SOGZ PANDA
WarRavens Imperium Eden
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Posted - 2016.05.10 02:50:00 -
[2] - Quote
Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote:Mobius Wyvern wrote:Alena Asakura wrote: Sorry but to me the demo is irrelevant. What's not good about Nova to me is all the things they've left out to make it a pure FPS.
The things they're "leaving out" are just being left on the back burner until they get the essential gameplay in the best possible state. Dust was fun in spite of its shooter gameplay, not because of it. We want to change that this time around. Well, you may want to, but ground warfare is a lot more than just FPS! I personally couldn't care less about FPS really - I'm far more interested in the EvE link which is very unlikely to ever make it in. By the time it does, Nova will likely be either a very committed FPS or gone for good. As a database developer from some time ago, I know how difficult it is to add something so integral as things like the link to EvE without planning for it at the start. I have only heard repeatedly now that such things are not to be in Nova to start with, and therefore likely never, in my mind. I repeat what I've stated elsewhere, there is any number of good FPSs out there, producing another one without it having the one thing that makes EvE-based games unique is just simply shortsighted, but CCP in their infinite wisdom is committed to this path, apparently. Look, the demo we were shown at FanFest was inside a Chimera, and they've said that pretty much all the maps starting out will be inside EVE ships to have as much of a visual thematic link to New Eden as possible. That's fine for a start. Discussions of an economic link aside, it might be tinfoil, but that recent Scope News Report talking about the amount of casualties caused by the destruction of a Citadel and public opinion turning against Upwell Consortium makes me think we might see a possible tie-in as far as a less destructive means of capturing structures. After all, Arkombine Mercenaries - which is entirely composed of clone soldiers - is a founding member of Upwell Consortium. With what CCP Rattati said about Nova players starting out "factionless", it would seem likely the new game will have all players starting out as members of Arkombine. As to what you said about being a database developer, I would direct your attention to the sheer number of systems added to EVE Online over the years that completely changed how they had to arrange their database structure and calls. This assumption that nothing can ever be added to link the games in the future just because someone put the word "Release" on the game is rather close-minded and overly pessimistic. Yes, you can change database design and the more extensive or fundamental the changes, the more work is required. However throughout the complete life of EvE Online, the same basic racial and bloodline structure has never changed. Changing such a fundamental design detail would require an amazing amount of work and database modification. The fact is, however, they are talking about NOT having such things as the basic EvE structure, and the MMO functionality and that means they are designing OUT those details. Of course, CCP can put that structure into the database, or simply use the current one, and just code around it, keeping it there for the day they actually use it. The most logical approach I can think of for CCP would be to use the existing database, but if it doesn't fit with the new product, a new database will be required. At the moment, CCP seems to be approaching it as a fundamentally different product....
There is no product
It's a conceptual skin of a game they plan to make, the demo they made a FF may not even exist after FF. You've over criticized the most basic form of conceptual development.
Nova already is better than Dust because it's new and fresh. The rest we have no idea about, so opinions are based upon what you interpret the idea of Nova is eventually going to be, not what actually is.
ProjectNovaShenron
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