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Moorian Flav
499
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Posted - 2017.03.17 20:52:00 -
[1] - Quote
Years ago, I played this PC game called Tribes (the original). It was awesome. For certain modes each team would have a fortress with generators that powered everything. With your generators up you could power large force fields, shields, defense turrets, sensors, etc. There were smaller versions of all that stuff for infantry as well but only were powered for a short time. Mobile sensors had a little bit of juice and the map was only showed in a limited area where a sensor was up. I spent many hours on Tribes and that was without any persistent online mode. I thought back then that FPS games could only get better. What happened? There's so little to FPS games any more. You set up your fits, you spawn, you kill what you can until you die, and it's all repeat from there. Even autoaim is turned up so high on most console titles that you don't even have to put that much effort into aiming. I just don't get it. DUST was not the greatest shooter but there was more to it than alot of other FPS games; even current FPS titles. I am just not sure why there is not more to current FPS titles. I mean, yes, shooting is a main component within FPS games but that does not have to be all there is. Where's the clan support? Where's my persistent fortress, ship, etc that I have to defend from online players while I attack theirs? Why can't their be stuff in game that players can build/add so there is so much more satisfaction to me smashing it? I don't know. Maybe I am expecting too much from the FPS genre but I know it could be done. Someone just has to make it.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Derpty Derp
Dead Man's Game
1742
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Posted - 2017.03.17 21:10:00 -
[2] - Quote
We have COD to thank for that... Well greedy publishers trying to copy it at least. |
DeadlyAztec11
9989
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Posted - 2017.03.17 21:10:00 -
[3] - Quote
The majority of consumers will buy any ****** FPS (Infinite Warfare) so the developers don't care enough to get better. It's called voting with your wallet. I choose not to buy and support these ****** titles. I bought Overwatch and am more than satisfied. I'm looking forward to Tekken 7 in June. Nothing else has been on my plate.
However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. Dust was not a pure FPS. It's an MMORPGFPS. Basically Runescape & Battlefield smashed together. It was a pioneer in the field, but it failed badly and CCP lost a lot of credibility in a time that it needed it. It will probably be a while before any MMORPGFPS comes along because Legion promises to be a lobby shooter that is built to appeal to the majority of players and be profitable rather than go for a minority of players.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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TooMany Names AlreadyTaken
Going for the gold
3614
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Posted - 2017.03.17 21:20:00 -
[4] - Quote
DeadlyAztec11 wrote:I'm looking forward to Tekken 7 in June. Speaking about Tekken, is Tekken Revolution still available? I think I might come back to it for a bit again, I used to like it a lot back when I played it, but it's been years...
#NekosForLife (Gê¬G¬+GÇ+GÇ+G¬+)GèâGöüGÿån+ƒ.*
I believe cat-human hybrids should be the next step in human evolution...(ears and tails)
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Moorian Flav
501
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Posted - 2017.03.17 21:24:00 -
[5] - Quote
DeadlyAztec11 wrote:However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. That's not exactly true. Every FPS game has better variations of weapons you unlock over time; just to a lesser extent to what DUST had.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Major 0nslaught
376
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Posted - 2017.03.17 22:37:00 -
[6] - Quote
TooMany Names AlreadyTaken wrote:DeadlyAztec11 wrote:I'm looking forward to Tekken 7 in June. Speaking about Tekken, is Tekken Revolution still available? I think I might come back to it for a bit again, I used to like it a lot back when I played it, but it's been years... It is being taken offline. So it is dead
Life is like a box of Proto Locust grenades. You never know what random red berry you're gonna get.
