|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7977
|
Posted - 2016.05.06 00:36:00 -
[1] - Quote
What's the point?
Besides, maybe we won't have that long to wait for the Alpha. They said sometime this year, so we have no window on when it might be during this year.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 13:43:00 -
[2] - Quote
PARKOUR PRACTIONER wrote:Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason. That's not at all smart or reasonable, though. There's no such thing as "just leaving the game online".
You may log into the game via PSN, but ALL in-game functionality is provided by CCP via their own servers, and providing that isn't free. You're basically asking them to just keep trickling cash into a game they aren't even developing anymore, and the fact that it's still running means they also have to spend money on tasking GMs to oversee both the game and the forums in order to ensure everyone plays by the EULA and TOS.
Teminating Dust 514 frees up all money and time spent on it to be used on the replacement, which is good for everyone in the long run. It doesn't make any sense to effectively bleed money into a dead project just to support less than 10,000 people worldwide. That's not at all worth the cost.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 17:39:00 -
[3] - Quote
PARKOUR PRACTIONER wrote:Mobius Wyvern wrote:PARKOUR PRACTIONER wrote:Because that's a smart and reasonable idea and we all know how CCP feels about intelligence and reason. That's not at all smart or reasonable, though. There's no such thing as "just leaving the game online". You may log into the game via PSN, but ALL in-game functionality is provided by CCP via their own servers, and providing that isn't free. You're basically asking them to just keep trickling cash into a game they aren't even developing anymore, and the fact that it's still running means they also have to spend money on tasking GMs to oversee both the game and the forums in order to ensure everyone plays by the EULA and TOS. Teminating Dust 514 frees up all money and time spent on it to be used on the replacement, which is good for everyone in the long run. It doesn't make any sense to effectively bleed money into a dead project just to support less than 10,000 people worldwide. That's not at all worth the cost. I know, I just Look for any opportunity to snark. Kinda my thing. Yeah, being snarky can be fun.
Joseph Ridgeson wrote:Trimmed for space. This guy hit the nail right on the head. Trying to keep Dust on life support for the tiny number of people still playing it would only reflect badly on CCP in a business sense and breed bad blood against them from gamers.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7981
|
Posted - 2016.05.06 19:29:00 -
[4] - Quote
Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7990
|
Posted - 2016.05.08 17:00:00 -
[5] - Quote
Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. Look, the demo we were shown at FanFest was inside a Chimera, and they've said that pretty much all the maps starting out will be inside EVE ships to have as much of a visual thematic link to New Eden as possible. That's fine for a start.
Discussions of an economic link aside, it might be tinfoil, but that recent Scope News Report talking about the amount of casualties caused by the destruction of a Citadel and public opinion turning against Upwell Consortium makes me think we might see a possible tie-in as far as a less destructive means of capturing structures. After all, Arkombine Mercenaries - which is entirely composed of clone soldiers - is a founding member of Upwell Consortium. With what CCP Rattati said about Nova players starting out "factionless", it would seem likely the new game will have all players starting out as members of Arkombine.
As to what you said about being a database developer, I would direct your attention to the sheer number of systems added to EVE Online over the years that completely changed how they had to arrange their database structure and calls. This assumption that nothing can ever be added to link the games in the future just because someone put the word "Release" on the game is rather close-minded and overly pessimistic.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7992
|
Posted - 2016.05.09 01:21:00 -
[6] - Quote
True Adamance wrote:Kalante Schiffer wrote:Nova was a pretty fun game. They should release a beta soon so people can try out it. I wouldn't call it better than dust yet still. Those who do obviously never really bothered playing all aspects of dust extensively like i did. Not sure I agree with you there. I've more or less dine everything dust has to offer as well. PC, FW, Pubs stomping, every type of dropsuit ( shouldn't admit this but I have alts or have had characters specialising in pretty much every race and role), I've traded, scammed, rped, jlav'd, drops hipper, abused scouts, abused tanks, and everybweapon from scramblers to rail rifles. Nova was fun. Dust isn't. That makes Nova better in my books. Yeah. Again, Dust was fun in every respect except the actual game mechanics.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7995
|
Posted - 2016.05.09 12:24:00 -
[7] - Quote
Slayer Deathbringer wrote:True Adamance wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
Are you even listening to the devs or aware of what Nova is? It's a several months old work of an entirely new project designed to show off above all things the capabilities of the Shanghai Team to produce a solid shooter. Talking with the devs it's apparent they want to to and know they have to keep RPG elements to appeal to the transitioning dust crowd as well and the Eve crowd. Moreover the demo basically displayed what we know to already exist as well as new additions to the rosters like jump jets and the Thunderbolt rifle. Specifically what is it you want them to have included at this early stage of development? Vehicles? Fine. You tell me and CCP Rattati both how you plan to fix and balance them so they don't remain irrelevant to objectives or over powered vs infantry? Game modes? Are coming by the sounds of if with out doors maps if greenlit. Skirmish 1.0 was mentioned. More players? Not sure how many more computers could have fit into the Chaos Room guys.... cut these people some slack. They needed a feed back area, place for players to queue, thoroughfare for interested watchers, and room for Project Arena on one small hall. Valkyrie,eve,and gun jack shared the other hall. SP systems? The **** point? Fitting options? Really? There were thousands of people and you know how long fitting takes. There wasn't time. What else do you want? for the vehicle/av balance I would say you need 2 av players to kill an equally skilled tanker with the same level gear and have officer tanks that aren't Enforcer tanks 2.0 (Enforcer tanks were near unkillable by av) I'm going to beat the dead horse of saying we should emulate games like Eternal Crusade and require 2 people at minimum to operate a vehicle like an HAV. Considering that by the time planets come out they'll probably have boosted the player count for them, requiring a driver and gunner hardly seems as much an issue as it is when you only have 16 players per team.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Fatal Absolution Bleeding Sun Conglomerate
7998
|
Posted - 2016.05.09 19:56:00 -
[8] - Quote
True Adamance wrote:
Again if you can throw a fully fleshed out model that works at ccp rattati I'll go with it but I'll tell you now it wouldn't touch tanks with a ten foot pole after that.
I don't have a reliable Co pilot in my to and thus could never operate a vehicle efficiently thus ruining have for me entirely.
You insult me. You know very well I will man your gun anytime.
No homo.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
|
|
|