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TooMany Names AlreadyTaken
Going for the gold
2238
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Posted - 2016.05.05 18:48:00 -
[1] - Quote
Why not just keep Dust running until you release the open beta for Project NOVA?
I realise someone has to startup the servers every day and fix sh*t when it hits the fan as often as it does, it still requires a few people you could use for working on NOVA, but keeping Dust alive would keep a lot of people happy I believe.
#ProjectNOVA is upon us!
May God have mercy for my enemies because I won't. - George S. Patton Jr.
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SAMEERio
Pug-Nus The-Office
352
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Posted - 2016.05.05 18:52:00 -
[2] - Quote
CCP don't like the fact that Dust is draining their money
Eat my Shorts!
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GeorgeN76
Eden Claims Corp
2366
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Posted - 2016.05.05 19:16:00 -
[3] - Quote
Reopen the marketplace and let us buy stuff- There's gear i still want to buy!
Add a disclaimer about the game shutting down & such so its legally ok
We're happy to play Dust
Ccp is happy to make $
Win win for everyone
Scouts and Swarms
New Edens Pawn Shop
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Alena Asakura
Rogue Clones Yulai Federation
948
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Posted - 2016.05.05 23:03:00 -
[4] - Quote
GeorgeN76 wrote:Reopen the marketplace and let us buy stuff- There's gear i still want to buy!
Add a disclaimer about the game shutting down & such so its legally ok
We're happy to play Dust
Ccp is happy to make $
Win win for everyone I would think this was reasonable if they did it. Sadly, they seem oblivious to any suggestions from us now. I think they are completely set on shutting down Dust, and won't consider any other option. |
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7977
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Posted - 2016.05.06 00:36:00 -
[5] - Quote
What's the point?
Besides, maybe we won't have that long to wait for the Alpha. They said sometime this year, so we have no window on when it might be during this year.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Maken Tosch
DUST University Ivy League
13404
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Posted - 2016.05.06 01:25:00 -
[6] - Quote
There is no point in this. Maintaining those battle servers for a now-officially-dead game is a complete waste of resources from a business perspective especially since no one has any access to anything to buy anything at all from the PlayStation Store to cover for the costs. Not to mention having to devote at least a dev or two to maintain it.
That is man hours and money being wasted away for no good reason other than to just do it out of principle. Man hours and money that is better off being used to build up Project Nova into a game you and I always dreamed of.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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SOGZ PANDA
WarRavens Imperium Eden
395
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Posted - 2016.05.06 01:29:00 -
[7] - Quote
There always has to be one with the inability to let go of something for something better.
ProjectNovaShenron
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dusty5678
EVE Corporation 917412
447
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Posted - 2016.05.06 08:11:00 -
[8] - Quote
SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. |
PARKOUR PRACTIONER
Eternal Beings
4530
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Posted - 2016.05.06 08:52:00 -
[9] - Quote
Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason.
CL, GS & MS, CA & MS, GH & MH, GM & MM are my jam/Logi/objective player first, suck at slayer
Am skater w/ ASD
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22438
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Posted - 2016.05.06 09:07:00 -
[10] - Quote
dusty5678 wrote:SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. It's already better than Dust.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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Alena Asakura
Rogue Clones Yulai Federation
950
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Posted - 2016.05.06 10:02:00 -
[11] - Quote
True Adamance wrote:dusty5678 wrote:SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. It's already better than Dust. It's already not as good as Dust. |
Derpty Derp
Dead Man's Game
1418
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Posted - 2016.05.06 11:07:00 -
[12] - Quote
TooMany Names AlreadyTaken wrote:and fix sh*t when it hits the fan as often as it does They should probably hire someone for that. |
james selim brownstein
NECROM0NGERS Spaceships in Space
421
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Posted - 2016.05.06 11:11:00 -
[13] - Quote
Derpty Derp wrote:TooMany Names AlreadyTaken wrote:and fix sh*t when it hits the fan as often as it does They should probably hire someone for that. *Plumber
n++Gòª¦¦¦¦-ç¦+¦+¦+¦+ WAITING FOR PROJECT NOVAGòñGöÇGöÇGöÇ
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ë
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22439
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Posted - 2016.05.06 11:56:00 -
[14] - Quote
Alena Asakura wrote:True Adamance wrote:dusty5678 wrote:SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. It's already better than Dust. It's already not as good as Dust. Given you haven't even touched the demo pardon me if I call bullshit on that assertion.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1655
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Posted - 2016.05.06 12:58:00 -
[15] - Quote
It's called starving an addiction. See you get a person addicted then you take it away and let them start scratching and contorting, begging for more. Then hit them with a new product. BAM! Instant OD, they survive and are now hooked on the new game. If the old game is still there or has been there recent enough to compare the new product to then it hurts the new product. Best to leave a big wmpty gap.
