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Smoker Extreme
Alliance Of Giants
42
|
Posted - 2012.07.22 15:52:00 -
[1] - Quote
Cmon, itd be sweet. Target identifier ( what guns equipment or dropsuit the enemy is wearing.) The distance to the target, and some other info. Sonar pulse to identify RE's(or other equipment) on the ground. Night Vision, xray/metallic vision. the ability to equip the visor as a telescope, for additional zoom, then hit scan to scan the area you are looking at. Perhaps a visor could only be used by command dropsuits, Squad leaders and so forth. then after identification, ability to upload the info to the HUD to your teammates, not instantly but after a communications upload of 5 sec or more. Tis the future, im just thinkin like the Predator here. +1 for the future! |
Bzeer
MG GROUP
41
|
Posted - 2012.07.22 16:03:00 -
[2] - Quote
I like this idea, and have expressed similar views on threads relating to e war. I thing augmented vision might be a good counter to cloaks when they come out, as well as mine detectors when mines come out. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.07.22 16:24:00 -
[3] - Quote
Srry if im repeating other requests, i search for these n either my search doesnt work or they actaully dont have any threads wih this topic, my apologies. But effin eh itd be sweet
PS The Game is shaping up very nicely, im impressed with the game as a whole. i cant wait for the fighter jets or whatever ya wanna call em ! Please comment as much as possible, to keep this thread on the top of the feedback and requests part of the froum. that way devs can see and put some input. |
Fuma Centuri
Amarr Templars Amarr Empire
107
|
Posted - 2012.07.22 17:34:00 -
[4] - Quote
Vision enchancement. I like the idea. |
Ares Webber
Crux Special Tasks Group Gallente Federation
15
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Posted - 2012.07.22 20:15:00 -
[5] - Quote
wrote:PS The Game is shaping up very nicely, im impressed with the game as a whole. i cant wait for the fighter jets or whatever ya wanna call em ! Please comment as much as possible, to keep this thread on the top of the feedback and requests part of the froum. that way devs can see and put some input.
If you look at the hologram at the table in your mercenary quarters, you can actualy see a fighter jetplane as a hologram |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.22 20:18:00 -
[6] - Quote
I would love for command suits to have some different hud setup options. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.07.23 01:45:00 -
[7] - Quote
Smoker Extreme wrote:Cmon, itd be sweet. Target identifier ( what guns equipment or dropsuit the enemy is wearing.) The distance to the target, and some other info. Sonar pulse to identify RE's(or other equipment) on the ground. Night Vision, xray/metallic vision. the ability to equip the visor as a telescope, for additional zoom, then hit scan to scan the area you are looking at. Perhaps a visor could only be used by command dropsuits, Squad leaders and so forth. then after identification, ability to upload the info to the HUD to your teammates, not instantly but after a communications upload of 5 sec or more. Tis the future, im just thinkin like the Predator here. +1 for the future!
im all for this would be sweet if it was a command dropsuit ability tbh being able to ID fittings on a target would be a kool feature |
Blunt Smkr
Doomheim
62
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Posted - 2012.07.23 04:19:00 -
[8] - Quote
i like this idea +1 |
Chao Wolf
Imperfects Negative-Feedback
209
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Posted - 2012.07.23 04:54:00 -
[9] - Quote
Actually it would be nice if they add "visor" mods say give heavy and assault 1 slot at top tier give scout 2 and pilot and command 3, and make it different mods for each type (thermal, scan, extra zoom, and I'm sure there are plenty of other ideas) |
Wynn80
43
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Posted - 2012.07.23 04:59:00 -
[10] - Quote
If it's just for command suits great idea.
I just don't want an item that auto tells the other teams high damage suits hey shoot me I'm the other teams medic. |
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Chao Wolf
Imperfects Negative-Feedback
209
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Posted - 2012.07.23 05:05:00 -
[11] - Quote
Wynn80 wrote:If it's just for command suits great idea.
I just don't want an item that auto tells the other teams high damage suits hey shoot me I'm the other teams medic. I guess id have to agree a scan mod shouldn't tell u everything but it should give u basic info but to allow you to scan you should have to put your self into a state where you are unable to attack |
Hellhammer Tactical
Algintal Core Gallente Federation
45
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Posted - 2012.07.23 08:44:00 -
[12] - Quote
in suit fitting it looks like there is a slot above the head, so maybe its already in dev. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.07.24 01:18:00 -
[13] - Quote
force field deployables. Cant shoot from within the force field, but cant be shot either, upgradable to replenish health? Sweet id say.
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Wynn80
43
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Posted - 2012.07.24 03:14:00 -
[14] - Quote
Smoker Extreme wrote: force field deployables. Cant shoot from within the force field, but cant be shot either, upgradable to replenish health? Sweet id say.
