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Aeon Amadi
13
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Posted - 2015.10.24 01:58:00 -
[1] - Quote
As a little experiment I took a few weeks off of Dust 514 and did nothing but play Destiny (I bought a PS4, stow your "Judge 2.0" comments).
Now, I'd played Destiny on the PS3 for a little while when it first came out but wasn't really into it. It came with the PS4 though so I decided to give it another go, noticed they fixed a lot of problems. It's actually a half decent game. One thing that absolutely -sealed it-, however, was the aiming. I don't know what it is, but Destiny's aiming mechanics are pretty awesome for a console game.
Coming back to Dust, I feel like I've unlearned all the muscle memory it took to be somewhat decent at this game. Aiming is like trying to pull your gun through syrup but somehow feels slippery like it's on ice. Yet, somehow, at the same time, it feels very jerky (particularly in ADS). It's hard to describe. The "aim assist" that everyone complained about is so subtle you don't even notice it when compared to Destiny. A lot of the time I feel like I should be landing rounds but I just can't because the game just doesn't want to co-operate with what I'm doing on the controller.
I think that's why the strafe-game was so powerful in Dust 514, I feel. It wasn't that strafing was too fast or too easy, it was quite simply that it's near impossible to aim with any sort of precision unless you've been playing Dust 514 for -so long- that it's just instinctual; familiarity with the shortcomings.
I dunno. Just my 2 ISK. But because of this I'm finding it extremely difficult to play Dust 514 again with any degree of success and this 21 wins thing for the SKIN is starting to feel more like a chore after the third loss in a row xD
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Nocturnal Soul
Primordial Threat
7
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Posted - 2015.10.24 02:04:00 -
[2] - Quote
Absolutely correct on the aiming part. They still won't get anymore my money after that paragraph of story they wrote for a game though.
I only deal in absolutes
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
219
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Posted - 2015.10.24 02:05:00 -
[3] - Quote
Funnily enough, I literally just bought Destiny two hours ago and will be giving it a go as soon as it's done updating. Can you tell me if there's any differences between consoles? I bought Dark Souls II for the PS3 about two weeks ago, and when someone told me about some stuff I could get, I searched for hours and could never find what they were talking about. I later learned that the PS4 version has things that the PS3 version doesn't, and it turned me off of the game horribly. I really don't want the same thing to happen with Destiny, because it looks pretty cool, otherwise.
It's happened once or twice someone couldn't pay the price, and I'm afraid I had to rake 'em 'cross the coals.
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bamboo x
Eternal Beings RUST415
1
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Posted - 2015.10.24 02:06:00 -
[4] - Quote
and for me, not playing for most of 2015 and trying to get back into it now, i absolutely hate it
the myofibril jumpy ****** **** is really, REALLY unbalanced
Wow, I'm finally unbanned. After like a year. That's how you know you've been playing a game too long.
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Aeon Amadi
13
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Posted - 2015.10.24 02:10:00 -
[5] - Quote
bamboo x wrote:and for me, not playing for most of 2015 and trying to get back into it now, i absolutely hate it
the myofibril jumpy ****** **** is really, REALLY unbalanced
Nah.. It's a'ight, imo. I have a lot easier time with the jumping than I do trying to kill the strafe demons.
No-one-ganks like-Gaston wrote:Funnily enough, I literally just bought Destiny two hours ago and will be giving it a go as soon as it's done updating. Can you tell me if there's any differences between consoles? I bought Dark Souls II for the PS3 about two weeks ago, and when someone told me about some stuff I could get, I searched for hours and could never find what they were talking about. I later learned that the PS4 version has things that the PS3 version doesn't, and it turned me off of the game horribly. I really don't want the same thing to happen with Destiny, because it looks pretty cool, otherwise.
Fundamentally no gameplay difference but the PS3 version is blurry as sin.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.24 02:23:00 -
[6] - Quote
For me, its the controller and not just the aiming mehanics in Dust that screw me over when I switch consoles/games. The PS3 controller has dead zones in their analog sticks, this is where that jerky feeling comes from, as you need to move the stick so much before the console detects it actually moving, then it just jerks.
