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da GAND
Seykal Expeditionary Group Minmatar Republic
1289
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Posted - 2016.04.21 13:21:00 -
[1] - Quote
So ya thnx to CatMerc to linking Dennie Fleetfoots channel
https://youtu.be/YLGdp9lp2Kw
Finally Dust514 is near the end and we can get this shite off of the ps3
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Aikuchi Tomaru
Subdreddit
2939
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Posted - 2016.04.21 13:25:00 -
[2] - Quote
Meh.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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xxwhitedevilxx M
Maphia Clan Corporation
3734
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Posted - 2016.04.21 13:28:00 -
[3] - Quote
Thanks ;) .
But now I'm even more disappointed to see a dumbed down UE4 version of Dust514
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Monkey MAC
Rough Riders..
3726
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Posted - 2016.04.21 13:32:00 -
[4] - Quote
So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Syeven Reed
T.H.I.R.D R.O.C.K
1248
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Posted - 2016.04.21 13:32:00 -
[5] - Quote
Thanks :)
SCAN ATTEMPT PREVENTED
EvE - 21 Day Trial
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da GAND
Seykal Expeditionary Group Minmatar Republic
1292
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Posted - 2016.04.21 13:34:00 -
[6] - Quote
Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green.
Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons.
Finally Dust514 is near the end and we can get this shite off of the ps3
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Monkey MAC
Rough Riders..
3726
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Posted - 2016.04.21 13:36:00 -
[7] - Quote
da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons.
There is nothing, they have spent however long they have been working on this making shiny corridors.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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xxwhitedevilxx M
Maphia Clan Corporation
3735
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Posted - 2016.04.21 13:37:00 -
[8] - Quote
Monkey MAC wrote:da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons. There is nothing, they have spent however long they have been working on this making shiny corridors.
Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Monkey MAC
Rough Riders..
3726
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Posted - 2016.04.21 13:38:00 -
[9] - Quote
xxwhitedevilxx M wrote:Monkey MAC wrote:da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons. There is nothing, they have spent however long they have been working on this making shiny corridors. Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time.
Making the shotgun shoot green stuff.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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xxwhitedevilxx M
Maphia Clan Corporation
3737
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Posted - 2016.04.21 13:40:00 -
[10] - Quote
Monkey MAC wrote:xxwhitedevilxx M wrote:Monkey MAC wrote:da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons. There is nothing, they have spent however long they have been working on this making shiny corridors. Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Making the shotgun shoot green stuff.
I can guarantee you that that's a three-four hours work.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
815
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Posted - 2016.04.21 13:40:00 -
[11] - Quote
xxwhitedevilxx M wrote:Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Not allocating funds and staff to the new project, that's for damn sure. Hilmar talked about Nova for less than a ******* minute. And half of that was him stammering trying to make it sound impressive. Even DUST Jesus couldn't find the words at first to describe what they were doing.
Music Video: Farewell DUST
Turns out DUST was the DUST killer
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11226
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Posted - 2016.04.21 13:42:00 -
[12] - Quote
xxwhitedevilxx M wrote:Monkey MAC wrote:da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons. There is nothing, they have spent however long they have been working on this making shiny corridors. Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Dusts version of U3was heavily, heavily modded. Not sure if it's as simple as that.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Monkey MAC
Rough Riders..
3726
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Posted - 2016.04.21 13:44:00 -
[13] - Quote
xxwhitedevilxx M wrote:Monkey MAC wrote:xxwhitedevilxx M wrote:Monkey MAC wrote:da GAND wrote:
Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons.
There is nothing, they have spent however long they have been working on this making shiny corridors. Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Making the shotgun shoot green stuff. I can guarantee you that that's a three-four hours work.
Not in CCP time that is at least a month. On UE4 it is literally 10 mins, if that.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Alena Asakura
Rogue Clones Yulai Federation
829
|
Posted - 2016.04.21 13:46:00 -
[14] - Quote
Murder Medic wrote:xxwhitedevilxx M wrote:Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Not allocating funds and staff to the new project, that's for damn sure. Hilmar talked about Nova for less than a ******* minute. And half of that was him stammering trying to make it sound impressive. Even DUST Jesus couldn't find the words at first to describe what they were doing. Face it, Nova is just something to make the Dusters think they've kept working on it. In reality they're just totally besotted with Valkyrie, which will end up being a huge, expensive white elephant when noone plays it for the expense of the equipment. |
Stupid Blueberry
The Parallax II Hypersleep Dialogues
1287
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Posted - 2016.04.21 13:49:00 -
[15] - Quote
You people can't be happy about anything. **** you all.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Orbital Laser S is hot.
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Monkey MAC
Rough Riders..
3728
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Posted - 2016.04.21 13:51:00 -
[16] - Quote
Stupid Blueberry wrote:You people can't be happy about anything. **** you all.
