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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 13:20:00 -
[1] - Quote
20mil in SP
Basically filled out the majority of my skills for my assault AR class and support skills
Can run full proto gear in every match since i do have enough isk to lose
Now i really only have 2 options left, either go the anti vehicle route or go the tank route and while i skill for either i wont be much use until level 4 most likely
Ive realised i dont really want to do either because the majority of games i play im stuck with retards who just wont try or even bother having a mic, the ones which do have mics are awful and make ****** feedback noises which make them useless half the time and echo my own voice back to me through ther tv
Then i realise the enemy team are rolling around in 3 tanks, mauraders and my team being the bunch or dumbasses they are cannot even deal with them or even try to form a plan because they have no mics
I REALLY NEED GROUPING
So im with my AR suit simply because my milita AV stuff wont even scratch the paintwork but even my 600+ overall tank it means diddly **** next to all the missile turrets they have and thats no including the camping dropships on the towers which are more annoying, mainly because i cant see them but also the majority of the time the missiles hitting me have no explosion sound or any effects and the only way i know im getting hit is because my shield and armor are getting raped by an invisible force
If i do manage to survive that im constantly running around avoiding tanks while my team is mostly getting spawn raped and i know the match is a certain loss so its down to play for yourself and try not to die routine
So im left with either join the tanks group or try the AV route with me having to deal with the tanks on my own half the time
Now if i could group up with ppl i knew it would be more bareable because we can work to take out tham tank/s
Also tho i realised what a problem it is having camping dropships on towers because every ****** is doing it in all games, sure i cant see them but even if i could its still a problem overall and the current solution atm is to take your own dropship up and kill them unless they fly away and it becomes a dropship chase so you need a gunner and a guy with swarm launcher - grouping would also help in this scenario
So the camping dropship can fire his turrets at you while hes in park mode but i cant spawn on a dropship in park mode? eh it makes no sense to me, its like once you drop out of the pilot seat all the power to the CRU is turned off but yet the guns work. If i cant spawn why should you be able to fire your guns?
This brings me to the next problem, dropship pilots in general cant stay in the air for longer than 10secs without hitting the deck or parking on top of the towers which then turns off the CRU, its happened alot im ther ready to spawn 3secs left and they park it and i cant spawn ther so i have to wait another 10secs and its like wtf
Atm we really dont have a APC of sorts, i would like it if i could have a dropship with an active CRU even if you are in park mode (pilot has to be in pilot seat tho) but you would have no turrets as a consquence so you are purly for dropping ppl off and picking ppl up aka transport ship and for the trade off of no guns/defences the ship would also have a much larger tank so it can effectively do its job wihtout hitting the dec 5 secs after being ordered in
Now onto tanks
As i said im an assault guy with an AR built for mopping up the MI but when ther is 3-4 mauraders in the same game your kinda ****** in general and espc if they all have gunners meaning thers very little MI to shoot at and you cant really stop the tank unless its a milita fit
So really the only defensive i have is RE which need to be planted and try to lure the tank over em and i may do damage but it needs other ppl to help out - cant be refilled
AV nades hit n miss - cant be refilled
The thing i am missing is anti tank mines, put em in the equipment slots like RE are but allow them to be refilled by nanohives/supply depots so they are useful plus add in skills and you can have the diff mines like with all other weapons
Also with all vehicles with turrets add a cargohold, make them buy ammo for each turret and also make each turret have to hold a set amount of ammo ie 10 missiles then after they used them they have a 5sec reload time for example so its not constant missile spam
The map itself is very open and made for mostly vehicle combat with very few areas for MI vs MI unlike the last map and since the 1mil SP giveaway it seemes everyone has whacked it into tanks and seeing the tanks every game with idiot teams gets to you
TLDR? tough **** i dont care |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.21 13:25:00 -
[2] - Quote
k |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.21 13:29:00 -
[3] - Quote
Yep tanks are lame and the only counter is grouping ..which we dont have.
Good luck getting over that wall however you try and do it.
Hope you dont go the lame tank way tho |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 14:18:00 -
[4] - Quote
Sha Kharn Clone wrote:Yep tanks are lame and the only counter is grouping ..which we dont have. Good luck getting over that wall however you try and do it. Hope you dont go the lame tank way tho
Im screwed either way tbh
Its the retards i get stuck with which make it 10times harder |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.21 14:21:00 -
[5] - Quote
I might have you mixed up with someone else but you ran with or ran some guys from MAG no ? They not about ? Anyway if ya feel like running with us be cool to have you along we are getting 4-8 peeps in every match all on coms. Cant get a full team cos its such a pain rigging the sides tbh. hehe anyway our lads keep an eye out for you because your a bugger to kill always nice having you as a hostile freindly either way |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 14:26:00 -
[6] - Quote
Sha Kharn Clone wrote:I might have you mixed up with someone else but you ran with or ran some guys from MAG no ? They not about ? Anyway if ya feel like running with us be cool to have you along we are getting 4-8 peeps in every match all on coms. Cant get a full team cos its such a pain rigging the sides tbh. hehe anyway our lads keep an eye out for you because your a bugger to kill always nice having you as a hostile freindly either way
Most of em are waiting for grouping
I end up hitting EU server and not bothering with a mic and play my own game espc this weekend
By time grouping comes it will prob be in the next build
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.21 14:33:00 -
[7] - Quote
Honestly I think anyone who isn't flying a Dropship or driving a Marauder feels the same snake. The game is just not what I'm looking for if it remains "world of tanks and planes". 70k assault suits are worthless. Mostly because we have no support. |
Majin Vejeta
Osmon Surveillance Caldari State
13
|
Posted - 2012.07.21 15:44:00 -
[8] - Quote
EnglishSnake wrote:20mil in SP
Basically filled out the majority of my skills for my assault AR class and support skills
Can run full proto gear in every match since i do have enough isk to lose
Now i really only have 2 options left, either go the anti vehicle route or go the tank route and while i skill for either i wont be much use until level 4 most likely
Ive realised i dont really want to do either because the majority of games i play im stuck with retards who just wont try or even bother having a mic, the ones which do have mics are awful and make ****** feedback noises which make them useless half the time and echo my own voice back to me through ther tv
Then i realise the enemy team are rolling around in 3 tanks, mauraders and my team being the bunch or dumbasses they are cannot even deal with them or even try to form a plan because they have no mics
I REALLY NEED GROUPING
So im with my AR suit simply because my milita AV stuff wont even scratch the paintwork but even my 600+ overall tank it means diddly **** next to all the missile turrets they have and thats no including the camping dropships on the towers which are more annoying, mainly because i cant see them but also the majority of the time the missiles hitting me have no explosion sound or any effects and the only way i know im getting hit is because my shield and armor are getting raped by an invisible force
If i do manage to survive that im constantly running around avoiding tanks while my team is mostly getting spawn raped and i know the match is a certain loss so its down to play for yourself and try not to die routine
So im left with either join the tanks group or try the AV route with me having to deal with the tanks on my own half the time
Now if i could group up with ppl i knew it would be more bareable because we can work to take out tham tank/s
Also tho i realised what a problem it is having camping dropships on towers because every ****** is doing it in all games, sure i cant see them but even if i could its still a problem overall and the current solution atm is to take your own dropship up and kill them unless they fly away and it becomes a dropship chase so you need a gunner and a guy with swarm launcher - grouping would also help in this scenario
So the camping dropship can fire his turrets at you while hes in park mode but i cant spawn on a dropship in park mode? eh it makes no sense to me, its like once you drop out of the pilot seat all the power to the CRU is turned off but yet the guns work. If i cant spawn why should you be able to fire your guns?