This can be seen in other PS3 games as well with aiming mechanics. The Xbone and the PS4 don't have these dead zones so it feels less jerky, which is why it feels smoother.
To comoensate for these dead zones, I acutally use an FPS Freek for my PS3 controller to extend it. Doesn't completely eliminates the dead zone, but it does help.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Aeon Amadi
13
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Posted - 2015.10.24 02:25:00 -
[7] - Quote
Jonny D Buelle wrote:For me, its the controller and not just the aiming mehanics in Dust that screw me over when I switch consoles/games. The PS3 controller has dead zones in their analog sticks, this is where that jerky feeling comes from, as you need to move the stick so much before the console detects it actually moving, then it just jerks.
This can be seen in other PS3 games as well with aiming mechanics. The Xbone and the PS4 don't have these dead zones so it feels less jerky, which is why it feels smoother.
To compensate for these dead zones, I acutally use an FPS Freek for my PS3 controller to extend it. Doesn't completely eliminates the dead zone, but it does help. Also helps my big hands grip better onto that small controller.
Interesting. I know some players use their PS4 controllers on the PS3. I might give that a shot, see if it helps any.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.24 02:27:00 -
[8] - Quote
No-one-ganks like-Gaston wrote:Funnily enough, I literally just bought Destiny two hours ago and will be giving it a go as soon as it's done updating. Can you tell me if there's any differences between consoles? I bought Dark Souls II for the PS3 about two weeks ago, and when someone told me about some stuff I could get, I searched for hours and could never find what they were talking about. I later learned that the PS4 version has things that the PS3 version doesn't, and it turned me off of the game horribly. I really don't want the same thing to happen with Destiny, because it looks pretty cool, otherwise.
Not so much the PS4 Version of Dark Souls, but the SotFS version of the game. Its pretty much an updated version of Dark Souls 2. Yes it is also the name of the Xbone and PS4 release, however you can get the SotFS bundle for the PS3 and Xbox 360.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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DEATH THE KlD
Imperfect - Bastards
583
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Posted - 2015.10.24 02:38:00 -
[9] - Quote
TTK was good I loved it..but like everything else I got bored of it..raged in pvp as I usually get 1st place with a 2-3kd and my team is worse than the ones in dust..maybe I'll try it again idk had it on ps4 but after that I went back to xbone
Dust even with all the bugs is one of a kind and I still believe it will be THE game
CEO of Imperfect Bastards and NF -Heimdallr69
Imps>NS>NF
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Uncle AWOL Protheans
BetaMax.
88
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Posted - 2015.10.24 02:42:00 -
[10] - Quote
Having gone several months without playing, and then trying to play a game or two, everything you said is 100% spot on. |
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.24 02:47:00 -
[11] - Quote
Destiny's aim assist is ridiculously forgiving. Tooled around with the Beta for a week or two; took me about a week to get my aim straight once coming back to DUST. You haven't lost it; you just got used to riding with training wheels. It'll come back with practice .
Dropsuit Usage Rates
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Adipem Nothi
Nos Nothi
17
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Posted - 2015.10.24 02:49:00 -
[12] - Quote
DEATH THE KlD wrote: Dust even with all the bugs is one of a kind and I still believe it will be THE game
^
Dropsuit Usage Rates
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
219
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Posted - 2015.10.24 02:51:00 -
[13] - Quote
Aeon Amadi wrote:Fundamentally no gameplay difference but the PS3 version is blurry as sin. Duly noted, and thank you. I don't think I'll mind blurriness so long as it doesn't keep me from actually playing/enjoying the game.
Jonny D Buelle wrote:Not so much the PS4 Version of Dark Souls, but the SotFS version of the game. Its pretty much an updated version of Dark Souls 2. Yes it is also the name of the Xbone and PS4 release, however you can get the SotFS bundle for the PS3 and Xbox 360 as DLC.
