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gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.07.30 04:55:00 -
[1] - Quote
Omnipotent zitro 111-1 kill death could not get out of the spawn goon swarm good luck with this mofo yo |
Calgoth Reborn
United Front LLC
145
|
Posted - 2012.07.30 04:58:00 -
[2] - Quote
Did he call in a tank on top of the building by C and aim right down at the N spawn i joined one game some time back and that was what he was doing |
Maken Tosch
263
|
Posted - 2012.07.30 04:59:00 -
[3] - Quote
Sounds like Goonswarm is already making a good impression. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.30 05:02:00 -
[4] - Quote
He can take goon swarm single handed |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.30 05:03:00 -
[5] - Quote
And this is why every start to every game I drop 6 droplinks. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 05:08:00 -
[6] - Quote
Xocoyol Zaraoul wrote:And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one.
And when this sort of thing starts happening, I bring AV builds and chase them away.
Even a low-tier Forge Gun can make a Sagaris retreat if you're good with it (my girlfriend is a better Forge Gunner than me) |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.30 05:15:00 -
[7] - Quote
So has anyone in forum land done better than 111/1 k/d |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.07.30 05:16:00 -
[8] - Quote
Abra kadabra, thats how we do- |
Grit Breather
BetaMax.
660
|
Posted - 2012.07.30 05:17:00 -
[9] - Quote
Garrett Blacknova wrote:Xocoyol Zaraoul wrote:And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one. And when this sort of thing starts happening, I bring AV builds and chase them away. Even a low-tier Forge Gun can make a Sagaris retreat if you're good with it (my girlfriend is a better Forge Gunner than me) How do you get your GF to play? I'd love for my wife to play but she's not the FPS type. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.30 05:26:00 -
[10] - Quote
The same way you get guys to go shopping, find one that already likes it. |
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gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.30 05:29:00 -
[11] - Quote
Forgot to mention he was in a drop ship by c but still 111 kills in 1337 yo I was impressed obviously or I wouldn't have made this thread |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.30 06:12:00 -
[12] - Quote
would not surprise me if zitro was goonswarm. Its what they do they break games to an unfair point. CCP been on more of a love hate relationship with them. They love goons for breaking the game they hate goons for abusing the crud out of the breaking. |
xVeneryx
Internal Error. Negative-Feedback
11
|
Posted - 2012.07.30 06:50:00 -
[13] - Quote
Lol. I was Omni's gunner. That was a great match. The did try to spawn forge and other stuff but no one lived more than 2 seconds. It was great. I came in second with 27 kills. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 09:26:00 -
[14] - Quote
Tbqh the game is total **** because of the spawn system. I'm sick of it. This is every game I play with a marauder or 2 in. CCP are FPS noobs. They're STILL making the same mistakes.
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.30 09:33:00 -
[15] - Quote
Getting the defenders boxed in at their home base is fairly easy. However it is also fairly easy to avoid, yet many fail to do so.
Defenders: Stop shooting your own CRU's, retake them, you WILL need them. Put down good Drop uplinks. Some obvious ones (to give an attacker a happy, thinking he got some) and a few hidden ones. Drop ships are essential. Listen to the Squad commander, if he's using squad commands. Unless he just puts a "Defend" on himself, though it might be a good idea to check if he didn't out it on someone else, in that case, follow the leader.
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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.07.30 10:00:00 -
[16] - Quote
drop uplinks>spawn camping. IF you get spawntrapped its your own fault. And this can be done to both sides attacker and defender. The only advantage that the attackers have is a very open field where the tanks have no place to hide unlike the defenders buildings around C. Where every Sagaris/Surya is hiding under when they get damaged. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 10:21:00 -
[17] - Quote
Yah yah own fault. Not the 11 guys I'm with it anything. Arrogant ****. It's a broken game mechanic. Get over it. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.30 10:28:00 -
[18] - Quote
The dark cloud wrote:drop uplinks>spawn camping. IF you get spawntrapped its your own fault. And this can be done to both sides attacker and defender. The only advantage that the attackers have is a very open field where the tanks have no place to hide unlike the defenders buildings around C. Where every Sagaris/Surya is hiding under when they get damaged.