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Forever ETC
Praetoriani Classiarii Templares
1838
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Posted - 2017.03.17 22:59:00 -
[7] - Quote
It's not just FPS but the the whole industry really, FPSs have just been hit a bit harder by the easy mode due to how quickly they're made and purchased. Worth a Buy has made of on this(concerning FPSs) and how before even finishing a game was challenging, now it is expected to be beaten and everyone earns a medal while emptying their pockets for dumb down incomplete games.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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Rei Shepard
Bragian Order Amarr Empire
1838
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Posted - 2017.03.17 23:06:00 -
[8] - Quote
DeadlyAztec11 wrote:The majority of consumers will buy any ****** FPS (Infinite Warfare) so the developers don't care enough to get better. It's called voting with your wallet. I choose not to buy and support these ****** titles. I bought Overwatch and am more than satisfied. I'm looking forward to Tekken 7 in June. Nothing else has been on my plate.
However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. Dust was not a pure FPS. It's an MMORPGFPS. Basically Runescape & Battlefield smashed together. It was a pioneer in the field, but it failed badly and CCP lost a lot of credibility in a time that it needed it. It will probably be a while before any MMORPGFPS comes along because Legion promises to be a lobby shooter that is built to appeal to the majority of players and be profitable rather than go for a minority of players.
If thay had launched dust for PS4 and had utilized the time between launch on PS3 and PS4 launch, they would have atracted a whole lot of players, i mean even at its end it had 5k ish players witch isnt all that bad really if you look at most none mainstream shooters on Steam.
Look at Eternal Crusade WH40K, they had barely 1k players but they keep on going.
The entire mistake was launching it for a soon to be dead platform.
In my book, Dust has been the most fun FPS game ive played bar the Original Trio of Wolfenstein, Doom and Quake back in my day but we didnt know any better, at least here you could shoot people in the face or work on fittings that meant something instead of putting a golden prestige skin on a gun and calling it a day.
I played Destiny afterwards and it took me 6 months to even start to coope with all the one shots, melee, grenade, super, shotgun, sniper, fusion all one shots, hell the only thing that didnt one shot was your primary weapon, go figure.
But yeah thats mainstream"ish people can get cheap kills left right & center by accident.
Winner of the EU Squad Cup
"My Channel"
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Alena Asakura
Rogue Clones Yulai Federation
1368
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Posted - 2017.03.17 23:19:00 -
[9] - Quote
Rei Shepard wrote:DeadlyAztec11 wrote:The majority of consumers will buy any ****** FPS (Infinite Warfare) so the developers don't care enough to get better. It's called voting with your wallet. I choose not to buy and support these ****** titles. I bought Overwatch and am more than satisfied. I'm looking forward to Tekken 7 in June. Nothing else has been on my plate.
However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. Dust was not a pure FPS. It's an MMORPGFPS. Basically Runescape & Battlefield smashed together. It was a pioneer in the field, but it failed badly and CCP lost a lot of credibility in a time that it needed it. It will probably be a while before any MMORPGFPS comes along because Legion promises to be a lobby shooter that is built to appeal to the majority of players and be profitable rather than go for a minority of players. If thay had launched dust for PS4 and had utilized the time between launch on PS3 and PS4 launch, they would have atracted a whole lot of players, i mean even at its end it had 5k ish players witch isnt all that bad really if you look at most none mainstream shooters on Steam. Look at Eternal Crusade WH40K, they had barely 1k players but they keep on going. The entire mistake was launching it for a soon to be dead platform. In my book, Dust has been the most fun FPS game ive played bar the Original Trio of Wolfenstein, Doom and Quake back in my day but we didnt know any better, at least here you could shoot people in the face or work on fittings that meant something instead of putting a golden prestige skin on a gun and calling it a day. I played Destiny afterwards and it took me 6 months to even start to coope with all the one shots, melee, grenade, super, shotgun, sniper, fusion all one shots, hell the only thing that didnt one shot was your primary weapon, go figure. But yeah thats mainstream"ish people can get cheap kills left right & center by accident. ^ What she said!
