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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 05:08:00 -
[1] - Quote
Xocoyol Zaraoul wrote:And this is why every start to every game I drop 6 droplinks. I only usually drop one, but it's always a good one.
And when this sort of thing starts happening, I bring AV builds and chase them away.
Even a low-tier Forge Gun can make a Sagaris retreat if you're good with it (my girlfriend is a better Forge Gunner than me) |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 10:49:00 -
[2] - Quote
I'm yet to take more than 2 deaths before getting clear of a spawn camp and setting up an Uplink where the opposing team is unable to reach, or somewhere they don't expect.
Then I run off to capture a point or hack a CRU if they left one alive, and they panic and fall back when they realise I'm doing something useful - dividing their attention while also providing at least one alternative for my teammates to spawn has been enough to break a spawncamp and let my team turn the game around more than once. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 11:23:00 -
[3] - Quote
Tony Calif wrote:I've not seen a Marauder panic once. If you don't know what I meant, you're obviously not paying much attention.
ONE person breaks the blockade and does something behind enemy lines, and you draw more than half of them away from where they're spawn-camping your team. They over-react to a single player providing an unexpected distraction. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 12:12:00 -
[4] - Quote
Gauder Berwyck wrote:Tony Calif wrote:KingBabar wrote:Will this really matter when the game launches? I expect any decent clan or groups will simply form up with their AV loadouts and end the matter. I think that many of the players who spend their Beta period spawn camping to the max and generally using dodgy tactics will pay for it the first time they meet a decent organized group. AV loadouts vs vehicles is suicide. Only acceptable way to destroy vehicle is with your own (if you don't want to constantly get OHK by small missile turrets that is). I respectfully disagree. My heavy + proto forge gun is great at not only scaring off HAVs, but also engage even Suryas and Sagaris' solo if I get the angle of attack right. But... nothing like hitting the Sagaris with two forge gun shots, and see them flee +1
My Dragonfly suit with a Militia Swarm Launcher can comfortably take on any Dropship in a fair fight. Unless I'm blindsided (meaning I screwed up), I can avoid their fire EASILY (yes, even Missile turrets), while returning fire with something MUCH harder to dodge. Against Militia HAVs, I've got the advantage (pro-tip: This means that AV fittings have the advantage against a vehicle of equal quality), and I can comfortably force a retreat for even most mid-tier HAVs. LAVs can sometimes run away, but if they don't, they go down fast. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 12:26:00 -
[5] - Quote
Tony Calif wrote:LoL garret, no offense but how does your dragonfly suit take 500 damage? I suspect whoever is firing at you is bad. (2*spash = 450) You're assuming they can figure out where I am before my 4th salvo, which usually isn't the case. If your splash radius is only 5m, and you have no idea where I am except that I'm somewhere in draw distance of you, good luck picking me out. After the first hit, and the Dropship is looking, they can usually narrow it down to about a 30-Ü arc with the next shot or two. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 13:05:00 -
[6] - Quote
Tony Calif wrote:Your being spawn camped. Finding you is pretty easy. I've already explained an easy way to break a spawn camp, and the loadout used to do it can easily include a Swarm Launcher. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 13:39:00 -
[7] - Quote
Tony Calif wrote:Tell that to the people I squash with my Dropship a they try to escape. Tell that to the Dropships I take out on the way out of my spawn. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.30 14:41:00 -
[8] - Quote
EnglishSnake wrote:Spawn camped lol
How do you get spawn camped? One team plays really well. Other team not only plays really badly, but also has nobody using Drop Uplinks.
I'm pretty sure you can figure out which of those two teams will end up being spawn camped. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 08:28:00 -
[9] - Quote
Debacle Nano wrote:Quote:Running with 3 marauders you will find yourself outgunned... badly. Wait the marauders or the AV infantry? You confuzzle me. 3 Marauders with 12 players to the team means potentially only 3 infantry on the field to try and cap/defend objectives.
If the opposing team is organised and has 1 or 2 cheaper tanks, and some good AV infantry to back them up, you'll be torn apart FAST. Focus-fire on one tank, it goes down fast. You'll lose some ISK, but the Marauder pilots will lose more.
When we're looking at larger team sizes though, 3 Marauders on a team will be a NASTY threat because they'll be well-supported. |
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