Also attacker side doesn't have buildings to park a tank / drop ships on the roof for some serious rapage; conveniently right next to spawn I might add. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 10:49:00 -
[19] - Quote
I'm yet to take more than 2 deaths before getting clear of a spawn camp and setting up an Uplink where the opposing team is unable to reach, or somewhere they don't expect.
Then I run off to capture a point or hack a CRU if they left one alive, and they panic and fall back when they realise I'm doing something useful - dividing their attention while also providing at least one alternative for my teammates to spawn has been enough to break a spawncamp and let my team turn the game around more than once. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 11:02:00 -
[20] - Quote
I've not seen a Marauder panic once. |
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.30 11:04:00 -
[21] - Quote
Tony Calif wrote:Yah yah own fault. Not the 11 guys I'm with it anything. Arrogant ****. It's a broken game mechanic. Get over it.
It was never said outright that it is your teams fault, though knowing the risk of a trap, and failing to negate it is definitely a fault on the team.
The map is somewhat broken, because it is so much easier easy for the defenders to get trapped than it is to trap the attackers. That doesn't change the fact that I've seen teams get trapped, yet still manage to break out and take back the map. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 11:23:00 -
[22] - Quote
Tony Calif wrote:I've not seen a Marauder panic once. If you don't know what I meant, you're obviously not paying much attention.
ONE person breaks the blockade and does something behind enemy lines, and you draw more than half of them away from where they're spawn-camping your team. They over-react to a single player providing an unexpected distraction. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.30 11:41:00 -
[23] - Quote
One I were in yesterday, where we managed to trap the defenders, a few breakouts did actually succeed. One were even a drop ship that went high, and literally were raining men, as they re-spawned in it. A brilliant move really. To bad for them that it was too late to kill our MCC. |
KingBabar
37
|
Posted - 2012.07.30 11:45:00 -
[24] - Quote
Will this really matter when the game launches? I expect any decent clan or groups will simply form up with their AV loadouts and end the matter. I think that many of the players who spend their Beta period spawn camping to the max and generally using dodgy tactics will pay for it the first time they meet a decent organized group. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 11:55:00 -
[25] - Quote
KingBabar wrote:Will this really matter when the game launches? I expect any decent clan or groups will simply form up with their AV loadouts and end the matter. I think that many of the players who spend their Beta period spawn camping to the max and generally using dodgy tactics will pay for it the first time they meet a decent organized group.
AV loadouts vs vehicles is suicide. Only acceptable way to destroy vehicle is with your own (if you don't want to constantly get OHK by small missile turrets that is). Edit: Garret I get what you meant, but if the missiles and railguns don't go away, you cant spawn. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.07.30 11:58:00 -
[26] - Quote
Tony Calif wrote:KingBabar wrote:Will this really matter when the game launches? I expect any decent clan or groups will simply form up with their AV loadouts and end the matter. I think that many of the players who spend their Beta period spawn camping to the max and generally using dodgy tactics will pay for it the first time they meet a decent organized group. AV loadouts vs vehicles is suicide. Only acceptable way to destroy vehicle is with your own (if you don't want to constantly get OHK by small missile turrets that is).
