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ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 11:11:00 -
[1] - Quote
Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.07.29 11:17:00 -
[2] - Quote
ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity????
They had more people in at the beginning of this build than they did last night.
The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 11:21:00 -
[3] - Quote
Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall.
Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off |
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
|
Posted - 2012.07.29 11:34:00 -
[4] - Quote
ReGnUm DEl wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off
we eve players collect corpses, so a woman with a wooden leg, thats a good 30 billion isk, a rare item in eve lol
1500 players, thats good. i can remember eve online having a max 10,000 PCU now it has what 60,000+. over in eve ccp have a test server ( a mirror copy of the eve universe ) when we do test days we can get a max 1000+ , roughly the same as dust, but those tests results give ccp a huge window into how players affect server.
we make choices a very clever AI could not, spur of the moment stuff. dust is the same those 1500 people were doing different things, not all just primary on a single target, but multi mini skirmish battles. it all adds up to informative data for ccp. if they scale up that 1500 and also scale the outcome those players had on servers they get a rough idea of what the dust servers can handle, and where possible bottlenecks/upgrades may lay.
more players when beta first released, there is a saying for this " the brian cox" syndrome something cool comes along and bam everyone wants a piece, those avid enough will stay around, those others play a few times and move on. |
Spushkin
Osmon Surveillance Caldari State
28
|
Posted - 2012.07.29 11:34:00 -
[5] - Quote
I'd say most of Europe was out last night - poor choice of timing for a stress test :) |
Naramarth Qc
1
|
Posted - 2012.07.29 11:48:00 -
[6] - Quote
Hum i know 5 - 10 beta tester ( they are in my clan ) are waiting a build where we could group togeter .....
Ok the fact is we are a group of french speaking living in North America so some of them are not understend english speaking so they are bored to play alone . |
Cless Vallein
Teknomen
37
|
Posted - 2012.07.29 11:53:00 -
[7] - Quote
I don't know If I'm the only one that feels this way, but I felt this was a kind of spur of the moment beta event. Maybe I wasn't on the forums enough to notice but just thinking back to the 1million kill event 2 weeks ago everyone was really gung-ho about it. I did manage to get on and get my buds playing a game or 2 to qualify. Happy to do my part, but I didn't hear about the event until saturday. |
Damon Romani
Villore Sec Ops Gallente Federation
21
|
Posted - 2012.07.29 11:59:00 -
[8] - Quote
Australia was also out of the stress test... It was at about 5am our time. :( |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.07.29 12:00:00 -
[9] - Quote
Opening the beta up for everyone will get more people to atleast try it. I know of numerous people who would give the game a go but do not feel its worth the price to play a beta and one that's just one map. My beta ends today iirc and it would of been to nice to play with some of my friends. |
Medway808
Royal Uhlans Amarr Empire
3
|
Posted - 2012.07.29 12:02:00 -
[10] - Quote
Spushkin wrote:I'd say most of Europe was out last night - poor choice of timing for a stress test :)
Yup by the time this rolled around I was already too drunk :) |
|
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.07.29 12:15:00 -
[11] - Quote
DOOM? |
Galileo Barjona
Circle of Huskarl Minmatar Republic
7
|
Posted - 2012.07.29 12:43:00 -
[12] - Quote
I was literally on most all day yesterday and never saw 1 million isk or sp. So as far as that part goes, it was definitely a fail. I did see a little lag at the peak of number of players but nothing that caused any serious problems. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.07.29 12:51:00 -
[13] - Quote
ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity????
the first weekend of the merc pack had 3k people playing one day
|
Ekull Zekariah
117
|
Posted - 2012.07.29 13:13:00 -
[14] - Quote
Galileo Barjona wrote:I was literally on most all day yesterday and never saw 1 million isk or sp. So as far as that part goes, it was definitely a fail. I did see a little lag at the peak of number of players but nothing that caused any serious problems.
Umm.......the reward won't be received until the NEXT Beta event, not this weekend.
