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[Veteran_Mal Virrima]
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Posted - 2012.06.13 01:53:00 -
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Bunnyhoping is the most silly tactic ever, and goes against the overall esthetics and theme of the EVE universe. Replace it with a "Scale ledge" feature for getting over short obstacles. The jumping is just stupid. |
[Veteran_Card Drunook]
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Posted - 2012.06.13 02:00:00 -
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I play a very fast Scout setup. If you got rid of jumping I wouldn't be able to get around the map anywhere near what I currently do. Some of us do use jumping to get around rather than just to dodge bullets. |
[Veteran_Cahi Fire]
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Posted - 2012.06.13 02:04:00 -
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I don't agree with removing jumping. I do agree that bunny hoping is annoying but the fact that jumping requires Stamina helps prevent this. I must say this: "Adapt or Die" If you don't adapt to the changing mechanics then you will be farmed, find a fit that minimizes the bunny hopping. toss a remote explosive under their feet, trow a grenade do something other than whinning on a forum designed to improve the game, not make the game into MAG or CoD or BF this is DUST.
Adapt or Die! |
[Veteran_Mal Virrima]
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Posted - 2012.06.13 02:13:00 -
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Cahi Fire wrote: do something other than whinning on a forum designed to improve the game
Adapt or Die!
Im complaining to improve the game.
Saying "Adapt or die" when the game is in a beta state is silly because it legitimizes ********, un-fun tactics. |
[Veteran_Cahi Fire]
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Posted - 2012.06.13 02:14:00 -
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Mal Virrima wrote:Cahi Fire wrote: do something other than whinning on a forum designed to improve the game
Adapt or Die! Im complaining to improve the game. What you are proposing isn't an improvement but a way to pander to people that cant adapt. |
[Veteran_Mal Virrima]
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Posted - 2012.06.13 02:15:00 -
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Cahi Fire wrote: What you are proposing isn't an improvement but a way to pander to people that cant adapt.
Saying "Adapt or die" when the game is in a beta state is silly because it legitimizes ********, un-fun tactics. |
[Veteran_Ignatius Crumwald]
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Posted - 2012.06.13 02:18:00 -
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It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. |
[Veteran_Mal Virrima]
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Posted - 2012.06.13 02:23:00 -
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Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction.
But i don't want Dust to be Quake. Quake and Unreal Tournament and Tribes are all great games with fun gameplay, but that simply isn't what dust should be. Despite all the sci-fi lasers and railguns, the EVE universe is a realistic one, in fact even brutally so. It's what makes it such a dark place, and I think Dust needs to follow suit with that. |
[Veteran_Cahi Fire]
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Posted - 2012.06.13 02:27:00 -
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Mal Virrima wrote:Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. But i don't want Dust to be Quake. Quake and Unreal Tournament and Tribes are all great games with fun gameplay, but that simply isn't what dust should be. Despite all the sci-fi lasers and railguns, the EVE universe is a realistic one, in fact even brutally so. It's what makes it such a dark place, and I think Dust needs to follow suit with that. Horay we agree. DUST is supposed to be a brutal place. I mean only in New Eden would they put implants in soldiers and force them to fight again and again in a battle. |
[Veteran_KEQ Chinduko]
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Posted - 2012.06.13 02:34:00 -
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Bunnyhopping helps me get a lot of kills but if CCP removes it, that's fine.
I would only want CCP to do what the majority of players wanted.
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[Veteran_NewOldMan]
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Posted - 2012.06.13 02:48:00 -
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Removing jump? That would make a lot of places I go to absolutely unreachable, A mere stamina fix would suffice. Even then after hit detection is fixed you probably could hit those bunnyhoppers rather nicely. |
[Veteran_Hazma Dictace]
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Posted - 2012.06.13 03:09:00 -
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Hopping around like a fool is the only way some people want to play a shooter. It's not for me, and yes i despise it too, but the twitchy kids need it to survive.
Those that can't Snipe, hop. Those that can't hop, Heavy. Those that can do it all, win. |
[Veteran_Markus]
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Posted - 2012.06.13 03:11:00 -
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I think we should remove breathing from the game... This act of breathing seems way to OP for my liking I mean my enemies should just fall over from lack of breath all this hard work trying to shoot them when they should be dieing all around me from lack of air!!! |
[Veteran_Cantus]
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Posted - 2012.06.13 03:27:00 -
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Jumping requires stamina. For some dropsuits, you can jump only once. For others, three times at best before they can't even do anything else after that (not even sprint) for about 5 seconds (which is forever during the heat of a moment). On top of that, some players have reported that trying to get over a single crate (certain ones at least) takes up all of their stamina.