I respectfully disagree. My heavy + proto forge gun is great at not only scaring off HAVs, but also engage even Suryas and Sagaris' solo if I get the angle of attack right. But... nothing like hitting the Sagaris with two forge gun shots, and see them flee |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 12:12:00 -
[27] - Quote
Gauder Berwyck wrote:Tony Calif wrote:KingBabar wrote:Will this really matter when the game launches? I expect any decent clan or groups will simply form up with their AV loadouts and end the matter. I think that many of the players who spend their Beta period spawn camping to the max and generally using dodgy tactics will pay for it the first time they meet a decent organized group. AV loadouts vs vehicles is suicide. Only acceptable way to destroy vehicle is with your own (if you don't want to constantly get OHK by small missile turrets that is). I respectfully disagree. My heavy + proto forge gun is great at not only scaring off HAVs, but also engage even Suryas and Sagaris' solo if I get the angle of attack right. But... nothing like hitting the Sagaris with two forge gun shots, and see them flee +1
My Dragonfly suit with a Militia Swarm Launcher can comfortably take on any Dropship in a fair fight. Unless I'm blindsided (meaning I screwed up), I can avoid their fire EASILY (yes, even Missile turrets), while returning fire with something MUCH harder to dodge. Against Militia HAVs, I've got the advantage (pro-tip: This means that AV fittings have the advantage against a vehicle of equal quality), and I can comfortably force a retreat for even most mid-tier HAVs. LAVs can sometimes run away, but if they don't, they go down fast. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 12:14:00 -
[28] - Quote
It's not my fault they can't 1hit kill you with a 3k damage railgun or 700 damage missiles Gauder. But the reality is you should never even get to see them when you are spawn camped. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 12:17:00 -
[29] - Quote
LoL garret, no offense but how does your dragonfly suit take 500 damage? I suspect whoever is firing at you is bad. (2*spash = 450) |
Edgar-Allan Poe
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.07.30 12:18:00 -
[30] - Quote
Grit Breather wrote:Garrett Blacknova wrote:Xocoyol Zaraoul wrote:And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one. And when this sort of thing starts happening, I bring AV builds and chase them away. Even a low-tier Forge Gun can make a Sagaris retreat if you're good with it (my girlfriend is a better Forge Gunner than me) How do you get your GF to play? I'd love for my wife to play but she's not the FPS type.
|
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 12:26:00 -
[31] - Quote
Tony Calif wrote:LoL garret, no offense but how does your dragonfly suit take 500 damage? I suspect whoever is firing at you is bad. (2*spash = 450) You're assuming they can figure out where I am before my 4th salvo, which usually isn't the case. If your splash radius is only 5m, and you have no idea where I am except that I'm somewhere in draw distance of you, good luck picking me out. After the first hit, and the Dropship is looking, they can usually narrow it down to about a 30-Ü arc with the next shot or two. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 12:34:00 -
[32] - Quote
Your being spawn camped. Finding you is pretty easy. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 13:05:00 -
[33] - Quote
Tony Calif wrote:Your being spawn camped. Finding you is pretty easy. I've already explained an easy way to break a spawn camp, and the loadout used to do it can easily include a Swarm Launcher. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 13:08:00 -
[34] - Quote
Tell that to the people I squash with my Dropship a they try to escape. Your just making thing up. I'm not goin to continue this. I suggest you do the same. Look at zitro 111-1. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 13:10:00 -
[35] - Quote
You should spawn somewhere else. My way was if they are securing an objective and I can't take it back, let them have it so that you can spawn kill them too.
Another best way is to go to another objective. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 13:39:00 -
[36] - Quote
Tony Calif wrote:Tell that to the people I squash with my Dropship a they try to escape. Tell that to the Dropships I take out on the way out of my spawn. |
Mike Gunnzito
111
|
Posted - 2012.07.30 13:51:00 -
[37] - Quote
Garrett Blacknova wrote:Xocoyol Zaraoul wrote:And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one. And when this sort of thing starts happening, I bring AV builds and chase them away. Even a low-tier Forge Gun can make a Sagaris retreat if you're good with it (my girlfriend is a better Forge Gunner than me)
This sounds good, but sometimes you have a few of the other team who roam the map and actually find the uplink, then u go to back spawn when you die. When that happens, NO AV weapon will help you, because opponent can park a ship on top of one of the hangar things and rain missiles down on you. You die almost instantly before you can even get a shot off.
