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          Juno Tristan 
          Obscure Reference
  1213
  
          
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        Posted - 2017.04.13 13:42:00 -
          [1] - Quote 
          
           
          Assuming that corps and taxes are still a thing in Nova can we get a 10% NPC tax rate to encourage people to join player corporations
 The Final PLC Kill 
Dust 514 - My Final Moments 
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          DeadlyAztec11 
           10099
  
          
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        Posted - 2017.04.13 14:14:00 -
          [2] - Quote 
          
           
          No taxation without representation!
 Put your flags up in the sky.
And wave them side to side. 
Show the world where you're from. 
Show the world we are one. 
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          LOL KILLZ 
          LulKlz
  1421
  
          
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        Posted - 2017.04.13 14:39:00 -
          [3] - Quote 
          
           
          In LulKlz, corporation pays you!!!!! Not really, go away
 Your friendly Pub match logi 
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          Viktor Hadah Jr 
          0uter.Heaven
  10512
  
          
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        Posted - 2017.04.13 14:40:00 -
          [4] - Quote 
          
           
          I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.
 EVE Trial 250k Bonus SP 
EVE Chat channel for dust players: Photon Depot 
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          Pokey Dravon 
          OSG Planetary Operations
  9162
  
          
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        Posted - 2017.04.13 15:27:00 -
          [5] - Quote 
          
           
          Juno Tristan wrote:Assuming that corps and taxes are still a thing in Nova can we get a 10% NPC tax rate to encourage people to join player corporations  
  I agree
 EVE: Phoenix - 'Rise Again' Trailer 
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          Moorian Flav 
           605
  
          
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        Posted - 2017.04.13 15:32:00 -
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          I think if you are in a NPC corp, you should be considered a beginner where you get less rewards for everything; be it PVE, PVP, etc. There would have to be a well made system put in place though simply to ensure players won't simply make their own corp with their alts though. That's what makes sandbox game design truly tricky as you not only have to make a game for players actually playing the game to do what they want but have it locked down enough to not be exploited by those looking to exploit the game however they can.
 I don't troll; I tell the truth. 
I'm also known as "The ANTI-Propaganda Machine". 
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          Juno Tristan 
          Obscure Reference
  1214
  
          
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        Posted - 2017.04.13 15:35:00 -
          [7] - Quote 
          
           
          Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   
  It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con
 The Final PLC Kill 
Dust 514 - My Final Moments 
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          One Eyed King 
          Nos Nothi
  17063
  
          
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        Posted - 2017.04.13 16:03:00 -
          [8] - Quote 
          
           
          Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con   Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax.
  I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.
 Former CEO of the Land of the BIind. 
Any double entendre is unintended I assure you. 
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          Juno Tristan 
          Obscure Reference
  1214
  
          
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        Posted - 2017.04.13 16:10:00 -
          [9] - Quote 
          
           
          One Eyed King wrote:Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con  Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax. I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.  
  New players won't be any worse off (increase tax 10% and income 10%), it encourages them to join something like dust uni, which can offer training and there are no disadvantages.
  Players engaged in the community are more likely to stick around
 The Final PLC Kill 
Dust 514 - My Final Moments 
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          richiesutie 2 
          The Rainbow Effect
  1059
  
          
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        Posted - 2017.04.13 16:25:00 -
          [10] - Quote 
          
           
          AWESOME IDEA! Whilst we're punishing new players lets give them baseball bats to encourage them to buy guns
 compilation of Patch/build notes
Check it out! :) 
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          Juno Tristan 
          Obscure Reference
  1214
  
          
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        Posted - 2017.04.13 16:45:00 -
          [11] - Quote 
          
           
          richiesutie 2 wrote:AWESOME IDEA! Whilst we're punishing new players lets give them baseball bats to encourage them to buy guns  
  How much income are new players actually generating? Very little.
  Give them some Dailies/EOM salvage newbro suits and they'll make a profit
 
 The Final PLC Kill 
Dust 514 - My Final Moments 
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          Nomed Deeps 
          The Exemplars
  631
  