What is there to be happy about, they could literally have ported DUST to the PC and it would have been just as good.
Intact it probably would have been better, because DUST still has things I liked.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Alena Asakura
Rogue Clones Yulai Federation
832
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Posted - 2016.04.21 13:53:00 -
[17] - Quote
Stupid Blueberry wrote:You people can't be happy about anything. **** you all. Why should we be happy about a game that's worse than Dust, has less EvE connection than Dust, and retains the same lobby shooter aspects that are the main problem with the EvE integration we're wanting?
I'd be happy if they just kept Dust going, but they're not even doing that. No, I'm not happy with anything they're doing. |
Heimdallr69
Negative-Feedback.
6962
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Posted - 2016.04.21 13:53:00 -
[18] - Quote
Stupid Blueberry wrote:You people can't be happy about anything. **** you all. Pros - better graphics, sexy shotgun Cons-no longer an mmo, 1 race, lack of costumization and how bout vehicles? Yes all that can be changed but for now what is there to be happy about? |
da GAND
Seykal Expeditionary Group Minmatar Republic
1298
|
Posted - 2016.04.21 13:53:00 -
[19] - Quote
Stupid Blueberry wrote:You people can't be happy about anything. **** you all.
Dude after 2 years one should expect plenty more, especially if they're using the same assets from their previous game. Even if the Shanghai office is tiny 2 YEARS BRO!! Plus everything they've accomplished before then.
But hey at least people get to play the game and we're gonna get more than one vid since people are gonna be recording their gameplay.
Project Nova Gameplay
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Alena Asakura
Rogue Clones Yulai Federation
832
|
Posted - 2016.04.21 13:54:00 -
[20] - Quote
Monkey MAC wrote:Stupid Blueberry wrote:You people can't be happy about anything. **** you all. What is there to be happy about, they could literally have ported DUST to the PC and it would have been just as good. Intact it probably would have been better, because DUST still has things I liked. Exactly. |
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xxwhitedevilxx M
Maphia Clan Corporation
3739
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Posted - 2016.04.21 13:56:00 -
[21] - Quote
Aero Yassavi wrote:xxwhitedevilxx M wrote:Monkey MAC wrote:da GAND wrote:Monkey MAC wrote:So all the Same assets from Dust All Module and Loadout Customisation Removed Same Game Mechanics
Only things worthy of note.
6 Classes in Total Light - Infiltrator - Sharpshooter Medium - Assault - Support Heavy - Sentinel - Vanguard
Shotgun now shoots green. Ya all dats just stuff for now, hoping we get a lot more customizations kinda like we did in dust but maybe not as much. Oh ya and the Caldari heavy was using an HMG, so besides the forge gun I guess there's still no new heavy weapons. There is nothing, they have spent however long they have been working on this making shiny corridors. Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Dusts version of U3was heavily, heavily modded. Not sure if it's as simple as that.
Yes it was indeed, but really, believe me if I tell you that this is totally not a 2 years work. UE4 is both easy to use and built around drastically reducing development time and what I've seen is what random guys from Epic Games make in their Training Livestream in an hour or two (always, given the assets were already there, and they probably were).
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Stupid Blueberry
The Parallax II Hypersleep Dialogues
1287
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Posted - 2016.04.21 14:00:00 -
[22] - Quote
No it would not have because DUST to PC port would still be based on **** code and would still take forever to update thanks to that. The pessimistic **** has just gotten so irritating with all of you guys and I'm really glad that you won't be playing it so I won't have to read bleeding heart whiny bullshit on the forums every single day. Entitled *****, go find a new game to ***** about, it's over.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Orbital Laser S is hot.
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Monkey MAC
Rough Riders..
3730
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Posted - 2016.04.21 14:04:00 -
[23] - Quote
Stupid Blueberry wrote:No it would not have because DUST to PC port would still be based on **** code and would still take forever to update thanks to that. The pessimistic **** has just gotten so irritating with all of you guys and I'm really glad that you won't be playing it so I won't have to read bleeding heart whiny bullshit on the forums every single day. Entitled *****, go find a new game to ***** about, it's over. Oh no god for bid that updates would have taken forever, not like we had already lived with that.
Believe me I'll probably still play it, same way I played dust after the rouge wedding.
But the dream of an FPS that lives within and influences the EvE universe is pretty much dead.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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deadpool lifetone
D3ATH CARD
138
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Posted - 2016.04.21 14:41:00 -
[24] - Quote
. This is just a small peek of what was talked about! I really enjoyed it , I can't wait for more info and game play tomorrow and later on . amazeballs lol
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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Ydubbs81 RND
Ahrendee Mercenaries
4401
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Posted - 2016.04.21 14:47:00 -
[25] - Quote
Alena Asakura wrote:Stupid Blueberry wrote:You people can't be happy about anything. **** you all. Why should we be happy about a game that's worse than Dust, has less EvE connection than Dust, and retains the same lobby shooter aspects that are the main problem with the EvE integration we're wanting? I'd be happy if they just kept Dust going, but they're not even doing that. No, I'm not happy with anything they're doing.