Just gonna repeat what others have said... Spawn system needs to be fixed. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 13:52:00 -
[38] - Quote
Mikez Getz Likez |
Mike Gunnzito
111
|
Posted - 2012.07.30 14:02:00 -
[39] - Quote
Tony Calif wrote:Mikez Getz Likez
Yay! I feel special. My mommy used to always tell me I was special, as I would walk onto that little yellow bus. |
lDocHollidayl
Imperfects Negative-Feedback
171
|
Posted - 2012.07.30 14:03:00 -
[40] - Quote
The argument "Do not let yourself get spawn camped is how one fixes spawn camping" is making me believe less in the human race. Do you realize how dumb you sound? That is illogical and holds no water...it is broken and CCP has mentioned they are changing already. |
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.30 14:04:00 -
[41] - Quote
Spawn camped lol
How do you get spawn camped? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 14:41:00 -
[42] - Quote
EnglishSnake wrote:Spawn camped lol
How do you get spawn camped? One team plays really well. Other team not only plays really badly, but also has nobody using Drop Uplinks.
I'm pretty sure you can figure out which of those two teams will end up being spawn camped. |
Tyas Borg
Osmon Surveillance Caldari State
112
|
Posted - 2012.07.30 15:00:00 -
[43] - Quote
I've been on both sides of a spawn camp many times now.
The decent players break at the first chance they get and believe me, there's ways out of both the defending and attacking spawn camps.
I've broken spawn camps before, even without drop uplinks. All it requires is a hack on a couple of objectives and the other team is out hunting you. If the rest of your team is too dumb to take advantage then just spawn an LAV and drive about like a loon til the match ends. Better yet, fit it with a CRU.
Sure there's times where you get insta popped, but you'll get a break eventually. Just don't keep spawning your top gear until you do.
We all know that for now the spawn system is broken and it's very hard not to abuse the situation, but CCP has acknowledged that it is indeed broken and far from intended. We just need to be patient for a fix.
As for Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta. |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.07.30 15:03:00 -
[44] - Quote
Tyas Borg wrote: Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta.
Doubt it, he found a way to beat the system, only a matter of time. |
Tyas Borg
Osmon Surveillance Caldari State
112
|
Posted - 2012.07.30 15:11:00 -
[45] - Quote
It's not beating the system at all if the game isn't finished. How narrow minded is that line of thought?.
He's abusing game mechanics in a beta, that is all. That's the point of betas, to be abused and broken to the point the devs take notice and fix the issues.
Just because he's exploiting bugs and gameplay balance now, doesn't mean it will continue much longer. I've seen many players like him become nothing after a single patch in various games. Sure, he's good now but I doubt anyone will recognise his name a few months after release. That's even if he sticks around after release. Most exploiters don't as they've had their fun. |
DILLIGAD
50
|
Posted - 2012.07.30 15:19:00 -
[46] - Quote
Garma QUDA wrote:Tyas Borg wrote: Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta. Doubt it, he found a way to beat the system, only a matter of time.
I have blown Zitro and his Sigaris sky high. Doink! Invest in a prototype swarm launcher or prototype assault forge with complex damage mods and you can make short of any LAV/HAV or Dropship. Now if you are the only one with this loadout then understand your team pretty much sucks! Double Doink! |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.07.30 15:21:00 -
[47] - Quote
DILLIGAD wrote:Garma QUDA wrote:Tyas Borg wrote: Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta. Doubt it, he found a way to beat the system, only a matter of time. I have blown Zitro and his Sigaris sky high. Doink! Invest in a prototype swarm launcher or prototype assault forge with complex damage mods and you can make short of any LAV/HAV or Dropship. Now if you are the only one with this loadout then understand your team pretty much sucks! Double Doink!
http://i240.photobucket.com/albums/ff32/evildrew81/scary%20stuff/Joker.gif |
Naturi Riclenore
BetaMax.