          
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        Posted - 2017.04.13 17:15:00 -
          [12] - Quote 
          
           
          Early on, I always let my corp members know where ISK was going. I even held lotteries for the most active members with some unused funds. That was while there was still corps battles and earlier though. Once PC came, DUST became all about that. There needs to be something beyond mere war contracts to put corp funds toward. Also, there needs to be other perks being within a corp like easy in corp trading and the like. If Nova is more like EVE though, trading and other stated features should be there. .
 I cannot be bought, but I can be leased. 
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          Heimdallr69 
          Negative-Feedback.
  7501
  
          
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        Posted - 2017.04.13 17:35:00 -
          [13] - Quote 
          
           
          One of the corps I was in had 100% tax for a day so we could go take a district with a clone pack =ƒÿé | 
      
      
      
          
          Fox Gaden 
          Immortal Guides
  8073
  
          
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        Posted - 2017.04.13 17:56:00 -
          [14] - Quote 
          
           
          Moorian Flav wrote:I think if you are in a NPC corp, you should be considered a beginner where you get less rewards for everything; be it PVE, PVP, etc. There would have to be a well made system put in place though simply to ensure players won't simply make their own corp with their alts though. That's what makes sandbox game design truly tricky as you not only have to make a game for players actually playing the game to do what they want but have it locked down enough to not be exploited by those looking to exploit the game however they can.   This is not really a problem.
  It is easier to join a large Player Corp than it is to create your own Corp, so most casual players will join large casual Corps to avoid taxes. 
  If someone feels antisocial enough to want to create a Corp just for themselves, who are we to stand in their way.
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. 
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          Pokey Dravon 
          OSG Planetary Operations
  9162
  
          
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        Posted - 2017.04.13 18:15:00 -
          [15] - Quote 
          
           
          Besides, most corp have some for of tax between 1-10%. Best players be immediately introduced to the idea of tax, and then feel rewarded when they do join a player corp by enjoying a better tax rate.
  That's how it was in EVE when I first started. Do they still do it that way?
 EVE: Phoenix - 'Rise Again' Trailer 
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          Ripley Riley 
          Incorruptibles
  14324
  
          
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        Posted - 2017.04.13 18:20:00 -
          [16] - Quote 
          
           
          I'm not sure how well NPC corporation taxes translates into DUST 514. In Eve the NPC corp tax is basically a way to dodge wardecs from s00p3r l33t high sec wardeccers. You are effectively paying a fee to avoid being harassed. The drawback is losing all the positives that come from player corp membership like citadel ownership.
  But in DUST you couldn't wardec people. Maybe in project nova you can, but we don't know yet.
  I'm going to withhold judgement on NPC corp tax until I see more of what project nova offers.
 My advice to you, playa. 
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          Fox Gaden 
          Immortal Guides
  8074
  
          
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        Posted - 2017.04.13 18:30:00 -
          [17] - Quote 
          
           
          One Eyed King wrote:Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con  Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax. I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.   NPC corps having a tax rate will not drive people from the game. It will simply be accepted as the norm. There would be plenty of player run Casual Corps with 0% tax rates run by player CEO's that measure their self worth by their membership counts. Of course such Corps might not offer as much in the way of services, but that is the trade-off with taxes. 
  I set my tax rats at 0% most of the time, but the truth was that Immortal Guiides was a charity. We made way more through charitable donations than we every would have by increasing our tax rate.
 