It's the same thing Coca-Cola did.
CCP logic GÇô This isn't an actual product. This is only a project. We might not do it at all.
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The KTM Duke
EVE Corporation 917412
1244
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Posted - 2016.05.06 13:28:00 -
[16] - Quote
True Adamance wrote:dusty5678 wrote:SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. It's already better than Dust. Hard to judge something that has a demo and nothing more as certain, without even an alpha you cant compare them.
Made in Bergamo, exporting pain where-ever is needed
Hatemails wont die w/ dust
21.10.15 the day that changed my life
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 13:43:00 -
[17] - Quote
PARKOUR PRACTIONER wrote:Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason. That's not at all smart or reasonable, though. There's no such thing as "just leaving the game online".
You may log into the game via PSN, but ALL in-game functionality is provided by CCP via their own servers, and providing that isn't free. You're basically asking them to just keep trickling cash into a game they aren't even developing anymore, and the fact that it's still running means they also have to spend money on tasking GMs to oversee both the game and the forums in order to ensure everyone plays by the EULA and TOS.
Teminating Dust 514 frees up all money and time spent on it to be used on the replacement, which is good for everyone in the long run. It doesn't make any sense to effectively bleed money into a dead project just to support less than 10,000 people worldwide. That's not at all worth the cost.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
PARKOUR PRACTIONER
Eternal Beings
4534
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Posted - 2016.05.06 14:12:00 -
[18] - Quote
Mobius Wyvern wrote:PARKOUR PRACTIONER wrote:Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason. That's not at all smart or reasonable, though. There's no such thing as "just leaving the game online". You may log into the game via PSN, but ALL in-game functionality is provided by CCP via their own servers, and providing that isn't free. You're basically asking them to just keep trickling cash into a game they aren't even developing anymore, and the fact that it's still running means they also have to spend money on tasking GMs to oversee both the game and the forums in order to ensure everyone plays by the EULA and TOS. Teminating Dust 514 frees up all money and time spent on it to be used on the replacement, which is good for everyone in the long run. It doesn't make any sense to effectively bleed money into a dead project just to support less than 10,000 people worldwide. That's not at all worth the cost. I know, I just Look for any opportunity to snark. Kinda my thing.
CL, GS & MS, CA & MS, GH & MH, GM & MM are my jam/Logi/objective player first, suck at slayer
Am skater w/ ASD
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PARKOUR PRACTIONER
Eternal Beings
4534
|
Posted - 2016.05.06 14:14:00 -
[19] - Quote
Double post
CL, GS & MS, CA & MS, GH & MH, GM & MM are my jam/Logi/objective player first, suck at slayer
Am skater w/ ASD
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Joseph Ridgeson
WarRavens Imperium Eden
4493
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Posted - 2016.05.06 16:48:00 -
[20] - Quote
Because it is either an asshat move or a move that only results in lost revenue by throwing good money after bad. Let's tackle the first first.
"So they are still letting people buy stuff for a game that is already having it's remake coming out? They are charging us for things that are entirely pointless because it isn't going to matter in regards to Nova. This is nothing more than a greedy moneygrab." Now, maybe that isn't the case. Maybe they just want people to be able to play the game and have the store open so they can pay for the server to stay up. But the perception from everyone who isn't playing the game is going to be "that is a moneygrab and they should be ashamed of themselves."
Now for the bad business part:
How many people were having to spend money for DUST to be profitable? Now how many of those people would still spend their money in order to purchase Aurum in a game that has been announced dead not once, not twice, but thrice now? (Rouge Wedding, "5/30/2016 is the last day", and with Nova being the spiritual successor) Hell, the fact is that most people were angry with the Warbarge system because "wait, isn't this game dead and you are including ways for us to spend lots of money?" shows that people would be unwilling to spend cash now that the game is officially announced dead. I think it would be a lose of money for sure.