Plus:
In my book pretty much all FPSs are dumbed down, and Dust was the only one I would bother playing, precisely because it wasn't. That's why I have little faith in Nova, if it's going to be basicly an initial offering which is basicly a dumbed down version of Dust. I'm really only interested in Dust, revamped, made even better, on a newer platform (PC/PS4) and smarted up, not dumbed down. |
DeadlyAztec11
9991
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Posted - 2017.03.17 23:45:00 -
[10] - Quote
Moorian Flav wrote:DeadlyAztec11 wrote:However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. That's not exactly true. Every FPS game has better variations of weapons you unlock over time; just to a lesser extent to what DUST had. Not Overwatch. Even in COD the idea is that all weapons should be viable and that there shouldn't be things that are inherently better across the board. Though, persistence in Dust meant it had to have gear that got better across the board.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
9991
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Posted - 2017.03.17 23:50:00 -
[11] - Quote
Alena Asakura wrote: ^ What she said!
Plus:
In my book pretty much all FPSs are dumbed down, and Dust was the only one I would bother playing, precisely because it wasn't. That's why I have little faith in Nova, if it's going to be basicly an initial offering which is basicly a dumbed down version of Dust. I'm really only interested in Dust, revamped, made even better, on a newer platform (PC/PS4) and smarted up, not dumbed down.
CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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One Eyed King
Nos Nothi
16366
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Posted - 2017.03.18 00:36:00 -
[12] - Quote
I don't think that it is solely an FPS problem, but a problem with the video game industry in general. Look at the Assassin's Creed series. It is so bland compared to what it used to be. It focuses on creating something pretty, but the story telling has gone way downhill, because they try and crank it out yearly.
Look at Fallout 4, while technically an FPS, it is single player and story driven. It created this great big world, but you could finish the story in just a few hours.
Consider all the major sport franchises. Madden and Fifa just tend to slightly iterate.
These games are huge cash cows, that cost a lot of money, and companies are so afraid to screw up that they don't want to take chances, and they want to release a game every year to justify people spending the full price of a new game.
Unfortunately it is the nature of the industry right now to make safe, and boring choices.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Pokey Dravon
OSG Planetary Operations
9104
|
Posted - 2017.03.18 05:18:00 -
[13] - Quote
One Eyed King wrote:I don't think that it is solely an FPS problem, but a problem with the video game industry in general. Look at the Assassin's Creed series. It is so bland compared to what it used to be. It focuses on creating something pretty, but the story telling has gone way downhill, because they try and crank it out yearly.
Look at Fallout 4, while technically an FPS, it is single player and story driven. It created this great big world, but you could finish the story in just a few hours.
Consider all the major sport franchises. Madden and Fifa just tend to slightly iterate.
These games are huge cash cows, that cost a lot of money, and companies are so afraid to screw up that they don't want to take chances, and they want to release a game every year to justify people spending the full price of a new game.
Unfortunately it is the nature of the industry right now to make safe, and boring choices.
Nailed it.
In short, as game budgets increase, the risk associated with them also increases. That being said, companies investing a lot of money are going to want to make sure it's something that's going to deliver a returned. Namely....make when you know has worked in the past. This is why so many games feel "same-y" when a developer releases a "new AAA title". No one wants to take risks when you're dropping tens of millions of dollars...they just want to guarantee a return.
This is also why you tend to see indie game developers trying new things more often. Smaller budget, less risk, more willingness to experiment.
Whenever I hear "Triple A game" I just kinda groan, because you already know what it's going to be like.
EVE: Phoenix - 'Rise Again' Trailer
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Moorian Flav
501
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Posted - 2017.03.19 05:17:00 -
[14] - Quote
Thanks for the responses.
Back on topic, if series games are just the same crap year after year then why buy them? Admittedly, I bought Battlefield 1 which was fun but for a very short time. I hadn't played it in weeks now and I do not plan on buying the next BF either. Come to think of it, there isn't an upcoming must have title I can think of. I am guessing this is due to what has been explained in the last few posts.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Sequal's Back
Dead Man's Game Preatoriani
2359
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Posted - 2017.03.19 10:36:00 -
[15] - Quote
One Eyed King wrote:I don't think that it is solely an FPS problem, but a problem with the video game industry in general. Look at the Assassin's Creed series. It is so bland compared to what it used to be. It focuses on creating something pretty, but the story telling has gone way downhill, because they try and crank it out yearly.