Be so broken you couldn't stop someone from hacking a node |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.24 03:24:00 -
[15] - Quote
How about helmets that also increase protection against headshot bonus vs its sensor strength? |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.07.24 03:41:00 -
[16] - Quote
EvE has scanner modules, so Dust should have scanners. One of the skills mentions unlocking sensor modules, but there are none yet. So, they may already be planned. If not, gear op mentioned should be added. Gives a third option for high/mid slot(in EvE weapons went in high, and mids use the same symbol as Dust highs) to gank and tank |
Naustradamus Oracle
Crux Special Tasks Group Gallente Federation
61
|
Posted - 2012.07.24 04:20:00 -
[17] - Quote
Sounds like a neat idea .. not sure how much ram's left for CCP to play with and add such function to the visor, but the general concept of a custom visor would be awesome!
Since the game only needs to load 1 visor view to memory, it shouldn't really be a problem for CCP to develop this idea ... that way your visor view could have a different layout, color, etc
Imagine someone that likes a layout similar to Halo, you could buy custom ones for any dropsuit Prefer one that looks like Killzone? Why not?
It doesn't really add anything to the game and no advantage, but it just makes the game feel more personal to you.
CCP, you want a easy way to get a few bucks off of some of us for bulks of custom visor views, get on this idea .. FAST! =) |
Talneck Balder
British Federation Sleepless Knights Alliance
21
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Posted - 2012.07.24 04:29:00 -
[18] - Quote
Nice idea , it might be something that can come via sensor skill sets , and the equipment built into the helmet and or some form of hand held device a scout or logistics could use from the side weapon slot , like the police with a speed gun ... |
Smoker Extreme
Alliance Of Giants
42
|
Posted - 2012.07.26 14:55:00 -
[19] - Quote
Im thinkin they have allready done this, just dont have it in the beta right now. maybe not exactly what i said, but damn close to it. |
Samuel Gadrion
Osmon Surveillance Caldari State
10
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Posted - 2012.07.26 23:59:00 -
[20] - Quote
Given the "High slots modify your suit, low slots modify you" design philosophy I would be very happy to see high slot gear with hud enhancements. Alternatively, make it an equipment slot item.
This does seem to carry the popular theme of wanting a bazillion customisable options (huds, armour colour, weapon mods, etc. etc.) which I will completely +1, at least as something to look at in an expansion or two. Baby steps, people. =)
I think this also stems from wanting Dust to be more sci-fi. This is something I cannot say enough. |
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Saucy ButtLove
3
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Posted - 2012.07.27 00:22:00 -
[21] - Quote
Wynn80 wrote:If it's just for command suits great idea.
I just don't want an item that auto tells the other teams high damage suits hey shoot me I'm the other teams medic.
Maybe then it's actually an equipment slot and you pay for use of each one like c4's that way you wouldn't use it 24/7 but it would be pretty sweat and maybe you would only use it a few times each game. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.07.27 01:40:00 -
[22] - Quote
While on the subject of HUDs, dropsuits from different races and corporations should have different visual styles or colors to reflect their origins. It doesn't make sense that HUDs all look the same. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.27 08:05:00 -
[23] - Quote
I just want some sunglass's so I can actualy read the Killfeed.
@KAGEHOSHI Horned Wolf
hell yes that would be really nice |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.27 08:07:00 -
[24] - Quote
Lore says that the cameras your suit uses (because you're not seeing with your eyes) automatically adapt to provide the best visibility for the situation. So different vision modes shouldn't be necessary or included. Sensor upgrades would work though.
Also, I think we should have a customisable HUD without needing to waste slots on it. |
Hellhammer Tactical
Algintal Core Gallente Federation
45
|
Posted - 2012.07.27 12:13:00 -
[25] - Quote
i definately agree with the idea of different races / suit classes should have different HUD |
Aq'sa
L.O.T.I.S. Legacy Rising
44
|
Posted - 2012.07.27 13:03:00 -
[26] - Quote
On top of the fitting wheel looks like there's already a spot for a 'highslot' item.... |
Kitt 514
Osmon Surveillance Caldari State
94
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Posted - 2012.07.27 18:29:00 -
[27] - Quote
this is probably the type of stuff that ccp has in plan for support roles and command.