Besides, I have rarely encountered players who bunny hopped. Even if I do run into them, I wait for them to run out of stamina and start shooting because then they can't even sprint to save themselves. |
[Veteran_Kincate]
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Posted - 2012.06.13 03:47:00 -
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Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction.
I would be ok with this. My only real objection to jumping is it doesnt fit into the "realism" of the asthetics. |
[Veteran_blake kane]
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Posted - 2012.06.13 07:35:00 -
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Kincate wrote:Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. I would be ok with this. My only real objection to jumping is it doesnt fit into the "realism" of the asthetics.
I lol'ed so much at this.
ask yourself this:
can you jump where ever and when ever you like in real life?
If the answer is yes, your argument of realism is invalid.
If the answer is no, you need to go back to pre-school to learn basic physics. |
[Veteran_Boss Dirge]
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Posted - 2012.06.13 07:48:00 -
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blake kane wrote:Kincate wrote:Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. I would be ok with this. My only real objection to jumping is it doesnt fit into the "realism" of the asthetics. I lol'ed so much at this. ask yourself this: can you jump where ever and when ever you like in real life? If the answer is yes, your argument of realism is invalid. If the answer is no, you need to go back to pre-school to learn basic physics.
I don't think jumping should be removed and I also think what was meant about the "aesthetics" is that I haven't seen footage from any war in the history of human kind where the soldiers jumped around like idiots to somehow avoid being shot. Why? Because it's ridiculous. I would rather get shot than look like an idiot. So leave jumping in as it is perfectly useful and leave it up to the individual as to whether or not they want to look like a moron. |
[Veteran_Jordon Flash]
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Posted - 2012.06.15 14:27:00 -
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Why does no one bring up that you can only jump 2 times after a run before running out of juice? How is bunny hopping bad when it's limited? Think about it, there is speed taking for you. You can actully make a dropsuit in dust tailored to bunny hopping, getting 2 extra jumps out of your suit.
But it's a good thing that there is literally armor items in this game that effect your ability to bunny hop. |
[Veteran_Tuurn Wolfe]
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Posted - 2012.06.15 14:44:00 -
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Mal Virrima wrote:Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. But i don't want Dust to be Quake. Quake and Unreal Tournament and Tribes are all great games with fun gameplay, but that simply isn't what dust should be. Despite all the sci-fi lasers and railguns, the EVE universe is a realistic one, in fact even brutally so. It's what makes it such a dark place, and I think Dust needs to follow suit with that. +1
Bunny hopping is a pain to deal with. I got in a knife fight with a guy (I had a sniper rife and he had a rocket launcher and we were indoors, it was hilarious) and we kept dancing around eachother and yes, we both bunny hopped like mad hatters. I'd have to say it made knifing eachother VERY difficult.
I do see the need for jumping, but I just don't like seeing jumping used in combat. I would say a way to deal with this is by making jumping more limited and a tiny bit more realistic:
-When you jump while standing still, you can only move horizontally a few feet. This is to allow for jumping over obstacles. -When you jump while moving, you only lift off the ground a couple inches, but you move slightly faster while jumping. This can get you across ledges, etc. -Same applies to jumping while sprinting, but you lift off the ground about a foot and can don't gain as much of a speed boost.
How 'bout it? Thoughts? |
[Veteran_Bobs Urunkle]
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Posted - 2012.06.15 15:00:00 -
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Mal Virrima wrote:Ignatius Crumwald wrote:It looks silly now, but if they improve the animation and mechanics it might actually be pretty frickin' cool and fit quite nicely. I'd rather push the devs in this direction. ... Quake and Unreal Tournament and Tribes are all great games with fun gameplay, but that simply isn't what dust should be...
Kinda disgaree. i think Dust should be a great game that's fun to play. Besides, is it really that hard to shoot someone who's jumping? it's not like they are leaping a tall building in a single bound. |
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[Veteran_wtfbooom]
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Posted - 2012.06.15 15:27:00 -
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Are you even playing the game? As of now jumping eats up 1/3 of your stamina bar (more if you hold down the jump key) that coupled with analog stick controls makes "bunnyhopping" impossible. |
[Veteran_Eliphal Thomas]
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Posted - 2012.06.15 15:35:00 -
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I have a simple solution.
Make it to where you cannot fire your weapon while mid-air. Realistically, jumping any meaningful height is a full body movement, hurling your weight upwards. Being able to accurately use a weapon during this time would be nigh impossible. |
[Veteran_Stank eye joe]
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Posted - 2012.06.15 15:38:00 -
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I would like to see jumping removed from rocket launcher and grenade launcher carriers only. I would also like to the ability to shoot after jumping removed. Seems fair, but that's just me.
