stuff, so they are still rolling out the lore.
...ask a person who is active on EVE how that particular system works....i do know its all build around clone usage. Back to the subject wouldn't being in the future mean a surplus of lighter metals (like from steal to titanium) and heavy weapons already cost more so that could explain using more expensive but lighter materials with similar durability
...it doesnt matter if your using iron, titanium, or tritanium.......a big ass weapon like the hmg is heavy |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.08.05 07:29:00 -
[16] - Quote
Basically, do you try and put a high powered scope on a shotgun? Nope, it just isn't how the weapon is made to be used. |
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