Look at Fallout 4, while technically an FPS, it is single player and story driven. It created this great big world, but you could finish the story in just a few hours.
Consider all the major sport franchises. Madden and Fifa just tend to slightly iterate.
These games are huge cash cows, that cost a lot of money, and companies are so afraid to screw up that they don't want to take chances, and they want to release a game every year to justify people spending the full price of a new game.
Unfortunately it is the nature of the industry right now to make safe, and boring choices. Very true.
Luckily we do have some great and original titles once in a while. The Witcher 3 was a revolution in the RPG industry. I don't think I've ever seen an RPG with this amount of well acted quests, all different from one another.
OverWatch was a fresh air in the FPS gender too. Try it if you haven't already !
Then there are some independant games such as Inside. These will hopefuly be improved later to make for amazing games. Zelda Breath of the Wild looks amazing too... Not everything is lost !
I'm keeping my fingers crossed for Nova to be as original as Dust was, without all its flaws.
"I hope we don't have vehicles [in Nova] simply so we don't have to deal with the people who drive them." -Ripley Riley
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LOL KILLZ
LulKlz
1364
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Posted - 2017.03.20 18:19:00 -
[16] - Quote
TooMany Names AlreadyTaken wrote:DeadlyAztec11 wrote:I'm looking forward to Tekken 7 in June. Speaking about Tekken, is Tekken Revolution still available? I think I might come back to it for a bit again, I used to like it a lot back when I played it, but it's been years... I'm the best.
Your friendly Pub match logi
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Alena Asakura
Rogue Clones Yulai Federation
1415
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Posted - 2017.04.13 19:26:00 -
[17] - Quote
DeadlyAztec11 wrote:Alena Asakura wrote: ^ What she said!
Plus:
In my book pretty much all FPSs are dumbed down, and Dust was the only one I would bother playing, precisely because it wasn't. That's why I have little faith in Nova, if it's going to be basicly an initial offering which is basicly a dumbed down version of Dust. I'm really only interested in Dust, revamped, made even better, on a newer platform (PC/PS4) and smarted up, not dumbed down.
CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model. Then I likely will not bother with Nova.
I want what Dust was meant to be, nothing less. I'll be happy with MORE but nothing less. |
Moorian Flav
607
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Posted - 2017.04.13 21:39:00 -
[18] - Quote
DeadlyAztec11 wrote: CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
I don't see how this could be correct with CCP wanting Project Nova to be more EVE like. Furthermore, I do not see how CCP could sink so much time into such a simple concept of a FPS. I could be wrong though.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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The Noob Destroyer
1609
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Posted - 2017.04.13 21:44:00 -
[19] - Quote
If it is so simple then why did dust die?
Truth is, it is not simple at all
The Community; One big family, sometimes dysfunctional.
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DUST Fiend
19102
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Posted - 2017.04.13 21:49:00 -
[20] - Quote
Moorian Flav wrote:DeadlyAztec11 wrote: CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
I don't see how this could be correct with CCP wanting Project Nova to be more EVE like. Furthermore, I do not see how CCP could sink so much time into such a simple concept of a FPS. I could be wrong though. Who knows what "more EVE like" will even mean, but unless they upped funding for Nova and hired back a lot of devs, it would make sense if a more basic shooter takes a while to finish.
Rage flavored bitter berry
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7th Son 7
Hakuna Matatah Inc
1741
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Posted - 2017.04.13 22:05:00 -
[21] - Quote
Fuk lobby shooters and I want my god damn Methana back!