The other is also perception. Let's be 100% honest, DUST was not and is not a good game. I would give it 2/5 for some cool ideas and implementations but lag, performance issues, and mediocre play drag it down. Sure, DUST could be your favorite game as a 2/5, there is nothing wrong with that; I enjoyed DUST quite a bit even with knowing it wasn't that great of a game just because I enjoyed it. But Nova is supposed to be the new New Eden FPS. CCP absolutely does not want DUST as an albatross around the neck of their new baby. The last thing you would want is for people to be able to look at DUST before playing Nova if you were hoping to get a fresh impression.
http://eve-offline.net/?server=dust gives some numbers for the trend of our game. Past year average: 1,735 Past 6 months: 1,472 Past 3 months: 1,129 Past month: 970 Past week: 760
Those numbers would only drop lower and lower if the game was allowed to exist as a zombie-esque, neither dead nor alive.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 17:39:00 -
[21] - Quote
PARKOUR PRACTIONER wrote:Mobius Wyvern wrote:PARKOUR PRACTIONER wrote:Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason. That's not at all smart or reasonable, though. There's no such thing as "just leaving the game online". You may log into the game via PSN, but ALL in-game functionality is provided by CCP via their own servers, and providing that isn't free. You're basically asking them to just keep trickling cash into a game they aren't even developing anymore, and the fact that it's still running means they also have to spend money on tasking GMs to oversee both the game and the forums in order to ensure everyone plays by the EULA and TOS. Teminating Dust 514 frees up all money and time spent on it to be used on the replacement, which is good for everyone in the long run. It doesn't make any sense to effectively bleed money into a dead project just to support less than 10,000 people worldwide. That's not at all worth the cost. I know, I just Look for any opportunity to snark. Kinda my thing. Yeah, being snarky can be fun.
Joseph Ridgeson wrote:Trimmed for space. This guy hit the nail right on the head. Trying to keep Dust on life support for the tiny number of people still playing it would only reflect badly on CCP in a business sense and breed bad blood against them from gamers.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Alena Asakura
Rogue Clones Yulai Federation
958
|
Posted - 2016.05.06 19:13:00 -
[22] - Quote
True Adamance wrote:Alena Asakura wrote:True Adamance wrote:dusty5678 wrote:SOGZ PANDA wrote:There always has to be one with the inability to let go of something for something better.
That's a very big assumption that Nova will be better than DUST. I mean, this is CCP we're talking about, you never know with these people. It's already better than Dust. It's already not as good as Dust. Given you haven't even touched the demo pardon me if I call bullshit on that assertion. Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS. |
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 19:29:00 -
[23] - Quote
Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
The KTM Duke
EVE Corporation 917412
1245
|
Posted - 2016.05.06 19:35:00 -
[24] - Quote
Joseph Ridgeson wrote:Because it is either an asshat move or a move that only results in lost revenue by throwing good money after bad. Let's tackle the first first. "So they are still letting people buy stuff for a game that is already having it's remake coming out? They are charging us for things that are entirely pointless because it isn't going to matter in regards to Nova. This is nothing more than a greedy moneygrab." Now, maybe that isn't the case. Maybe they just want people to be able to play the game and have the store open so they can pay for the server to stay up. But the perception from everyone who isn't playing the game is going to be "that is a moneygrab and they should be ashamed of themselves." Now for the bad business part: How many people were having to spend money for DUST to be profitable? Now how many of those people would still spend their money in order to purchase Aurum in a game that has been announced dead not once, not twice, but thrice now? (Rouge Wedding, "5/30/2016 is the last day", and with Nova being the spiritual successor) Hell, the fact is that most people were angry with the Warbarge system because "wait, isn't this game dead and you are including ways for us to spend lots of money?" shows that people would be unwilling to spend cash now that the game is officially announced dead. I think it would be a lose of money for sure. The other is also perception. Let's be 100% honest, DUST was not and is not a good game. I would give it 2/5 for some cool ideas and implementations but lag, performance issues, and mediocre play drag it down. Sure, DUST could be your favorite game as a 2/5, there is nothing wrong with that; I enjoyed DUST quite a bit even with knowing it wasn't that great of a game just because I enjoyed it. But Nova is supposed to be the new New Eden FPS. CCP absolutely does not want DUST as an albatross around the neck of their new baby. The last thing you would want is for people to be able to look at DUST before playing Nova if you were hoping to get a fresh impression. http://eve-offline.net/?server=dust gives some numbers for the trend of our game. Past year average: 1,735 Past 6 months: 1,472 Past 3 months: 1,129 Past month: 970 Past week: 760 Those numbers would only drop lower and lower if the game was allowed to exist as a zombie-esque, neither dead nor alive. shutdown announcement killed it, not time not a new game
Made in Bergamo, exporting pain where-ever is needed
Hatemails wont die w/ dust
21.10.15 the day that changed my life
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XxBlazikenxX
WarRavens Imperium Eden
5132
|
Posted - 2016.05.08 04:39:00 -
[25] - Quote
CCP has their reasons.