But as for Aussie's missing out, we still gain the SP for playing on the Saturday, don't we? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.29 13:18:00 -
[15] - Quote
First off you have time zones, and time differences. Also not everyone from EVE Online, or those who later got a pass, or even those of us purchased the mercenary pack on PSN are going to be able to get online whenever we want. I was able to play during that time, but so what? You still have to account for everyday life, and other variables. To note that is usually a time when most people are either heading out for the evening, starting to get ready for dinner, or just getting home from usually work. Also having a solid thousand plus on any given moment with who knows how many individual ID's logging on and rotating is astounding for a [beta] that is actually in closed testing. The stress test was a success. Stop and think people before you speak. It also proved though that CCP needs to work on some server side issues. Unless the next build has better resource managment. The lag at peak was increasingly getting worse, and Dust client issues were becoming issues for a lot of people. Myself included.
Seriously though. A solid thousand on with -- "X" -- number of rotating individual ID's in between is amazing when if only ten thousand people can only access the [beta]. Seriously some of you need to curt-tail your expactations. Let me explain though. Here is an example: Call of Duty -- Insert title -- sells "X" number of units in millions in the first month. You still will never see even a million of those units on at once even given that they sold, and are out there, and playing at once even knowing that on one platform alone you may have millions of units sold. Variables. You have to account for them, and unfortuntly life is fickle. The smallest number to have to account for are those who got bored, or those whom thought this title would be to their liking, but ended up not being as such.
So yes, the stress test was a sucess. Even with only a thousand plus of us on. |
Oryx Offerton
Doomheim
61
|
Posted - 2012.07.29 13:21:00 -
[16] - Quote
Gimme my SP I want it naoooooooooooooooo. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.29 13:22:00 -
[17] - Quote
That 10,000 is only ps3 home codes. The codes sent to e-mails and EvE players are in addition. Probably atleast 20k codes + merc packers. Not including temp codes.
Quote: the first weekend of the merc pack had 3k people playing one day
And they've all given up on te -ú15 they spent. I expect last night was rather disheartening for CCP.
Edit: CoD does go over a million online at one time... |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.07.29 13:24:00 -
[18] - Quote
ReGnUm DEl wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off
never played EVE and tbh game isnt complicated at all takes some reading and understanding what skills do but its not complicated |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.29 13:30:00 -
[19] - Quote
just gonna throw this out there:
nothing wrong with a girl who has a wooden leg. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.29 13:41:00 -
[20] - Quote
Tony Calif wrote:That 10,000 is only ps3 home codes. The codes sent to e-mails and EvE players are in addition. Probably atleast 20k codes + merc packers. Not including temp codes. Quote: the first weekend of the merc pack had 3k people playing one day
And they've all given up on te -ú15 they spent. I expect last night was rather disheartening for CCP. Edit: CoD does go over a million online at one time...
Only if you add up the sum total across all platforms. Individually across seperate platforms, and titles? The only day that happens is upon release and with the first seventy-two hourss.
Also the temp codes continue to expire. Again. People do have lives outside of video games. |
|
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 13:43:00 -
[21] - Quote
Rorek IronBlood wrote:First off you have time zones, and time differences. Also not everyone from EVE Online, or those who later got a pass, or even those of us purchased the mercenary pack on PSN are going to be able to get online whenever we want. I was able to play during that time, but so what? You still have to account for everyday life, and other variables. To note that is usually a time when most people are either heading out for the evening, starting to get ready for dinner, or just getting home from usually work. Also having a solid thousand plus on any given moment with who knows how many individual ID's logging on and rotating is astounding for a [beta] that is actually in closed testing. The stress test was a success. Stop and think people before you speak. It also proved though that CCP needs to work on some server side issues. Unless the next build has better resource managment. The lag at peak was increasingly getting worse, and Dust client issues were becoming issues for a lot of people. Myself included.
Seriously though. A solid thousand on with -- "X" -- number of rotating individual ID's in between is amazing when if only ten thousand people can only access the [beta]. Seriously some of you need to curt-tail your expactations. Let me explain though. Here is an example: Call of Duty -- Insert title -- sells "X" number of units in millions in the first month. You still will never see even a million of those units on at once even given that they sold, and are out there, and playing at once even knowing that on one platform alone you may have millions of units sold. Variables. You have to account for them, and unfortuntly life is fickle. The smallest number to have to account for are those who got bored, or those whom thought this title would be to their liking, but ended up not being as such.
