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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.08 16:51:00 -
[31] - Quote
NextDark Knight wrote:Sorry running a suit that rare having to hope a Depleted shield recharge saves me is cutting it really close. It's a zero depleted delay behind 720 shield HP regenning super fast and still has 350+ armor after that. This depleted delay helps you coming back to the fight so much faster it's amazing.
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Echo 1991
Titans of Phoenix Damage LLC
974
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Posted - 2015.10.08 17:23:00 -
[32] - Quote
Sequal's Back wrote:Echo 1991 wrote:The only drawback it has is it can't fit damage mods. It isn't fast, has sh!t amount of stamina, less than 200 armor HP with very bad reps, medium amount of HP (500 is pretty low), its regen is stopped all the time, and yes, it can't fit damage mods. Stop watching only what you want to see. Gallente suit would be slower, have less reps and a similar amount of HP. If it used 3 ferroscales and 2 reps it would have 70 more HP, the same speed but 1/5 of the repair rate. Just because it reps constantly does not justify a repair rate that is 5 times smaller.
Hell, if you swap one if them 3 regs for a kincat, the caldari suddenly have a fit that reps and runs faster than the Gallente whilst only having a delay of less than a second. meaning they can get into cover in CQC faster than the Gallente as well.
They can have a higher regen rate, better shield stats, that doesn't bother me. What does bother me is having a regen that is 5 times higher than a comparable suit of the opposite tank.
Wanna play eve?
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IceShifter Childhaspawn
Rebels New Republic The Ditanian Alliance
792
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Posted - 2015.10.08 19:49:00 -
[33] - Quote
It cant be in a sustained firefight, so I dont see what the problem is. As long as its being shot, it cant rep. It will still drop like everyone else but will be superior at hit and run. Actually sound like a very fun (albeit expensive) fit.
It's hard to beat up hundreds of armor piercing bullets using only your face...
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.10.08 20:09:00 -
[34] - Quote
Some one needs to fit nova knives and kincats
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
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Aeon Amadi
12
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Posted - 2015.10.08 20:28:00 -
[35] - Quote
Echo 1991 wrote:DEATH THE KlD wrote:Echo 1991 wrote:Delays fine but the shield rep rate is too high with 2 modules.
It's actually insane, imagine if an armour suit could rep at half that rate with 2 modules. Maybe cuz it's the rarest suit? I was talking in general. Aeons fit should be floating around somewhere
This one? That's a normal Prototype Caldari Assault Ck.0, thank you very much =P
It is also a completely 100% dedicated shield tanker. No armor, no utility.
Sequal's Back wrote: Aeon's fit is great for long range, but get close to it and its regen would be completely useless. As we told you before, the suit won't recharge under fire and in 1v1 situation, if you're close with low HP you're dead. A scr shot followed by a few rounds of a Breach SMG and you''re down without being able to use your 100+ regen.
It's now a great long-mid range suit that still has big drawbacks. Stop coming back to the high regen, it's not anywhere near OP.
Man speaks the truth. At long range, you can't do enough damage to keep the fit down long enough to advance. Talking about a 5.5s down-time, maximum. That isn't enough to traverse the necessary gaps before the ARR comes back up with full HP while you're still recovering from the damage you took trying to dish it out yourself.
CQC the suit flops though. High alpha weaponry will immediately kill it due to low HP values and you can't take cover long enough to make use of the shield regen for more than a few seconds. A smart player will press the attack on you and never give you a moment's rest. Such is the inevitable downside of hit-and-run.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Aeon Amadi
12
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Posted - 2015.10.08 20:34:00 -
[36] - Quote
Echo 1991 wrote:Sequal's Back wrote:Echo 1991 wrote:The only drawback it has is it can't fit damage mods. It isn't fast, has sh!t amount of stamina, less than 200 armor HP with very bad reps, medium amount of HP (500 is pretty low), its regen is stopped all the time, and yes, it can't fit damage mods. Stop watching only what you want to see. Gallente suit would be slower, have less reps and a similar amount of HP. If it used 3 ferroscales and 2 reps it would have 70 more HP, the same speed but 1/5 of the repair rate. Just because it reps constantly does not justify a repair rate that is 5 times smaller. Hell, if you swap one if them 3 regs for a kincat, the caldari suddenly have a fit that reps and runs faster than the Gallente whilst only having a delay of less than a second. meaning they can get into cover in CQC faster than the Gallente as well. They can have a higher regen rate, better shield stats, that doesn't bother me. What does bother me is having a regen that is 5 times higher than a comparable suit of the opposite tank.
Some good points, some bad ones. Over-simplified, really.
Gallente Assault has all of it's high-slots free'd up to fit myos (mobility), damage mods (DPS), and it's repair rate is active. A bullet won't stop it and it will persist indefinitely. You can fit Triage hives for static repair or you can stack better plates. Gallente Assault has a lot of options (trust me, I know, because I was part of #TeamGreen and have been running Gal Assault since Uprising 1.0. Everyone thought I'd be buffing the **** out of the Gal Assault as soon as I was elected)
The key difference here is that whereas you might win toe-to-toe with a Gal Assault he's got you in CQC due to bonuses, something the Cal Assault fails extraordinarily at because if you press the attack he can't make use of the regen. This isn't even touching Amarr Assaults with their bonus to laser weaponry who can output such high DPS/alpha damage that the regen wouldn't even matter because the Cal Assault would be dead before he realized he was being shot.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Mortishai Belmont
G.L.O.R.Y
1
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Posted - 2015.10.08 20:40:00 -
[37] - Quote
Oh dear God your right O_O
The C.E.O. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Lightning35 Delta514
The Warlords Legion
2
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Posted - 2015.10.08 20:45:00 -
[38] - Quote
Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.08 20:49:00 -
[39] - Quote
Lightning35 Delta514 wrote:Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful indeed ^^ But with that non existent recoil,a ghalag RR will shred anything to pieces in half a second from 80 metres ^^ And mostly gal assault.