This brings me to the next problem, dropship pilots in general cant stay in the air for longer than 10secs without hitting the deck or parking on top of the towers which then turns off the CRU, its happened alot im ther ready to spawn 3secs left and they park it and i cant spawn ther so i have to wait another 10secs and its like wtf
Atm we really dont have a APC of sorts, i would like it if i could have a dropship with an active CRU even if you are in park mode (pilot has to be in pilot seat tho) but you would have no turrets as a consquence so you are purly for dropping ppl off and picking ppl up aka transport ship and for the trade off of no guns/defences the ship would also have a much larger tank so it can effectively do its job wihtout hitting the dec 5 secs after being ordered in
Now onto tanks
As i said im an assault guy with an AR built for mopping up the MI but when ther is 3-4 mauraders in the same game your kinda ****** in general and espc if they all have gunners meaning thers very little MI to shoot at and you cant really stop the tank unless its a milita fit
So really the only defensive i have is RE which need to be planted and try to lure the tank over em and i may do damage but it needs other ppl to help out - cant be refilled
AV nades hit n miss - cant be refilled
The thing i am missing is anti tank mines, put em in the equipment slots like RE are but allow them to be refilled by nanohives/supply depots so they are useful plus add in skills and you can have the diff mines like with all other weapons
Also with all vehicles with turrets add a cargohold, make them buy ammo for each turret and also make each turret have to hold a set amount of ammo ie 10 missiles then after they used them they have a 5sec reload time for example so its not constant missile spam
The map itself is very open and made for mostly vehicle combat with very few areas for MI vs MI unlike the last map and since the 1mil SP giveaway it seemes everyone has whacked it into tanks and seeing the tanks every game with idiot teams gets to you
TLDR? tough **** i dont care
I completely understand man. I came to the conclusion early last weekend that if I didn't attempt to handle the vehicles, no one would.
On the plus side, you can fit a proto swarm launcher and an advanced SMG onto that pimpin proto suit. Just prepare yourself for a KDR drop, hunting tanks isn't easy. Though the satisfaction of blasting the dropship that's trying to squish you, out of the air is ALMOST worth it
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.21 16:53:00 -
[9] - Quote
exactly why I stopped playing this build. |
Icy Tiger
496
|
Posted - 2012.07.21 17:05:00 -
[10] - Quote
Sha Kharn Clone wrote:Yep tanks are lame and the only counter is grouping ..which we dont have. Good luck getting over that wall however you try and do it. Hope you dont go the lame tank way tho
How about instead of skilling up for your KDR, you try picking up a Forge Gun instead? |
|
JAG ONE
97
|
Posted - 2012.07.21 17:24:00 -
[11] - Quote
English.. I totally agree with you. I mentioned the problem on IRC to CCP Wolfman and he seemed to be pretty clueless about the problem. I asked him to look at the vehicle spamage in games now, and he said "are there too many vehicles"?
There has to be some major changes to tanks or this game is going to be all about tank warfare. Tanks are easy mode for SP and ISK whoring. It's not even the fact that milita tanks are free. The advantages of skilling up for tanks vs. infantry are way to high. you would have to be stupid not to skill up for tanks if things don't change. Once you've got a good tank you can **** games for huge SP / ISK that can be used to skill up whatever the hell you want. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.21 17:26:00 -
[12] - Quote
Quote:Also tho i realised what a problem it is having camping dropships on towers because every ****** is doing it in all games, sure i cant see them but even if i could its still a problem overall and the current solution atm is to take your own dropship up and kill them unless they fly away and it becomes a dropship chase so you need a gunner and a guy with swarm launcher - grouping would also help in this scenario
Just had this with agent smith (yes the KDR chump with less kills overall than I've got suicides) finally crashed my ship into his which left me in the red looking at his fat suit. He lost. I died in the red, he quit game. We won.
I think benny hill music would make this game more fun. |
Maken Tosch
263
|
Posted - 2012.07.21 17:35:00 -
[13] - Quote
Have you ever considered being a scout sniper?
What about a scout runner that plants remote explosives on every objective?
What about a scout that runs, hidden in the hills, and plants drop uplinks?
What about a logistics merc that helps other mercs with supplies, revives, even hacking and the next build will bring a completely revamped logistics dropsuit.