So yes, the stress test was a sucess. Even with only a thousand plus of us on.
You must be the Poster boy for EveTARDS Everywhere
1. 1000 people isnt good espically when CCP is advertising people to come play with free skill points 2. IT A STRESS TEST and 1000 ppl cannot stress DUST 514 with the # of severs we have 3. You have no stastics let alone proof of this account circulation, anyways, CPP was stressing the game play, so your point isnt even vaild |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.29 13:44:00 -
[22] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:just gonna throw this out there:
nothing wrong with a girl who has a wooden leg.
True story, them gals got some tricks up their sleeves, lemme tell ya! When push comes to shove, legs just get in the way anyway. |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 13:47:00 -
[23] - Quote
Rorek IronBlood wrote:Tony Calif wrote:That 10,000 is only ps3 home codes. The codes sent to e-mails and EvE players are in addition. Probably atleast 20k codes + merc packers. Not including temp codes. Quote: the first weekend of the merc pack had 3k people playing one day
And they've all given up on te -ú15 they spent. I expect last night was rather disheartening for CCP. Edit: CoD does go over a million online at one time... Only if you add up the sum total across all platforms. Individually across seperate platforms, and titles? The only day that happens is upon release and with the first seventy-two hourss. Also the temp codes continue to expire. Again. People do have lives outside of video games.
OH MY GOD |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.29 14:06:00 -
[24] - Quote
Just checked. 400k on black ops right now. That's just PvP. God knows how many are zombie hunting. All on PS3. Seriously, EvE might be a large community, but your a very small gaming population. ***didnt get mw3 so can't check that out, but I've seen it over 1mil*** |
AltTest
Doomheim
21
|
Posted - 2012.07.29 14:07:00 -
[25] - Quote
ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? It's because the game is terrible. Fanboys gonna keep on justifying the performance of their bad game. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.29 14:09:00 -
[26] - Quote
ReGnUm DEl wrote:Rorek IronBlood wrote:First off you have time zones, and time differences. Also not everyone from EVE Online, or those who later got a pass, or even those of us purchased the mercenary pack on PSN are going to be able to get online whenever we want. I was able to play during that time, but so what? You still have to account for everyday life, and other variables. To note that is usually a time when most people are either heading out for the evening, starting to get ready for dinner, or just getting home from usually work. Also having a solid thousand plus on any given moment with who knows how many individual ID's logging on and rotating is astounding for a [beta] that is actually in closed testing. The stress test was a success. Stop and think people before you speak. It also proved though that CCP needs to work on some server side issues. Unless the next build has better resource managment. The lag at peak was increasingly getting worse, and Dust client issues were becoming issues for a lot of people. Myself included.
Seriously though. A solid thousand on with -- "X" -- number of rotating individual ID's in between is amazing when if only ten thousand people can only access the [beta]. Seriously some of you need to curt-tail your expactations. Let me explain though. Here is an example: Call of Duty -- Insert title -- sells "X" number of units in millions in the first month. You still will never see even a million of those units on at once even given that they sold, and are out there, and playing at once even knowing that on one platform alone you may have millions of units sold. Variables. You have to account for them, and unfortuntly life is fickle. The smallest number to have to account for are those who got bored, or those whom thought this title would be to their liking, but ended up not being as such.
So yes, the stress test was a sucess. Even with only a thousand plus of us on. You must be the Poster boy for EveTARDS Everywhere 1. 1000 people isnt good espically when CCP is advertising people to come play with free skill points 2. IT A STRESS TEST and 1000 ppl cannot stress DUST 514 with the # of severs we have 3. You have no stastics let alone proof of this account circulation, anyways, CPP was stressing the game play, so your point isnt even vaild
You ma'am are infentile ignoramus. Especially considering you do not seem to have even a basic understanding of just about anything. Calling me an EVEtard? Really?! Like I am hurt by that. Especially since I do not play EVE Online. Wow. Amazing. I'm so hurt. No, not really, but I am sure even sarcasm is beyond you. Fool.