Now whether those reasons are good... is up for grabs.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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Kalante Schiffer
Ancient Exiles.
1557
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Posted - 2016.05.08 04:50:00 -
[26] - Quote
Nova was a pretty fun game. They should release a beta soon so people can try out it. I wouldn't call it better than dust yet still. Those who do obviously never really bothered playing all aspects of dust extensively like i did.
ae
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XxBlazikenxX
WarRavens Imperium Eden
5133
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Posted - 2016.05.08 04:53:00 -
[27] - Quote
Kalante Schiffer wrote:Nova was a pretty fun game. They should release a beta soon so people can try out it. I wouldn't call it better than dust yet still. Those who do obviously never really bothered playing all aspects of dust extensively like i did. Actually across all my alts, I've tried every single dropsuit, weapon, and equipment.
Never got into vehicles, mostly for isk reasons. I'm poor to this day with only 5 mil isk in the wallet as of right now.
I do have to agree with you, while I do believe the gameplay in nova was much more refined, we never got to see much of the other aspects of what made Dust so awesome.
Rule #1 of Dust 514:
If you get hatemail, you are doing something right.
#Imperiumftw
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Alena Asakura
Rogue Clones Yulai Federation
963
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Posted - 2016.05.08 07:43:00 -
[28] - Quote
Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind.
I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. |
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7990
|
Posted - 2016.05.08 17:00:00 -
[29] - Quote
Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. Look, the demo we were shown at FanFest was inside a Chimera, and they've said that pretty much all the maps starting out will be inside EVE ships to have as much of a visual thematic link to New Eden as possible. That's fine for a start.
Discussions of an economic link aside, it might be tinfoil, but that recent Scope News Report talking about the amount of casualties caused by the destruction of a Citadel and public opinion turning against Upwell Consortium makes me think we might see a possible tie-in as far as a less destructive means of capturing structures. After all, Arkombine Mercenaries - which is entirely composed of clone soldiers - is a founding member of Upwell Consortium. With what CCP Rattati said about Nova players starting out "factionless", it would seem likely the new game will have all players starting out as members of Arkombine.
As to what you said about being a database developer, I would direct your attention to the sheer number of systems added to EVE Online over the years that completely changed how they had to arrange their database structure and calls. This assumption that nothing can ever be added to link the games in the future just because someone put the word "Release" on the game is rather close-minded and overly pessimistic.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22445
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Posted - 2016.05.08 18:52:00 -
[30] - Quote
Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is?
It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter.
Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd.
Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle.
Specifically what is it you want them to have included at this early stage of development?
Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry?
Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned.
More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall.
SP systems? The **** point?
Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time.
What else do you want?
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22445
|
Posted - 2016.05.08 18:54:00 -
[31] - Quote
Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently.
You are so full of **** it's not even funny any more.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22445
|
Posted - 2016.05.08 19:04:00 -
[32] - Quote
Kalante Schiffer wrote:Nova was a pretty fun game. They should release a beta soon so people can try out it. I wouldn't call it better than dust yet still. Those who do obviously never really bothered playing all aspects of dust extensively like i did.
Not sure I agree with you there.
I've more or less dine everything dust has to offer as well. PC, FW, Pubs stomping, every type of dropsuit ( shouldn't admit this but I have alts or have had characters specialising in pretty much every race and role), I've traded, scammed, rped, jlav'd, drops hipper, abused scouts, abused tanks, and everybweapon from scramblers to rail rifles.
Nova was fun. Dust isn't. That makes Nova better in my books.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7992
|
Posted - 2016.05.09 01:21:00 -
[33] - Quote
True Adamance wrote:Kalante Schiffer wrote:Nova was a pretty fun game. They should release a beta soon so people can try out it. I wouldn't call it better than dust yet still. Those who do obviously never really bothered playing all aspects of dust extensively like i did. Not sure I agree with you there. I've more or less dine everything dust has to offer as well. PC, FW, Pubs stomping, every type of dropsuit ( shouldn't admit this but I have alts or have had characters specialising in pretty much every race and role), I've traded, scammed, rped, jlav'd, drops hipper, abused scouts, abused tanks, and everybweapon from scramblers to rail rifles. Nova was fun. Dust isn't. That makes Nova better in my books. Yeah. Again, Dust was fun in every respect except the actual game mechanics.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Alena Asakura
Rogue Clones Yulai Federation
963
|
Posted - 2016.05.09 09:50:00 -
[34] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. Look, the demo we were shown at FanFest was inside a Chimera, and they've said that pretty much all the maps starting out will be inside EVE ships to have as much of a visual thematic link to New Eden as possible. That's fine for a start. Discussions of an economic link aside, it might be tinfoil, but that recent Scope News Report talking about the amount of casualties caused by the destruction of a Citadel and public opinion turning against Upwell Consortium makes me think we might see a possible tie-in as far as a less destructive means of capturing structures. After all, Arkombine Mercenaries - which is entirely composed of clone soldiers - is a founding member of Upwell Consortium. With what CCP Rattati said about Nova players starting out "factionless", it would seem likely the new game will have all players starting out as members of Arkombine. As to what you said about being a database developer, I would direct your attention to the sheer number of systems added to EVE Online over the years that completely changed how they had to arrange their database structure and calls. This assumption that nothing can ever be added to link the games in the future just because someone put the word "Release" on the game is rather close-minded and overly pessimistic. Yes, you can change database design and the more extensive or fundamental the changes, the more work is required. However throughout the complete life of EvE Online, the same basic racial and bloodline structure has never changed. Changing such a fundamental design detail would require an amazing amount of work and database modification.