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. 
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          Fox Gaden 
          Immortal Guides
  8074
  
          
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        Posted - 2017.04.13 18:37:00 -
          [18] - Quote 
          
           
          Juno Tristan wrote:One Eyed King wrote:Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con  Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax. I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.  New players won't be any worse off (increase tax 10% and income 10%), it encourages them to join something like dust uni, which can offer training and there are no disadvantages. Players engaged in the community are more likely to stick around   That just illustrates the great advantage that DUST University had over Immortal Guides. Intuitive name recognition. In Nova I need to pick a better Corp name. Dennie is bound to get in there ahead of me an get Nova University, so maybe I will try to pick up Nova Technical College or The Nova Institute or something.
  * Replace "Nova" with whatever the game will actually be named when released. 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. 
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          Pokey Dravon 
          OSG Planetary Operations
  9163
  
          
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        Posted - 2017.04.13 18:40:00 -
          [19] - Quote 
          
           
          Fox Gaden wrote:Juno Tristan wrote:One Eyed King wrote:Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con  Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax. I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.  New players won't be any worse off (increase tax 10% and income 10%), it encourages them to join something like dust uni, which can offer training and there are no disadvantages. Players engaged in the community are more likely to stick around  That just illustrates the great advantage that DUST University had over Immortal Guides. Intuitive name recognition. In Nova I need to pick a better Corp name. Dennie is bound to get in there ahead of me an get Nova University, so maybe I will try to pick up Nova Technical College or The Nova Institute or something. * Replace "Nova" with whatever the game will actually be named when released.  
  I'd actually consider helping you out with that if you went that direction.
 EVE: Phoenix - 'Rise Again' Trailer 
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          Fox Gaden 
          Immortal Guides
  8074
  
          
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        Posted - 2017.04.13 18:46:00 -
          [20] - Quote 
          
           
          Nomed Deeps wrote:Early on, I always let my corp members know where ISK was going. I even held lotteries for the most active members with some unused funds. That was while there was still corps battles and earlier though. Once PC came, DUST became all about that. There needs to be something beyond mere war contracts to put corp funds toward. Also, there needs to be other perks being within a corp like easy in corp trading and the like. If Nova is more like EVE though, trading and other stated features should be there. .   It would be good if we could have Corp Fits that Directors could create and people with a certain role in the Corp could use. Give the ability to restrict their use to District Combat, Faction Warfare, or open them for use in any match depending on what the Corp specializes in. Directors could replenish the supply of Corp fits using Corp funds. Just an idea.
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. 
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          Alena Asakura 
          Rogue Clones Yulai Federation
  1415
  
          
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        Posted - 2017.04.13 18:52:00 -
          [21] - Quote 
          
           
          Juno Tristan wrote:Assuming that corps and taxes are still a thing in Nova can we get a 10% NPC tax rate to encourage people to join player corporations   My feeling is no. If CCP wanted to do something like that they would already do it in EvE and they don't. And given that the same basic database structures are used for both games (and will likely continue to be) my guess is this won't change. | 
      
      
      
          
          Juno Tristan 
          Obscure Reference
  1217
  
          
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        Posted - 2017.04.13 19:00:00 -
          [22] - Quote 
          
           
          Alena Asakura wrote:Juno Tristan wrote:Assuming that corps and taxes are still a thing in Nova can we get a 10% NPC tax rate to encourage people to join player corporations  My feeling is no. If CCP wanted to do something like that they would already do it in EvE and they don't. And given that the same basic database structures are used for both games (and will likely continue to be) my guess is this won't change.   Corporation-Wallet-and-Corporation-Taxes
  Corporation Taxes A player corporation may have set a corporation tax, which will be levied automatically on all bounty and mission reward payouts of a character that surpass 100.000 ISK. Those taxes will be paid to the Master Wallet of the corporation.
  NPC corporations will always have a tax of 11%.
 The Final PLC Kill 
Dust 514 - My Final Moments 
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          Alena Asakura 
          Rogue Clones Yulai Federation
  1424
  
          
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        Posted - 2017.04.15 16:05:00 -
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          Juno Tristan wrote:Alena Asakura wrote:Juno Tristan wrote:Assuming that corps and taxes are still a thing in Nova can we get a 10% NPC tax rate to encourage people to join player corporations  My feeling is no. If CCP wanted to do something like that they would already do it in EvE and they don't. And given that the same basic database structures are used for both games (and will likely continue to be) my guess is this won't change.  Corporation-Wallet-and-Corporation-TaxesCorporation Taxes A player corporation may have set a corporation tax, which will be levied automatically on all bounty and mission reward payouts of a character that surpass 100.000 ISK. Those taxes will be paid to the Master Wallet of the corporation. NPC corporations will always have a tax of 11%.   I stand corrected! It's so long since I played EvE in an NPC that I don't remember ever paying Corp tax to an NPC corp. I don't know if Corp taxes were added since the last time I played an NPC corp or I just never earned enough ISK in one go to pay the tax.... But I remember vividly having to suddenly pay tax when I joined my first ever player Corp (Rogue Clones, which I still belong to today), so either the threshold changed or NPC Corp taxes were introduced since then. | 
      