First off though I'll explain this all again. A thousand people on at any given time during a closed [beta] is astounding. Especially considering the variables, and the fact this is only being played out on one platform. Secondly not everyone is going to be able to play video games twenty-four hours a day, seven days a week. People have lives outside of video games, and not everyone wants to play them all the time. Then you have to account for a myriad of other variables in which range from tastes, knowledge, time & time zone, ect, ect.. In short you have a limited number of available people that can be logged onto Dust514 at any given time. However! You also have to account that time zones will play a part in this as well. Of course you also have people who may not enjoy the game, or want to play at that exact moment. Divided further you have those who had no idea of the event, do not have or want access to the forums, or community, and some who do not check their e-mails as frequent as you may like. Short and simple? You have an extremly small number of forumers in this community that know what is going on compared to the much larger majority who do not know what is going on. With that number ever dividing and growing seperate by variables.
The simple fact though that we had a thousand people logged onto Dust at any given time at that point with an recognized -- "X" -- number of individual ID's logging both on and off between that is amazing. Either your expectations are too high, or you fail to recognize the basics that not everyone is going to play just because. The stress was a success. It proved the servers need tweeking, and the Dust client itself needs work of it's own.
Seriously it's not my fault that the people's expectations were too high. I mean this build has been out for a month, and even some of the forumers here do not want to keep playing this very limited build. I'm sure most of us did not even get the chance to be on at that specific time. For one reason to another. If CCP was able to show us individual ID's that logged onto Dust throughout the day then that would be another, but they are not releasing that info, and we do not know. Personally the stress test in my opinion was a success.
People are quick to judge, and fly off the handle though for anything. Blowing things way out of proportion.
"Ignorance is bliss." |
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 14:10:00 -
[27] - Quote
AltTest wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? It's because the game is terrible. Fanboys gonna keep on justifying the performance of their bad game.
THIS
ReGnUm APPROVED |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.29 14:13:00 -
[28] - Quote
I think you could argue that stress testing can be done two ways:
1) flood the server with players and see what happens
2) cut server capacity and see what happens.
Hopefully CCP chose the 2nd option to attain the data they were looking for because we sure didn't get numbers on.
tbh, i only played 1 game during the two hour window yesterday. Weekend randoms make me want to dropkick kittens. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.29 14:14:00 -
[29] - Quote
Mavado V Noriega wrote:ReGnUm DEl wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off never played EVE and tbh game isnt complicated at all takes some reading and understanding what skills do but its not complicated
ooook you go setup a moon goo reaction tower in 0.0 and let me know how it goes or better yet build a T3 ship and all its T3 subsystems yourself without buying all the complex bits and bobs some other folks have put together.
Or work out the corp roles systems and really get a handle on it. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.29 14:23:00 -
[30] - Quote
Lets just wait for the real stress test.
August Build release day with KB/M Support (How i hope that the build will include grouping - blahblahblah hope dies last blahblahblah) |
|
ReGnUm DEl
Doomheim
622
|
Posted - 2012.07.29 14:24:00 -
[31] - Quote
Rorek IronBlood wrote:ReGnUm DEl wrote:Rorek IronBlood wrote:First off you have time zones, and time differences. Also not everyone from EVE Online, or those who later got a pass, or even those of us purchased the mercenary pack on PSN are going to be able to get online whenever we want. I was able to play during that time, but so what? You still have to account for everyday life, and other variables. To note that is usually a time when most people are either heading out for the evening, starting to get ready for dinner, or just getting home from usually work. Also having a solid thousand plus on any given moment with who knows how many individual ID's logging on and rotating is astounding for a [beta] that is actually in closed testing. The stress test was a success. Stop and think people before you speak. It also proved though that CCP needs to work on some server side issues. Unless the next build has better resource managment. The lag at peak was increasingly getting worse, and Dust client issues were becoming issues for a lot of people. Myself included.