You could also train up to use LAVs that are specialized in just speeding around and running people over. Sure, tanks can one-shot you, but tanks are slow and so are their turrets. My brother trained his character up for vehicles and fitted his Methana for speed. He then proceeded to drive deep into the RED ZONE where the enemy's default spawn point is, managed to run over a poor fellow who was waiting for his tank to be dropped in. He got in an out so quick that he had plenty of time to avoid the 20-second RED ZONE timer. A nano-fiber-fitted Methana can speed in and out so fast that Vin Diesel would be jealous. Oh, you can drift with them too.
I wonder if anyone has ever tried to ram into a tank with a Methana in an attempt to destroy. Suicide attacks are a legitimate strategy in DUST just like tower camping, spawn camping, using REs in place of assault rifles, using a dropship like you're ironing your clothes, running in circles in a scout suit against a heavy who can't turn to save his own life, running into a group of enemy mercs with a COOKED GRENADE like you're the Taliban, rigging an entire room with explosives with you in it as your enemies follow you in there (hell of an alternative to the Swarm Launcher abuse that existed in the pre-E3 build).
There is much more to learn about than just Assaults, AV's and Tanks.
Also, once Corporations are formed, another variable to the mathematical formula is added. Espionage and Sabotage. Just like in Eve Online, if you can't destroy your enemy with brute force, then destroy with deceit, deception, counter-intelligence, drama, or just get promoted to a high-ranking position with access to your corp's war chest and steal everything they own. Make them bleed before the fight even begins. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.07.21 17:55:00 -
[14] - Quote
Being a sniper without team work isn't that much fun either when you have to dodge 2 drops ships and 3 tanks and everyone wants to kill you if they see you with sniper rifle and chase you all over the map ...
Then you finally find that good place to keep watch (snipe) on A, B or C and realise that no is at A but you team is happily running to get raped on B where enemy sagaris has set up a camp and you end up running to take A all by your self because no one else in your team obviously can deviate from their lemming like behaviour. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 18:02:00 -
[15] - Quote
Tony Calif wrote:Quote:Also tho i realised what a problem it is having camping dropships on towers because every ****** is doing it in all games, sure i cant see them but even if i could its still a problem overall and the current solution atm is to take your own dropship up and kill them unless they fly away and it becomes a dropship chase so you need a gunner and a guy with swarm launcher - grouping would also help in this scenario
Just had this with agent smith (yes the KDR chump with less kills overall than I've got suicides) finally crashed my ship into his which left me in the red looking at his fat suit. He lost. I died in the red, he quit game. We won. I think benny hill music would make this game more fun.
I did that he was on my team but i thought he should die since he does **** all so i hijacked his ship and flew into the red zone and the ****** died then quit match like a ***** |
Maken Tosch
263
|
Posted - 2012.07.21 18:03:00 -
[16] - Quote
carl von oppenheimer wrote:Being a sniper without team work isn't that much fun either when you have to dodge 2 drops ships and 3 tanks and everyone wants to kill you if they see you with sniper rifle and chase you all over the map ...
Then you finally find that good place to keep watch (snipe) on A, B or C and realise that no is at A but you team is happily running to get raped on B where enemy sagaris has set up a camp and you end up running to take A all by your self because no one else in your team obviously can deviate from their lemming like behaviour.
True, but one has to consider that the purpose of a sniper is to be on their own. But that doesn't make them entirely a lone wolf as they can provide intel on the locations of enemy tanks, mercs, etc. If a friendly merc warned everyone not to spawn at point A, and someone in the ranks does it anyways and gets killed, then that insubordinate has only himself to blame. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.21 18:04:00 -
[17] - Quote
My Militia Swarm Launchers make short work of most tanks.
And when that doesn't work, I bring upgrades which do. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 18:08:00 -
[18] - Quote
Maken Tosch wrote:Have you ever considered being a scout sniper?
What about a scout runner that plants remote explosives on every objective?
What about a scout that runs, hidden in the hills, and plants drop uplinks?
What about a logistics merc that helps other mercs with supplies, revives, even hacking and the next build will bring a completely revamped logistics dropsuit.
You could also train up to use LAVs that are specialized in just speeding around and running people over. Sure, tanks can one-shot you, but tanks are slow and so are their turrets. My brother trained his character up for vehicles and fitted his Methana for speed. He then proceeded to drive deep into the RED ZONE where the enemy's default spawn point is, managed to run over a poor fellow who was waiting for his tank to be dropped in. He got in an out so quick that he had plenty of time to avoid the 20-second RED ZONE timer. A nano-fiber-fitted Methana can speed in and out so fast that Vin Diesel would be jealous. Oh, you can drift with them too.
I wonder if anyone has ever tried to ram into a tank with a Methana in an attempt to destroy. Suicide attacks are a legitimate strategy in DUST just like tower camping, spawn camping, using REs in place of assault rifles, using a dropship like you're ironing your clothes, running in circles in a scout suit against a heavy who can't turn to save his own life, running into a group of enemy mercs with a COOKED GRENADE like you're the Taliban, rigging an entire room with explosives with you in it as your enemies follow you in there (hell of an alternative to the Swarm Launcher abuse that existed in the pre-E3 build).
There is much more to learn about than just Assaults, AV's and Tanks.
Also, once Corporations are formed, another variable to the mathematical formula is added. Espionage and Sabotage. Just like in Eve Online, if you can't destroy your enemy with brute force, then destroy with deceit, deception, counter-intelligence, drama, or just get promoted to a high-ranking position with access to your corp's war chest and steal everything they own. Make them bleed before the fight even begins.
Sniper is useless, i have yet to see one good sniper in this game
Logi is crap atm, pointless trying to heal ppl atm and drop uplinks i can fit on my AR with tweeking but the suit itself is fairly weak and with so many tanks and heavys about you dont last
LAVs are not that specialized tbh, milita is good enough to get from A to B
Right now on this map its either tanks or AV and maybe AR when ther isnt enough tanks and dropships to blot out the sun |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.21 18:15:00 -
[19] - Quote
So you are complaining about the fact that you invested too heavily too early into a [beta], and an incomplete build because, you somehow have WAY too much time on your hands? Funny. I got a good laugh out of this. It's fun to laugh at such trivial things.