The fact is, however, they are talking about NOT having such things as the basic EvE structure, and the MMO functionality and that means they are designing OUT those details. Of course, CCP can put that structure into the database, or simply use the current one, and just code around it, keeping it there for the day they actually use it. The most logical approach I can think of for CCP would be to use the existing database, but if it doesn't fit with the new product, a new database will be required. At the moment, CCP seems to be approaching it as a fundamentally different product.... |
Alena Asakura
Rogue Clones Yulai Federation
963
|
Posted - 2016.05.09 09:58:00 -
[35] - Quote
True Adamance wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is? It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter. Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd. Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle. Specifically what is it you want them to have included at this early stage of development? Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry? Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned. More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall. SP systems? The **** point? Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time. What else do you want? What's getting you all uptight? I just want what we were supposed to get with Dust. That's my personal choice, my personal preference. There's no point in getting uptight about it.
I'm not interested in FPSs. I know people think of Dust as an FPS, but I never did - I thought of it as a ground-based extension of EvE. We didn't get that. We got an FPS. Yes, it's a good FPS, but it seems that people want more FPS, less EvE. That's fine for them, bad for me. Yes, I'll have a look at Nova if I'm invited, but with them telling us right out of the box they're playing down the MMO and EvE link aspects, I can tell you simply from my own preferences that this will not be satisfactory. It's not a matter of waiting to see. They are already telling us it's not going to be the sort of thing I am looking for. |
Alena Asakura
Rogue Clones Yulai Federation
963
|
Posted - 2016.05.09 10:07:00 -
[36] - Quote
True Adamance wrote:Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. You are so full of **** it's not even funny any more. Why, because I'm not writing what you want to read? My own personal preferences aren't for you to pass critique on, sorry. I reserve the right not to like what CCP is doing. Just because the majority of the players of Dust want it to be more FPS, that doesn't mean the fact I don't is in any way wrong.
CCP will attract FPS players to Nova. FPS players will NOT want to have the far greater complexity that comes with MMORPG and EvE. There have been any number of people who have stated that. So if CCP wants to add in the EvE stuff later they are going to be doing it against the wishes of the current players at the time. My feeling is they will probably find themselves in a bind if they try to do that. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22445
|
Posted - 2016.05.09 11:05:00 -
[37] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. You are so full of **** it's not even funny any more. Why, because I'm not writing what you want to read? My own personal preferences aren't for you to pass critique on, sorry. I reserve the right not to like what CCP is doing. Just because the majority of the players of Dust want it to be more FPS, that doesn't mean the fact I don't is in any way wrong. CCP will attract FPS players to Nova. FPS players will NOT want to have the far greater complexity that comes with MMORPG and EvE. There have been any number of people who have stated that. So if CCP wants to add in the EvE stuff later they are going to be doing it against the wishes of the current players at the time. My feeling is they will probably find themselves in a bind if they try to do that. It's got nothing to do with what I want to read or not... it's someone who knows this is a demo being g overly critical of product they've had jack all experience with all sorts if they were the be all end all authority or what is and isn't acceptable in the New Eden universe.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Rogue Clones Yulai Federation
963
|
Posted - 2016.05.09 11:51:00 -
[38] - Quote
True Adamance wrote:It's got nothing to do with what I want to read or not... it's someone who knows this is a demo being g overly critical of product they've had jack all experience with all sorts if they were the be all end all authority or what is and isn't acceptable in the New Eden universe. No, I'm totally not criticising Nova at all! From what I can see it's a great start to a great FPS. I'm just not personally interested in a FPS. Whatever it turns into, it's still likely to be a FPS. |
Slayer Deathbringer
Planetary Response Organisation FACTION WARFARE ALLIANCE
98
|
Posted - 2016.05.09 12:03:00 -
[39] - Quote