120
|
Posted - 2012.07.30 15:48:00 -
[48] - Quote
Garma QUDA wrote:Tyas Borg wrote: Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta. Doubt it, he found a way to beat the system, only a matter of time.
Not exactly true. It's not beating the system, it's abusing game mechanics. Typically in a game, this is considered a bannable offense, esp. knowingly and reapeatedly abusing game mechanics. In beta, they want you to try and find these things so that they can be resolved before retail. I remember in another beta, we abused a system so badly, that within 2 days of them putting it in the beta, the DEV's said "WOW!! We did not see think of that." and within 2 days, it was removed via a patch (we totally abused it).
A lot of people say it's not abusing it because the DEV's "programmed" it that way; which is a bunch of bologna for an excuse. Using something in a way iin which is was not intended to be used. I still laugh that on lawn-mowers, there is a warning "WARNING!!! DANGEROUS!!! Do not attempt to use lawn mower as a hedge trimmer!!! Serious bodily harm can occur!!!" It just makes me think "I want to meet the person who caused this warning to be placed on mowers. I mean, who would do that?" Guess there's one born everyday.
In the August build, they have stated that there will be things to prevent / deter the Spawn Camping, as well as some changes to RE's (for instance you will only be able to carry 2). There will be some weapon changes and other fixes as well. yeah makes you made right now, but should be fixed SOON(tm) |
VigSniper101
204
|
Posted - 2012.07.30 15:56:00 -
[49] - Quote
gangsta nachos wrote:Omnipotent zitro 111-1 kill death could not get out of the spawn goon swarm good luck with this mofo yo
I applaud you and any of your team mates who stay till the end to suffer thru such an onslaught.[insert salute emote here]
...unlike some players who lve seen quit soon as the match starts due to what side their on/who their facing. |
Valklear Leosude
20
|
Posted - 2012.07.30 16:07:00 -
[50] - Quote
VigSniper101 wrote:gangsta nachos wrote:Omnipotent zitro 111-1 kill death could not get out of the spawn goon swarm good luck with this mofo yo I applaud you and any of your team mates who stay till the end to suffer thru such an onslaught.[insert salute emote here] ...unlike some players who lve seen quit soon as the match starts due to what side their on/who their facing.
Actually those people quitting as soon as the match starts are probably syncing with their Corp so they can play together. Its the only way friends can play together right now since grouping hasn't been added yet. |
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Cyn Bruin
90
|
Posted - 2012.07.30 16:47:00 -
[51] - Quote
I was the one that gave him his 1 death in that match and I didn't even play in it. So really, who's better? |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.30 16:59:00 -
[52] - Quote
As a member of the CFC, which is lead by Goonswarm Federation, I have to say that it always makes me happy to see threads where such things are attributed to Goon shenanigans. I've got a feeling Mittens would laugh if he read this thread. |
Sir Thizzelton
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2012.07.30 17:06:00 -
[53] - Quote
Mobius Wyvern wrote:As a member of the CFC, which is lead by Goonswarm Federation, I have to say that it always makes me happy to see threads where such things are attributed to Goon shenanigans. I've got a feeling Mittens would laugh if he read this thread.