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 18:21:00 -
[20] - Quote
Rorek IronBlood wrote:
So you are complaining about the fact that you invested too heavily too early into a [beta], and an incomplete build because, you somehow have WAY too much time on your hands? Funny. I got a good laugh out of this. It's fun to laugh at such trivial things.
Obv doesnt know how to read
Go back to school little one |
|
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.07.21 18:37:00 -
[21] - Quote
Wow! That the best you got? "Little one"? Amazingly childish, and pathetic.
Thanks for another laugh. I read your PMS rant, and all I saw was complaining from a crying child. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.21 18:39:00 -
[22] - Quote
EnglishSnake wrote:Sniper is useless, i have yet to see one good sniper in this game
Logi is crap atm, pointless trying to heal ppl atm and drop uplinks i can fit on my AR with tweeking but the suit itself is fairly weak and with so many tanks and heavys about you dont last
LAVs are not that specialized tbh, milita is good enough to get from A to B
Right now on this map its either tanks or AV and maybe AR when ther isnt enough tanks and dropships to blot out the sun Translation:
I don't know how to play sniper, so it can't be done.
Logi is crap in part because of incomplete support mechanics, but also partly because I'm bad at coordinating with my team to make myself useful.
LAVs suck because I suck with them.
Right now there's an imbalance in favour of vehicles and anti-vehicle builds, and I refuse to adapt my playstyle by preferentially targeting AV players who WILL be prevalent on the other team and making life easier for the vehicles my team provides. I'm also too proud of my skills in one area of the game to be willing to side-skill into another role. |
ICECREAMK1NG WARRIORS
99
|
Posted - 2012.07.21 18:41:00 -
[23] - Quote
[quote=JAG ONE]English.. I totally agree with you. I mentioned the problem on IRC to CCP Wolfman and he seemed to be pretty clueless about the problem. I asked him to look at the vehicle spamage in games now, and he said "are there too many vehicles"
Jesus, I thought these devs were supposed to play this and see what needs fixing ???
Hey CCP, if you are listening at all. Have you by chance noticed how fewer and fewer people are playing/ testing, ??? Well you should take note because most people are getting the impression this garbage is how it is and will be. I seriously hope it's not otherwise you've failed before you've even got off the ground. If this crap is meant to be a vehicle test sure that's fine but don't let it run for weeks on end and **** off all your potential players. Or at the very least let people know.
'' Dear players CCp here, this crap is just a vehicle test and will be over SOON so please come back and play the next build '' |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.21 18:52:00 -
[24] - Quote
Garrett Blacknova wrote:EnglishSnake wrote:Sniper is useless, i have yet to see one good sniper in this game
Logi is crap atm, pointless trying to heal ppl atm and drop uplinks i can fit on my AR with tweeking but the suit itself is fairly weak and with so many tanks and heavys about you dont last
LAVs are not that specialized tbh, milita is good enough to get from A to B
Right now on this map its either tanks or AV and maybe AR when ther isnt enough tanks and dropships to blot out the sun Translation: I don't know how to play sniper, so it can't be done. Logi is crap in part because of incomplete support mechanics, but also partly because I'm bad at coordinating with my team to make myself useful. LAVs suck because I suck with them. Right now there's an imbalance in favour of vehicles and anti-vehicle builds, and I refuse to adapt my playstyle by preferentially targeting AV players who WILL be prevalent on the other team and making life easier for the vehicles my team provides. I'm also too proud of my skills in one area of the game to be willing to side-skill into another role.
Ther is no good snipers
Logi is crap because they can barely survive for 5mins and i can do logi in an assault with a better tank so i survive longer
LAV is a 4x4 which isnt hard to use and ther is no specialization with an LAV
Rest is gibberish while he obv didnt read the thread |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.21 19:27:00 -
[25] - Quote
Icy Tiger wrote:Sha Kharn Clone wrote:Yep tanks are lame and the only counter is grouping ..which we dont have. Good luck getting over that wall however you try and do it. Hope you dont go the lame tank way tho How about instead of skilling up for your KDR, you try picking up a Forge Gun instead?
Got Adv forge gun and am skilled up as a max level logistics , only play my er "K/D ratio whor scout class" 4 fun.
I'm just bad at killing tanks and as for this K/D ratio sillyness I dont care for it but then its my first fps and I dont really know wuts going on half the time. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.21 19:49:00 -
[26] - Quote
I just love the way so many people slate Snake for skilling as an assault user. Snipers are useless. That's just fact when they can't one hit kill. I'm skilled as Assaut too. I have tech2 heavy suit forge gun and AV nade set up too, problem is the other assault users seem to be trash, don't drop me hives, and should probably skill for swarms & SMG's as they require least skill to use (for infantry). The problem is too many bad strategies and tactics are defended. Like the tower camping.
Whatever your doing, if you can't cap objectives, gtfo. I see assaults and heavies cappin. (read between the lines) |
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.07.21 19:57:00 -
[27] - Quote
The best you can do is Q sync with friends. I've been playing quite a bit, usually grouping with my cousin Coughie. I have a AV tank, prototype swarm launcher and he has prototype swarm launcher as well. When working together we usually manage to make even the strongest tanks flee for at least awhile, all other vehicles get eaten up with the quickness. |
ETEREX
Circle of Huskarl Minmatar Republic
27
|
Posted - 2012.07.21 20:07:00 -
[28] - Quote
I have been abused by vehicles a few times, but I've been in more matches where my team won with nothing but us poor mobile infantry while the other team had several tanks with dropship air support. Yeah, they did kill a lot of us, but the MI ultimately won for two reasons. 1. The guys in the vehicles couldn't / wouldn't hop out to take objectives. 2. Even the most heavily armored vehicles retreated when taking fire in the back from just our ARs - one MI taking pot shots at an HAV or dropship can effectively disrupt the pilot's actions. I do it all the time and watch the vehicles bug out while my team moves in to hold circle. And if your team has at least one AV infantry player, the vehicles - especially the dropships - will be even less willing to engage.