Bit of a warning though, if you have never played a Souls game, don't get the SotFS DLC straight away. The Pursuer and the extra phantoms will make you cry and drive you insane. Oh, yeah, I got Scholar of the First Sins. Forgot that important bit of information. Got the three keys when I got to the old ladies. But I kept seeing things about this statue blocking a room in the tutorial area that has an Estus Flask shard behind it, a phantom appearing in the tutorial area if you light all the sconces, and similar things like that, but apparently that stuff isn't present in the PS3 version.
It's happened once or twice someone couldn't pay the price, and I'm afraid I had to rake 'em 'cross the coals.
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Jonny D Buelle
The Warlords Legion
2
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Posted - 2015.10.24 02:58:00 -
[14] - Quote
Jonny D Buelle wrote:Not so much the PS4 Version of Dark Souls, but the SotFS version of the game. Its pretty much an updated version of Dark Souls 2. Yes it is also the name of the Xbone and PS4 release, however you can get the SotFS bundle for the PS3 and Xbox 360 as DLC.
Bit of a warning though, if you have never played a Souls game, don't get the SotFS DLC straight away. The Pursuer and the extra phantoms will make you cry and drive you insane. Oh, yeah, I got Scholar of the First Sins. Forgot that important bit of information. Got the three keys when I got to the old ladies. But I kept seeing things about this statue blocking a room in the tutorial area that has an Estus Flask shard behind it, a phantom appearing in the tutorial area if you light all the sconces, and similar things like that, but apparently that stuff isn't present in the PS3 version.[/quote]
I know about the Estus Flask shard in Majula but not in the tutorial area (I'm assuming you mean Things Betwixt?). I suggest checking the wiki for it. I will admit I use it if I am having trouble with a boss or I am completely lost in an area.
Director of T-W-L
Keeper of the List
Lord of Scrubs
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Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.24 05:13:00 -
[15] - Quote
Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..."
"That little sh*t Pokey..." --CCP Rattati
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.24 05:41:00 -
[16] - Quote
Aeon Amadi wrote:As a little experiment I took a few weeks off of Dust 514 and did nothing but play Destiny (I bought a PS4, stow your "Judge 2.0" comments).
Now, I'd played Destiny on the PS3 for a little while when it first came out but wasn't really into it. It came with the PS4 though so I decided to give it another go, noticed they fixed a lot of problems. It's actually a half decent game. One thing that absolutely -sealed it-, however, was the aiming. I don't know what it is, but Destiny's aiming mechanics are pretty awesome for a console game.
Coming back to Dust, I feel like I've unlearned all the muscle memory it took to be somewhat decent at this game. Aiming is like trying to pull your gun through syrup but somehow feels slippery like it's on ice. Yet, somehow, at the same time, it feels very jerky (particularly in ADS). It's hard to describe. The "aim assist" that everyone complained about is so subtle you don't even notice it when compared to Destiny. A lot of the time I feel like I should be landing rounds but I just can't because the game just doesn't want to co-operate with what I'm doing on the controller.
I think that's why the strafe-game was so powerful in Dust 514, I feel. It wasn't that strafing was too fast or too easy, it was quite simply that it's near impossible to aim with any sort of precision unless you've been playing Dust 514 for -so long- that it's just instinctual; familiarity with the shortcomings.
I dunno. Just my 2 ISK. But because of this I'm finding it extremely difficult to play Dust 514 again with any degree of success and this 21 wins thing for the SKIN is starting to feel more like a chore after the third loss in a row xD
Agree here, i like both games.
But mechanics in Destiny feels more like more flow. That AimAss in destiny is little much OP for sure. But over all it not feels like Clunky cross style aiming in Dust.
I will be glad if i will have that same move/aim feel like in destiny. But honestly we know CCP will never change dust mechanics.
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.24 05:43:00 -
[17] - Quote
Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..."
Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.24 06:10:00 -
[18] - Quote
postapo wastelander wrote:Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..." Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD
Fair enough XD
Even so, Destiny aim assist is intense
"That little sh*t Pokey..." --CCP Rattati
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2015.10.24 10:14:00 -
[19] - Quote
Aiming is one of the things i put under 'Core Mechanics'.