Frack goons and all your pets (o/ PL)
I'll see you in delve
http://www.evenews24.com/2012/07/18/preach-it-sister-recording-aaa-moralespeech/ |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.30 18:32:00 -
[54] - Quote
EnglishSnake wrote:Spawn camped lol
How do you get spawn camped? Only had one spawn point |
Garma QUDA
Zumari Force Projection Caldari State
468
|
Posted - 2012.07.31 15:02:00 -
[55] - Quote
Naturi Riclenore wrote:Garma QUDA wrote:Tyas Borg wrote: Zitro, all I've seen him do every match is cheap tactics and abusing the game. If it's not camping in vehicles it's running around with RE. He'll get his once they balance things I'm sure, but for now don't follow him as you'll regret it at release when things like that don't work. I've been in many many betas now and it's people like him who actually get the game fixed during beta. Doubt it, he found a way to beat the system, only a matter of time. Not exactly true. It's not beating the system, it's abusing game mechanics. Typically in a game, this is considered a bannable offense, esp. knowingly and reapeatedly abusing game mechanics. In beta, they want you to try and find these things so that they can be resolved before retail. I remember in another beta, we abused a system so badly, that within 2 days of them putting it in the beta, the DEV's said "WOW!! We did not see think of that." and within 2 days, it was removed via a patch (we totally abused it). A lot of people say it's not abusing it because the DEV's "programmed" it that way; which is a bunch of bologna for an excuse. Using something in a way iin which is was not intended to be used. I still laugh that on lawn-mowers, there is a warning "WARNING!!! DANGEROUS!!! Do not attempt to use lawn mower as a hedge trimmer!!! Serious bodily harm can occur!!!" It just makes me think "I want to meet the person who caused this warning to be placed on mowers. I mean, who would do that?" Guess there's one born everyday. In the August build, they have stated that there will be things to prevent / deter the Spawn Camping, as well as some changes to RE's (for instance you will only be able to carry 2). There will be some weapon changes and other fixes as well. yeah makes you made right now, but should be fixed SOON(tm)
Ok
Ps. Gäó |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.07.31 15:45:00 -
[56] - Quote
Valklear Leosude wrote:VigSniper101 wrote:gangsta nachos wrote:Omnipotent zitro 111-1 kill death could not get out of the spawn goon swarm good luck with this mofo yo I applaud you and any of your team mates who stay till the end to suffer thru such an onslaught.[insert salute emote here] ...unlike some players who lve seen quit soon as the match starts due to what side their on/who their facing. Actually those people quitting as soon as the match starts are probably syncing with their Corp so they can play together. Its the only way friends can play together right now since grouping hasn't been added yet. this would be correct. although i'm sure in some instances it could also be freezing and such. its happened to me, game is starting and i freeze. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.07.31 18:31:00 -
[57] - Quote
Honestly I hope they can afford to run tanks when grouping is up.
Guess what is going to happen tankers? You're going to have a dropship in the sky stalking you. You are going to have coordinated proto swarmers camping you. Their will be remote explosives planted at your escape routes, and their will be heavies with forge guns waiting in the areas that provide you overhead cover from the dropship with proto missles harassing you.
So enjoy red lining randoms for now. |
jenza aranda
BetaMax.
1005
|
Posted - 2012.07.31 19:08:00 -
[58] - Quote
Maken Tosch wrote:Sounds like Goonswarm is already making a good impression.
not goonswarm, betamax ;) |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.07.31 19:52:00 -
[59] - Quote
Kira Lannister wrote:Honestly I hope they can afford to run tanks when grouping is up.
Guess what is going to happen tankers? You're going to have a dropship in the sky stalking you. You are going to have coordinated proto swarmers camping you. Their will be remote explosives planted at your escape routes, and their will be heavies with forge guns waiting in the areas that provide you overhead cover from the dropship with proto missles harassing you.
So enjoy red lining randoms for now.
So what you're saying is you will be providing candy for our assaults and scouts in 6-pack sizes now? Grouping means support for the tanks too you know. If you thought they were unkillable now... let's leave it at EVERYONE is in for a world of hurt come player corps. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.07.31 19:57:00 -
[60] - Quote
Noc Tempre wrote:Kira Lannister wrote:Honestly I hope they can afford to run tanks when grouping is up.
Guess what is going to happen tankers? You're going to have a dropship in the sky stalking you. You are going to have coordinated proto swarmers camping you. Their will be remote explosives planted at your escape routes, and their will be heavies with forge guns waiting in the areas that provide you overhead cover from the dropship with proto missles harassing you.
So enjoy red lining randoms for now. So what you're saying is you will be providing candy for our assaults and scouts in 6-pack sizes now? Grouping means support for the tanks too you know. If you thought they were unkillable now... let's leave it at EVERYONE is in for a world of hurt come player corps.