True Adamance wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is? It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter. Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd. Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle. Specifically what is it you want them to have included at this early stage of development? Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry? Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned. More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall. SP systems? The **** point? Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time. What else do you want? for the vehicle/av balance I would say you need 2 av players to kill an equally skilled tanker with the same level gear and have officer tanks that aren't Enforcer tanks 2.0 (Enforcer tanks were near unkillable by av)
"It's not my fault that you lost a 1 mill isk suit to a 1k isk forge gun"
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7995
|
Posted - 2016.05.09 12:24:00 -
[40] - Quote
Slayer Deathbringer wrote:True Adamance wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is? It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter. Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd. Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle. Specifically what is it you want them to have included at this early stage of development? Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry? Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned. More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall. SP systems? The **** point? Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time. What else do you want? for the vehicle/av balance I would say you need 2 av players to kill an equally skilled tanker with the same level gear and have officer tanks that aren't Enforcer tanks 2.0 (Enforcer tanks were near unkillable by av) I'm going to beat the dead horse of saying we should emulate games like Eternal Crusade and require 2 people at minimum to operate a vehicle like an HAV. Considering that by the time planets come out they'll probably have boosted the player count for them, requiring a driver and gunner hardly seems as much an issue as it is when you only have 16 players per team.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
|
the shadow dragon
Storm Wind Strikeforce Caldari State
4
|
Posted - 2016.05.09 14:01:00 -
[41] - Quote
Here's a thought port dust 514 to the ps4. With the unreal engine 4? And probably put all the stuff that CCP promise us into the ps4. Impossible? No there no excuse anymore.why? Cause NO MAN SKY is 100x bigger then EVE universe and with the new updated ps4 neo coming out for vr. They can project nova on PC but Keep dust on console. No man sky ps4 and PC |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22452
|
Posted - 2016.05.09 15:21:00 -
[42] - Quote
Mobius Wyvern wrote:Slayer Deathbringer wrote:True Adamance wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is? It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter. Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd. Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle. Specifically what is it you want them to have included at this early stage of development? Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry? Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned. More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall. SP systems? The **** point? Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time. What else do you want? for the vehicle/av balance I would say you need 2 av players to kill an equally skilled tanker with the same level gear and have officer tanks that aren't Enforcer tanks 2.0 (Enforcer tanks were near unkillable by av) I'm going to beat the dead horse of saying we should emulate games like Eternal Crusade and require 2 people at minimum to operate a vehicle like an HAV. Considering that by the time planets come out they'll probably have boosted the player count for them, requiring a driver and gunner hardly seems as much an issue as it is when you only have 16 players per team.
Again if you can throw a fully fleshed out model that works at ccp rattati I'll go with it but I'll tell you now it wouldn't touch tanks with a ten foot pole after that.
I don't have a reliable Co pilot in my to and thus could never operate a vehicle efficiently thus ruining have for me entirely.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7998
|
Posted - 2016.05.09 19:56:00 -
[43] - Quote
True Adamance wrote:
Again if you can throw a fully fleshed out model that works at ccp rattati I'll go with it but I'll tell you now it wouldn't touch tanks with a ten foot pole after that.
I don't have a reliable Co pilot in my to and thus could never operate a vehicle efficiently thus ruining have for me entirely.
You insult me. You know very well I will man your gun anytime.
No homo.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
the shadow dragon
Storm Wind Strikeforce Caldari State
4
|
Posted - 2016.05.09 21:25:00 -
[44] - Quote
Mobius Wyvern wrote:True Adamance wrote:
Again if you can throw a fully fleshed out model that works at ccp rattati I'll go with it but I'll tell you now it wouldn't touch tanks with a ten foot pole after that.
I don't have a reliable Co pilot in my to and thus could never operate a vehicle efficiently thus ruining have for me entirely.
