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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 13:22:00 -
[1] - Quote
So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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TooMany Names AlreadyTaken
Going for the gold
1
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Posted - 2015.09.21 13:25:00 -
[2] - Quote
Grab a calculator. The Assault HMG has far less DPS than even the basic HMG. It's not OP, just more accurate.
My sweet summer is gone.
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 14:26:00 -
[3] - Quote
TooMany Names AlreadyTaken wrote:Grab a calculator. The Assault HMG has far less DPS than even the basic HMG. It's not OP, just more accurate. Accuracy is hardly a problem at 10-12 meters and eleven if you land all your shots each burst you still get killed
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Nestil
Nos Nothi
354
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Posted - 2015.09.21 14:32:00 -
[4] - Quote
Genral69 death wrote:TooMany Names AlreadyTaken wrote:Grab a calculator. The Assault HMG has far less DPS than even the basic HMG. It's not OP, just more accurate. Accuracy is hardly a problem at 10-12 meters and eleven if you land all your shots each burst you still get killed
Maybe lag? Sometimes I can't kill anything with a SG either.... Or maybe it's the player. Some kind of mind game since the burst player has the heat always on his mind which could hold him back. The assault HMG on the other side can pray n spray
'LR4-Trading' Protester
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 14:54:00 -
[5] - Quote
Nestil wrote:Genral69 death wrote:TooMany Names AlreadyTaken wrote:Grab a calculator. The Assault HMG has far less DPS than even the basic HMG. It's not OP, just more accurate. Accuracy is hardly a problem at 10-12 meters and eleven if you land all your shots each burst you still get killed Maybe lag? Sometimes I can't kill anything with a SG either.... Or maybe it's the player. Some kind of mind game since the burst player has the heat always on his mind which could hold him back. The assault HMG on the other side can pray n spray Possible lag, but its not just that. Its in general that the assault is alot better a close range Tha the burst
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Ghost Kaisar
Fatal Absolution
13
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Posted - 2015.09.21 15:28:00 -
[6] - Quote
AHMG has better range, and similar DPS simply due to its amazing accuracy.
In a pure CQC slugfest, I prefer the boundless.
In every other scenario, Freedom is the name of the game.
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.21 15:32:00 -
[7] - Quote
Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them
Im a big fan of bashing on the current state of the assault HMG, but if you are hitting your bursts you should be winning. |
maybe deadcatz
Horizons' Edge No Context
837
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Posted - 2015.09.21 15:32:00 -
[8] - Quote
Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them.
Dust 514:Plasma is magic.
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 16:38:00 -
[9] - Quote
maybe deadcatz wrote:Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them. I miss the days when it took a decent plasma cannon to one shot a lav, now a days you can do with with miltia :(
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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maybe deadcatz
Horizons' Edge No Context
837
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Posted - 2015.09.21 16:53:00 -
[10] - Quote
Genral69 death wrote:maybe deadcatz wrote:Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them. I miss the days when it took a decent plasma cannon to one shot a lav, now a days you can do with with miltia :(
Nowadays sheild lavs are just pitiful at base form. Armour lavs can take two sneezes before going boom.
Dust 514:Plasma is magic.
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 16:56:00 -
[11] - Quote
maybe deadcatz wrote:Genral69 death wrote:maybe deadcatz wrote:Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them. I miss the days when it took a decent plasma cannon to one shot a lav, now a days you can do with with miltia :( Nowadays sheild lavs are just pitiful at base form. Armour lavs can take two sneezes before going boom. I do think that the shield should be at least 1200 shield on shield based lav's to compet with Amor based
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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LHughes
Ancient Exiles.
465
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Posted - 2015.09.21 16:57:00 -
[12] - Quote
Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them
Burst is scary on a heavy who can aim, which is rare
My signature
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maybe deadcatz
Horizons' Edge No Context
837
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Posted - 2015.09.21 16:59:00 -
[13] - Quote
Genral69 death wrote:maybe deadcatz wrote:Genral69 death wrote:maybe deadcatz wrote:Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them. I miss the days when it took a decent plasma cannon to one shot a lav, now a days you can do with with miltia :( Nowadays sheild lavs are just pitiful at base form. Armour lavs can take two sneezes before going boom. I do think that the shield should be at least 1200 shield on shield based lav's to compet with Amor based I wish. I dunno what ccp was thinking there. And that 650 sheild takes forever to recharge I could stick a extender on a armour lav and have it charge faster
Dust 514:Plasma is magic.
