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Thread Statistics | Show CCP posts - 2 post(s) |
[Veteran_counter logic]
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Posted - 2012.06.14 22:38:00 -
[91] - Quote
Added information on corporations and Alliances, thank you for the other content requests I will get on those as soon as I can! |
[Veteran_DemonicChaos]
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Posted - 2012.06.15 18:31:00 -
[92] - Quote
Main thing i've noticed is that as your skills get better and you learn more you do better I'd say starting out try hacking stuff shoot the mcc jump in turrets try taking shots from far away with the scope even if you get a few hacks/assists/shots on mcc you get some exp also i'd say train a few things up a lvl or 2 at 1st before trying to specialize a bit better weapons/armor/shields you will start lasting longer and killing more and just use militia till you know what you are doing |
[Veteran_Lucas Gauss]
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Posted - 2012.06.16 13:41:00 -
[93] - Quote
DemonicChaos wrote:Main thing i've noticed is that as your skills get better and you learn more you do better I'd say starting out try hacking stuff shoot the mcc jump in turrets try taking shots from far away with the scope even if you get a few hacks/assists/shots on mcc you get some exp also i'd say train a few things up a lvl or 2 at 1st before trying to specialize a bit better weapons/armor/shields you will start lasting longer and killing more and just use militia till you know what you are doing
Good advice for new players who still have to find their place in the overall picture. You don't need to be a infantry killing machine, a big tank will make you feel as powerful as any proto heavy. And till you can afford one of those juggernauts, what about all those turrets standing around, you can get kills with those as well, indeed even win the match by shooting at the enemy MCC. It all depends on being in the right spot at the right time, and that is a talent altogether.
Also, bump. Back to the first page with you. |
[Veteran_Loup-Garou]
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Posted - 2012.06.16 19:18:00 -
[94] - Quote
This should get stickied I think. Thanks for the helpful info. |
[Veteran_Havok Razor]
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Posted - 2012.06.16 19:43:00 -
[95] - Quote
counter logic wrote:
Amarr Heavy: But a few sniper rounds. . .
I like the rest of this posts but this is incorrect, anyone in the non-militia heavy suits takes more than an entire clip of even the prototype sniper to kill. |
[Veteran_counter logic]
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Posted - 2012.06.16 20:00:00 -
[96] - Quote
Havok Razor wrote:counter logic wrote:
Amarr Heavy: But a few sniper rounds. . .
I like the rest of this posts but this is incorrect, anyone in the non-militia heavy suits takes more than an entire clip of even the prototype sniper to kill.
Those descriptions of the suits are there to make them sound interesting and outline weaknesses and strengths, a weakness of any heavy suit is facing snipers.
A non-militia heavy takes more than a clip of anything short of a forge gun, or an HMG to take down.
If you are a sniper and a non-militia or militia heavy wanders into your sights, it is a very easy target, and possibly an easy kill depending on how long he sticks around. You can maximize your damage against him by getting head shots if you are good, from what I can tell headshots do more than 100% extra damage to drop suits. So comparatively a sniper only needs to shoot a few rounds compared to the close to a hundred someone with an AR would have to use on average to take one down.
It will take you a lot less bullets to take down a amarr heavy suit with a proto sniper than pretty much any other light weapon in the game, barring swarm launchers because they are broken pos.
A few is subjective/situational in a quantitative sense. =) I hope this post cleared up the "few sniper rounds" for anyone thinking it was incorrect. |
[Veteran_Havok Razor]
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Posted - 2012.06.16 20:05:00 -
[97] - Quote
counter logic wrote:Havok Razor wrote:counter logic wrote:
Amarr Heavy: But a few sniper rounds. . .