      
      
          
          Viktor Hadah Jr 
          0uter.Heaven
  10518
  
          
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        Posted - 2017.04.15 16:23:00 -
          [24] - Quote 
          
           
          Ripley Riley wrote:I'm not sure how well NPC corporation taxes translates into DUST 514. In Eve the NPC corp tax is basically a way to dodge wardecs from s00p3r l33t high sec wardeccers. You are effectively paying a fee to avoid being harassed. The drawback is losing all the positives that come from player corp membership like citadel ownership. But in DUST you couldn't wardec people. Maybe in project nova you can, but we don't know yet. I'm going to withhold judgement on NPC corp tax until I see more of what project nova offers. richiesutie 2 wrote:AWESOME IDEA! Whilst we're punishing new players lets give them baseball bats to encourage them to buy guns  It's not exclusive to new players... if a vet leaves their corp they would be dropped into an NPC corp and have the same tax levied. Considering how easy it is to A. Create a 0% tax corp and B. Join a 0% tax corp that isn't a concern.   You play EVE weird
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          One Eyed King 
          Nos Nothi
  17066
  
          
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        Posted - 2017.04.15 16:34:00 -
          [25] - Quote 
          
           
          Fox Gaden wrote:Juno Tristan wrote:One Eyed King wrote:Juno Tristan wrote:Viktor Hadah Jr wrote:I never really understood that. If taxes is the main purpose for joining a corp won't they just make there own. Not against it just because I feel like it does not matter either way. Just always found it strange.   It's not that 1 player corps are bad, it's that active corps need to have a tax rate to fund their activities. For new players going from 0% tax rate it seems like joining a Corp is a con  Then corps need to give them a reason to join other than being used merely as a means of generating money. The better ones will offer training and help and community. If corps can't be bothered to offer something to justify the tax rate, then maybe the new players are better off in the NPC corp with no tax. I can't imagine that having an NPC corp drain resources from players that need ot most to be a good way to retain new players. Especially if F2P is not they business model thwy go with.  New players won't be any worse off (increase tax 10% and income 10%), it encourages them to join something like dust uni, which can offer training and there are no disadvantages. Players engaged in the community are more likely to stick around  That just illustrates the great advantage that DUST University had over Immortal Guides. Intuitive name recognition. In Nova I need to pick a better Corp name. Dennie is bound to get in there ahead of me an get Nova University, so maybe I will try to pick up Nova Technical College or The Nova Institute or something. * Replace "Nova" with whatever the game will actually be named when released.   I just realized that if Nova is called Phoenix, then Keval will have Phoenix University. I wonder if there will be any negative associations given the **** poor excuse of a school University of Phoenix.
 Former CEO of the Land of the BIind. 
Any double entendre is unintended I assure you. 
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          Pokey Dravon 
          OSG Planetary Operations
  9164
  
          
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        Posted - 2017.04.15 16:36:00 -
          [26] - Quote 
          
           
          Hey now, I like in Phoenix! Though I never went to Phoenix University.
 EVE: Phoenix - 'Rise Again' Trailer 
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          One Eyed King 
          Nos Nothi
  17066
  