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 17:10:00 -
[14] - Quote
maybe deadcatz wrote:Genral69 death wrote:maybe deadcatz wrote:Genral69 death wrote:maybe deadcatz wrote:Excuse me? Assault hmg? I think you mean the duct tape people small turret. That thing is a friggen flak cannon. I almost brought down saxonmish's python by chucking a flux and spraying that thing at it. Lavs don't even stand a chance against it. Wait. Lavs don't even stand up to milita assault rifles or milita scrambled pistols. I managed to destroy two of em with them. I miss the days when it took a decent plasma cannon to one shot a lav, now a days you can do with with miltia :( Nowadays sheild lavs are just pitiful at base form. Armour lavs can take two sneezes before going boom. I do think that the shield should be at least 1200 shield on shield based lav's to compet with Amor based I wish. I dunno what ccp was thinking there. And that 650 sheild takes forever to recharge I could stick a extender on a armour lav and have it charge faster You be willing to sign a petition to buff shield based lav's ?
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.09.21 17:30:00 -
[15] - Quote
Fit a Std heavy shield extender on your Lav. I use the militia heavy shield extender bpo on my guristas saga bpo Lav
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
325
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Posted - 2015.09.21 17:45:00 -
[16] - Quote
Performance wise, AHMG is ideal in comparison to other HMGs, but ONLY because the rest were nerfed into oblivion because people complained about a weapon that was working as intended......
.....sounds very.....familiar
Check Us Out!
KEQ and ROFL. Diplomat.
I lik 2 psh rd buttnz
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 18:05:00 -
[17] - Quote
Alcina Nektaria wrote:Performance wise, AHMG is ideal in comparison to other HMGs, but ONLY because the rest were nerfed into oblivion because people complained about a weapon that was working as intended......
.....sounds very.....familiar If I remember correctly the burst wasn't nurfed. My point stands why is a mid range fun out performing a close range weapon
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2015.09.21 20:36:00 -
[18] - Quote
Genral69 death wrote:Alcina Nektaria wrote:Performance wise, AHMG is ideal in comparison to other HMGs, but ONLY because the rest were nerfed into oblivion because people complained about a weapon that was working as intended......
.....sounds very.....familiar If I remember correctly the burst wasn't nurfed. My point stands why is a mid range fun out performing a close range weapon If you look at the heat increase that gun has then you could say it was somewhat a nerf .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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zDemoncake
Horizons' Edge No Context
1
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Posted - 2015.09.21 21:15:00 -
[19] - Quote
Burst HMG is king
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Genral69 death
RAT PATROL INC.
738
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Posted - 2015.09.21 21:43:00 -
[20] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Genral69 death wrote:Alcina Nektaria wrote:Performance wise, AHMG is ideal in comparison to other HMGs, but ONLY because the rest were nerfed into oblivion because people complained about a weapon that was working as intended......
.....sounds very.....familiar If I remember correctly the burst wasn't nurfed. My point stands why is a mid range fun out performing a close range weapon If you look at the heat increase that gun has then you could say it was somewhat a nerf . Oh yes l, forgot about that . A slight nurf but didn't effect the burst massive but your kinda missing the point
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Jonny D Buelle
The Warlords Legion No Context
1
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Posted - 2015.09.21 21:54:00 -
[21] - Quote
Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them
It all depends on the gungame of the user, damage mods, SP invested etc. This is of course if we are talking about in game implications vs white room scenarios.
Note: What follows is my opinion and what I have learned through my own experiments.
To be honest in CQC, I have found that the regluar variant excells against the AssHMG and the Burst.
Against the AssHMG, the regular has the advantage in RoF. This allows it to deal damage quicker. The AssHMG has high accuracy and takes less time to get to full accuracy than the other variants, however in CQC, you will need to learn how track accurately or you will either overheat or miss your target completely. At range, the AssHMG excells where the other too fail.