Destiny has much better raw aiming mechanics, but puts aggressive aim assist on top of those sound mechanics.
Dust has poor aiming mechanics, which it brings up to better-than-awful-but-still-not-average quality with aim assist.
PSN: RationalSpark
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.24 10:59:00 -
[20] - Quote
Nice blogpost smdh tbqh fam
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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Aeon Amadi
13
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Posted - 2015.10.24 11:39:00 -
[21] - Quote
jerrmy12 kahoalii wrote:Nice blogpost smdh tbqh fam
Unfortunately, my blog posts have to go through a process to make sure I don't actually mention anything covered by NDA. That process is very very low on the priority list as far as things actually being worked on (like, yanno, the game). So, if you're talking about lack of updates, that's why.
Or if you're just talking about the posts in that blog in general, well, feel free to do a better job
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.24 12:06:00 -
[22] - Quote
Aeon Amadi wrote:jerrmy12 kahoalii wrote:Nice blogpost smdh tbqh fam Unfortunately, my blog posts have to go through a process to make sure I don't actually mention anything covered by NDA. That process is very very low on the priority list as far as things actually being worked on (like, yanno, the game). So, if you're talking about lack of updates, that's why. Or if you're just talking about the posts in that blog in general, well, feel free to do a better job nah, i'm just shitposting at you for blogposting.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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Tiny Pineapple
Corrosive Synergy RUST415
335
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Posted - 2015.10.24 12:28:00 -
[23] - Quote
The aiming is this game always felt off to me, I always have trouble tracking people especially in CQC.
I demoted myself as a director of CORSY.
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CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.10.24 12:48:00 -
[24] - Quote
Aeon Amadi wrote:As a little experiment I took a few weeks off of Dust 514 and did nothing but play Destiny (I bought a PS4, stow your "Judge 2.0" comments).
Now, I'd played Destiny on the PS3 for a little while when it first came out but wasn't really into it. It came with the PS4 though so I decided to give it another go, noticed they fixed a lot of problems. It's actually a half decent game. One thing that absolutely -sealed it-, however, was the aiming. I don't know what it is, but Destiny's aiming mechanics are pretty awesome for a console game.
Coming back to Dust, I feel like I've unlearned all the muscle memory it took to be somewhat decent at this game. Aiming is like trying to pull your gun through syrup but somehow feels slippery like it's on ice. Yet, somehow, at the same time, it feels very jerky (particularly in ADS). It's hard to describe. The "aim assist" that everyone complained about is so subtle you don't even notice it when compared to Destiny. A lot of the time I feel like I should be landing rounds but I just can't because the game just doesn't want to co-operate with what I'm doing on the controller.
I think that's why the strafe-game was so powerful in Dust 514, I feel. It wasn't that strafing was too fast or too easy, it was quite simply that it's near impossible to aim with any sort of precision unless you've been playing Dust 514 for -so long- that it's just instinctual; familiarity with the shortcomings.
I dunno. Just my 2 ISK. But because of this I'm finding it extremely difficult to play Dust 514 again with any degree of success and this 21 wins thing for the SKIN is starting to feel more like a chore after the third loss in a row xD you are 100 % correct in that Dust has the worst aiming mechanics all time of any fps. Destiny was made for 6 year olds with how strong the aim assistance is. Muscle memory in dust was all ways something hard to master as you are fighting the ruff mechanics all the time. Bf3 had aiming perfect and once you got you muscle memory trained you could headshot all day.
actions speak louder then words.
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ANON Cerberus
TerranProtossZerg
869
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Posted - 2015.10.24 14:05:00 -
[25] - Quote
After taking a small break from dust and playing shooters on my PC again it made me realise - "How the hell have I put up with terrible KB/M aiming in this game for so long".
The gameplay and possibilities of gameplay mixed with deep character progression have always been a big draw but I do think the issues, errors, problems and bugs are starting to become too much for most people.