          
                | 
        Posted - 2017.04.15 18:53:00 -
          [27] - Quote 
          
           
          Pokey Dravon wrote:Hey now, I live in Phoenix! Though I never went to Phoenix University.   Phoenix is a great city. Thw University of Phoenix however is a parasite that preys on the lowest people to squeeze as much government grant money and loans as possible in exchange for one of the poorest excuses for higher education I have ever seen. 
  That is a lot of baggage to carry in a name.
  Maybe Phoenix College would be better.
 Former CEO of the Land of the BIind. 
Any double entendre is unintended I assure you. 
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          Derpty Derp 
          Dead Man's Game
  1853
  
          
                | 
        Posted - 2017.04.17 23:51:00 -
          [28] - Quote 
          
           
          Be nice if they redisnged the game so that corps paid the mercs... I mean, it seems a little odd that people would pay to work for someone... That sounds like something Donald Trump would like to happen.
  What if people didn't get payed anything for win/lose matches, but instead corps get funds for renting you out (haha yes you all wanna ***** yourselves out for isk...) And your corp determines how much you get payed and what for... Corps could decide if you get payed for win/loss or just daily/weekly/per match.
  If salvaging scrap is part of the game, then you can earn some crap that way... But getting into a decent profitable corp would be an important part of the game.
  Also corp contracts/PC would be a way to generate additional income/items and no longer would people be trying to get a boat load of useless noobs in to milk isk with heavy taxes.
 
  Maybe when a corp builds its own little empire, they can manufacture powerful shizzle to sell on the open markets... Or just to hoard the best stuff as payment to their corp-mates.
 
 
  ... Just a thought. | 
      
      
      
          
          One Eyed King 
          Nos Nothi
  17075
  
          
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        Posted - 2017.04.18 00:49:00 -
          [29] - Quote 
          
           
          Derpty Derp wrote:Be nice if they redisnged the game so that corps paid the mercs... I mean, it seems a little odd that people would pay to work for someone... That sounds like something Donald Trump would like to happen.
  What if people didn't get payed anything for win/lose matches, but instead corps get funds for renting you out (haha yes you all wanna ***** yourselves out for isk...) And your corp determines how much you get payed and what for... Corps could decide if you get payed for win/loss or just daily/weekly/per match.
  If salvaging scrap is part of the game, then you can earn some crap that way... But getting into a decent profitable corp would be an important part of the game.
  Also corp contracts/PC would be a way to generate additional income/items and no longer would people be trying to get a boat load of useless noobs in to milk isk with heavy taxes.
 
  Maybe when a corp builds its own little empire, they can manufacture powerful shizzle to sell on the open markets... Or just to hoard the best stuff as payment to their corp-mates.
 
 
  ... Just a thought.   That makes sense, given that we are supposed to be mercenaries. Maybe some companies just do better, make more, and can offer higher salaries. NPC corps would be like minimum wage, and player corps would go up from there.
  Of course that would mean that we would have to get payments directly from corps vs being paid directly after battles. That could pose its own problems, but at least it would be unique and interesting.
 Former CEO of the Land of the BIind. 
Any double entendre is unintended I assure you. 
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          Dovallis Martan JenusKoll 
          Osmon Surveillance Caldari State
  1552
  
          
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        Posted - 2017.04.18 08:04:00 -
          [30] - Quote 
          
           
          So you want to make corp fragmentation for the sake of fragmentation?
  I really don't think you've realized just how many people would make single-player corporations that would literally be nothing more than a waste of space on the server's memory files.
  Something like that is not only bad for the server, but encourages Isolationism. Once someone is Isolated or makes a corp with "their own special name" they won't be likely to join another corp, or even look at one you made.
  0% on the NPC corps was probably the smartest way to go about this.
  It also means that players who get scammed from a money soaker corp/ have a fallout with corp, have a place to default to so they can recover, as permanently losing the playerbase is always a bad idea.
  The concept of "Death by a thousand cuts" is something all game designers have to consider when making something. If they can just stonewall a cut that is perceived to come from the game, and not the players, then it's a good idea to do so.
  The EvE universe is already geared toward Players inflicting thousands of pains upon other Players. The game doesn't need to fill the gap for a service players are already providing.
 http://youtu.be/dtXupQg77SU  
Dust to Dust 
Remember the dream you had before the day you were born. 
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