My rule for enemy vehicles: don't get too close and mark them for destruction with the team commands.
Worst case scenario, if my team is being raped by vehicles no matter what, I try to help set up a perimeter defense at the main spawn to minimize losses and rake in kills/SPs until the end of the match.
I am assuming things will get easier for us guys on foot once / if they increase the size of the maps and increase the amount of mobile infantry per engagement. But I honestly think the vehicles add more fun and challenge. Plus not much else is as gratifying as when you explode a heavy tank with squad AR fire.
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.21 20:11:00 -
[29] - Quote
Snipers are useless in this game. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.21 20:12:00 -
[30] - Quote
EnglishSnake wrote:gibberish Also a decent summary of what you said. Not sure why you bothered with the rest of that reply, to be honest. |
|
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.07.21 20:14:00 -
[31] - Quote
This build is re.tar.ded |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.21 20:15:00 -
[32] - Quote
xprotoman23 wrote:Snipers are useless in this game. Snipers are useless in any game where they don't support a coordinated team.
If you get that, a good sniper can be a valuable asset. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.07.21 20:22:00 -
[33] - Quote
I got into this one game with a German guy, he had a mic, says spawn up the back, I got this mad tank, with a lot of skills dropped in it.......
Whole game we just drove around destroying everything and I mean everything , he went 34/0 and I as the gunner went 12/0 but the whole game was a farce.....
The German guy would say "there's one, shoot him. Dead. Off to heaven he goes.next" and that's the phrase that was repeated the whole game....
Sure, got a whole bunch of sp and isk for the effort but it was ridiculously easy.....
By the way, the guy might not have been German, maybe just European, but from my understanding of accent, sounded german |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.21 20:27:00 -
[34] - Quote
Defo German. No one does efficient like the Germans. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.21 20:36:00 -
[35] - Quote
Garrett Blacknova wrote:xprotoman23 wrote:Snipers are useless in this game. Snipers are useless in any game where they don't support a coordinated team. If you get that, a good sniper can be a valuable asset.
if a sniper can't average 25-35 kills per game without a coordinated team then they aren't a sniper. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.21 20:49:00 -
[36] - Quote
xprotoman23 wrote:Garrett Blacknova wrote:xprotoman23 wrote:Snipers are useless in this game. Snipers are useless in any game where they don't support a coordinated team. If you get that, a good sniper can be a valuable asset. if a sniper can't average 25-35 kills per game without a coordinated team then they aren't a sniper. If you aren't working with your team, you aren't a good sniper regardless of kill count.
Snipers can be valuable assets to their team with 10 - 20 kills. |
Shrator Dram'Dur
Bragian Order Amarr Empire
35
|
Posted - 2012.07.21 20:54:00 -
[37] - Quote
I'm a dedicated logistics user. The logi suit is FAR from worthless. The militia one dies pretty quick, but I've skilled up and use the Advanced logi suit. In addition, I use all tank to it (three shield extenders, two armor plates and an armor repper) with a duvolle assault rifle, but most importantly, the Triage repair gun. I run around and repair people, typically i stick around a Minigun heavy that knows what he's doing.
I treat it like a Medic/Heavy combo from TF2. He gets shot, soaks up damage, i heal him, he kills the baddies, and we continue. He got some 34 kills that match, I only got 5, but because of all the repairing I did I got 100k SP.
With the tank on that Advanced logi suit I also could soak up some serious damage before I really had to start running.
The Logi suits are far from broken. You cannot use them like assault (and honestly they're not meant to be). |
Zeran Haggai
Royal Uhlans Amarr Empire
196
|
Posted - 2012.07.21 21:04:00 -
[38] - Quote
JAG ONE wrote:English.. I totally agree with you. I mentioned the problem on IRC to CCP Wolfman and he seemed to be pretty clueless about the problem. I asked him to look at the vehicle spamage in games now, and he said "are there too many vehicles"?
I think Wolfman trolled you tbh
Tony Calif wrote:I have tech2 heavy suit forge gun and AV nade set up too, problem is the other assault users seem to be trash, don't drop me hives, and should probably skill for swarms & SMG's as they require least skill to use (for infantry).
Lack of support is probably one of the biggest issues i have as a Forge Heavy right now. I could do my job a whole lot better if i had a couple other infantry to stick with me, drop ammo/armor nano's, and keep the other infantry off my back while i'm blowing up vehicles. |
Maken Tosch
263
|
Posted - 2012.07.21 21:06:00 -
[39] - Quote
EnglishSnake wrote:Garrett Blacknova wrote:EnglishSnake wrote:Sniper is useless, i have yet to see one good sniper in this game
Logi is crap atm, pointless trying to heal ppl atm and drop uplinks i can fit on my AR with tweeking but the suit itself is fairly weak and with so many tanks and heavys about you dont last
LAVs are not that specialized tbh, milita is good enough to get from A to B
Right now on this map its either tanks or AV and maybe AR when ther isnt enough tanks and dropships to blot out the sun Translation: I don't know how to play sniper, so it can't be done. Logi is crap in part because of incomplete support mechanics, but also partly because I'm bad at coordinating with my team to make myself useful. LAVs suck because I suck with them. Right now there's an imbalance in favour of vehicles and anti-vehicle builds, and I refuse to adapt my playstyle by preferentially targeting AV players who WILL be prevalent on the other team and making life easier for the vehicles my team provides. I'm also too proud of my skills in one area of the game to be willing to side-skill into another role. Ther is no good snipers Logi is crap because they can barely survive for 5mins and i can do logi in an assault with a better tank so i survive longer LAV is a 4x4 which isnt hard to use and ther is no specialization with an LAV Rest is gibberish while he obv didnt read the thread
No good snipers? Then can you care to explain how I managed to land 13 sniper kills in one match in Skirmish? No, I'm not a spawn camper. Though it's a legitimate strategy, I prefer a challenge instead.