the average soldier probably wouldn't have this, but those benefits would be bestowed to them by command links and such. |
Forlorn Destrier
ZionTCD Legacy Rising
915
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Posted - 2012.07.27 22:25:00 -
[28] - Quote
+1 |
Zhar Ptitsaa
Circle of Huskarl Minmatar Republic
21
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Posted - 2012.07.28 12:41:00 -
[29] - Quote
Great idea +1 |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.07.28 17:12:00 -
[30] - Quote
This I like. |
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Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.07.30 14:33:00 -
[31] - Quote
Hopefully in the next build or whatever there will be some improvements n perhaps a partying system, i played once this weekend, got destroyed by ppl exploiting the dropsips on towers n REs, quit playing. I will be back after i know there is another skirmish map or somethin. Ive tested all i can test, proto wepons advance dropsuits, i got it but makes no difference, still love the game, just burnt out on the repetition. |
The REVerand Sullivan
ZionTCD Legacy Rising
1
|
Posted - 2012.07.30 14:53:00 -
[32] - Quote
Great Idea +1 this wil make customizing a lot more in depth and fun! |
Khun-Al
135
|
Posted - 2012.07.30 18:02:00 -
[33] - Quote
how would you control the zoom steering? |
Smoker Extreme
Alliance Of Giants
42
|
Posted - 2012.07.31 01:33:00 -
[34] - Quote
Use radial wheel to engage visor, hold L1 foe zoom in , X for scan or identify, R1 zoom out, limited mobility while in visor mode. Prob have passive visor abilities aswell so u dont have to equip it to use. Such as weapon identifiers, display meta lvl n so on.... |
XBARTX99
WarRavens
11
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Posted - 2012.07.31 03:51:00 -
[35] - Quote
my list of visor
-thermal(high contrast players against environment -shoulder mounted drone(use map to position drone to hover about 50 feet in air above location and is about the size of a mouse can be shot and will show enemies on map and has travel time) -passive reaction sensors(improves alerts when enemies are behind you by shaking radar in none annoying way -environmental awareness(turns you into ninja dramatically lowering scan res and of you and your sensors(force other players to spot for you) -ORBITAL BOMBARDMENT PAINTER DRONE INTERFACE(this says it all and would be my favorite) -SKY FIRE BATTERY INTERFACE(anti moros cannon) -jamming visor (when looking at an enemy you lower his scan res lowering scan res, and adds a light static on hud and paint the person doing the jamming, works on vehicle -hav, lav , dropsuit interface -small multiplers to all stats in said vehicle but lowers infantry effectiveness -peon link slightly increased scan res(anything that shows up on radar shows up on map for everyone) -scan res dramatically increase scan res but dont update to map -triage shows health of all allies and downed team mates(on downed team mates if medic is within certain range(300feet or so) death screen instead of red hue it is blue and suicide button is triangle to combat that nasty muscle memory habits) -fork to the eye visor (highlights critical damage areas where if you hit, you will do more damage add weak points to vehicles) |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
|
Posted - 2012.07.31 04:26:00 -
[36] - Quote
KAGEHOSHI Horned Wolf wrote:While on the subject of HUDs, dropsuits from different races and corporations should have different visual styles or colors to reflect their origins. It doesn't make sense that HUDs all look the same.
I am quite sure that CCP is planning on doing this by release. I really want to see what those other drop suits look like. |
Smoker Extreme
Alliance Of Giants
42
|
Posted - 2012.08.16 17:16:00 -
[37] - Quote
I havent played in like 2 or 3 weeks. Cant test anything if there is nothin new. Im not goin to test all the equipment i havent used because i have no expierence as a sniper or heavy so i wouldnt be able to tell u what to fix anyways, when zomething substantial happens ill jump back on, but u got your work cut oit for u ccp. Sleeping doggs and darksiders 2 just came out, then itll be war for cybertron, then boarderlands 2 call of duty black ops 2 and dishonoured. Not to mention loat planet 3 dead space 3, and farcry 3. 2012 release date i think will be pushed back. Imo. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.16 17:26:00 -
[38] - Quote
man, a helmet module slot for augmented vision, etc would be sick. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.08.27 19:38:00 -
[39] - Quote
They have something in the works im sure, there is a slot above your head in the dropsuit fitting menus. and with the last build they implemented a feature where u can see what the enemy is so on and so forth, which was exactly what i was talkin bout, so im more than satisfied. |
Smoker Extreme
Alliance Of Giants
42
|
Posted - 2012.09.07 16:04:00 -
[40] - Quote
Any word from ccp as to what the slot above your head in dropsuit fittings is for? Im hoping for tactical visor upgrades with the ability to not only mark the player for your team( which is kinda like now) but with a discription that appears above the enemy. Not a total discription, but like heavy, sniper, ect ect.. then they can spot the sniper you have marked, and check their specs easier. Bravo to ccp for inputting the ability to see HP and and sheild hp when looking directly at them, but sometimes its hard to relate to my squad just wat sniper im trying to get them to shoot. |
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Dane Stark
Golgotha Group
178
|
Posted - 2012.09.07 16:32:00 -
[41] - Quote
Smoker Extreme wrote:Cmon, itd be sweet. Target identifier ( what guns equipment or dropsuit the enemy is wearing.) The distance to the target, and some other info. Sonar pulse to identify RE's(or other equipment) on the ground. Night Vision, xray/metallic vision. the ability to equip the visor as a telescope, for additional zoom, then hit scan to scan the area you are looking at. Perhaps a visor could only be used by command dropsuits, Squad leaders and so forth. then after identification, ability to upload the info to the HUD to your teammates, not instantly but after a communications upload of 5 sec or more. Tis the future, im just thinkin like the Predator here. +1 for the future!
Yes, I like these kinds of ideas. They really would add to the already awesomeness! Here is a post I made regarding similar command-type skills etc. You may find it interesting if you haven't read it already.
A side note. I did notice that if you rollover teammates, you can see some of their stats, so, it's headed in the right direction. |
Smoker Extreme
Alliance Of Giants
42
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Posted - 2012.09.07 17:24:00 -
[42] - Quote
Just checked it out. I agree with the delay for strikes, although since orbital strikes will be much larger, perhaps a voice over wazrning of 5 secs wont be so bad? again i could be wrong, since we have yet to see OS in action. |
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