I like the rest of this posts but this is incorrect, anyone in the non-militia heavy suits takes more than an entire clip of even the prototype sniper to kill. Those descriptions of the suits are there to make them sound interesting and outline weaknesses and strengths, a weakness of any heavy suit is facing snipers. A non-militia heavy takes more than a clip of anything short of a forge gun, or an HMG to take down. If you are a sniper and a non-militia or militia heavy wanders into your sights, it is a very easy target, and possibly an easy kill depending on how long he sticks around. You can maximize your damage against him by getting head shots if you are good, from what I can tell headshots do more than 100% extra damage to drop suits. So comparatively a sniper only needs to shoot a few rounds compared to the close to a hundred someone with an AR would have to use on average to take one down. It will take you a lot less bullets to take down a amarr heavy suit with a proto sniper than pretty much any other light weapon in the game, barring swarm launchers because they are broken pos. A few is subjective/situational in a quantitative sense. =) I hope this post cleared up the "few sniper rounds" for anyone thinking it was incorrect.
This may be true, but even on the militia heavy it still takes 3 headshots for me to kill them with my Ishukone sniper. I know he's heavily armored, but seriously, how much of that armor is actually on his HEAD? |
[Veteran_counter logic]
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Posted - 2012.06.16 20:11:00 -
[98] - Quote
Then it should only take 4 or 5 to take down a non militia suit, as it stands right now the militia one has just around 100 less hp than the advanced or proto suits can't remember which one. Which isn't much for a proto sniper to get through.
And do not fear because in the next build militia heavy suits will only have 600 armor. =)
As for proto's and heavies I think they deserve to be able to take 4-5 sniper shots, you have to dump more SP into just drop suit command and amarr heavy suit than you do to get gallente scout suit to IV, sniper operation to V and sniper proficiency to IV combined, and thats just to wear the damn suit. |
[Veteran_Lucas Gauss]
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Posted - 2012.06.17 14:22:00 -
[99] - Quote
counter logic wrote:Then it should only take 4 or 5 to take down a non militia suit, as it stands right now the militia one has just around 100 less hp than the advanced or proto suits can't remember which one. Which isn't much for a proto sniper to get through.
And do not fear because in the next build militia heavy suits will only have 600 armor. =)
As for proto's and heavies I think they deserve to be able to take 4-5 sniper shots, you have to dump more SP into just drop suit command and amarr heavy suit than you do to get gallente scout suit to IV, sniper operation to V and sniper proficiency to IV combined, and thats just to wear the damn suit.
Word. I've been skilling amarr heavy dropsuit to level 4 to get the advanced suit, but it's taking a long time with the diminishing returns. To get to level 4 I need 1,43 million skillpoints, level 3 was half that amount I think. But I'm not complaining, it should take that long. The heavy suit, when used right, is a near unstoppable killing machine, but only when operating in team, solo its just a hard cookie to crack.
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[Veteran_counter logic]
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Posted - 2012.06.17 16:01:00 -
[100] - Quote
Yeah the amarr heavies are def working as intended, they are hard to skill for and even harder to use effectively considering their extreme cost compared to the other suits.
If you stick with teammates you are almost unbeatable =) very scary thing to come up against a proto heavy is haha. |
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[Veteran_Lucas Gauss]
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Posted - 2012.06.20 20:13:00 -
[101] - Quote
Don't really know if there's still a lot of new people around who could use this guide, but better play it safe. (shameless bumps ftw) |
[Veteran_Zekain Kade]
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Posted - 2012.06.20 20:40:00 -
[102] - Quote
As a merc, you shouldn't have to care about New Eden's history. You should only care about your job, you don't need to know the drama behind the contract, only the price the contractor is willing to pay.
I'm not saying EVE's history is stupid, mercs can indulge them selves in it all they want. But it wont really affect you. if a major war breaks out, then there will be more jobs for you on the contract market.
I for one wont care about the drama behind a contract, it has nothing to do with me. The job is my only priority.
Need to know basis, I don't need to know the history.
Anyway, good thread Op. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.20 20:44:00 -
[103] - Quote
Yoink stealing dis thx |
[Veteran_Lee Giroux]
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Posted - 2012.06.20 21:00:00 -
[104] - Quote
GREAT GUIDE! sticky this please |
[Veteran_Loup-Garou]
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Posted - 2012.06.22 11:42:00 -
[105] - Quote
I think I'll bump this one back to the front page. |
[Veteran_Loup-Garou]
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Posted - 2012.06.26 23:26:00 -
[106] - Quote
Forums Veteran wrote:I think I'll bump this one back to the front page.