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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One Eyed King
Nos Nothi
17063
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Posted - 2017.04.13 22:37:00 -
[22] - Quote
Moorian Flav wrote:DeadlyAztec11 wrote: CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
I don't see how this could be correct with CCP wanting Project Nova to be more EVE like. Furthermore, I do not see how CCP could sink so much time into such a simple concept of a FPS. I could be wrong though. I don't think Nova will end up bland, even if it may start a little bland. It will probably be an EVE flavored lobby shooter at first (maybe they will surprise us with more), and they will add more as time goes on.
I think a great model they could got with is the Rocket League model. It started off with just a few maps and essentially one play mode, but then, free of charge, added maps, play modes and any number of other things. A year and half after release it is still growing in terms of players actively playing the game. I can see
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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7th Son 7
Hakuna Matatah Inc
1741
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Posted - 2017.04.13 22:41:00 -
[23] - Quote
DeadlyAztec11 wrote:Alena Asakura wrote: ^ What she said!
Plus:
In my book pretty much all FPSs are dumbed down, and Dust was the only one I would bother playing, precisely because it wasn't. That's why I have little faith in Nova, if it's going to be basicly an initial offering which is basicly a dumbed down version of Dust. I'm really only interested in Dust, revamped, made even better, on a newer platform (PC/PS4) and smarted up, not dumbed down.
CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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Maken Tosch
DUST University
13720
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Posted - 2017.04.14 18:46:00 -
[24] - Quote
DeadlyAztec11 wrote:The majority of consumers will buy any ****** FPS (Infinite Warfare) so the developers don't care enough to get better. It's called voting with your wallet. I choose not to buy and support these ****** titles. I bought Overwatch and am more than satisfied. I'm looking forward to Tekken 7 in June. Nothing else has been on my plate.
However, in terms of persistence. Most FPS don't care about it. They want fair fights that come down to skill. So having inherently better gear because you've played longer than someone else comes across as lousy to most players. Dust was not a pure FPS. It's an MMORPGFPS. Basically Runescape & Battlefield smashed together. It was a pioneer in the field, but it failed badly and CCP lost a lot of credibility in a time that it needed it. It will probably be a while before any MMORPGFPS comes along because Legion promises to be a lobby shooter that is built to appeal to the majority of players and be profitable rather than go for a minority of players.
Not 100% true.
More like half-truth in regards to that last bit there.
CCP showed a basic FPS with Project Nova, but they also said (repeatedly) that this was not the final product and that they are sticking to basic during the early stages of its development because not doing so was the exact reason Dust 514 failed so miserably. Dust was a unique shooter, but it was a crap shooter. More bugs than in Starship Troopers and that was just the beginning of its end. Sure, it was connected to Eve Online and had an extremely diverse fitting system that often meant that not a single fit was the all-powerful-go-to fitting for players as well a community that was unlike anything else in the FPS market, but the game itself was quickly diminishing in re-playability. The gameplay was becoming less enjoyable as time went on.
In time, almost everyone began to agree that CCP (in hindsight) should have focused on making the core FPS gameplay work great FIRST and then move on to implementing the unique features that made Dust 514 stand out from the rest.
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Maken Tosch
DUST University
13721
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Posted - 2017.04.14 18:51:00 -
[25] - Quote
DeadlyAztec11 wrote:Alena Asakura wrote: ^ What she said!
Plus:
In my book pretty much all FPSs are dumbed down, and Dust was the only one I would bother playing, precisely because it wasn't. That's why I have little faith in Nova, if it's going to be basicly an initial offering which is basicly a dumbed down version of Dust. I'm really only interested in Dust, revamped, made even better, on a newer platform (PC/PS4) and smarted up, not dumbed down.
CCP is done experimenting. They took forever to create Dust and it left them with nothing. They want results. A standard lobby shooter will give them those results. Hence they will go for that model.
Actually, Dust 514 did give them some good results. CEO Hilmar said it made them a profit. Though it is debatable that it probably wasn't by much, it still meant that CCP got something out of it in return for their investment in such development.