Seriously though. A solid thousand on with -- "X" -- number of rotating individual ID's in between is amazing when if only ten thousand people can only access the [beta]. Seriously some of you need to curt-tail your expactations. Let me explain though. Here is an example: Call of Duty -- Insert title -- sells "X" number of units in millions in the first month. You still will never see even a million of those units on at once even given that they sold, and are out there, and playing at once even knowing that on one platform alone you may have millions of units sold. Variables. You have to account for them, and unfortuntly life is fickle. The smallest number to have to account for are those who got bored, or those whom thought this title would be to their liking, but ended up not being as such.
So yes, the stress test was a sucess. Even with only a thousand plus of us on. You must be the Poster boy for EveTARDS Everywhere 1. 1000 people isnt good espically when CCP is advertising people to come play with free skill points 2. IT A STRESS TEST and 1000 ppl cannot stress DUST 514 with the # of severs we have 3. You have no stastics let alone proof of this account circulation, anyways, CPP was stressing the game play, so your point isnt even vaild You ma'am are infentile ignoramus. Especially considering you do not seem to have even a basic understanding of just about anything. Calling me an EVEtard? Really?! Like I am hurt by that. Especially since I do not play EVE Online. Wow. Amazing. I'm so hurt. No, not really, but I am sure even sarcasm is beyond you. Fool. First off though I'll explain this all again. A thousand people on at any given time during a closed [beta] is astounding. Especially considering the variables, and the fact this is only being played out on one platform. Secondly not everyone is going to be able to play video games twenty-four hours a day, seven days a week. People have lives outside of video games, and not everyone wants to play them all the time. Then you have to account for a myriad of other variables in which range from tastes, knowledge, time & time zone, ect, ect.. In short you have a limited number of available people that can be logged onto Dust514 at any given time. However! You also have to account that time zones will play a part in this as well. Of course you also have people who may not enjoy the game, or want to play at that exact moment. Divided further you have those who had no idea of the event, do not have or want access to the forums, or community, and some who do not check their e-mails as frequent as you may like. Short and simple? You have an extremly small number of forumers in this community that know what is going on compared to the much larger majority who do not know what is going on. With that number ever dividing and growing seperate by variables. The simple fact though that we had a thousand people logged onto Dust at any given time at that point with an recognized -- "X" -- number of individual ID's logging both on and off between that is amazing. Either your expectations are too high, or you fail to recognize the basics that not everyone is going to play just because. The stress was a success. It proved the servers need tweeking, and the Dust client itself needs work of it's own. Seriously it's not my fault that the people's expectations were too high. I mean this build has been out for a month, and even some of the forumers here do not want to keep playing this very limited build. I'm sure most of us did not even get the chance to be on at that specific time. For one reason to another. If CCP was able to show us individual ID's that logged onto Dust throughout the day then that would be another, but they are not releasing that info, and we do not know. Personally the stress test in my opinion was a success. People are quick to judge, and fly off the handle though for anything. Blowing things way out of proportion. "Ignorance is bliss."
TEXT WALL
Anyways CCP was STRESS TESTING for max capacity and 1000 ppl is not even close, when we have 16 full severs. You keep making these points about timezone etc but the bottom line is1000 ppl is not a good stress test. BTW
Closed trails for DUCO stress test where plus 15k with 25k beta keys handed out
Closed trails for CS stress test where 40k out of 60k passes handed out |
Iceyburnz
316
|
Posted - 2012.07.29 15:27:00 -
[32] - Quote
ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity????
Everything you say on this forum is a troll.
|
Bresker Veyne
Algintal Core Gallente Federation
152
|
Posted - 2012.07.29 15:29:00 -
[33] - Quote
Iceyburnz wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? Everything you say on this forum is a troll.
Spam will decrease by 90% after he gets banned. |
whoshotcha79
15
|
Posted - 2012.07.29 21:55:00 -
[34] - Quote
ReGnUm DEl wrote:AltTest wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? It's because the game is terrible. Fanboys gonna keep on justifying the performance of their bad game. THIS ReGnUm APPROVED
Ahh another troll thread from you huh?, how original for someone that dont like the game you spend alot of time here must be a dull life you lead |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.29 22:12:00 -
[35] - Quote
We want to like the game. But to quote Jurassic Park: What if they were too busy finding out if they could, they didn't stop to think if they should? Dinosaurs are dead. We don't want Dust to go the same way. The FPS market is massive and fanatical. We just want fun games with action packed violent joy. And yeah, grabbing a planet for your corp would be fun, but it's secondary to having enjoyable battles. I like Dinosaurs too.