You insult me. You know very well I will man your gun anytime. No homo. Dammit if only you had not said no homo lol |
SOGZ PANDA
WarRavens Imperium Eden
403
|
Posted - 2016.05.10 02:50:00 -
[45] - Quote
Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. Look, the demo we were shown at FanFest was inside a Chimera, and they've said that pretty much all the maps starting out will be inside EVE ships to have as much of a visual thematic link to New Eden as possible. That's fine for a start. Discussions of an economic link aside, it might be tinfoil, but that recent Scope News Report talking about the amount of casualties caused by the destruction of a Citadel and public opinion turning against Upwell Consortium makes me think we might see a possible tie-in as far as a less destructive means of capturing structures. After all, Arkombine Mercenaries - which is entirely composed of clone soldiers - is a founding member of Upwell Consortium. With what CCP Rattati said about Nova players starting out "factionless", it would seem likely the new game will have all players starting out as members of Arkombine. As to what you said about being a database developer, I would direct your attention to the sheer number of systems added to EVE Online over the years that completely changed how they had to arrange their database structure and calls. This assumption that nothing can ever be added to link the games in the future just because someone put the word "Release" on the game is rather close-minded and overly pessimistic. Yes, you can change database design and the more extensive or fundamental the changes, the more work is required. However throughout the complete life of EvE Online, the same basic racial and bloodline structure has never changed. Changing such a fundamental design detail would require an amazing amount of work and database modification. The fact is, however, they are talking about NOT having such things as the basic EvE structure, and the MMO functionality and that means they are designing OUT those details. Of course, CCP can put that structure into the database, or simply use the current one, and just code around it, keeping it there for the day they actually use it. The most logical approach I can think of for CCP would be to use the existing database, but if it doesn't fit with the new product, a new database will be required. At the moment, CCP seems to be approaching it as a fundamentally different product....
There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is.
ProjectNovaShenron
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22453
|
Posted - 2016.05.10 07:43:00 -
[46] - Quote
the shadow dragon wrote:Mobius Wyvern wrote:True Adamance wrote:
Again if you can throw a fully fleshed out model that works at ccp rattati I'll go with it but I'll tell you now it wouldn't touch tanks with a ten foot pole after that.
I don't have a reliable Co pilot in my to and thus could never operate a vehicle efficiently thus ruining have for me entirely.
You insult me. You know very well I will man your gun anytime. No homo. Dammit if only you had not said no homo lol
Midnight knows where I stand on this...
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Rogue Clones Yulai Federation
970
|
Posted - 2016.05.11 10:29:00 -
[47] - Quote
SOGZ PANDA wrote:There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is. Nope. None of what I wrote had anything to do with what was presented at FF.
Everything I wrote was based on the purported direction of Nova, the fact that they are focusing on FPS, when I'm not interested in FPS, the fact that the EvE and MMO aspects are apparently not being planned for in the first instance, which would make for a very difficult implementation of them after the fact.
What I've seen presented at FF looks good as a FPS. I wouldn't even mind trying it if I were invited. I may not have the PC that it requires, in which case I probably won't be playing it, because I certainly won't be buying a new one for a FPS. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22455
|
Posted - 2016.05.11 10:55:00 -
[48] - Quote
Alena Asakura wrote:SOGZ PANDA wrote:There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is. Nope. None of what I wrote had anything to do with what was presented at FF. Everything I wrote was based on the purported direction of Nova, the fact that they are focusing on FPS, when I'm not interested in FPS, the fact that the EvE and MMO aspects are apparently not being planned for in the first instance, which would make for a very difficult implementation of them after the fact. What I've seen presented at FF looks good as a FPS. I wouldn't even mind trying it if I were invited. I may not have the PC that it requires, in which case I probably won't be playing it, because I certainly won't be buying a new one for a FPS.
At some point you have to realize what Dust 514 was and is... and what Nova hopefully will be.
It IS a First Person Shooter at its core and then set in the universe of New Eden. Also if you are talking RPGs then the PC has always been the best medium for them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Rogue Clones Yulai Federation
972
|
Posted - 2016.05.11 20:56:00 -
[49] - Quote
True Adamance wrote:Alena Asakura wrote:SOGZ PANDA wrote:There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is. Nope. None of what I wrote had anything to do with what was presented at FF. Everything I wrote was based on the purported direction of Nova, the fact that they are focusing on FPS, when I'm not interested in FPS, the fact that the EvE and MMO aspects are apparently not being planned for in the first instance, which would make for a very difficult implementation of them after the fact. What I've seen presented at FF looks good as a FPS. I wouldn't even mind trying it if I were invited. I may not have the PC that it requires, in which case I probably won't be playing it, because I certainly won't be buying a new one for a FPS. At some point you have to realize what Dust 514 was and is... and what Nova hopefully will be. It IS a First Person Shooter at its core and then set in the universe of New Eden. Also if you are talking RPGs then the PC has always been the best medium for them. I know what Dust was and is. I certainly don't hope that Nova will be the same. I also know what Dust was initially supposed to be and wasn't. That's what I would like Nova to be, but I'm reasonably certain it won't be. I know all this, you don't need to keep telling me, and I already realise it. That doesn't change my position one iota. |
DUST Fiend
18290
|
Posted - 2016.05.11 23:25:00 -
[50] - Quote
Alena Asakura wrote: I know what Dust was and is. I certainly don't hope that Nova will be the same. I also know what Dust was initially supposed to be and wasn't. That's what I would like Nova to be, but I'm reasonably certain it won't be. I know all this, you don't need to keep telling me, and I already realise it. That doesn't change my position one iota.