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Maken Tosch
DUST University
13721
|
Posted - 2017.04.14 18:55:00 -
[26] - Quote
Pokey Dravon wrote:One Eyed King wrote:I don't think that it is solely an FPS problem, but a problem with the video game industry in general. Look at the Assassin's Creed series. It is so bland compared to what it used to be. It focuses on creating something pretty, but the story telling has gone way downhill, because they try and crank it out yearly.
Look at Fallout 4, while technically an FPS, it is single player and story driven. It created this great big world, but you could finish the story in just a few hours.
Consider all the major sport franchises. Madden and Fifa just tend to slightly iterate.
These games are huge cash cows, that cost a lot of money, and companies are so afraid to screw up that they don't want to take chances, and they want to release a game every year to justify people spending the full price of a new game.
Unfortunately it is the nature of the industry right now to make safe, and boring choices. Nailed it. In short, as game budgets increase, the risk associated with them also increases. That being said, companies investing a lot of money are going to want to make sure it's something that's going to deliver a returned. Namely....make when you know has worked in the past. This is why so many games feel "same-y" when a developer releases a "new AAA title". No one wants to take risks when you're dropping tens of millions of dollars...they just want to guarantee a return. This is also why you tend to see indie game developers trying new things more often. Smaller budget, less risk, more willingness to experiment. Whenever I hear "Triple A game" I just kinda groan, because you already know what it's going to be like.
So far CCP seems to be one of the few developers out there taking the risk. They poored in a lot of money into VR development and how they are reaping the rewards with Valkyrie, Gunjack, and now the upcoming SPARC which is the first non-Eve game that CCP might actually have a chance in releasing to the VR market. Ok, there is the Danger Games board game that it has but that's not a video game. XD
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Maken Tosch
DUST University
13721
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Posted - 2017.04.14 19:02:00 -
[27] - Quote
Overall, in the grand scheme of things, I see that a lot of FPS games out there are just bland. I am no longer intrigued by CoD or BF or Halo like I was use to. Dust and Overwatch were the only games that kept me going.
When Nova comes around for beta testing, you can count on me to jump on that like a hawk.
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Mejt0
Made in Poland...
2742
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Posted - 2017.04.15 09:18:00 -
[28] - Quote
Just take a look at the gaming industry. I'm not trying to say that there is no good games and everything goes down to ****, but over the years there is more and more cash grab games.
How many of the new bigger titles come as beta or a ******* pre alpha? Tons, literally. Why would they deliever a completed game when you can deliever an incomplete game, still in beta, with bugs, with cut out story to be sold in DLCs (oh... the DLCs) and people still buy it! Gladly to that!
Well, it's disappointing. I went back to a lobby shooter I used to play before Dust (called A.V.A). Still having fun after what they did to it. Having some faith in CCP's project.
Overwatch seems fun, Playerunknown's Battleground (https://goo.gl/GqidcO some fun with NL and bois) looks fun. But that'd be it I think.
Vigilant Pilot
Happy Hunting
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Maken Tosch
DUST University
13724
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Posted - 2017.04.15 14:57:00 -
[29] - Quote
Mejt0 wrote:Just take a look at the gaming industry. I'm not trying to say that there is no good games and everything goes down to ****, but over the years there is more and more cash grab games. How many of the new bigger titles come as beta or a ******* pre alpha? Tons, literally. Why would they deliever a completed game when you can deliever an incomplete game, still in beta, with bugs, with cut out story to be sold in DLCs (oh... the DLCs) and people still buy it! Gladly to that!Well, it's disappointing. I went back to a lobby shooter I used to play before Dust (called A.V.A). Still having fun after what they did to it. Having some faith in CCP's project. Overwatch seems fun, Playerunknown's Battleground ( some fun with NL and bois) looks fun. But that'd be it I think.
Don't get me started on that DLC bullspit.
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Moorian Flav
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Posted - 2017.04.25 19:10:00 -
[30] - Quote
Is this related or unrelated? Cliff Bleszinski Says Current AAA Model is Unsustainable I'll let you be the judge.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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