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Jonny D Buelle
The Warlords Legion No Context
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Posted - 2015.09.21 21:54:00 -
[1] - Quote
Genral69 death wrote:So ill start of by asking you a question Which hmg would you expect you come out on top in cqc, a assault hmg or burst?
Due to the very limited range of the burst hmg id go for that, but sadly that's not the case. The assault hmg out preforms the burst in may ways .
Not sure where I'm going with this and no I'm not asking for the nurf hammer but some actual balance between them
It all depends on the gungame of the user, damage mods, SP invested etc. This is of course if we are talking about in game implications vs white room scenarios.
Note: What follows is my opinion and what I have learned through my own experiments.
To be honest in CQC, I have found that the regluar variant excells against the AssHMG and the Burst.
Against the AssHMG, the regular has the advantage in RoF. This allows it to deal damage quicker. The AssHMG has high accuracy and takes less time to get to full accuracy than the other variants, however in CQC, you will need to learn how track accurately or you will either overheat or miss your target completely. At range, the AssHMG excells where the other too fail.
The Burst is a quick firing cannon. Perfect if you have your enemies bottlenecked or if you can take your opponent while they are unaware. The DPS is high with this variant. Where it suffers is the heat. If you notice when someone is using the burst variant, the best thing you can do is circle around them, forcing them to back down or to overheat. The regular variant doesnt overheat as quickly and can take down burst users if you play your gungame just right.
Logistics Officer of T-W-L
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Jonny D Buelle
The Warlords Legion No Context
2
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Posted - 2015.09.21 23:56:00 -
[2] - Quote
Genral69 death wrote:Wtf i give up I'm running pro gal sent with six kin burst + 2 complex heavy damage modes and I'm getting melted by a freedom assault hmg on a Dominus sentinel. (yes I'm using cover)
I too run gal sent. Try using the regular variant, dual damage modifiers in your highs, 1 rep, 1 reactive and 1 plate in your lows. Its what I run and I make Dominus sentinel's my b.tch!
Use cover, dance around them, and put that dog in his place!
Logistics Officer of T-W-L
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Scrub Lord
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Jonny D Buelle
The Warlords Legion No Context
2
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Posted - 2015.09.22 01:33:00 -
[3] - Quote
Bradric Banewolf wrote:I actually don't see many players run the burst! It's my favorite hmg! So glad to see someone else that likes it!
The assault is extremely dangerous! Personally I think that it was good as it was before, but in usual CCP fashion they over buffed it into a nightmare?! I wouldn't say it's OP.... just misunderstood.
It does 100% dmg to vehicles, which is fine. It does high dmg at a slow rate, and has crazy range.... there's your problem.
HMG's should be high dmg/short range, or low dmg/long range. Giving them both high dmg/long range is a recipe for disaster.
To get that crazy range though, you need to hold down the trigger so the dispersion becomes tighter, this means you can fire at long range but you run the risk of overheating and leaving yourself vulnerable for 10 seconds.
Logistics Officer of T-W-L
Keeper of the List
Scrub Lord
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