I mean most other games developers out there would have somewhat patched their way out of the performance lacking bug hole we appear to be in. Not CCP. Its hard to keep excited about a broken game when every time CCP announce something new and exciting they withdraw it or you dont hear a dickie-bird about it again. |
Aeon Amadi
13
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Posted - 2015.10.24 14:28:00 -
[26] - Quote
ANON Cerberus wrote:After taking a small break from dust and playing shooters on my PC again it made me realise - "How the hell have I put up with terrible KB/M aiming in this game for so long".
The gameplay and possibilities of gameplay mixed with deep character progression have always been a big draw but I do think the issues, errors, problems and bugs are starting to become too much for most people.
I mean most other games developers out there would have somewhat patched their way out of the performance lacking bug hole we appear to be in. Not CCP. Its hard to keep excited about a broken game when every time CCP announce something new and exciting they withdraw it or you dont hear a dickie-bird about it again.
Here's the thing a lot of people don't realize.
Anything we do has to go through Sony QA. That takes about two weeks or so. Lot of the time, CCP's QA will discover bugs after the patch/hotfix/whatever has already shipped and... Well, there's nothing you can really do about it until the next fix. That being said you also have to remember that CCP has a limited development budget at the moment which consists of Rattati and a few other devs. Some of which have little to no expertise in the actual problem areas (community manager will likely not be able to do anything about in-game bugs, for instance).
So, when I say CCP is doing everything they can? I really mean that. At the moment we're talking with them about extending the event on account of the black screen and lag proliferation as of recent. However, CCP -is- looking at those issues though and trying to find a fix. I know it's asking the impossible at the moment but just try to be patient until that fix happens
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.24 15:41:00 -
[27] - Quote
Pokey Dravon wrote:postapo wastelander wrote:Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..." Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD Fair enough XD Even so, Destiny aim assist is intense
Yup AimAss is over the top in destiny, but movement and aiming itself (in core mechanics) are awesome. Dust is little clunky here.
Basicaly Dust reminds me walking and aiming in lines. Destiny is more "flowish" like.
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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Aeon Amadi
13
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Posted - 2015.10.24 15:57:00 -
[28] - Quote
postapo wastelander wrote:Pokey Dravon wrote:postapo wastelander wrote:Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..." Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD Fair enough XD Even so, Destiny aim assist is intense Yup AimAss is over the top in destiny, but movement and aiming itself (in core mechanics) are awesome. Dust is little clunky here. Basicaly Dust reminds me walking and aiming in lines. Destiny is more "flowish" like.
-Hustle and flow intensifies-
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Vell0cet
OSG Planetary Operations
3
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Posted - 2015.10.24 16:25:00 -
[29] - Quote
I made a topic about this a little while ago.
Best PvE idea ever!
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Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.25 00:31:00 -
[30] - Quote
postapo wastelander wrote:Pokey Dravon wrote:postapo wastelander wrote:Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..." Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD Fair enough XD Even so, Destiny aim assist is intense Yup AimAss is over the top in destiny, but movement and aiming itself (in core mechanics) are awesome. Dust is little clunky here. Basicaly Dust reminds me walking and aiming in lines. Destiny is more "flowish" like.
Totally agree. Destiny has incredibly smooth aiming and controls, its one of the things I think Bungie nailed. At the end of the day it really comes down to "Did the controls feel responsive and enjoyable to use?" and Destiny trumps Dust in that regard.
Don't get me wrong, there are elements of Dust that are far superior to Destiny, but in terms of controls and fluidiy of movement, Destiny takes the cake.
"That little sh*t Pokey..." --CCP Rattati
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Shaun Iwairo
Simple Minded People Pty. Ltd.