The Burst is a quick firing cannon. Perfect if you have your enemies bottlenecked or if you can take your opponent while they are unaware. The DPS is high with this variant. Where it suffers is the heat. If you notice when someone is using the burst variant, the best thing you can do is circle around them, forcing them to back down or to overheat. The regular variant doesnt overheat as quickly and can take down burst users if you play your gungame just right.
Logistics Officer of T-W-L
Keeper of the List
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Balistyc Farshot
MONSTER SYNERGY
393
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Posted - 2015.09.21 22:29:00 -
[22] - Quote
LHughes wrote:Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them Burst is scary on a heavy who can aim, which is rare
Yeah, you guys are cute. Stop bashing on heavies. The AHMG is the only way a heavy can fight back currently. If you can't dance out of their range and take them, then you are doing it wrong. If your argument is that a burst should do better, say that! The burst can barely hit anything, oh and you will be reloading or over heated half the match.
If you want to be butthurt, I will show you my Matari Mando with dual ACRs. That melts faces! Oh, and it actually hits the target. Or I can go get the Amarr Assault and show you a ASCR. That is OP! Get some metrics. The AHMG is not even in the top weapons I bet it ranks out 7 or lower. I might even see the RE above the AHMG, and I butcher guys with it. I just know I am alone.
Guess: Shotgun ASCR SCR Bolt Pistol MD RR AHMG
"Dying with your rep tool out - the logi-flasher!"
Who hasn't been caught by a cute little female scout doing this?
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REDBACK96USMC
Ikomari-Onu Enforcement Caldari State
238
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Posted - 2015.09.21 23:46:00 -
[23] - Quote
Running a PC against some super scrubs (I wont call them out here) Sentinal Mk.0 with Burst Solo vs Archdukes with AHMG/Logi... Bump up right stick on contact. Watch heavy melt from Burst to the face. Watch Logi run and chuckle because he is fatter and slower than my Min heavy. Kubo's Scrambler to the back of the head.
The range/accuracy are great for pubs/factional, but they each have their place in the fight.
Now that guy was dumb enough to come around a corner on me negating his advantage, but still.
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Genral69 death
RAT PATROL INC.
740
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Posted - 2015.09.21 23:50:00 -
[24] - Quote
Wtf i give up I'm running pro gal sent with six kin burst + 2 complex heavy damage modes and I'm getting melted by a freedom assault hmg on a Dominus sentinel. (yes I'm using cover)
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Jonny D Buelle
The Warlords Legion No Context
2
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Posted - 2015.09.21 23:56:00 -
[25] - Quote
Genral69 death wrote:Wtf i give up I'm running pro gal sent with six kin burst + 2 complex heavy damage modes and I'm getting melted by a freedom assault hmg on a Dominus sentinel. (yes I'm using cover)
I too run gal sent. Try using the regular variant, dual damage modifiers in your highs, 1 rep, 1 reactive and 1 plate in your lows. Its what I run and I make Dominus sentinel's my b.tch!
Use cover, dance around them, and put that dog in his place!
Logistics Officer of T-W-L
Keeper of the List
Scrub Lord
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.09.22 00:12:00 -
[26] - Quote
The assault HMG only prevails in applied DPS among skilled users. The difference comes in the dispersion reduction.
I easily beat burst users with my assault.
I easily beat assault users with my regular HMG.
Many users reverse this and crush me in those scenarios. Those are users that know what they are doing and just have more game or better position than myself.
This comes down to simply understanding their function and manipulating their strengths and weaknesses. I would say that over all the HMG and all of its variants are more balanced than they have ever been.
++ Remove NPC orbitals from FW -- Fix orbital timers for Eve players assisting in Planetary Conquest ++
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Bradric Banewolf
Titans of Phoenix
1
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Posted - 2015.09.22 01:21:00 -
[27] - Quote
I actually don't see many players run the burst! It's my favorite hmg! So glad to see someone else that likes it!
The assault is extremely dangerous! Personally I think that it was good as it was before, but in usual CCP fashion they over buffed it into a nightmare?! I wouldn't say it's OP.... just misunderstood.
It does 100% dmg to vehicles, which is fine. It does high dmg at a slow rate, and has crazy range.... there's your problem.
HMG's should be high dmg/short range, or low dmg/long range. Giving them both high dmg/long range is a recipe for disaster.
"Anybody order chaos?"