I don't know about ya'll but when groups are up I'm running with 2 other marauders. It already takes 3 to 4 AV infatry to take one marauder down, what happens when there are three? |
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.07.31 20:04:00 -
[61] - Quote
Debacle Nano wrote:Noc Tempre wrote:Kira Lannister wrote:Honestly I hope they can afford to run tanks when grouping is up.
Guess what is going to happen tankers? You're going to have a dropship in the sky stalking you. You are going to have coordinated proto swarmers camping you. Their will be remote explosives planted at your escape routes, and their will be heavies with forge guns waiting in the areas that provide you overhead cover from the dropship with proto missles harassing you.
So enjoy red lining randoms for now. So what you're saying is you will be providing candy for our assaults and scouts in 6-pack sizes now? Grouping means support for the tanks too you know. If you thought they were unkillable now... let's leave it at EVERYONE is in for a world of hurt come player corps. I don't know about ya'll but when groups are up I'm running with 2 other marauders. It already takes 3 to 4 AV infatry to take one marauder down, what happens when there are three?
Running with 3 marauders you will find yourself outgunned... badly. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.07.31 20:14:00 -
[62] - Quote
Quote:Running with 3 marauders you will find yourself outgunned... badly.
Wait the marauders or the AV infantry? You confuzzle me. |
Southern1Cross
Villore Sec Ops Gallente Federation
10
|
Posted - 2012.08.01 08:04:00 -
[63] - Quote
guy sounds like a mighty A$$hole , spawn camping is for unsporty jerks, spawns really need to be fixed , random or protected spawns around objectives and a main spawn further back from the batllefield would fix this sh1tstorm |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.01 08:28:00 -
[64] - Quote
Debacle Nano wrote:Quote:Running with 3 marauders you will find yourself outgunned... badly. Wait the marauders or the AV infantry? You confuzzle me. 3 Marauders with 12 players to the team means potentially only 3 infantry on the field to try and cap/defend objectives.
If the opposing team is organised and has 1 or 2 cheaper tanks, and some good AV infantry to back them up, you'll be torn apart FAST. Focus-fire on one tank, it goes down fast. You'll lose some ISK, but the Marauder pilots will lose more.
When we're looking at larger team sizes though, 3 Marauders on a team will be a NASTY threat because they'll be well-supported. |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.08.01 08:32:00 -
[65] - Quote
Southern1Cross wrote:guy sounds like a mighty A$$hole , spawn camping is for unsporty jerks, spawns really need to be fixed , random or protected spawns around objectives and a main spawn further back from the batllefield would fix this sh1tstorm
i agree its not that hes that good its just he know how to exploit the game really well...once hit detection and various other changes are made he wont be on the list as you see him now...i have played him several times and dont have not much a problem taking him down, or anyone else in betamax for that matter....spawns will be fixed next patch, however the real threats are people like myself who keep quiet and play legit so when this does get fixed it will be much easier to take down these so called "good" players lol their time will come dont worry. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.08.01 08:47:00 -
[66] - Quote
Garrett Blacknova wrote:Debacle Nano wrote:Quote:Running with 3 marauders you will find yourself outgunned... badly. Wait the marauders or the AV infantry? You confuzzle me. 3 Marauders with 12 players to the team means potentially only 3 infantry on the field to try and cap/defend objectives. If the opposing team is organised and has 1 or 2 cheaper tanks, and some good AV infantry to back them up, you'll be torn apart FAST. Focus-fire on one tank, it goes down fast. You'll lose some ISK, but the Marauder pilots will lose more. When we're looking at larger team sizes though, 3 Marauders on a team will be a NASTY threat because they'll be well-supported.
Oh yea I know. But usually we only get 1 and sometimes no one in that marauders to gun for us, or me. My buds run sagaris's so people tend to get into their tanks first and my surya last >.< |
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