326
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Posted - 2015.10.25 00:36:00 -
[31] - Quote
Pokey Dravon wrote:postapo wastelander wrote:Pokey Dravon wrote:postapo wastelander wrote:Pokey Dravon wrote:Oh man I hear you. Trying to play Destiny and Dust at the same time is painful because the aim assist is SO strong in Destiny. Hell there are perks in destiny to make weapons have increased aim assist. Going back to Dust its like "Well **** my gun doesn't automatically snap to peoples faces anymore..." Wait boyko stop the horses. Approx 1/3 of destiny perks is not working properly anymore (since HoW) XD Fair enough XD Even so, Destiny aim assist is intense Yup AimAss is over the top in destiny, but movement and aiming itself (in core mechanics) are awesome. Dust is little clunky here. Basicaly Dust reminds me walking and aiming in lines. Destiny is more "flowish" like. Totally agree. Destiny has incredibly smooth aiming and controls, its one of the things I think Bungie nailed. At the end of the day it really comes down to "Did the controls feel responsive and enjoyable to use?" and Destiny trumps Dust in that regard. Don't get me wrong, there are elements of Dust that are far superior to Destiny, but in terms of controls and fluidiy of movement, Destiny takes the cake.
Mmhmm. It's no coincidence that we have the movement/aiming issues in Dust when both are naturally tied good framerates.
Something is killing new player retention.
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Dried ShadowBeaver
Nos Nothi
129
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Posted - 2015.10.25 02:27:00 -
[32] - Quote
See if you can badger CCP to fix the aiming then!
Touch my beaver tail.
Go on.
Touch it.
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Tiny Pineapple
Corrosive Synergy RUST415
336
|
Posted - 2015.10.25 04:08:00 -
[33] - Quote
CUSE TOWN333 wrote:Bf3 had aiming perfect and once you got you muscle memory trained you could headshot all day.
Nothing like putting down fools at over 100m with the post nerf FAMAS.
I demoted myself as a director of CORSY.
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I-Shayz-I
I----------I
6
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Posted - 2015.10.25 10:35:00 -
[34] - Quote
As a member of the CPM for Dust 514, I encourage you to take the time to listen to this cut from a planet destiny podcast where they talked with a lead game designer at Bungie about how the gunplay works: https://www.youtube.com/watch?v=DtkK9OagUnY
(from the video description) GÇ£If your range is higher, your aim assist is gonna be better.GÇ¥
GÇ£Target acquisitionGÇ¥ and GÇ£aim assistGÇ¥ are complicated terms that are sometimes considered taboo for a company to actually mention or display to players. According to Jon, this is BungieGÇÖs GÇ£secret sauceGÇ¥, the key to making their shooters feel so good.
"Guns have two stages to accuracy: Initial accuracy, when the first bullet comes out, and final accuracy GÇô after continuous fire, a GÇ£coneGÇ¥ expands as the bullets travel farther. The longer you fire, the larger than cone gets, causing bullets to be less accurate. Accuracy plays into gunplay most heavily when aiming down sights, which is why hip-firing can be a risky move most times."
To explain it a bit differently, weapons have high aim assist when they are within their optimal range. When firing outside of their maximum range stat, they become much harder to land shots on top of being affected by damage dropoff
From my experience in Dust, aim assist is the same no matter what range you are firing at. Without range affecting AA, any increase to AA as it is now will make high dispersion CQC weapons much easier to use at longer ranges.
Strafing is also WAY different in destiny. Even max agility still has a side to side acceleration when changing momentum. Dust 514 only has the acceleration change when moving the stick back and forth (hence why circle strafing is so strong because you have the acceleration at max 100% of the time, instead of passing the stick through the 0 acceleration neutral zone)
Hip firing while power strafing isn't a thing in Destiny because there is much less AA there than in Dust 514. It's only when you aim down sights that Destiny's "bullet magnetism" kicks in. ADS has a similar slowing effect in both games, but in Destiny you are rewarded with higher accuracy while still being punished for strafing too quickly.
Unfortunately for Dust, applying a similar system to Destiny would completely break the game because we have balanced the weapons around their imperfect dispersion and AA values.
The Plasma Rifle could become OP if it all of a sudden was able to land a higher % of rounds, for example
7162 wp with a Repair Tool!
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Starlight Burner
Titans of Phoenix Damage LLC
566
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Posted - 2015.10.25 14:24:00 -
[35] - Quote
Judge 2.0
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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