For Logi, wait for the next build then. Their shield HP will be on par with that of an Assault, they will hack faster than other suits, and if you have a nanite injector fitted you will be able to see who needs reviving while other players will be forced into a 8-second bleedout phase before being able to chose to suicide or wait another 30 seconds.
Yes there is specialization. You can fit it for speed. You can also fit it as a mobile CRU. You can also fit it to tank most standard swarm launchers (as long at your ride isn't militia). It's also an effective battering ram.
Ok, given that Garrette sounded quite blunt and upfront with you right there, at least my points are still valid.
I suck with vehicles, so I tried assault. I suck with assaults, so I tried logi. Logi needs more work (but will be better in the next build this August) so I tried sniper. Guess what?
Advanced Scout Dropsuit Prototype Ishrukon Sniper Rifle <----just recently trained to this 2x Basic Damage Modifiers 2x Catalysts for sprint speed
I. Fracking. Own.
Some assault dudes no doubt complain that I'm a lame camper who doesn't have the balls to face the up close and personal. But here is the thing. I'm not the one running around blindly with guns ablaze in the open in the middle of a war zone.
I also coordinate. If I have a cooperative team that uses the mic, I can communicate the location of the enemy while I go about hacking critical CRU's. Sometimes I switch out to a different scout suit that includes drop uplinks so that my friends can attack from within. Also, a sniper on the ground can snip out tower campers. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.21 21:13:00 -
[40] - Quote
It's stopped by to say snipers are useless its been said and I agree |
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.21 21:30:00 -
[41] - Quote
gangsta nachos wrote:It's stopped by to say snipers are useless its been said and I agree
25-35 kills per game makes you a good sniper if you can't do that your not a sniper.
Don't give me the i'm trying to play tactically BS, because if you were good you would easily be able to put up 25-35 kills without a team using a sniper. |
First Prophet
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
35
|
Posted - 2012.07.21 21:30:00 -
[42] - Quote
Best thing to be skilled for in this build right is AV tbh.
You've already pretty much got most of what you'll need. Just use your proto assault drop suit with the proto swarm and the boundless submachine gun. Close to medium range submachine guns are better than assault rifles so infantry won't be a problem, and the proto swarm will redline any dropship and make tanks drivers rethink their specialization.
Use shield instead of armor and use the low slots to buff your stamina and sprint. If you spawn with this load out on defense you can sometimes shoot vehicles as the RDV brings them into the spawn. Since you have a submachine gun you won't be able to shoot at them in their spawn but since your submachine gun will tear through them if they get close they'll basically just sit there too scared to go anywhere.
I know some people say forge guns are better but without an equipment slot on a heavy suit you'll run out of ammo after a dropship or two and you won't be much use against anyone with just your pistol, and without grouping you'll have a hard time getting a nano hive from somebody else. |
Maken Tosch
263
|
Posted - 2012.07.21 21:37:00 -
[43] - Quote
If you are daring enough, you can be like PEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEETREEEEEEEEEEEEEEEEEEEEEEEEEE (how many E's does he have?) and run up to a tank, dance on it like a stripper at Tootsie's and kill the driver. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.21 21:51:00 -
[44] - Quote
Quote:No good snipers? Then can you care to explain how I managed to land 13 sniper kills in one match in Skirmish? No, I'm not a spawn camper. Though it's a legitimate strategy, I prefer a challenge instead.
A whole 13? You hero... Bwahahaha sorry dude. 13? LoL This is the problem. 13? You realise for giggles last build I ran about with knife only. 15-5 messing about. Not shooting. I know I'm alright at FPS. I'm far from the best though. Proto's logic is bang on. You've got to be getting top kills before sniping is a worthy option. I accept people need to practise though.
The problem is what you CAN'T / WON'T do as a sniper. Capping, blowing tanks up, blocking shots with your face, healing, getting in the enemies face, providing FORWARD spawn points, rargh RAGE
ANDJ3H is the only guy sniping effectively at the moment. Why? Because he'll still cap an objective using RE&SMG, then keep that objective by any means. He's not a sniper, he just uses a sniper rifle. He's a damn good player. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.21 21:52:00 -
[45] - Quote
Tony Calif wrote:Quote:No good snipers? Then can you care to explain how I managed to land 13 sniper kills in one match in Skirmish? No, I'm not a spawn camper. Though it's a legitimate strategy, I prefer a challenge instead.
A whole 13? You hero... Bwahahaha sorry dude. 13? LoL This is the problem. 13? You realise for giggles last build I ran about with knife only. 15-5 messing about. Not shooting. I know I'm alright at FPS. I'm far from the best though. Proto's logic is bang on. You've got to be getting top kills before sniping is a worthy option. I accept people need to practise though. The problem is what you CAN'T / WON'T do as a sniper. Capping, blowing tanks up, blocking shots with your face, healing, getting in the enemies face, providing FORWARD spawn points, rargh RAGE ANDJ3H is the only guy sniping effectively at the moment. Why? Because he'll still cap an objective using RE&SMG, then keep that objective by any means. He's not a sniper, he just uses a sniper rifle. He's a damn good player.