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[Veteran_Lucas Gauss]
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Posted - 2012.06.27 14:13:00 -
[107] - Quote
What? Did someone say something?
No?
My mistake.
(bump) |
GLEIPHNIR
Bragian Order Amarr Empire
10
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Posted - 2012.06.27 14:59:00 -
[108] - Quote
man, woulda been nice to have all this info when i started playing.... oh well i didnt come from EVE so DUST completely changed my view on a fps, it took me about 2 hours to find everything now it feels like every shooter should be like this. fitting systems are godly |
Zu Sothr
Algintal Core Gallente Federation
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Posted - 2012.06.27 17:46:00 -
[109] - Quote
Bumping for all the new players that will be joining us soon. So that if they're interested in where the game universe came from and is going they can find a decent version here instead of having to search. |
jamie deveroux
Sanmatar Kelkoons Minmatar Republic
37
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Posted - 2012.06.27 17:48:00 -
[110] - Quote
Zu Sothr wrote:Bumping for all the new players that will be joining us soon. So that if they're interested in where the game universe came from and is going they can find a decent version here instead of having to search.
Request for sticky.... |
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jamie deveroux
Sanmatar Kelkoons Minmatar Republic
37
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Posted - 2012.06.27 19:41:00 -
[111] - Quote
bump so it stays on main page |
Shadowz42
Sanmatar Kelkoons Minmatar Republic
21
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Posted - 2012.06.27 22:52:00 -
[112] - Quote
really need a sticky on this. It's an excellent guide. If CCP still doesn't have video tutorials in a bit, I think I will made a video guide/series based on this, as soon as they lift the NDA. Will credit the OP of course, kudos for the hard work. |
jamie deveroux
Sanmatar Kelkoons Minmatar Republic
37
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Posted - 2012.06.28 06:33:00 -
[113] - Quote
smack back to the top of the threads u go!!! |
[Veteran_Lucas Gauss]
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Posted - 2012.06.28 14:34:00 -
[114] - Quote
jamie deveroux wrote:smack back to the top of the threads u go!!!
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Dasyu Asura
GunFall Mobilization Covert Intervention
57
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Posted - 2012.06.28 15:09:00 -
[115] - Quote
(bump)
So, there have been a lot of people in this thread stating that we has mercs shouldn't really give a crap about the political climate/history/etc of New Eden. The thing is, we should. We can directly impact and influence the future of New Eden by our actions. We can scheme, plan, and cause our own wars that end up benefiting us in the end. Who wouldn't want that? |
True Venture
Osmon Surveillance Caldari State
6
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Posted - 2012.06.28 16:23:00 -
[116] - Quote
Sticky! Great guide, btw :-) |
[Veteran_Lucas Gauss]
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Posted - 2012.06.29 00:31:00 -
[117] - Quote
Dasyu Asura wrote:(bump)
So, there have been a lot of people in this thread stating that we has mercs shouldn't really give a crap about the political climate/history/etc of New Eden. The thing is, we should. We can directly impact and influence the future of New Eden by our actions. We can scheme, plan, and cause our own wars that end up benefiting us in the end. Who wouldn't want that?
Yup, wut he said.
(This is not a bump.) |
Shadowz42
Sanmatar Kelkoons Minmatar Republic
21
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Posted - 2012.06.29 07:32:00 -
[118] - Quote
pretty sure theres new people coming in every day, ie those codes you handed out on twitter and Google+ ;)
please sticky this for them and others |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
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Posted - 2012.06.29 08:58:00 -
[119] - Quote
Bump for sticky |
Frank A
Royal Uhlans Amarr Empire
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Posted - 2012.06.29 09:39:00 -
[120] - Quote
Yep +1 for sticky - Come on Dev's |
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