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Jonny D Buelle
The Warlords Legion No Context
2
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Posted - 2015.09.22 01:33:00 -
[28] - Quote
Bradric Banewolf wrote:I actually don't see many players run the burst! It's my favorite hmg! So glad to see someone else that likes it!
The assault is extremely dangerous! Personally I think that it was good as it was before, but in usual CCP fashion they over buffed it into a nightmare?! I wouldn't say it's OP.... just misunderstood.
It does 100% dmg to vehicles, which is fine. It does high dmg at a slow rate, and has crazy range.... there's your problem.
HMG's should be high dmg/short range, or low dmg/long range. Giving them both high dmg/long range is a recipe for disaster.
To get that crazy range though, you need to hold down the trigger so the dispersion becomes tighter, this means you can fire at long range but you run the risk of overheating and leaving yourself vulnerable for 10 seconds.
Logistics Officer of T-W-L
Keeper of the List
Scrub Lord
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.22 02:14:00 -
[29] - Quote
The burst got nerfe a couple times in a row.
I'm not using a heavy weapon where the rule is two or three shots then swap to a sidearm.
I refuse to use any weapon that cannot be reliably used to kill it's intended target.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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CUSE TOWN333
Ancient Exiles.
3
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Posted - 2015.09.22 04:29:00 -
[30] - Quote
You leave my baby alone. You all ready did your damage with the nerf HMG posts for the past 2 years. Pretty soon my HMG will be shooting marshmallows.
they don't want no SmOkE. AEs diplomat
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.22 04:38:00 -
[31] - Quote
CUSE TOWN333 wrote:You leave my baby alone. You all ready did your damage with the nerf HMG posts for the past 2 years. Pretty soon my HMG will be shooting marshmallows.
actually the burst was the one I wanted left alone. The fraggin range nerf was exactly what I wanted to avoid by presenting alternative things.
Unfortunately that point got missed.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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QRT30
Made in Poland... E-R-A
125
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Posted - 2015.09.22 06:27:00 -
[32] - Quote
AHMG - is the most fun, I chase tanks minmatar heavy on kinkats with lai dai and finish them with AHMG Burst HMG - it's beast when no lag Standard HMG - is good for crowd
QRT30 - open beta vet with +110 mln SP
QRT300 - Amarr
Trolling prof. 5
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Jake Stoker
Inner.Hell
9
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Posted - 2015.09.22 12:09:00 -
[33] - Quote
Ha-ha, remember when core flaylocks were a problem? I do. |
Fox Gaden
Immortal Guides Learning Alliance
7
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Posted - 2015.09.22 14:19:00 -
[34] - Quote
Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them If you are experienced using the Burst, and you can hit what you aim at, the Burst will win every time in CQC.
The Assault HMG starts to have the advantage beyond 20m.
However, in a fight between two Sentinels that do not have perfect aim, the Assault HMG may have the advantage because you can continue firing for a much longer period of time. With the Burst if you don't hit on your first or second try you are either going to overheat or switch to your sidearm before the fight is over.
However, in CQC between two Sentinels who have less than perfect aim, the base model HMG will beat both the Burst and the Assault. It will beat the Burst because you can spray and prey, and it will beat the Assault because it does more damage in CQC.
Come join us in The Bastion for Sentinel discussions.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
7
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Posted - 2015.09.22 14:45:00 -
[35] - Quote
deezy dabest wrote:This comes down to simply understanding their function and manipulating their strengths and weaknesses. I would say that over all the HMG and all of its variants are more balanced than they have ever been. I would have to agree with this.
The 3 HMG variants are very well balanced right now.
The Burst is definitely the hardest to use effectively (may be one of the hardest weapons in the game to master), but when you get in the grove with it, the Burst is best of the 3 in CQC. But even then, it has disadvantages that can be exploited by users of the other variants.
They have a nice variety, and I often switch between all 3 in a single game, depending on the situation.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.22 15:41:00 -
[36] - Quote
Breakin Stuff wrote:The burst got nerfe a couple times in a row.
I'm not using a heavy weapon where the rule is two or three shots then swap to a sidearm.
I refuse to use any weapon that cannot be reliably used to kill it's intended target.
I think you can get off 5 bursts before having to switch these days, and thats continuously firing. They un-nerfed the heat buildup slightly. |
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