My main question is if they just make a basic, simple shooter with an EVE skin, how will it stack up the bloated market of rapidly inovating FPS games out and coming out?
Is it going to be another laser focused 10 year plan where we're always waiting for that next big thing that never comes?
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
|
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22465
|
Posted - 2016.05.12 14:55:00 -
[51] - Quote
Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:SOGZ PANDA wrote:There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is. Nope. None of what I wrote had anything to do with what was presented at FF. Everything I wrote was based on the purported direction of Nova, the fact that they are focusing on FPS, when I'm not interested in FPS, the fact that the EvE and MMO aspects are apparently not being planned for in the first instance, which would make for a very difficult implementation of them after the fact. What I've seen presented at FF looks good as a FPS. I wouldn't even mind trying it if I were invited. I may not have the PC that it requires, in which case I probably won't be playing it, because I certainly won't be buying a new one for a FPS. At some point you have to realize what Dust 514 was and is... and what Nova hopefully will be. It IS a First Person Shooter at its core and then set in the universe of New Eden. Also if you are talking RPGs then the PC has always been the best medium for them. I know what Dust was and is. I certainly don't hope that Nova will be the same. I also know what Dust was initially supposed to be and wasn't. That's what I would like Nova to be, but I'm reasonably certain it won't be. I know all this, you don't need to keep telling me, and I already realise it. That doesn't change my position one iota.
EVE does RPG.... why would you want the same thing regurgitated for dropsuits?
Nova doesn't need to follow EVE's model for skull progression and character customisation. Caosuleers and Warclones are fundamentally two different kinds of Immortal.
We improve ourselves by suffering through combat repeatedly they need to absorb enormous quantities of information to allow them to essentially mentally command a ships worth of technical functions.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
|
Alena Asakura
Rogue Clones Yulai Federation
973
|
Posted - 2016.05.13 10:46:00 -
[52] - Quote
True Adamance wrote:Alena Asakura wrote:True Adamance wrote:Alena Asakura wrote:SOGZ PANDA wrote:There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is. Nope. None of what I wrote had anything to do with what was presented at FF. Everything I wrote was based on the purported direction of Nova, the fact that they are focusing on FPS, when I'm not interested in FPS, the fact that the EvE and MMO aspects are apparently not being planned for in the first instance, which would make for a very difficult implementation of them after the fact. What I've seen presented at FF looks good as a FPS. I wouldn't even mind trying it if I were invited. I may not have the PC that it requires, in which case I probably won't be playing it, because I certainly won't be buying a new one for a FPS. At some point you have to realize what Dust 514 was and is... and what Nova hopefully will be. It IS a First Person Shooter at its core and then set in the universe of New Eden. Also if you are talking RPGs then the PC has always been the best medium for them. I know what Dust was and is. I certainly don't hope that Nova will be the same. I also know what Dust was initially supposed to be and wasn't. That's what I would like Nova to be, but I'm reasonably certain it won't be. I know all this, you don't need to keep telling me, and I already realise it. That doesn't change my position one iota. EVE does RPG.... why would you want the same thing regurgitated for dropsuits? Nova doesn't need to follow EVE's model for skull progression and character customisation. Caosuleers and Warclones are fundamentally two different kinds of Immortal. We improve ourselves by suffering through combat repeatedly they need to absorb enormous quantities of information to allow them to essentially mentally command a ships worth of technical functions. You clearly just don't get the point I'm making. Yes, EvE does RPG, which is why I wanted Dust to do RPG and therefore Nova. The link to EvE is what was/is important to me, the FPS stuff secondary to that. The concept that CCP would produce something that didn't have that link, didn't have the RPG stuff, is what I don't like about Nova. Yes, I can go to EvE to do RPG, and will. If Nova doesn't have the RPG I likely won't be playing it.
The point about having RPG in Nova is that otherwise, Nova will just be an FPS, and not even one of the best. The thing that made Dust unique among its kind was the EvE link, the RPG, the MMO. Some people didn't like that, but it's still what made it unique. The RPG gives meaning to what goes on in Dust. It would give meaning to what goes on in Nova too. Without it, it's just a lobby shooter. |
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