Inner child moment over. |
Entruv
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2012.07.29 22:37:00 -
[36] - Quote
Ad ski wrote:Opening the beta up for everyone will get more people to atleast try it. I know of numerous people who would give the game a go but do not feel its worth the price to play a beta and one that's just one map. My beta ends today iirc and it would of been to nice to play with some of my friends.
So many people come into this beta expecting it to be a "the final product" without putting the smallest effort of thought into realizing it's "just a beta" opening it up for everyone at this point wouldn't be a good idea imho. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.29 22:38:00 -
[37] - Quote
People come into this game expecting it to be fun and it's everything but fun atm. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.29 22:53:00 -
[38] - Quote
So many people not having fun but still playing and posting, apparently... Why not another game? |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.07.29 22:56:00 -
[39] - Quote
ReGnUm DEl wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off
she got a sister? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.29 22:57:00 -
[40] - Quote
All I know is that it lagged. Which is enough of a stress test. |
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L1BERT1NE X
Osmon Surveillance Caldari State
26
|
Posted - 2012.07.30 00:29:00 -
[41] - Quote
Seems to me that a brand new skirmish map would probably have pulled some folks in. What's with the recycled ambush maps. Popular game mode is it?
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JaZZa01
Internal Error. Negative-Feedback
81
|
Posted - 2012.07.30 00:29:00 -
[42] - Quote
Xocoyol Zaraoul wrote:So many people not having fun but still playing and posting, apparently... Why not another game? Because there are no other exclusive FPS.. DUST has potential, but the obstinate community doesn't realise it. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.07.30 00:33:00 -
[43] - Quote
JaZZa01 wrote:Xocoyol Zaraoul wrote:So many people not having fun but still playing and posting, apparently... Why not another game? Because there are no other exclusive FPS.. DUST has potential, but the obstinate community doesn't realise it. Its frustrating. We watched the community and zipper ruin a great game and now have to watch this community try and ruin this game. So sad.
ccp>zipper though so I have faith. |
Obodiah Garro
Serenity Prime Kraken.
10
|
Posted - 2012.07.30 00:37:00 -
[44] - Quote
Sha Kharn Clone wrote:Mavado V Noriega wrote:ReGnUm DEl wrote:Dewie Cheecham wrote:ReGnUm DEl wrote:Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. They even made a in game incentive to show up for the event 1 000 000 sp
RESULTS At the peak there was about 1500 people and this is a big stretch Over 10 000 all time beta passes where handed out + gods knows how many temporary passes, and the best we got 1500 people
So CCP do you really think your severs got stress tested to full capacity???? They had more people in at the beginning of this build than they did last night. The problem is that there is nothing new to entice testers to come in and give it a go. There is a little hard core of testers left, who are trying to get into Proto gear to try that out. All the casual players tried it, most liked it, but got bored of playing the same little map over and over again. And I guess most of those 10.000 beta keys have expired, they were limited keys if I recall. Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off never played EVE and tbh game isnt complicated at all takes some reading and understanding what skills do but its not complicated ooook you go setup a moon goo reaction tower in 0.0 and let me know how it goes or better yet build a T3 ship and all its T3 subsystems yourself without buying all the complex bits and bobs some other folks have put together. Or work out the corp roles systems and really get a handle on it.
you are an absolute *****, he was talking about dust, which isnt complicated its just not very good at this stage
|
From Costa Rica
Grupo de Asalto Chacal CRONOS.
66
|
Posted - 2012.07.30 07:19:00 -
[45] - Quote
The stress test, did failed, on the second week of this build we had more than 5000 players at the same time, and saturday y saw about 1000.
But it was just because, people that played this build have allready got bored, and a 1 000 000 exp, doesn-¦t really move them to play anymore.
