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Jack McReady
46
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Posted - 2012.07.03 12:46:00 -
[1] - Quote
so a single player should be able to do stupid thinks like driving into an ambush without support and survive just because he is in a expensive tank. pathetic way of argumenting that is and it is not how it should work. if you get caught in EvE with your pants down you die, no matter how expensive your fit is. I can kill big ships in my rifter, the same should happen in Dust.
the tank driver was stupid and got outplayed. the player firing the swarm launcher can most of the time be one shot by the tank or killed by the tanks teammates in a split second. if someone manages to pull of such an ambush to unload all missiles into the tanks flank point blank it should die no matter what.
it is even worse with remote explosives. they are much harder to set up than such an ambush and have a delay before they can be blown up but 5 remote explosives cannot even break the Sagaris shields. the stationary turrets are no threat to HAV either.
HAV should require skill to drive and not be herp derp I cant die so I can cruise around freely.
conclusion: this game will be grind to win (or you have friends in eve giving you isk). the game will turn into HAV514 sooner or later if this stays like that. hate and deny it as much as you wish but this is a fact. you will realize this as soon as you land in a game with the opposing team having several HAV drivers with proper fits. |
Jack McReady
46
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Posted - 2012.07.03 13:47:00 -
[2] - Quote
Alot of those comments indicate that most players either dont know how to drive a tank properly or are just defending their obviously not balanced toy. Or are you suggesting that anti tanks weapons should not be anti tank weapons?
Sin3 DeusNomine wrote: This game is suppose to be about tatics. contradict yourself much? the tank player got outplayed via tactics. yet the tank driver was able to drive away easily.
Sin3 DeusNomine wrote:start hitting tech 4 gear alll the way across I will be putting 250k+ into it.. 250k isk is nothing. beside that those 250k isk will not blow up if you are driving properly. in the example of the OP the driver was driving straight into an ambush without any support of his mates yet the tank was still able to drive away after receiving almost 20k in damage.
Sin3 DeusNomine wrote: If they call in tanks you get 4 man crew with decent swarms How do you plan to kill a properly fit and skilled tank driver? The OP could not kill a tank with spamming all the rockets before reload without lock on (the dps is huge without lock on if you manage to hit all rockets) Tell me, how do you plan to do it if the tank drivers gets supported by his teammates and is properly driven thus you cant get into point blank range? Your swarm launcher shots with lock on dps is not going to break the tank and the tank driver can just retreat for repairs. The tank driver will abuse the range to zone any infantry that dare to pop up. Or are you assumung that you can go in 4 infantry vs 1 tank? Wrong! you are going against 1 or 2 tanks + support vs your 4 swarm launcher infantry.
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Jack McReady
46
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Posted - 2012.07.03 15:00:00 -
[3] - Quote
Sin3 DeusNomine wrote:@ Jack
1. There is no contradiction there. The tank did not get outplayed. 1 swarm launcher troupe vs a sagaris tank. Hmm Do I call that being very tactical. Not at all. I give him probs he did a great ambush but he was using a tactic that was already a fail to begin with. If ryan used a actual tactic he would have been him and 2 other swarm users waiting on that ambush. And I am guessing they would have had no problem then.
Military tactics, the science and art of organizing a military force, are the techniques for using weapons or military units in combination for engaging and defeating an enemy in battle.
They are not the art of running around solo. Do you see solo there no. it says unitS. you see that S. UNITS not UNIT.
2. 250k isk not alot Well not sure where you come from but on my best games where my gunners go 30-0 in the turrets I make about 190isk and gain about 35k skill points. If I loose a drop ship that is a whole games worth of isk. If I loose a second drop ship that is 2 games worth of isk. So yes it is a way greater isk investment then what dropsuits put in. Sagaris has more slots so I have a feeling that there investment is 350k on a proto out sagaris.
3. And final Tactics. I could fly a missile fit Enyx into battle and my gunners take out all his infantry support then the swarm launchers could ambush him and bang the sagaris is dead. Wow we just used team work to win. :) Or you just wait in a ambush and do a suicide run with 5 swarms that are non militia you will take it out very very fast before the infantry can start killing you.. Or you could get to a high point and have all 4 guys locking on. And before they can even figure out where you are hitting him from he is most likely going to be taken out. Do you really need me to give you more ways. none of what you mentioned will work in a real match against a properly driven sagaris. the tank will sit back and shoot down anything that gets into vision while the rest of the team advances. good luck with your drop ship, as soon as it appears on screen infront of my railgun you can say goodbye to it. just look at battfield, the tanks there blow up after 2 well placed hits with an anti tank weapon but still they are abused to zone everyone from long range because it is not possible to fight back at such ranges. this will actually work even better in dust because the maps are smaller thus have more chokes the tank driver can abuse and and the tank is sturdy as hell.
if a single player cant counter another player by outsmarting him then the game is pointless and will end into HAV514. it does not even require alot of skill to sit back with a sagaris and kill one after another from range but yet is super effective and cant be defended against. I dont even need to fit out my tank to have such defense. I can have an offensive fit and as soon as something shoots me I retreat for repairs, I come back 10 secs later and proceed to oneshot everthing I catch on my screen from range. |
Jack McReady
46
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Posted - 2012.07.04 07:22:00 -
[4] - Quote
all those cool stories from people that have never driven or fought a properly fit and driven sagaris tank
a sagaris fit for durability has alot of EHP, lock on shots with swarm launcher will never bring it down, the dps is too low. you will barely break the shields and the sagaris tank will regenerate to full shield hp very fast just before you finish to reload.
a sagaris fit for damage will one shot most dropships from far away, good luck getting into his deadzone, as soon as you appear on screen of the tank you are as good as dead. if the main gun will not one shot you, one of the secondary guns used by the crew will finish the dropship.
also the trajectory of swarm launchers is easy to abuse, just stay close to an object, if they shoot you with swarms you drive slight back and the swarms will all hit the object in front of you.
please more cool stories taken out of your arses! |
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