How do you know the game is worse than dust? lol...omg you guys are worse than the high school girls
Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
4401
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Posted - 2016.04.21 14:49:00 -
[26] - Quote
Stupid Blueberry wrote:No it would not have because DUST to PC port would still be based on **** code and would still take forever to update thanks to that. The pessimistic **** has just gotten so irritating with all of you guys and I'm really glad that you won't be playing it so I won't have to read bleeding heart whiny bullshit on the forums every single day. Entitled *****, go find a new game to ***** about, it's over.
I wont be playing on pc cause I''m a console head but I totally agree with you. This community is ridiculous.
Check RND out here
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Varoth Drac
Dead Man's Game Preatoriani
2243
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Posted - 2016.04.21 14:50:00 -
[27] - Quote
What makes you think all module and loadout customisation will be removed? They've never said that. In fact I'm pretty sure Rattati implied there would be plenty of customisation.
There are 6 classes. We have 5 at the moment in Dust. If customisaton is more simple and user friendly than Dust, that's not the same as it being removed. |
Ghunn Smoke
Isuuaya Tactical Caldari State
0
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Posted - 2016.04.21 14:57:00 -
[28] - Quote
Murder Medic wrote:xxwhitedevilxx M wrote:Problem is that given the assets were already there, UE4 automagically makes them shining. I don't understand what they have been doing the whole time. Not allocating funds and staff to the new project, that's for damn sure. Hilmar talked about Nova for less than a ******* minute. And half of that was him stammering trying to make it sound impressive. Even DUST Jesus couldn't find the words at first to describe what they were doing. Maybe he was just afraid of what happened with project Legion but my issue is , will this game still be the stepchild that Dust 514 is with the EVE community still looking at it with disdain and what will they do to help those who play the " new " game feel more ingrained in New Eden just as much as those who play EVE .
In my mind it shouldn't be a competition , one universe and one goal should be the feeling not , " Hey you play the " new " game ( goes and giggles with the rest of the EVE community ) .?. how's that going ? "
It just pissed me off at the fact that Dust for all purposes , was never taken seriously except by those who played the game and even still , they could barely take all the bugs and glitches that were noticeable so that didn't help as well . |
Monkey MAC
Rough Riders..
3731
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Posted - 2016.04.21 15:03:00 -
[29] - Quote
Varoth Drac wrote:What makes you think all module and loadout customisation will be removed? They've never said that. In fact I'm pretty sure Rattati implied there would be plenty of customisation.
There are 6 classes. We have 5 at the moment in Dust. If customisaton is more simple and user friendly than Dust, that's not the same as it being removed.
Well there are 2 ways this is going. 1) This demo at Fanfest is so bare bones that pretty much everything is just to get it working.
At which point you have to ask given UE4 already has a shooter practically packed, why did they do this?
2) This demo at Fanfest has the base mechanics in place.
This makes a DUST in Space with: - Less Customisation Snipers only on a Sharpshooter class. No modules No vehicles No Turrets
-Less MMO No factional Warfare No Planetary Conquest No "Alliances" sure you can have clans
-Less Strategy Lots of long corridors Little Cover
Either way you look at its disappointing.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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byte modal
648
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Posted - 2016.04.21 15:57:00 -
[30] - Quote
Either this or that, eh? You keep saying "trust me when I say..." But then you use silly extremes ignoring legit development practices to make your points.
Pull back for a moment. Do you actually think it's a straight copy/paste and done? Really? I didn't think so. So stop using that as your metric of labor relative to what you see. If you build a house on a broken foundation, there is nothing that you can put on top of it that will mask the fault. If the foundation is shot, you start over ...if you want to start over. Sure, you may have the blueprints from the original, but you're still going to build new walls, electrical, and plumbing. Too, if you're going through the trouble of making it new, why not make improvements? There goes your blueprint---at least in the form that it was originally.
Come on. You're painting extremes to justify your condescending views. Sure, from lessons learned your labor may be faster on a point-for-point rebuild, but you still have the labor of a reBUILD. All the while trying to fix mistakes from the previous iteration, and still PLANNING to make room for modular expansions where possible. Conceptualize the plan, design the infrastructure, then go ...all over again.
For all we know, this shell has been prepared for future improvements just waiting to be filled which is what may have eaten labor. That logic, however, does NOT mean the structure is void.
Hell, it may very well be empty and useless. My point is, I do not know. Neither do you. So enough already.
It blows my mind how eager people are to **** and moan over details they have only a fraction of second-hand access to, then jump to the most unreasonable conclusions. Your conclusions may turn out to be true! But at this point, you're just as likely to know by shaking an 8-ball.
kitten bacon taco (nom)
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