We as a market, are really hard to please, we like things new, fast, and furios. XD
CCP, is used to patients players, MMO, and RPG players.
We need some thing to keep pushing us forward, so we can hardly live on a 6 moths DLC release. You can not give us everything at once.
We need.
Week 1, you give us a gun that wont kill anybody unless you use it as a melee weapon.
Week 2, we can now put bullets in that gun.
Week 3, the gun can now shoot, but i wont hit anything
Week 4, you can now hit people with the bullets.
Week 5 and forward, you release skins for that gun that you had 5 year olds making at the office during week 1-4.
But the trick is in, you already have everything ready on the 1 week, you just want us to keep the interest. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.30 09:54:00 -
[46] - Quote
bf3 beta never went about 14000 online at a time. Chill OUT.
dust had 7000 on it's 1st big beta weekend. and now, well your playing a game that will drop all of your progress that is bugy and unfinished. people are waiting. |
Spazzeh BHD
Better Hide R Die
16
|
Posted - 2012.07.30 11:23:00 -
[47] - Quote
Not doing so good, even though it's a "beta"?
Should have listened on issues and worked on them ASAP. This falls on those of you who bitched about how this was a beta, claiming it was not perfect. BETAS ARE TO TEST AND TO FIX! Yet we get "fixes" every month or so. |
Spazzeh BHD
Better Hide R Die
16
|
Posted - 2012.07.30 11:27:00 -
[48] - Quote
Crimson MoonV wrote:JaZZa01 wrote:Xocoyol Zaraoul wrote:So many people not having fun but still playing and posting, apparently... Why not another game? Because there are no other exclusive FPS.. DUST has potential, but the obstinate community doesn't realise it. Its frustrating. We watched the community and zipper ruin a great game and now have to watch this community try and ruin this game. So sad. ccp>zipper though so I have faith.
Cause "tactical" and "strategic" shooters are all the rage. tbh, I want my gun to ******* work. Thats not so hard.
|
Kincate
Algintal Core Gallente Federation
27
|
Posted - 2012.07.30 12:40:00 -
[49] - Quote
ReGnUm DEl wrote: Personally, and the eve players are gonna yell at me for saying it, but I think this game is to complicated for a lot of people. Its like a girl with wooden leg complete turn-off
How is that a complete turn off? |
Dean Moakes
Tronhadar Free Guard Minmatar Republic
5
|
Posted - 2012.07.30 12:54:00 -
[50] - Quote
I believe that the reason that people did not come online was all down to the amount of notice that CCP offered. I think it was posted about 24 hrs before the event happened.
I believe that CCP need to communicate to us more in advance if they want us to be online at certain times.
I for one could have made myself free if I had more notice.
|
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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.07.30 13:05:00 -
[51] - Quote
They should release a new MAP, so the testers will come back and to be able to stress the servers. Some players aren't enjoying the spawn camp. If that dilemma is fix, then we will have more players. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.30 13:06:00 -
[52] - Quote
I think it's because of the fact it was only 2 hours, and most people have pretty much stopped playing due to RE abuse, spawn camping OP marauders, Dropship tower spam (killed agentesmith again today, instant rage quit) and people having 10mil SP more than they do. Doesn't really scream "fun times" at you does it. |
x xtasty
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.07.30 13:17:00 -
[53] - Quote
Damon Romani wrote:Australia was also out of the stress test... It was at about 5am our time. :(
I still got up at 6am to get in, slept through my alarm for a 5am start :P . Surprised the hell out of my wife since I normally do not wake up until around 10-11ish :D |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.30 13:17:00 -
[54] - Quote
I tried to get on for at least a little bit,figure what the hell free sp/isk i'm in. so i get off skyrim start dust get my drink set up my seat dont bother with my mic because i know it will just freeze the game(awsome by the way). finnally loads up after what feels like 10 mins. pick my player check my load outs look for game hit the x button stare at screen for 5 mins while it does nothing quit game. retry 2 more times with same effect quit game go play borderlands with my son .thank you dust for your stress test it sure stressed me out but at least borderlands is playable. |
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