It's just a matter of situation. Both suits/weapons are great in their intended role^^
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Lightning35 Delta514
The Warlords Legion
2
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Posted - 2015.10.08 20:56:00 -
[40] - Quote
Sequal's Back wrote:Lightning35 Delta514 wrote:Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful indeed ^^ But with that non existent recoil,a ghalag RR will shred anything to pieces in half a second from 80 metres ^^ And mostly gal assault. It's just a matter of situation. Both suits/weapons are great in their intended role^^
To that point, I'm actually happy. The caldari are now long range kings but are $h!t in cqc and the Gallente will fnk caldari in cqc and caldari will shred at range. It's finally balanced. Well, can't say for sure. Still have to log on.
But still tho. With such stats, the kalante is pretty much the best rifle in the game now. With max damage and skills and warbarge bonus, you can get around 39ish armor damage and 48 shield damage. At FRIKIN 1k+ rof. That's OP.
Take the assault combat rifle and almost double its damage. That's the kalante!!!
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.08 21:02:00 -
[41] - Quote
Lightning35 Delta514 wrote:Sequal's Back wrote:Lightning35 Delta514 wrote:Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful indeed ^^ But with that non existent recoil,a ghalag RR will shred anything to pieces in half a second from 80 metres ^^ And mostly gal assault. It's just a matter of situation. Both suits/weapons are great in their intended role^^ To that point, I'm actually happy. The caldari are now long range kings but are $h!t in cqc and the Gallente will fnk caldari in cqc and caldari will shred at range. It's finally balanced. Well, can't say for sure. Still have to log on. But still tho. With such stats, the kalante is pretty much the best rifle in the game now. With max damage and skills and warbarge bonus, you can get around 39ish armor damage and 48 shield damage. At FRIKIN 1k+ rof. That's OP. Take the assault combat rifle and almost double its damage. That's the kalante!!! Well that's true, but you shouldn't base balance arround officer weapons, they are meant to be OP !
And I agree that the kalente is particularly insane now, but there's a huge factor that you seem to forget : range. It has a really bad range. And most of the time you'll only be able to deal 40-50% of your damage while someone with an ARR will deal full damage. It is again really situationnal, and I still think that the best officer weapon is the viktor ^^ (or the agimus)
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Aeon Amadi
12
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Posted - 2015.10.08 21:12:00 -
[42] - Quote
Sequal's Back wrote:Lightning35 Delta514 wrote:Sequal's Back wrote:Lightning35 Delta514 wrote:Kalante + 3 damage mods + rof bonus = 48+ damage to show LDs at 1k+ rof. No amount of shield/regen/delay can cope with the power of ars Hahaha very powerful indeed ^^ But with that non existent recoil,a ghalag RR will shred anything to pieces in half a second from 80 metres ^^ And mostly gal assault. It's just a matter of situation. Both suits/weapons are great in their intended role^^ To that point, I'm actually happy. The caldari are now long range kings but are $h!t in cqc and the Gallente will fnk caldari in cqc and caldari will shred at range. It's finally balanced. Well, can't say for sure. Still have to log on. But still tho. With such stats, the kalante is pretty much the best rifle in the game now. With max damage and skills and warbarge bonus, you can get around 39ish armor damage and 48 shield damage. At FRIKIN 1k+ rof. That's OP. Take the assault combat rifle and almost double its damage. That's the kalante!!! Well that's true, but you shouldn't base balance arround officer weapons, they are meant to be OP ! And I agree that the kalente is particularly insane now, but there's a huge factor that you seem to forget : range. It has a really bad range. And most of the time you'll only be able to deal 40-50% of your damage while someone with an ARR will deal full damage. It is again really situationnal, and I still think that the best officer weapon is the viktor ^^ (or the agimus)
And you pretty much nailed the reason the Gal Assault got an RoF bonus and not a DMG bonus. DMG would increase the capability of the weapon at longer ranges as the falloff is a percentage of the base damage, whereas Rate of Fire can increase DPS but not make the weapon any more or less powerful at longer ranges. In fact, due to the higher RoF, you hit the recoil/kick threshold faster and thusly are less likely to land shots at longer ranges.
My only beef with officer weaponry at the moment is that it is far too prolific. There are too many officer weapons floating around and they've trickled their way into pubs lately.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Sequal's Back
Dead Man's Game
1
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Posted - 2015.10.08 21:19:00 -
[43] - Quote
You want to know why people use officer gear in pubs ? It's because you have much more chances to live long enough to enjoy it !
In a tough PC, you'll be one shotted by anything and lose your suit after the first duel. In pubs, you can try it easily !
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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IR Scifi
OSG Planetary Operations
214
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Posted - 2015.10.08 21:44:00 -
[44] - Quote
Aeon Amadi wrote:
My only beef with officer weaponry at the moment is that it is far too prolific. There are too many officer weapons floating around and they've trickled their way into pubs lately.
Got to agree, officer gear from the warbarge just seems hokey as hell and far too easy to get a hold of. |
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