Sardonk Eternia
Tiny Universe
332
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Posted - 2015.06.09 21:03:00 -
[1] - Quote
Vesta Opalus wrote:Zan Azikuchi wrote:Vesta Opalus wrote:Alena Ventrallis wrote:That buffs it in CQC more than range, and makes the ARR outDPS the AR, which should never happen. The problem isn't damage, its damage application. That's all that needs fixing. This. Alena has a really good handle on why the rail rifle sucks butt. The problem isnt the DPS or the range (though if the scrambler rifle remains this dominant the range will need to be upped), the problem is that when you fire the weapon there are 3 mechanics that prevent you from actually landing bullets on target. 1. recoil becomes unmanagable VERY quickly in hipfire and pretty bad even in ADS about 15 shots in 2. it jiggles while firing even without recoil, while not a big deal in itself it makes it difficult to hit moving targets and when combined with #1 becomes very disruptive 3. Charge mechanic prevents dropping the recoil and adds even more time onto actually making the weapon work 1. recoil on a railgun is actually very unrealistic to how it would possibly be real world (sound wise, you'd hear the bastard shooting miles away apparently, as reported by several town's hearing the sound of the railgun being fired off of a navy vessel or vessal or whatever its spelled) 2. that's not ACTUAL recoil, thats visual recoil that becomes distorted after dispensing more than 30+ rounds (remove visual recoils from the RR and only make it go upward from the supposed recoil) 3. charging mechanic makes it unique, but the ARR needs to become more like it's militia variant, so that it becomes a TRUE assault weapon, something that can at least help the variant be on par with other weapons I dont care about reality when talking about gun balance, I know its visual recoil but it still contributes to inability to stay on target, especially if the target is moving and as recoil ramps up, I understand the charge mechanic makes it unique but its gone overboard. Not sure the ARR needs any help right now, except maybe I would FIX THE SIGHT CCP PLEASE JESUS CHRIST WHY IS IT OBSCURING HALF MY TARGET STILL DONT YOU KNOW HOW GUNS WORK... *cough* The gun we're discussing here is the breach rail rifle. It sucks and it needs a bit of help.
Really good feedback. I never proto'd the RR but I thought about it to help me destroy amarr sentinels. I run amarr assault and commando mostly and the rail rifle kicks my ass. But at super long ranges my SCR with the charge shot fucks the RR. Mostly because it's being used by shield suits I suspect. Easy for me to duck out of cover and back in before the RR can do much. I'd like to see the caldari assault affect charge time on rail weapons rather than going directly at the weapon itself first. See how that goes and then go from there.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Sardonk Eternia
Tiny Universe
332
|
Posted - 2015.06.23 22:43:00 -
[2] - Quote
ThePlayerkyle13 wrote:Zan Azikuchi wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless. You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses? It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects? I've been making suggestion's to help the RR and giving idea's, nothing finalized, if you've actually read my comment's, yes I jump from one thing to another, but has it ever been anything other than suggestion's and idea's for the RR? (Not excusing the other insight's) However with the way this current thread is going, we all seem to be leaning toward's actual suit bonus' to improve all the weapon's, and Jaysyn Larrisen made a very interesting feedback that I myself am actually hoping that, that, becomes a thing. Furthermore along the road we did start talking more about the suit's improving the weapon's, instead of a flat buff to the weapon itself, which only a select few seem to be thinking this way (Yes in the earlier post I suggested increase rate of fire but my opinion changed). Are you done knit picking at 1 man? Cause at some point you just start to become a troll... A troll? Haha yeah I'm a Troll great insight *sarcasm* Plus i'm not the one knit-picking here, you're the one knit-picking everything that's wrong with the Caldari, which to me i don't see any problems other than the Shields needs help to make them viable against their armour counterparts (Gallente)...
Guys it's nit picking. Nothing to do with knitting.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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