Edit: just to clarify, I meant you shouldn't jump when you have the launchers out, if you change to your secondary then you are allowed to jump again.
I'm a mag player, which is way I would like to see theses changes. IMO mag did it right when came to ranged explosives. |
[Veteran_JAG]
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Posted - 2012.06.15 15:47:00 -
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i think the bunny hopping is really only a problem with scout suits. hopefully with framerate and hit detection improvements this problem will take care of itself.. |
[Veteran_Zekain Kade]
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Posted - 2012.06.15 16:21:00 -
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those who hate bunny hopping are just bad. |
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.15 16:49:00 -
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Zekain Kade wrote:those who hate bunny hopping are just bad.
Those who want it to stay are just clinging on to there lifeline when the **** hits the fan, basicly oh no iam reloadin jump strafe jump start shooting again thats being good at shooting is it?? |
[Veteran_Zekain Kade]
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Posted - 2012.06.15 16:54:00 -
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Alpha SnakeBlood wrote:Zekain Kade wrote:those who hate bunny hopping are just bad. Those who want it to stay are just clinging on to there lifeline when the **** hits the fan, basicly oh no iam reloadin jump strafe jump start shooting again thats being good at shooting is it?? ignore the fact that this is a halo reach video. Basically, people who want to remove all of the movements that create a skill gap in this game basically want it to play like this. And to that, I say **** NO.
BTw, he's terrible, any player with half a brain could easily beat him.
run in a straight line, spam, then die, or trade kills.
i would like a skill gap in this game, i would like ranks in this game based off of a true skill system. The better you are, the more likely you are to be hired by a powerful corp. |
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.15 17:10:00 -
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Zekain Kade wrote:Alpha SnakeBlood wrote:Zekain Kade wrote:those who hate bunny hopping are just bad. Those who want it to stay are just clinging on to there lifeline when the **** hits the fan, basicly oh no iam reloadin jump strafe jump start shooting again thats being good at shooting is it?? ignore the fact that this is a halo reach video. Basically, people who want to remove all of the movements that create a skill gap in this game basically want it to play like this. And to that, I say **** NO. BTw, he's terrible, any player with half a brain could easily beat him. run in a straight line, spam, then die, or trade kills. i would like a skill gap in this game, i would like ranks in this game based off of a true skill system. The better you are, the more likely you are to be hired by a powerful corp.
Iam starting to think there has been a miscommunication along the line somewhere because the game and play stlye is horrendues not only combine the fella playing clearly does not know any way of killing short of running up and shooting jumping around like a lunatic that is the kind of thing the people trying to get the jump and straf speed nerfed to stop crap like that even if he dominated that match i still would have thought the gameplay was horrendous |
[Veteran_Zekain Kade]
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Posted - 2012.06.15 17:12:00 -
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So you think halo game play is terrible because it's not REALISTIC enough? you're probably terrible at halo.
You can't win or kill anyone, so you have to slow everything down to fit your casual needs.
gameplay > realism.
Most realistic shooters eventually fall to camping, running at the enemy in a straight line, or extremely fast kill times (2 shots you're dead)
Dust mercs are NOT your average soldiers, and they should not be treated as such. They are given all these mechanical upgrades, implants, augmentations and other such things, and you still think they shouldn't be able to move faster, or be more agile then a normal person.
So what if that trailer didn't show them moving as fast as they could, so what if they were running from cover to cover. What wasn't actual game-play. Also, there is nowhere near enough cover in the current maps that we are playing on that would support slower movement.
The maps we are playing on are basically built to support our current movement speed, slowing us down would just ruin everything. |
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.15 17:20:00 -
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Not realism just a bit more down to earth a bit like the battlefield series its not realistic but its fun much more so to me than the halo arcady stlye, to say realism is wrong the truth is a realistic war game would scare most people for life especialy in a future such as eve where we are fighting wars for peoples profit, where in BC2 you had to line up a shot to kill in that thing you posted they just spray and pray in BC2 spray and pray was a sort of wory button and was not the primary method of killing which is taking away from the actual shooting skill.
those edits bring up new points i didnt see one second as for the Duster super soilder yes we are super soider is strong but there also carrying around much mor gear thanmost troops so the strenght would be taken up by that alot, not only that iam OK with the high heath but its also got a way around Dust mercs are using super powerful weapon which the recoil would kill a ordinary man so i have to think the buisness end would kill dusters with out much troble,
Ultimatly it does not suit the eve universe which in my experience was a rather serious place and if dust plays like that link who the hell would take it seriously the harcore run and gun boys would no one else nor would eve corps who would not trust any off ye |
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