ANDDDDJUHHHH |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.22 00:00:00 -
[46] - Quote
I nipped on for 1 hour and managed to have 4 games in EU skirmish
Every game had 1 tank, at least 3 games had 2 tanks and various dropships floating about
I quickly realised im being forced to play as Tank driver or an AV guy because ther seems to be no room for Assualt guys anymore
Sure you can play as assault and try to hack objectives and whatnot but you will constantly have to avoid at least 2 tanks and a shitload of heavys with either ARs or forge guns with non stop running about since spalsh damage is ******* huge and can take you out on the otherside of cover
Hell in those games it was no spawns left and getting out was a pain and dont try to take an objective because the entire enemy team and its 2 tanks will drop in on you just because everyone else seems to quit because they already know whats going to happen so they cut ther losses, every game ended up with less than 10ppl on my side when it was all tanks
Whoever said snipers are useful they are not, mostly because they dont have a OHK weapon to rely on and they have to accuratly hit 2 shots in rapid fire or at least follow a moving target after the 1st shot which 99.9% cannot do and they end up being useless
Whoever said logi suit will tank aswell as an assault suit they are also wrong, look at the stats in the marketplace and compare basic stats, i can do most logi things with the proto assault suit if i wanted tbh
With this map the sand is being removed from the box and in its place is 2 boxes tbh, AV or tank driver
Argue all you want but you know im ******* right, thers more tanks on the field of play with more heavys and forge guns ******* about and im seeing less MI unless its useless snipers or heavys with AR because they can tank
|
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.22 00:11:00 -
[47] - Quote
snipers areent useless,they just get paid crap compared to the other roles. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.22 00:38:00 -
[48] - Quote
EnglishSnake wrote:Whoever said snipers are useful they are not, mostly because they dont have a OHK weapon to rely on and they have to accuratly hit 2 shots in rapid fire or at least follow a moving target after the 1st shot which 99.9% cannot do and they end up being useless
Whoever said logi suit will tank aswell as an assault suit they are also wrong, look at the stats in the marketplace and compare basic stats, i can do most logi things with the proto assault suit if i wanted tbh Bad snipers are bad. Nobody's arguing. You're trying to use the example of a BAD sniper to say that a GOOD sniper is bad, which is stupid.
And at the moment, the fittings screen doesn't show the aspect that Logis have an advantage with - SLOTS. They let you tank more than the base stats indicate. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.22 00:48:00 -
[49] - Quote
eh, at standard level they have no slot advantage, at advanced it has 1 more low slot than assault, and at prototype it has one more high slot.
my advanced logi has about 60 health less than my advanced assault, and a slightly weaker shield recharge. if i really wanted to i COULD throw another armor plate in that bonus low slot and end up with slightly MORE health, but it already MOVES slower than the assault, and a plate would slow it down even more. (so right now it has a slightly superior armor self rep)
not to mention that 1 point of armor is less valuable than 1 point of shields just by virtue of shields auto regenerating. i am curious to get up to proto logi though and see where i end up with that 4th high slot. |
Maken Tosch
263
|
Posted - 2012.07.22 08:46:00 -
[50] - Quote
Tony Calif wrote:Quote:No good snipers? Then can you care to explain how I managed to land 13 sniper kills in one match in Skirmish? No, I'm not a spawn camper. Though it's a legitimate strategy, I prefer a challenge instead.
A whole 13? You hero... Bwahahaha sorry dude. 13? LoL This is the problem. 13? You realise for giggles last build I ran about with knife only. 15-5 messing about. Not shooting. I know I'm alright at FPS. I'm far from the best though. Proto's logic is bang on. You've got to be getting top kills before sniping is a worthy option. I accept people need to practise though. The problem is what you CAN'T / WON'T do as a sniper. Capping, blowing tanks up, blocking shots with your face, healing, getting in the enemies face, providing FORWARD spawn points, rargh RAGE ANDJ3H is the only guy sniping effectively at the moment. Why? Because he'll still cap an objective using RE&SMG, then keep that objective by any means. He's not a sniper, he just uses a sniper rifle. He's a damn good player.
Since when have arbitrary numbers got involved here? Just because someone has 35 kills and I got 13 doesn't mean that I am a bad sniper. It just means that someone is a better sniper than me. A bad sniper is one who couldn't hit the broad side of a barn with a cannon.
Kudos to the guy who is daring enough to face his enemy, but I'm strictly a sniper by heart because I don't do well with attacking the enemy like an assault would. I go in undetected, hack anything that is left unattended, and hide again waiting for enemy assaults to pop out. Sometimes I even go as far as hunt other snipers that might be out looking for me. |
|
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 08:56:00 -
[51] - Quote
Sniping has its place but I dont think many are up to the job. When I snipe i dont normaly get more than 15 kills a game and in my mind that means I'm not really helping enuf.
As for the tanks well I think we need a well writen nerf the hell outa tansk thread :)
My engrish is bad so i wont be starting it but is are happy 2 support. |
Maken Tosch
263
|
Posted - 2012.07.22 09:11:00 -
[52] - Quote
Sha, the tanks are just fine. Skill up a prototype swarm launcher or proto forge gun and even the marauder drivers will think twice about what they're doing. My brother played a match with his team and won. He was mainly a logi guy this match and they won without even using a single vehicle. Please keep in mind that he drives maruaders himself and has learned that the sagaris has a natural predator. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 09:21:00 -
[53] - Quote
Maken Tosch wrote:Sha, the tanks are just fine. Skill up a prototype swarm launcher or proto forge gun and even the marauder drivers will think twice about what they're doing. My brother played a match with his team and won. He was mainly a logi guy this match and they won without even using a single vehicle. Please keep in mind that he drives maruaders himself and has learned that the sagaris has a natural predator.
Sorry but I dont agree with ya on this I haz proto mass driver and I just cant kill any well fit rocket tanks unless they get stuck on terrain.
Got a a drunk Irish tanky in my corp and even tho I consider myself emotionaly mature he is able to push me to my limmits (first rage quit in like 10 years of gaming) gave my corp a good laught at how butthut I was lol.
Anyway we chat about anti tank stuff alot and he even admits himself he aint so worried about forgeguns. Seen him wipe out 3 forge guys in seconds without braking a sweat tho he claims they were noobs.
Dude also says swarmlaunchers are basicly cute.
I dont think I'm that much of a noob myself ,anyway trying hard to get better but I just aint good enuf to deal with the good tankys even with help. |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
|
Posted - 2012.07.22 09:33:00 -
[54] - Quote
Totally agree with OP but have also got to add that IMHO things will change when we can team up properly. We usually manage to get several of our guys on the same side for matches and we combat the tank and dropship issue pretty well with good comms, team work and some tactics that we have worked out, and we rarely use tanks to do that. Dont get me wrong, on the whole I agree in principle but if you run with a good team you just start to see vehicles as potential SP! |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 09:37:00 -
[55] - Quote
But booker it just dont seem right that it takes sooo many guys to deal with one dam tank. Just a little buff of say 15% on forgegun direct hits would make all the diff...arg but that would be way OP against Dropships...I dont knwo the awnser. Sod it just gona try and recruit more hotshot anti tank guys then I wont haz to worry my little brain about it. |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
|
Posted - 2012.07.22 09:50:00 -
[56] - Quote
with you all the way Sha, a solution needs to be found to balance things but you know we've been in matches where we have forced people to stop spawning vehicles because its costing them too much, and that is because we work together to achieve that, team working is at the core of this game. I think OP is right but he would not be so adamant about it if grouping was activated for the build. Teams beat tanks, tanks beat individuals |
Leos Saotome
Tal-Romon Legion Amarr Empire
10
|
Posted - 2012.07.22 10:38:00 -
[57] - Quote
Quote:So really the only defensive i have is RE which need to be planted and try to lure the tank over em and i may do damage but it needs other ppl to help out - cant be refilled
AV nades hit n miss - cant be refilled
Uhm.. actually u can refill them at the Fitting Station. U just have to go in the Menu at the Station and select ur Dropsuite build. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.07.22 10:43:00 -
[58] - Quote
Not to dismiss your well reasoned complaint, I do, however, notice a majority of the top kills players are assault type players, and I suspect assault types are still getting a dominant amount of the skill points each round.
All you'd really need to do to be useful in AV is drop 1M in Proto Swarm Launchers, and pair that with a SMG. (or pistol if that's your thing) Nanohives are also pretty critical.
AV is helpful for the team, but often people bail out before you get kills, and when you're doing your job well, you run out of things to shoot.. letting you get back to assault/SMG work.
Edit: reading some above comments, just wanted to say that Prototype Swarm Launchers and Forge Cannons are Anti-Vehicle. Mass Drivers are not in the same league. I've solo killed both a Sagaris and a Surya in less than a 5 minute period with a Proto SL. Even Militia Swarm launchers clear the sky, just not as well. Forge cannons are heavy hitters. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.22 13:41:00 -
[59] - Quote
The problem comes when snake and I are forced to use antitank loadouts because it takes literally a whole team to kill a well fitted HAV. It's the fact mr 13-0 sniper will still be saying "I'm useful", the 0-13 guys just want to quit, and there's always some chump in a Dropship doing naff all. What's that? You want the good players to carry the bad ones? No no no.... Not like this.... This means I don't make my character.... The backward mofos I'm with make my char. The same guys who won't go 30-0 or whatever playing as infantry.
@anyone sniping still. Being a pure sniper you suck. Go hybrid or gtfo. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.22 13:57:00 -
[60] - Quote
Leos Saotome wrote:Quote:So really the only defensive i have is RE which need to be planted and try to lure the tank over em and i may do damage but it needs other ppl to help out - cant be refilled
AV nades hit n miss - cant be refilled
Uhm.. actually u can refill them at the Fitting Station. U just have to go in the Menu at the Station and select ur Dropsuite build.
Cant do tht when the tank retards destroy everything as usual
Even 5 RE knocked it down past shields into armor but without proper back up or an AV im ****** |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.22 15:27:00 -
[61] - Quote
The remote explosive Nerf new to come with an AV nade increase. 5 please :) |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.22 15:34:00 -
[62] - Quote
Tony Calif wrote:The remote explosive Nerf new to come with an AV nade increase. 5 please :)
Once RE get hit i wont use them since i rarely do use them except on spawns but at least it will stop scouts running around using em instead of a gun tbh
AV nades i need to try also
AV route i may try today sadly |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.07.22 15:43:00 -
[63] - Quote
Tony Calif wrote:The problem comes when snake and I are forced to use antitank loadouts because it takes literally a whole team to kill a well fitted HAV. It's the fact mr 13-0 sniper will still be saying "I'm useful", the 0-13 guys just want to quit, and there's always some chump in a Dropship doing naff all. What's that? You want the good players to carry the bad ones? No no no.... Not like this.... This means I don't make my character.... The backward mofos I'm with make my char. The same guys who won't go 30-0 or whatever playing as infantry.
@anyone sniping still. Being a pure sniper you suck. Go hybrid or gtfo.
If mr 13-0 sniper is keeping reds of my back while I'm hacking with my paper mach+¬ logi suit, I'd say he's pretty useful. If I see a tank, I switch to heavy or call in a tank myself, might not take them out but at least it'll keep 'em busy for a while. I don't understand why people get so upset about a game. |
ICECREAMK1NG WARRIORS
99
|
Posted - 2012.07.22 16:38:00 -
[64] - Quote
I have a proto SL with 3 damage mods on my suit too. But up against 3 sagaris and droppy squishers in game after game, yeah good luck with that. Constantly I'm only one on my team trying to do AV. wtf.? 2 games yesterday, mr sagaris sends me a psn msg telling me 1. '' He's a god '' 2. '' eat me ''...? oh he went 58 for zero when i got the ''eat me'' msg.... lol.... talent in abundance. You know who you are.... Roll on grouping Mr. God. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 16:42:00 -
[65] - Quote
You guys are gona love the Tanks need a buff thread lolz |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
|
Posted - 2012.07.22 16:55:00 -
[66] - Quote
yeah had a chuckle at that myself! lol |
ICECREAMK1NG WARRIORS
99
|
Posted - 2012.07.22 17:32:00 -
[67] - Quote
Seen it..... He wins a prize. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.22 19:46:00 -
[68] - Quote
Tony Calif wrote:The remote explosive Nerf new to come with an AV nade increase. 5 please :) They ARE buffing AV nades, but I don't think they're getting an increase. They'll have partial guidance when close to enemy vehicles though, which should help. |
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